Jump to content

LucarioGamer812

Member
  • Posts

    754
  • Joined

  • Last visited

Everything posted by LucarioGamer812

  1. Well that was a disappointment for me. We did basically know both of those characters were in the game either by trailer footage or a amiibo. What I'm dissapointed in is not the choices, but how they did them. Caeda is known for her wing spear yes, but we already had 2 lance pegasus knights, and in heroes she uses a sword, why couldn't they give her that instead of making her a clone? She's the first lady of Fire Emblem show her some respect. Then Tiki looks like the Agitha of this game, attacks basically are something we never saw that character do ever and it's slightly out of character for them. I'll admit happy about the Dragon form being the musou or whatever it's called, also I guess she is a young link due to her converting her gauges, but overall I was expecting more dragon less face planting. Oh well this means I have like 3 characters with the same moveset I can main and at least Marth isn't alone.
  2. #1 Archer not surprising #2 Kukui #3 Light Dragon #4 Link #5 Air
  3. Yes, it was first shown in Cordelia's reveal trailer, and used once again in the Awakening character trailer https://www.youtube.com/watch?v=IiF_CA6Ovrw https://www.youtube.com/watch?v=BU7Ta7ZtEus
  4. Just asking, does anyone know what time warriors will be on again tonight? I'm asking as I've been unavailable to watch the past two nights but I'm able to tonight.
  5. Hey glad to see this is back up and glad you were able to get things settled enough to continue. Anyways only 2-3 more chapters before I can share the image. Anyways on my playthrough just got through Ch 16, with a perfect A rank (and by perfect I mean I finally got the medal where no-one dies or retreats in a level after ch 10.) heck I was so good I was even ahead of the guide I was using by almost two turns even with me making a mistake of where to send Dallas.
  6. I like Road taken a lot, but my favorite so far would be Conquest ablaze, just hnng it sounds so good. Shout outs to Alight and Dusk Falls and Duty ablaze. Also the shadow dragon attack theme.
  7. Yeah, it would basically just be Valkyria Chronicles with a Fire Emblem coat of paint, which I would think would give us a refreshing take on the series for a game. I forgot to mention character arcs but yeah those could flesh out the story and world a lot. That is true in a way, it did have Fire Emblem characters in it but wasn't exactly the main point of the game. Plus it had the lion from Wizard of Oz, so I'm 99% certain it was just a fun, random game made to try something different, the problem was how random it was that fans never got hooked on it I'll admit I even tried it before with the demo and I was very dissapointed with it, I feel like if it had been done better it would be a lot better game and then be more popular (this was before I got into Valkyria, so if anything my views of this take on srpg's was low and the fact Valkyria made it so I love this type says something)
  8. So I'm guessing nothing happened last night besides gameplay? Okay well that means today it should be the new reveal(s) and thankfully I can be up to watch it as it's Friday.
  9. Music is great! Really loving Conquest ablaze and Road Taken roar. Also that theme of attack from Shadow Dragon is great as well. Anyways I wanted this game to happen ever since hyrule warriors, and I knew it would be a purchase if it ever came to be. I hoped and prayed that Cordeli would get in despite her lack of plot relevance, but she got in (being the only non-lord or early game party member confirmed besides Anna who is like the mascot of the series behind Marth)
  10. what, how even? I know only x amount of reinforcements come in but dang that's a low, actually that guy is screwed cause Elincia is the only one who can attack and she can't move to attack (much less deal damage as I'm guessing she's low leveled due to that hp stat) until someone dies, looking like Corrin Anyways I liked the maps, and hope they add more as it was honestly short despite there being5-6 of them each with 3 difficulties, somehow I'm able to tackle lunatic levels confidently (maybe because I now have a dream team of Ike, Brave Lucina, Brave Lyn, and Nino, all 5 star level 40)
  11. I can 100% verify this. Pokemon got me into Smash which got me into Fire Emblem which got me into the Project X Zone games which got me into Valkyria Chronicles and God Eater (to think I only got smash cause I was going to main Lucario funny how that turned out, Lucario has never been my main, it's always been Link) then that lead me to Lucina and Roy, in which Lucina lead me to Ciel, Nana, and Alisa which made me invested in the PXZ Series which got me into Valkyria (to minor extent Super Robot Wars as well, I say minor as I still don't know too much about it but have played one game and love those character to death) so I can verify this getting a game due to X character being in it. In relation to the topic at hand, excited for any new reveals though probably not who knows, my guess is the next big reveal will be Shadow Dragon focused revealing/confirming Caeda, Navarre, and Tiki.
  12. So I love Fire Emblem as most people here do. I honestly love everything about it. But I know myself to an extent and probably others are getting tired of the exact same format of the turn based rpg with RNG this series is founded on. That got me thinking, there's another strategy rpg out there I love, and it's Valkyria Chronicles. So the idea is we combine them, or rather we make Fire Emblem in the style of Valkyria Chronicles in terms of gameplay and perhaps story. Background information. So I'm assuming most people haven't played Valkyria Chronicles. So the game is similar to Fire Emblem at first glance, it's a turn-based rpg where you move units across the map with units of different classes. This is where the glance ends. What makes Valkyria unique and enjoyable is the ability to free roam whenever you select that unit and perform an action any time, whether it be attack an enemy, heal, or that's really it. The movement is set for each class with a Action Gauge filled with Action Points (AP). Enemies also fire on you (depending on the class) as you move which makes postioning and reaction time key. Another thing is that before an action, the game pauses to an extent, every other unit is paused, but your unit can freely swap between weapons and items while aiming, which is another part of this game, besides healing and repairing terrain, nothing is guaranteed immediately, every attack has a chance to miss and the enemies (and your units) have the chance to dodge attacks. It also has a unique cover system which increases defense when crouching or crawling. Terrain is also interractible with cover being destroyed or rebuilt. Units can die in Valkyria as well, though specific criteria has to be met for them to die (get koed, and then captured by an enemy or are not rescued within 3 turns) with specific criteria there for if your lord dies or you turn out or other objectives are not met which will cause game overs. Also basically you have x amount of Command points a turn, which one CP equals one movement for a unit, 2 if it's a tank (don't think this would be incorporated into Fire Emblem unless a Manakete or something), and then your lord/leader can give various commands to all allies or specific ones, like all units gain defense at the cost of 2 cp or heal this one unit for one cp. There is also battle commands like Sniper support, which could be incorporated as well, also this commands are limited to 1 of each type per turn (so you can do all defense up but then no specific defense up). So basically Valkyria Chronicles is very similar to Fire Emblem but with a unique twist that makes it its own thing. So how do I think this would work? Well I feel like enemy counterattacking as you move would not be incorporated, however I feel like positioning units in the style of the Action Gauge would work well, though once a unit acts they shouldn't be able to do anything else, with the exception of specific skills, which Valkyria has under potentials, which are class skills learned by leveling up and in units performance in battle, they learn their own specific potential, which can be extremely good or something out of the garbage bin (looking at you Humanitarian). A example would be Pegasus Knights with Galeforce (which would reset their movement to max and give them another action, but limited to once per turn). This brings me to the next point, classes. So Valyria Chronicles 1 only has 5 classes, but that's fine since they serve different roles due to the different setting. But using Fire Emblem's classes we can have Knights be the tanks or possibly specifically be the anti-beast unit but have terrible aim against other enemies, beast units could be very powerful units that resist all normal means of attack, but could be nerfed by their weakness to knights or if there is CP in this game (which I hope not as every unit should be able to move) they would cost more CP, next have Pegasus Knights be high moving but low damage classes (still weak to bows), Bows basically serving as snipers, clerics and dancers could serve the support role like the engineer in Valkyria, being the best at healing allies and giving slight buffs to allies and possibly terrain reconstruction, mages could serve as a middle ground between foot soldier and archers, able to attack at medium range to close range but having similar defenses to the archer, units such as Cavalier would have less movement then pegasus knights, but more firepower and longetivity, with Mercenaries being very similar but on foot (so lower movement) but the ability to going into buildings or other tight areas like Forests. In which terrain could very well affect accuracy and damage like Valkyria, But I feel like the chance of you missing would work well in combat given Fire Emblem is a series based on RNG. A thing I like about Valkyria is that all units of a class level up at the same time meaning all Mages will go from 1-2 at the same time, this is done through the training grounds with BEXP given as map cleared rewards (alongside gold, which can go into "buying" researching weapons from the armory) of which it should vary based on turn count, units defeated, units lost/koed, and other objectives completed (but make it balanced so scouts aren't the only class worth using due to base rushing). The lord would be very crucial on the battlefield if they were able to passively buff allies or do other things (arrow volley perhaps, catapult support?) at the cost of their turn, making it high risk or high reward with a depth of strategy (also could have dancers do the buffing orders while the lord gives combat orders). We could also see more detail in the world like in castles or in towns. Story wise mix-in Fire Emblem with the bit of depth we have in Valkyria Chronicles, as the plot basically is WW2 Fire Emblem with quite a few changes. Also possibly linking this all together is the fact that Laura Bailey, the former voice of Lucina, and who basically defines Lucina's voice in the hearts of many, also voiced a major character in Valkyria Chronicles 1, and also voiced any lines said by that character in any other games that character appears in So I basically made this to share my idea. I think it could work and would be refreshing, but what's your opinions? Do you think it could be a major redesign for the franchise if they did do this or is it a bad idea changing Fire Emblem and basically taking everything unique about another games series? (It would be a nice crossover game at least, Emblem Chronicles)
  13. So in the case they happen to do a summer/beach dlc season, give me Swimsuit Cordelia with a shell lance.
  14. I'm no clothing expert but on Celica's front those golden buttons could actually be clasps and that can be how she puts it on, weird choice if so I know, but Fire Emblem has done weird designs before (looking at you Clive and your footwear, and don't think you're still off the hook from that Chrom) Also we can just assume most every character that's plot important in this universe is born with armor/weird clothing designs
  15. Oh I didn't released you were talking about Anna being like Lissa, my bad. Anyways that could be a possiblity, but I think Bow is a good chance as that's actually the lowest number of weapons at the moment which if Anna is one will bring it equal to axes actually now that I think about it, we've still yet to get any other lance units besides Cordelia and Hinoka, and Dragonstone has yet to be fully confirmed with a Character despite it being in a convoy, so maybe those will be the least common weapon types? Also about the weapon types of common grunts, probably have them in a different stance or whatever and try not to intermingle them too much would probably be a good idea. Just don't throw in a archer every other character in the crowd as I'm more then likely maining Cordelia and would really appreciate no BS unless I'm doing a hard history mode level or something gimmicky.
  16. I think if you trade it the equipment stays, haven't tried it too much but I do think I got a free heal staff out of Wyrs and he had one when I recruited him so it should work.
  17. I honestly have no idea who you're referring to. I went off the Serenes announcement of this and it said that Celica appears to fight like Marth. I mean HW did a clone with Link and Toon Link, same style and similar attack chain, just different specials and stuff. Okay I know people are mad at Koei Tecmo for bad PR on this game and whatnot, probably rightfully so, but can we please not fill up this thread about it, this thread is about warriors at TGS and talking about the content at it. If you want to complain about Koei Tecmo and this game, I'm certain there's hundreds of forums stored within this section where you can do so. Let me say that I'm not trying to infringe on anyone's free speech, just it's annoying hearing it everywhere I go to genuinely talk about warriors and it's always the same things being said, just about the newest thing. Ah who am I kidding, 99% of the discussion about this game is hate on it. Still not stopping me from buying it.
  18. I'll be honest I was hoping for some shadow dragon announcements, but I can tolerate Celica, her being a Marth clone is off for me, but overall I'm happy she's in, looks like the leak with the boxart is true. So predicting it early, day 3 of TGS will reveal either Tiki or Caeda (hoping both but if it is a single reveal probably one of those two) also Anna has been added to the boxart of the playable characters so confirmed?
  19. lets see, four hours until the stream starts or so right? If so I'll only be able to watch the first 30 minutes or so immediately, well I can always watch it in the morning, but hoping for some hype reveals!
  20. Red: Hana, Hinata, Adult Tiki, Laslow, Selena Blue: Subaki, Sully, Donnel, M! Robin, Odin Green: Bartre, Barst, Hawkeye, Beruka Colorless: Gaius, Lissa Stalkers: Fae, Soren, Abel.
  21. Ey! Congrats! Glad you're enjoying it so far, just don't be worried when the game hands your butt to you due to random BS (it happens to all of us unless you read ahead and plan, but where's the fun in that?)
  22. I agree with the tellius way, have skills behind scrolls and have them take up x amount of skill slots on a character (while also being class restrictive, Knights do not need Astra)
  23. *raises hand and looks around* What he's my secondary in smash? Anyways I'm indifferent on which Ike I want, yeah I've seen more of RD Ike but I like PoR Ike design's better.
×
×
  • Create New...