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TanatatKnight

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Everything posted by TanatatKnight

  1. Eh..they are not complete crap for Saizo's Asugi. In fact, maybe it might be a little overkill with that 6+ skill mod, but they are not terrible at all. Honestly, I'm stuck with the inverse side of this topic. I loved certain pairings that have decent to good mods but have bad to horrible supports.
  2. (Sulks in the corner over this disappointment of a conversation. I loved this pairing, but whoever wrote their support and this, don't know the amount potential they had for a decent support. ) You...know.. I am slightly happy that it was something else other than Hana talking about Laslow giving her the lipstick but this is just....ugh and everything was going fine until Soleil went back to women-loving mode on her own mother. There could have been a meaningful message somewhere in there, but noo~ everything was cut out for a joke that Soleil loves girls. I'm jealous at the quality of supports that is shown with Peri, Azura and Orochi as all of them are written very well with care and insight. Screw this, I'm rewriting everything and once I know how to code, I'm placing my support and conversations on top of this. Also thank you, Karasu for sharing and translating the supports. I'm sorry to burdening you with my request despite your lack of interest in the pairing.
  3. I'm part of some people that believed it did. However they undermined the whole third faction a little too much. They made the third faction looked so weak and non-threatening that it felt like a stupid reason to bring the countries together. It also doesn't help that fact that both the Hoshido and Nohr characters decided to work together by choice and not by force. Xander and Ryoma didn't join Corrin because both Hoshido and Nohr are devastated by the result of their war and Anankos interfering, they joined because we "trust" Corrin. They also don't act like they hate each other enough. Everyone is so understanding and willing to work together that it's feels really static. I would love to see Ryoma and Xander just argue during the first time they join up about battlefield formations, units or just how the way of how Hoshidians' swing their swords when compared to Nohrians. I also wouldn't mind having Corrin being the sane man between them, even if it means giving in to the character avatar as god, although that could be fine to have them mess up every now and then. There was so much potential, but the reason it doesn't work is because so many other reasons that follow it.
  4. I don't mind having the whole happy "join hands and be friends" thing or having your dad as an evil dragon, but I wished there were more legitimate reasons or at least the campaign being an epic conquest of both countries. Hell, the rumors about the characterization before the real news were much more interesting. I would love to see Revelations/Conquest!Ryoma go extremely mad from losing his allies and being distrustful of Corrin, only until you beat him upside the head. [spoiler=Spoilers, just in case] In fact, it would be interesting IF Anankos was an immediate threat that was invading Hoshido and Nohr secretly because of invisible soldiers except he does nothing but let Silme Garon screw things out for no reason because he is mad and hates humans. He had legitimate backstory reasons to hate them, but he doesn't display the right intelligence to make it interesting. He is better than Grima in that regards, but just as stupid as he is with the plot. He barely does anything in Birthright, confuses and sold out Silme Garon in Conquest for wut, and sends dead family members against you in revelations, because now you have to kill your own mother and father. Ugh....so many potentials are lost with the game, that if in the future where technology is more vast, if anyone wanted to remake this game, I will wholly fund my lifesavings on it.
  5. (Sorry, Since everyone is requesting pairings, I hope you won't mind if I request mine as well) I was hoping to see Hana!Soleil. If I can guess, it would probably be about the lipstick that Laslow gave her. I'm ready for some more lipstick talk.....
  6. This is where skills come in conflict with classes. A lot of people would recommend certain A+ options because of a certain skill pool but what is really important is allow the character to try different classes aside from what they have. For example, Ryoma has an A support with Saizo and Xander. In the short term, Xander's class is much more beneficial in terms of skills because Ryoma would really love Luna, Aegis, and Armored Blow but in the long term, Saizo is a much better class option for Ryoma because of his speed and skill being really good for an Elite Ninja set but skills like Locktouch and Golembane is useless for Ryoma in the long run. Anyway, that is why we have the whole "buying" skills thing in My Castle. So that we aren't limited to just the A+ classes, our secondary classes, and our marriage partner's classes.
  7. This the moment that I have been waiting for. Here we go! [spoiler=Avatar Builds] Birthright!Avatar Name: Kamui - The Savior of Hoshido Asset/Flaw: +Lck, -HP Class: Hoshido Noble Skills Dragon Fang Dragon Ward Swordfaire/Warding Blow Amaterasu Hoshidian Unity Note: This is what I would considered my default canon!Avatar set if they picked Hoshido. Aside from Noble skills, Swordfaire is come from the Friendship Seal with Ryoma. If the avatar is female, the Warding Blow from Hinoka. Amaterasu comes from my headcanon that because every Hoshido royal share the Kinishi Knight class, I decided that the skill is meant to be a sign of royalty in Hoshido, it also help support the avatar's role as a frontline supporter. While this set can be played for both male and female. The class leans toward the male side as according to the Cipher classes and the offical arts. Conquest!Avatar Name: Corrin - The Future of Nohr Asset/Flaw: +HP, -Lck Class: Nohr Noble Skills Dragon Fang Draconic Hex Savage Blow/Armored Blow Inspiration/Lifetaker Nohrian Trust Note: This is for default canon!Avatar is they picked Nohr. Done in a similar style as the Hoshido side. Again, this set leans toward the female side as according to the Cipher classes and the official arts. Savage Blow and Inspiration comes fron friendship seal with Camilla and Elise respectively for female while Armored Blow and Lifetaker comes from Xander and Leo for the male side. Revelation!Avatar Name: Kamui/Corrin - King/Queen of Valla Asset/Flaw: +Spd, -HP or +Skill, -Lck Class: Nohr/Hoshido Noble Skills Dragon Fang Dragon Ward Draconic Hex Hoshidian Unity Nohrian Trust Note: Time for Revelation!Avatar. The skillset is pretty much a combined Noble set which is pretty obvious because that is why Revelation existed in the first place. The gender of this set is once again, your choice to pick which one you wanted but here is what I had in mind. Male Avatar should have the Nohr Noble class with the Speed asset and HP flaw while the Female Avatar have the Skill asset and Luck Flaw with Hoshido Noble. That is just my personal preference. Personal!Avatar Name: Tanatat - Knight of Truth Asset/Flaw: +Spd, -Lck Class: Hoshido Noble Skills Rend Heaven Aegis Hoshidian Unity Dual Guardsman Inspiration Note: Of course, I have to put in my self-insert Avatar in or else it won't satisfy my selfishness. This is just simply a standard boring skillset with a bunch of skills that I really liked.
  8. Depends, most of the support involving Peri is a hit or miss. Laslow is probably the best support with her, and the one that is actively pushed by the game. (Their support growth rate is much faster than others). Most of her supports really revolve around her blood! and childish gimmicks. So we get boring or uninteresting ones like Peri/Charlotte or Peri/Leo which spends most of their support talking about her killings. Then you get downright criminal ones where they don't even know what they are talking about like Hinata/Peri where their entire support is about a ribbon. I think one of the better supports that I noticed are Kaden/Peri, where Kaden shows her how a caterpillar turns into a butterfly. It's not Laslow's level of course but it's pretty sweet for showing a natural progression.
  9. Well his speed isn't that bad at all. The skill is a good choice if you want. But there might be better options for him.
  10. Laslow gets Astra, Aegis and Death Blow. Critical for days with that Killing Edge.
  11. It only works when the user is adjacent which means only standing next to them.
  12. Felicia!Midori is actually pretty good. She will have decent magic, skill and speed growth along without too much of a hassle from defense or resistance. You would also say goodbye to her strength growth as it's not going to be that good, other wise she is a decent choice. Support wise, it's as cute and generic as it's get. Kaze helps Felicia with her jobs and chores and they end up being good friends. It's a "safe" support. It's not as impressive as the ones that are really good and also have some missed potential ideas. (Since they are the "younger" twins, you expect them to talk about their older siblings at least once.) However it's not horrible or boring, and it also have some meaningful character development to be considered passable. You can still expect them to be great friends, yet their relationship is still believable enough to be romantic.
  13. http://fireemblem.nintendo.com/developer-interview/page3.html (Find the section with Maeda, where he talks about the document that defines basic character traits) Assuming that the same thing was done like the Awakening's support conversations, then most of the supports are written using Tropes of the character by several different writers in the development team. It's sad that some of them are done without careful consideration of the characters (Ryoma x Camilla) or have so many potential to talk about but ends up falling flat on it's own face. (Hinata X Peri) I think if the developers really wanted to keep the whole S rank shipping thing, then support chains should be written so that the player who reads them can imagine them hooking up with one another, yet another player can still imagine them being friends. I say that Laslow X Peri or Laslow X Orochi is a great example for this. Both of these support have very meaningful character development between the two, yet if you decided not to pursue their S support, it still completely believable that they can still be close friends.
  14. Laslow/Hana is pretty bad. I personally liked their interaction and dedicatedly ship them as my OTP, but man their support . The entire support chain is about Laslow harassing Hana to try out lipstick. When she does try it, nothing come out from it. Nothing is learned or gained about the characters. There is no meaningful development. Hinata/Peri is another one that is very similar to Laslow/Hana. It all about Hinata going to shop with Peri, she buys this red ribbon for him. He wears it but get made fun of by other people, so he gives it back to her.....Whut? Yeah, that is their entire support conversation and it's as stupid as it gets. Why IS? Why did you make all the pairing that I liked have horrible support conversations?
  15. Well, it's not like the internet doesn't stop us from sharing our opinion anyway. Personally, I am with shadow here, I believe that the song was able to add it's own creativity into the original and that it was sung beautifully. However I do understand why people have complaints about it. Most of this came from the symbolism in the original songs and how it's very important to the game's lore. I think the biggest problem that is being addressed is that people are quick to jump on sides. Going to see the song's youtube page, you can already see one of the top comments being "THIS IS BETTER THAN THE ORIGINAL". That itself is the stem of the problem. One person's detailed opinion can end up changing a perspective. It also not just being nitpicky over a version that you don't like because as you said, that is subjective. People will express what they like or don't like regardless in any matter or form. However, there are limits to that expression. If it's done incorrectly, a lot of people involved will end up getting hurt, especially the creators. (Something that shadowofchaos understands a lot.)
  16. Yeah probably, They would use Blazing Yato and Shadow Yato for the 5th map and the Omega Yato at the 6th map. (Just speculations). You are right, it would only be the fathers that show up. (Aside from Female Corrin and Azura if they do show up.)
  17. Oh I see...let try to piece things together. [spoiler=Possible maingame spoilers]This DLC is a cross between the end Birthright and Conquest and a failed Revelations as mentioned by NeonZ but things are a lot more complicated. Here is what I think happened. In the first map, the path chosen was Birthright. Male Corrin finishes the war against Garon and goes to pick up Female Kana. He was ambushed by Valla forces similar to the paralogue but without his friends to back him up. He passes the Yato to Female Kana and dies in the ambush. Female Kana joins up with the other Hoshido kids where their parents met the same fate. Anankos creates a portal between another timeline where they face the Nohr kids but since they are under a fog or illusion. They defeat them but doesn't kill them as the Nohr kids escape before getting captured. The second map is an inverse of the first map with Conquest as the chosen timeline. Female Corrin defeats possessed Takumi and meets the same fate as her male counterpart. Male Kana goes crazy from this but never the less, eventually goes through the same situation as map 1. If I were to speculate, The kids from Hoshido and Nohr team up in Map 5 where they finally meet up with Shigure who would explain everything. Map 6 is where they could possibly face undead versions of their parents and Anankos. The Yatos goes Omega. Shigure sings the forbidden song. They defeat Anankos and Shigure dies in the end because it drains his life force. The dead ghost parents say their farewell and past on. The rest of the children rebuild the land and go off into their merry way like the Future Past ending.
  18. Laslow Hero (Canon promotion): His growth and mods excel in this class. He won't do as well as Arthur but he will handle himself just fine. Bow Knight/Paladin (Rally Dancer): The mobility allow him to reach the people that he needs to rally. His personal skill screams for him to be a Rally Bot Elite Ninja (Subtitute Ninja): If you need someone else with locktouch or another ninja with decent skill. Swordmaster: His mods are almost like Ryoma except he has a -1 speed mod. He will do pretty well in this class. Lodestar (Chrom Jr): I would personally recommend you to do this only if you liked the idea that Inigo could be Chrom's son. Selena Bow Knight (Canon promotion): Her growth doesn't really excel in this class but if you need someone with the mobility and weapons to take out long ranged enemies and flyers then it is worth it. Hero (Former canon class): Hero helps her strength and defense while keeping her skill safe. She can do well in this class without much effort. Falcon Knight/Kinshi Knight (Fliers): Similar to bow knight, mobility to heal or attack further depending on which class you pick. Great Lord (Lucina A+): Her strength is slightly lacking, but her speed will do very well in this class. Odin Sorcerer (Canon promotion): Pure magical strength, beware for small speed growth and he will do fine in this class. Swordmaster (Former canon class): The opposite of sorcerer, helps his speed and strength in trade for using zero magic. Grandmaster/Dark Knight/Dark Filer (Mixed sets): Grandmaster is recommended if Robin had him as a son or A+ Male Morgan. Dark Knight gives him more defense to fight. Dark Filer for mobility.
  19. I would also add that Xander defeated Birthright!Corrin during the first half of their duel. Something that Ryoma may or may not be able to do with Conquest!Corrin. I say that the Royals are still a lot stronger than the Awakening Trio. Their legendary weapons, talent, experience, and sheer might puts them well above the Awakening Trio. However, the Awakening Trio also had experience and can possibly be more skilled than the royals. Laslow wasn't really holding back against Xander. The whole "dancing" around the enemy was his sword style. Xander commented that it looked like Laslow was playing him around, but that was Laslow's tactic. To rile his opponent with his dance so that they lose their focus when fighting him. Saizo also commented on this style of play in their support.
  20. Fair enough, We all have our own different style of playing the game and some might find the right benefits in different pairings. I respect that.
  21. Eh? Orochi!Soleil isn't that bad, you get decent magic with high skill. The only thing you have to afraid of is her low speed and defense. The only problem is that Laslow doesn't really benefit much from the diviner class, but I think it's worth a shot for a mixed set like the Dark Filer or the Basara class. The pairing in Fates isn't as flexible as Awakening and for some kids, you have to be careful with certain pairings as they can screw up the child really badly.
  22. (Yay, someone is trying out my OTP) It is best for Hana to pass renewal because believe me, Soleil will need it. Hana's mods are so glassy that she will need healing. It's not that Sol isn't unreliable, but constant healing from renewal is much better. Besides, you could level up to get Astra anyway. For Laslow, I recommend an A+ skill or buying from other My Castles. Soleil will already inherit his Ninja class and Hana's Samurai class, so it would be much better to branch out and find a different skill for her. I would recommend Vengeance for a Vengeance+Vantage set. But you should pretty much pass any skill on her that isn't the Ninja or Samurai class.
  23. That so isn't to say that Nohr Noble is weaker to Hoshido Noble. It just how certain people choose to play with it. Hoshido Noble is only a better physical tanker is based solely on it's stat cap and growth. That doesn't mean that Nohr Noble couldn't be a tanker (as you pointed out). In fact, with Draconic Hex and 1-2 range Magic along with the right boon/bane, Nohr Noble could be a perfect mixed tanker. Crippling the enemies and then moving other units in for the kill. Both sides has enough strength and weakness to balance each other out. It more of which play style you prefer. Magic isn't underwhelming because it's a useless stat or it's been significantly nerfed. It's underwhelming because it is overshadowed by the buffed-up Bow and it's physical version Shuriken. Is it still useful and relevant? Hell~Yeah, I don't know how many times the magic stat help me a lot against Generals and Berserkers. It's definitely not weak. In the hands of the right player and the RNG level ups, it can cut off a huge chunk of defense.
  24. Arthur...seriously, I thought he was a joke character with the horrible luck and annoying "Justice" personality but not only does his amazing skill makes up for that but he is pretty kick-ass. The man is a walking hero. He is the type of guy who you look up because of all the horrible luck he has, he still continues to do good and tries his very best to help the people around him. It is almost sad, that the world treat him like trash, but he is ultimately a good person. He is also not as dumb, as you think. He knows what he is talking about and he can be extremely insightful, thanks to his experience. I love characters like this. He can be funny and cool on one side, but he could also be caring and insightful. The other character that I didn't expect to like was Setsuna. I really thought, that she was going to be a more "Ora" personality when I first saw her design, but the fact that they made her soft-spoken, lazy and abstract-minded, makes her very relatable. It is a shame that she has some weird fetish for traps but her personality makes up for it.
  25. (Personally, I would loved to have Hoshido Noble on Conquest, we all needed that healing against the onslaught of enemies.) It's really hard to say which is better because Hoshido Noble and Nohr Noble are designed for different players based on the theme. It's no doubt that Nohr Noble has better skills. Draconic Hex is the best skill for tanking, while Nohrian Trust allow you to borrow your pair up partner's skills. This opens up a huge potential for different skillsets and tactical play. It is no doubt that Nohr will deliver that. The Nohr Noble class focus on Magic, Speed and Resistance as their main stat growth. This would allow you to become a Robin 2.0....sort of. Unlike Robin, Nohr Noble takes a dump with it's Skill, Luck and Defense, making it more of a magical tanker rather than a jack of all stats. You get access to Tomes that can help debuff enemies, thanks to the Draconic Hex. However it is not without it's weakness, and this is because of the low Defense growth and cap and Tomes being nerfed. The defense for Nohr Noble can be very tough in a map full of physical fighters, it can debuff with Draconic Hex but for how long? You will definitely be pummel by the enemy. Nexts, are the Tomes. You can make the tomes work, it doesn't mean that being nerfed, doesn't means that it sucks. It is just unfortunate to be stuck in a weapon triangle of purely physical weapons. Mages and Nohr Noble have pretty low defenses, so they are very likely to get hit hard by either Bow (Buffed to the point of OP despite the weapon disadvantage #Blame Takumi) and Shuriken. It could still work, but note that it is no longer the Tome weapon we know in Awakening. Nohr Noble is for players that prefer pure offense. It generally panders to the people who loved Robin, by giving them tomes and a mixed attacking set. At the same time, players should be aware that Nohr Noble won't be able to tank very well, and magic can be slightly underwhelming. However it's amazing skills and offensive stats makes up for that. On the other hand, Hoshido Noble has..pretty lackluster skills. Dragon Ward is way too situational. Where it is not based on your luck, but your partner's luck. It is very unreliable and has as much of a activation rate as Lethality (I don't know, what I'm saying is that luck isn't as important.) Hoshidian Unity is pretty much just Rightful King. It is useful....for skills but that's it.. Unless you want to build some skillset like Chrom, it's not worth it. The Hoshido Noble class focus on balance and strength type builds, with it's weakness being the Resistance stat. With this class, you can focus more on throwing yourself into the frontlines and healing anyone there that might be in trouble. This class is a "must" for strength builder, in comparison to Nohr Noble's mixed set. Even if you find staves a wasted potential, it could still do some damage especially with the newly added debuff staves. They remain breakable because they can be really OP is you spam them across the field. Imagine what you could do with the infinite staff skill, You can render the entirely enemy field with the Hexing Rod, coupled with Freeze, and then drawing some in with Entrap. Aside from the bosses, you can wipe the enemy out in no time. Don't let it's healing potential fool you, the only reason why they are breakable is because imagine what a great player can do with it. Hoshido Noble is for players that prefer support and tanking rather than being pure offense. This is the minority between the two classes. It has a balanced growth with a good stat cap that won't disappoint. The staves are breakable, but can deal a lot of damage in the right player. However the class skills are less than impressive and you will find it's resistance stat to be severely lacking. Keep that in mind when you are playing.
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