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chococoke

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Posts posted by chococoke

  1. 20

    Wasn't so hard once I got the hang of it. Matthew unlocks the door to the left, Sain ORKO's the archer, Matthew gets the brave bow for Wil. One day. He still has D bows, so thats kind of retarded. Anyway, blasted up the middle. Once I understood that I had to kill the archers that are hiding in the buildings, my life got MUCH easier. Lyn and Eliwood hide a little north of where the peg knights spawn. Wil and Erk stay back to kill the archer reinforcements while everyone else heads toward Cameron. At first, I was rushed to try and get to Legault since he gets the guiding ring. I didn't care eventually, screw you Legault. Hector kills Cameron with the Wolf Beil, leaving it with 3 uses. Marcus sits in front of the door with the Javelin and Hand Axe, and kills 3 fighters and 3 shamans (awesome.) Matthew opens the door, Hector runs in, attacks Darin with the Wolf Beil. 2 uses. I forgot that the throne heals, so Darin ends up with a whopping 1 HP after being hit with the Wolf Beil again. Deciding against finishing 1 turn later and giving Hector experience, Marcus IRON LANCEs Darin to death. A few people attack a few enemies at the end for some cheap exp, and Hector seizes. 9 turns, 94 total.

    Name 	Level   HP 	ST 	SK	SP 	LK      DF      RS
    Hector 	14.73 	32 	16 	12 	9   	7    	15      2  		
    Marcus 	8.48    35 	18 	18 	13 	9   	11    	12
    Bartre  11.78   37      13      6   	6       6       7       2
    Erk   	9.09  	24 	10 	11  	12  	7   	4      	8   	
    Wil 	7.10    24 	8 	8  	10  	7 	6 	2
    Sain 	10.09 	26 	13 	6	10  	7 	10 	2
    Matthew 10.13   23      6       6       17      3       4       2
    

    EDIT: Thought I'd point this out... Matthew has a whopping 15 W's... and 18 deaths.

  2. Should I go for Guy's Killing Edge? It'll take a few turns, plus Silver Lance also does it's work, but Eli kind of needs it >_>

    Definitely do that. I ended up getting the killing edge and giving it to Matthew, and it helped make his ridiculously inept offense somewhat useful, especially in annoying chapters like 16 and 18

  3. It was kind of sad, since Uhai is such a legit boss.

    Dragon's Gate is sort of difficult. Marcus is starting to not double anything anymore, which is annoying. Cameron is strong enough to ORKO half of my team, including Sain. I'll begin more attempts tomorrow, I don't have the heart to continue today.

  4. C12- 7 turns. Marcus killed most of map including boss, Hector and Bartre played cleanup.

    C13- 8 turns, again Marcus Marcus Marcus. I just had him kill Guy, getting KE more trouble than it's worth.

    Name 	Level   HP 	ST 	SK	SP 	LK      DF      RS
    Hector 	5.90 	23 	10 	5 	6   	4    	10   	2  		
    Marcus 	2.88    31 	15 	16 	12 	8   	10    	8
    Bartre  4.86    31      9       7   	3       4       5       2
    

    Woo Spd screwed Barte. Not looking forward to C14.

    You'll quickly find that Bartre is one of the most unreliable units of all time. I nabbed him in the draft tourney I'm in right now and all he's been good for was distracting Uhai.

  5. 19

    A lot easier than I expected. Left Kent, Raven, and Dart up north near Merlinus to be sacrificed. They were sacrificed. All of my combat units headed south. A bunch of people ended up getting level ups, and decent ones too, shockingly (though Hector apparently is allergic to speed.) Marcus equips the horseslayer and kills a bunch of ponies. Holy shit Uhai's stats are retarded. Luckily, I take advantage of the fact that he would rather use his longbow to attack Bartre (doing about 30 damage in one round) then whip out his killing edge. Marcus and Hector team up with their pony killing weaponry to dispatch Uhai. 9 turns, 85 total.

    Name 	Level   HP 	ST 	SK	SP 	LK      DF      RS
    Hector 	13.07 	31 	16 	11 	9   	6    	15   	1  		
    Marcus 	7.21    34 	18 	18 	12 	9   	11    	12
    Bartre  11.13   37      13      6   	6       6       7       2
    Erk   	7.65  	22 	9 	10  	10  	6   	3      	8   	
    Wil 	7.10    23 	8 	7  	9  	7 	6 	2
    Sain 	8.80 	24 	12 	6	9  	6 	9 	2
    

  6. 18

    As I write this, Marcus is currently attacking the boss with a silver axe. My strategy has worked perfectly. He can ORKO with his silver axe as long as he doesn't miss of get critkilled. I'm afraid to press the A button.

    Marcus hits

    Zoldam hits NO CRIT

    Marcus kills.

    "You possess...this much... power...?"

    FUCK YEAH I DO ASSHOLE

    Here's what each unit did.

    Wil: Can't do much, he chipped 1 peg, and ORKO'd a steel lance!peg as well. Silly peg knights.

    Bartre: Double by everything on the map, and I mean EVERYTHING. He chipped one peg, and got one hand axe hit in on a merc.

    Erk: Chipped 2 mercs.

    Matthew: Took one blow from a peg knight, which nearly killed him, so he got all scared and hid behind Merlinus.

    Hector: Blocked left staircase

    Sain: Blocked right staircase

    Kent: Sacrificed himself for the greater good when Sain had to vulnerary himself, and that one annoying 12 AS merc that can double him was nearby

    Marcus: Ran straight for the boss with a Javelin, which broke.

    Anyway, Hector threw down a mine turn 1 to avoid getting killed on enemy phase by a merc and shaman. Hand axe'd a few enemies actually, but that provided negligible exp. Marcus kept running toward the boss, javelin used so that he killed every shaman that attack him so that he could max his movement every player phase and get to Zoldam by turn 3. Sain, Matthew, Erk, and Kent BARELY managed to hold the right staircase, shitty durability units... Anyway, Marcus eventually arrived at Zoldam, silver axe equipped, and the rest is history. 3 turns, 76 total.

    I don't feel like doing a chart, a few people leveled up and got some shit ass stats. Matthew got HP, SPD, and LCK. Thanks a bunch, Matty boy.

    EDIT: Re-did this chapter today. I literally woke up this morning, and though to myself "oh my god, I had Kent buy a bunch of shit from the vendor, and then I just let him die."

    This time Kent unloaded his wares before meatshielding, AND he survived with 1 HP, so hooray! I love a happy ending. Same strategy as above, still 3 turns.

  7. Camp Marcus and Hector on the Armory/Vendor with Hand Axes.

    I think I have an idea that'll keep everyone alive. It involves camping the area that you start at the top of the ship. I'll see how it works out.

    EDIT: Okay, Hector died. But it has potential!

    Double EDIT: Attempt #2: Matthew dies on turn 1. Okay, it happens.

    Attempt #3: Erk is killed by 2 peg knights

    Attempt #4: Sain doubled by a merc

    I'm not giving up.

  8. My thoughts on Dorcas, Hector, Marcus doing Birds of a Feather;

    FUCK FUCKING FUCKERY FUCKING FFFECKING FUCK IN A...FUCK!

    Need to keep Matthew alive, need to keep Hector alive, need to keep Dorcas alive, need to get the book, need to make a solid path of killing rather than leaving stragglers...

    I love this game!

    Tip: Don't bother getting the secret book.

    Another tip: This chapter took me FOREVER

  9. Marcus still likes to die and is now getting repeatedly double by the damn heros and high leveled myrmidons starting to appear. Chapter 24 not yet cleared.

    Yeah, after looking at your draft, your fucked for the ship. That sucks.

    I never really considered the durability of my units, but I'd also never played HHM, so I didn't know that you start out being RAPED by about 15 different enemy units.

  10. Wow. WOW. Pirate Ship is absolutely ridiculous. It doesn't help the the majority of my team uses Axe, can't fight, or both (Bartre.)

    EDIT: In all seriousness, my entire team outside of Sain, Marcus, and Hector is 2RKO'd by every single enemy. Bartre is ORKO'd by some mercenaries, Matthew has the durability of a fucking piece of glass. I hate my team.

  11. Sleep-deprived EEG. What can ya do.

    TOMORROW, I SWEAR ON THE NAME OF MY FATHER, DOMINGO MONTOYA, I SHALL REACH HHM ALIVE

    I still don't know why you didn't have it unlocked. I never even beat a chapter in EHM. Only beat ENM and HNM. Well, and LHM too.

  12. 17

    First run, almost completed it, then Sain died. Carelessness. Anyway, ignored the first room, since I can get the hero crest for Bartre when I fight Oleg. Pretty simple chapter, everyone bum rushed through the middle, with 1-2 range weapons equipped. Marcus takes point, yeah, like usual. Priscilla recruits Raven, since I figured I could use the steel sword, and Marcus was the only person who could reliably kill him. I wish I had drafted him.

    Anyway, things went pretty well. Wil still is about as strong as a generic archer. Sain got somewhere around 3 levels, he's becoming pretty strong. Everyone else is meh. Marcus equips the hammer, ORKO on Bernard. 11 turn completion, 73 total.

    Name 	Level   HP 	ST 	SK	SP 	LK      DF      RS
    Hector 	11.18 	29 	14 	10 	9   	6    	13   	1  		
    Marcus 	6.11     34 	17 	17 	12 	9   	11    	11
    Bartre 10.04    36      12      6   	6       6       7       2
    Erk   	 5.90  	21 	7 	9  	9  	5   	3      	7   	
    Wil 	6.00   22 	7 	6  	8  	7 	6 	2
    Sain 	7.38 	24 	11 	6	8  	6 	9 	2
    

    Fuck you, chart.

  13. Is that 11+4 penalty for rescuing with Florina? Also, with the charts, just guess and check the spaces. add/take away spaces so that everything lines up.Look, I fixed it in the quotebox

    Er, well, I thought that undrafted units were allowed to rescue other undrafted units?

  14. 16 UGH

    Finished. Finally! After running the same strategy over and over again, here's what eventually ended up working for me...

    For the main force: Marcus heads up north as fast as possible, killing as many people as he can while maxing out his movement every turn. Florina rescue/drops Oswin ahead of Marcus. All the enemies gang up on him, and he eventually succumbs (RIP meatshield) Lowen stays back with the rest of the main force, he too is killed. Not as sad about that. Matthew spams his iron sword in order to reach C swords, so that he can start using the killing edge and actually start contributing combat-wise. He actually crit-kills a cavalier. Hector eventually follows Marcus, with Florina sacrificing herself in order to make sure he isn't murdered by a damn mage. Again, not too sad, she was a midget anyway, and I hate midgets.

    For the force of losers in the southeast: Sain is put into range of the peg knights with a javelin. He and Wil combine to kill the two peg knights that rush down. Kent distracts the mercenary long enough for Sain to eventually come over and dispatch him with an iron lance. Sain then goes around the southern village (which was destroyed) and joins the main force, contributing by killed a mercenary.

    Eventually, when the mercenary and cavalier forces stopped spawning, Hector and Marcus went after the boss. ORKO for Hector with Wolf Beil. 11 turn completion, 62 total. I may try chapter 17 later, or I may just kill myself.

     Level    HP    STR    SKL    SPD    LCK    DEF    RES
    Hector 10.65  28    13       9         9          6       12      1 
    Matthew 6.26 19     4        5         15        2        3       2
    Marcus 4.86   32    16      16       12         8       10     10
    Bartre 9.11     35     12      6          6          6        7       2
    Erk 5.26          21      7       9          9          5        3        7
    Wil 5.39           22     7       5          7          7        6        1
    Sain 4.90         22     9       5          7          5        7        0
    

    EDIT: Fuck it, I'm done trying to make charts. Why does it look so nice when I'm about to post!

  15. I'm not ignoring you! I drafted you in the 2nd round of my drafting tourney. You kind of suck right now, but you'll HOPEFULLY improve. Though I'll probably just end up promoting you at level 10 so I can have a healer.

  16. Lol, I used Wil and Kent as a distraction for the peg knights while Sain rescues Lyn and got to Marcus who took Lyn and Sain promptly died.

    I keep getting closer and closer, but someone always dies.

    And well, I don't care, my Sain is going to be AWESOME. Better than all of my units have been! (which isn't saying much...)

    EDIT: I broke my gameboy throwing it against the wall

  17. Yes, I am double posting. I figured beating Kinship's Bond was worth it. 12 turns, 2 elixirs, and three meatshields later, here I am. I get Hawkeye next Chapter (Thank God for another character). I severely underestimated the challenge of Chapter 22. I should have drafted another early character.

    Name   Level HP ST SK SP LK DE RE 
    Hector 18.72 36 17 12 10 12 14  2 C Oswin
    Lowen  18.05 38 14 10 15 10 15  4 C Marcus
    Oswin  2.03* 44 19 16 11  5 21  9 C Hector
    Marcus  9.57 38 17 19 12  9 11 11 C Lowen
    

    Double post! DISQUALIFIED OH WELL..... :P

    and how do you get that chart to look so nice...

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