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Eltosian Kadath

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Posts posted by Eltosian Kadath

  1. 1 hour ago, Delusions said:

    My Robin and Chrom are the only two who can safely (and quite easily) take on a wave of enemies; everyone else is too weak. Can I still win this Ironman? On Hard, is the final boss too buffed for my potential end-game squad to beat without Olivia (she's dead)?

     

    The cynical answer here is that you probably can finish this ironman just fine, as a good Robin and Chrom can legitimately solo the game while paired together (and on some of the questionably designed higher difficulties that is even suggested), but I am guessing that isn't how you usually like to play this game.

     

    2 hours ago, Delusions said:

    I made horrible mistakes with support partners and all of my staff users are dead.

    The staff problem is easily fixed by promoting one (or more based on your preference) of your Pegasi into a Falcon Knight, which can use staff, although you still might want to promote some into a Dark Flier instead to approach the very powerful Gale Force skill. It might even be worth reclassing Lucina (assuming she can) into a flier class to go down one of these two paths as well.


     

    2 hours ago, Delusions said:

     

    Also, I have a lot of gold and weapons, so promoting and reclassing people (which I have been reluctant to do before level 20) is an option I'm willing to take.

    You definitely want to promote all of your unpromoted units right now for the better stats to help recover from your losses, and to approach some of the powerful lv 15 promoted skills for them.

  2. 9 hours ago, Shrimpica said:

    Jo!

    What did i miss the last few weeks?

    I did finally get to the checkpoint in the linked ironman, although I must admit I did play what is a short section very slowly. I didn't poke @Venger_06 about it yet, but last I heard he was playing through Persona 3 Reloded, so he might be as slow about updating as I have been.

  3. 13 hours ago, Saint Rubenio said:

    AWQGkCjO_o.png

    ...You have really created a horrible monstrosity with this one.

     

    16 hours ago, Capt. Fargus said:

     

    Had to look up that “Earthbound” since you mentioned a big strategery guide. Thought maybe I missed a cool adventure. Looks like I didnt miss much...

    Earthbound is a classic, and an excellent little JRPG that is well worth playing, so don't be knocking it before you tried it.

     

    15 hours ago, Lightchao42 said:

     

    2fc

    Alright that is rather funny.

  4. There are a lot I would like to see return, and a lot of them are Thracia staples.

    The return of Thracia Capture would be excellent, especially with some heavy monetary restrictions the same way Thracia used it.

    Speaking of which, Thracia style Rescue would be fun to see return with it, as the two mechanics feel very interrelated in the Thracia.

    Thracia Fatigue would be great to return as a way to get people to push people to change up their lineup a bit as they go, and think more about the units they are overusing.

    Thracia style Leadership stars are things I rather like to return as well. Give us an incentive for going after minor enemy leaders, and as a way to encourage players to use what would otherwise be kind of underwhelming mid to late game prepromotes.

    Finally lets see some Thracia style forced indoor dismounting so that you are incentivized to train up and use your infantry units, especially if they have a nice balance of indoor and outdoor maps, and I even think the late game focus on indoors helps as well.

     

    Now for a few that aren't Thracia staples.

    First with the Triangle Attack, especially if they have both a flier and non-flier triangle (like in Binding Blade and New Mystery). I love both the axey-boy Triangle attack, and the Ostian Armor Triangle Attack a lot, and seeing other odd triangle attack combinations like that would be nice to see again.

    I also love the Fates dynamic between Guard Stance and Attack Stance, so seeing those return at some point would be a lot of fun, although it is so thoroughly tied to Fates that I don't know if it ever will.

    Honestly, Ledges would be cool to see return as well, as the height advantage is something that feels oddly absent from a lot of Fire Emblem games...

     

  5. On 5/5/2024 at 6:21 AM, Capt. Fargus said:

    Would’ve mentioned Breath of Fire but I dunno if he likes turn based stuff

    I have only played the GBA version, and I don't think I ever got around to finish it.

     

    On 5/5/2024 at 10:17 AM, Interdimensional Observer said:

     

    The Golden Week sale has Konami dropping 2nd Runner to $6 on Steam, I won't bite now, but I sure will later after finishing TFoM. Although I don't get why the first game isn't on Steam as well. But, when the companies don't provide, into the seven seas I slide. 

    Glad you are thinking of starting with the first. I have a soft spot for the first game, but I can't really argue against the second one being an objectively better game. That isn't to say the first is bad, but the second does such a good job of refining all of the good points of the first.

     

    On 5/5/2024 at 10:17 AM, Interdimensional Observer said:

    Sorry I couldn't get the spelling of a three-letter acronym right, I was running a sleep deficit.😅

    To be fair, I had to look it up to get the right acronym, as I could only tell that the one you put was wrong...

     

    On 5/5/2024 at 10:17 AM, Interdimensional Observer said:

     

    Part of the issue with XC3 -I know this is silly and petty- is I want to play it -at least for the first session or two- on the big screen, because the beauty of Xenoblade demands that. However, I don't like doing that with other people around -not that I haven't regretfully wasted ten thousand opportunities where they weren't.😝 And, at this point, playing with the Switch docked feels totally unnatural to me. Staring at a video game screen that's three yards/meters away, comes off as strange as having the screen be at opposite of end of a golf course. I just need to tell myself it'd be no disrespect to the visual splendor of 'blade, and start XC3 undocked, apologizing to the game by occasionally docking it later once I'm eased into and take in the pretty views then.

    I know, I am weird.🤣

    On 5/5/2024 at 10:53 AM, Armagon said:

    Oh I fully understand this. Handheld Switch is a rarity. Like I did it with UO for a bit because Vanillaware visuals still pop but I much prefer to play on the TV. Especially when the big AAA games on the Switch usually gets a little crusty on handheld.

    Whereas I can't remember the last time I have used my Switch docked, much preferring it as a handhold. What can I say, I like handheld consoles.

     

    On 5/5/2024 at 2:42 PM, Interdimensional Observer said:

    Thank Europe for choosing to be different.🇪🇺 

     Nintendo of America would end up releasing Xenoblade stateside, but only after effort from fans via Operation Rainfall.

     

    On 5/5/2024 at 2:42 PM, Interdimensional Observer said:

     

    • I get not going international in the 16-bit era...
      • JRPGs were young and their popularity not truly understood. Takes time to establish reputation, have it be realized, and then taken advantage of.
      • While the large-scale video game translations RPGs requires were hamstrung by translator inexperience & paucity, storage limitations, and a lingering Western perception of video games as mere toys.
      • In addition, the immeasurable expansion of the Internet during those decades made it more difficult to hide a game from foreign eyes. Most Westerners couldn't complain about the JRPGs they weren't getting on the SNES, because they didn't know they even existed.

    Also Japanese companies got it into their head that JRPGs were too complex for the ignorant American audiences, inspiring some really aweful business decisions like the creation of the condescending Final Fantasy Mystic Quest (not to mention dumbing down of some early SNES games like FFII/IV), or only selling Earthbound with a massive strategy guide included.

     

    On 5/6/2024 at 8:00 PM, Interdimensional Observer said:

    I'm good, I don't need to know.

    I respect this mentality, of keeping yourself blind for the choice.

     

    9 hours ago, Venger_06 said:

    Who wins?

    Both, as both IPs are too big for the people involved to allow one or the other to win, so it ends with both getting a few good punches in before Superman makes friends so they can take down some other bad guy together.

     

    6 hours ago, Interdimensional Observer said:

    Finished Zone of the Enders: The Fist of Mars.

    Congratulation, and done so quickly as well (also thanks for sharing your thoughts on it)

     

    6 hours ago, Interdimensional Observer said:

     

    I think I liked the game more for the forest, not the trees. Which is to say, the individual characters and events might not have wowed me, but the overall package was good. 

    I think that is a good way of putting it with this game, none of its individual pieces are all that great, but they combine into a good experience.

     

    6 hours ago, Interdimensional Observer said:

    ...I still believe Cage had more chemistry with Ares than Myoma.😛

    They really do.

     

    26 minutes ago, Armagon said:

    How to erode public trust in your company speedrun any %

    The games industry has strong competition in that department. They are going for a nice personal best, but I don't think they are real record competitors.

  6. 7 hours ago, Interdimensional Observer said:

    I did.😄

    ...Although I didn't play very much, stopped midway in the second battle, lack of sleep meant my eyes were struggling to stay open.🥱

    I won't post screenshots right now, I don't have the energy for that. But I will make some comments.:

    Its a fun little game, I even still have the cart for it.

     

    7 hours ago, Interdimensional Observer said:
    • ...The Fist of Mars has character, robot, and lore compendiums. Neither J nor OG2 did, how didn't they pick up on that if the GBA was capable of containing the extra text?

    Oh wow, I take it you haven't played the other Zone of the Enders games. I guess they are straight up action titles, and thus a very different genre from this board's bread and butter. They are top notch robot action really, I highly recommend them as the games that I feel most makes you feel like you are playing a mecha anime.

     

    7 hours ago, Interdimensional Observer said:
    • IPS? Not sure what this first-person perspective thing exactly does (presumably extra damage when attacking or a higher likelihood of dodging when attacked?). But, I see that it can be skipped, good for faster play than having it on all the time.

    Do you mean the IAS (Interactive Attack System)? I tried with that turned off for a run (which I didn't finish) but the hitrates are reminiscent of Binding Blade without it, whereas if you use the IAS, once you get used to it you can far more reliably hit (and get higher damage crits if you get good at it), and dodge attacks. Not sure which ends up faster in the end. Perhaps I will get back to that run eventually, but it has been a little while since I played it.

     

    7 hours ago, Acacia Sgt said:

    Admittedly, I don't know how often the other Z.O.E games focus on Mars. Fist of Mars is, admittedly, the only one I've played, haha.

    The Fist of Mars is clearly a side story, but Mars is still a prominent feature of the other games. The first game involves an attack from BAHRAM of Mars attacking the Antilia space station orbiting Jupiter, where they are trying to capture the sister Orbital frames of Anubis and Jehuty. The 2nd Runner spends a majority of the game on Mars with an opening section on Callisto (one of Jupiter's moons), and an ending section on Phobos (Mars's moon) where we have the final climactic fight between Jehuty and Anubis that the pair of game builds up to.

     

    7 hours ago, Acacia Sgt said:

     

    Aaaaaand it's done! Secret of Mana completed! Man, what a journey.

    ... so now what? Haha.

    Congrats, hopefully you had plenty of fun with that absolute classic.

  7. Alright time to finish this two parter.

    Spoiler

    AP1GczO1joplIvvz_35mtmj4QkwAF0VHhxefL_kS

    We cold open on an ancient memory from the last battle between TeeHee and their father, who is baffled that his awful treatment of his children might have consequences.

    AP1GczPPsvbpwjqBq5iGrcJ8H05quAojGZ159kM0

    Although this battle starts with rather different results

    AP1GczOhDp0wl2ElD5RTRxIDX_8zXZKve7N3ZNWQ

    It ends in a double kill, with TeeHee shot in the back thinking they had won.

    AP1GczM6OvChjiDhOJu2TM8nZCUxvcG0cJMGkSOv

    With one last comment of hypocrisy to highlight Sombron's vengeance

    AP1GczM2ZIvqNJ7scA6NIK_HRKX7mnjwIgiaYG_F

    There is something strangely charming about TeeHee falling back on this old trope in their final moments here. Although this game does a better job than Fates of saying that our fates are not defined by our blood

    AP1GczO8Apkz51wrcCD8MhgibqhthNMVO-vCiZMh.

    As our little TeeHee is given a second chance here, to play that role of a good dragon, and not die in the end, just right now instead 😛 

    AP1GczOE1t6qQLd_gd3PyvyXxiNud8zhtvm48YkV

    That is one dream that gets fulfilled, as Lumera must have redressed TeeHee in their sleep for that very reason.

    AP1GczOjFg5iM7-omvysE9XSJudH-gSULuGQDKdxAP1GczO7jwFHZM6Nk1xas8a1thqczQzqhHfFffP4

    What a beautiful depiction of the threshold between life and death. Although I am a bit surprised there isn't a more prominent river involved, as that kind of imagery is common to both the Japanese and Greco-Roman traditions (with the rivers Kamo and Styx respectively). Although perhaps the stars are hinting at a second layer of metaphor, with the Milky Way (or Heavenly River, as its name would more directly be translated from Japanese) is the river that separates life and death in this fantasy setting.

    AP1GczMpWLLRsY2x_AnFWvNnXxN4EH6GbUeLXaJ3

    This feels so backwards, as the realization isn't that it happened, but that you dreamed it.

    AP1GczMaNIHHYUvVd_NlYHglPCRjY8N6JXGlTiqU

    It does feel odd that Veyle would be here, as her body is just fine outside this liminal space. Are the two Veyles meant to be separate souls? What a strangely muddled depiction.

    AP1GczNTpbzR9K3gZNgFd_7EmcXVBeggGyUo3b96

    I do like how this kind of emphasizes from the beginning that what brings Veyle to this precipice is that she is giving up on life, as things "didn't go how [she] wanted"

    AP1GczM8IikZ9jf9NICiVMU9AwYiTH1RZY5Jm6zA

    Really TeeHee should have pushed Veyle out of the beam's way instead of trying to block it. Then again that might be my fault, I never gave them the push or smite skill 😛 

    AP1GczONkAa8zGobiXVDBJuBZwZCaKKS9eCziVUW

    Although I do respect TeeHee for sticking to their guns, that saving Veyle was the right choice.

    AP1GczMvmZ-huGM7qAS3jpGXaMvgao65NCaIMQ6Y

    Although the poor girl just wanted the her father to love her, like a normal father should. Honestly, this is giving some real uncomfortable metaphor for parents that will never accept their LGBT+ kid no matter how hard they try vibes.

    AP1GczNbN7cJE-09l6ZYr4Vn8FnxCVOYNnXoiNBR

    Oof, this blaming your abuse on yourself instead of the abuser is a vicious trap to fall into, that often keeps people in abusive relationships.

    AP1GczMLMWp4b_gr0k6hke4SWlsG32x8oXVqCbci

    Such a sickeningly sweet way to describe her little attempted suicide here.

    AP1GczN-eSvF88SEP82atFx33hfh9xV-sfgRsQLL

    While death comes for us all, the depth of the sadness here is palpable, just waiting for the whole world to die for you.

    AP1GczPucE9nV-W0MpCSqqHRz2Nx0paaF7VQKfO2

    Unlike the chronically lonely Veyle, TeeHee has lived a far healthier life in recent years, with a lot more emotional ties binding them to the mortal coil, with the friends we made along the way.

    AP1GczMxHAKnkx-LiPFiu4z8dut5l-TqfkbAoCLT

    And it is really charming how TeeHee wants Veyle to have that kind of experience, and uses that wish to talk her off the edge here

    AP1GczO6fRwJlcpO1rLi2tsiXoWT5-3IiHmjAP7J

    Alas, her weakness come in to play. Although with how much weaker the red Emblems are than the blue Emblems, I don't think this is as big of a change as she thinks... actually that makes me wonder what this game would play like without equipping any Emblem Rings.

    AP1GczMnZUbqZf4f9Zmmh5wpUcaLLvqJCIpk860q

    But her strength gives her a creative out, to cover her weakness.

    AP1GczMv2GUtX3DOAJSRnExQoMU95OMf6oiWJLnY

    It is a long shot, and revives our dead little MC, but with their fell powers combined....

    AP1GczNAmcBPDVaR-mY_d3MmftpfHb7ah32cbdVM

    I do find the change back comment a little odd. Like change TeeHee back into what, a corpse?

    AP1GczOARS64p8Pw803bulJ7WgciH-e4Y3kKGQVW

    Although this is a bit more cogent, more about the dignity of the way they die, and whether or not the undeath of corruption is a desecration of their corpse that they would willingly accept. Perhaps these questions hold a bit more weight for the more religious, although with our little TeeHee here considered a Divine Being, it makes the question of religion and afterlife especially odd.

    AP1GczNnKyMsLILjULfB6DQAHmNfBWCQLuRHoFbU

    Seems TeeHee is of a similar mind of how unimportant the manner of their death is.

    AP1GczOg2wChjaG_nFWWZZXpo_KVV7as_hjPByI0

    TeeHee, if Veyle really knew that, they wouldn't been ready to die like this to begin with. I guess the question is just to get her to think about it, when she obviously hasn't found an answer.

    AP1GczOpbXkKtRR_mVg_P7Rfo454uQ7aLgTuTxmL

    Again we are getting those strong themes that choices surpass fate, that bonds matter more than blood, and all while framing it as TeeHee talking Veyle into trying to live.

    AP1GczMEzwuIGE-nO03Ih5B5pJ6arV-neDkT4O83

    Phrasing the sentiment in the future tense like this really does give it a lot more weight, as she wont have a future if she gives up on life now.

    AP1GczMFeoN02EBP_DFGAldd0oPgQxBXh7NMEa8WAP1GczNrhXoWiOeZgUwHTm7ydU66OQabJ65cv4_r

    They really do make a really cute pair of siblings.

    AP1GczNjP7oM_02PRufsBwupVvoqu0Gra3AdBan9

    Back in the real world, evil Veyle is playing with her food with a little sadism at play.

    AP1GczPoAMxf2MQXt9ZiXV91kPBEr8Z0P8f1PU8J

    Before our Veyle decides she will not go quietly into that good night

    AP1GczODVwrOaFawfmT9rLv_evE7vj-F_ed5-qJ3AP1GczMixi7gIpYKjmwQQh8PQSmZvIiRTiISzYqq

    Yeah, that must be odd to watch, two souls arguing over one body...I was going to note that they lack the camera tricks to better follow the conversation in their reality, but the changes of voice and eyes are probably good enough.

    AP1GczN1KO90MdilQq-MTr3FtFEPrU0aIWKTZl6q

    Ah the old believe in me that believes in you to help people that have low self esteem, but high esteem in another overcome that internal issue for some vital moment.

    AP1GczOHpoInoAhaACh8EiNm7lKLIIL8YKjNZCpU

    ...And how are you not also a "defect"? Can evil Veyle awaken an Emblem?

    AP1GczOPG4J6bNvvdxeYup8_L47tzAq9iKFMMdEl

    Anyway Veyle finally breaks the chains of her toxic family symbolically by breaking that hideous helmet physically.

    AP1GczOww2wufpNIUrdXpB-ebQNHwn9fJRfws8l3

    The sad desperation of Evil Veyle, begging for her abusive monster of a father to help is deserving of pathos

    AP1GczOXCKq2NvLfB7R271-3UpZ7zCip5G7XsXAe

    But our Veyle has to tell her the cold hard truth about Sombron. Perhaps if Sombron did care about her, evil Veyle could have a second wind like ours did, same way TeeHee inspired one in our Veyle

    AP1GczPx9H36egGuzI_c3UKboyqlgFKENAZUkk_g

    Alright, the magical costume change from evil black to good white outfit is very silly.

    AP1GczPQToZ2mtg7AE-zL7TVaKBKb3fQV_1vEvPr

    I'm myself again. I do like that little turn of phrase there.

    AP1GczMz7ikkGPISxFHjmTa2Wz-OBa2JugcamJIc

    Who are these Guardians of the underworld? This invocation here hints at them being more tangibly divine figures than the dragons...then again, being able to intervene in such matters is also very divine even if they aren't the masters of such affair (or called fell instead of divine).

    AP1GczNPyrMUCw-UKi7Y6ozaaznuObpfcbzivSvc

    You heard it here, rise up all you corrupted TeeHee 😛 

    AP1GczPF4T80ECd_oF_j0f7gDOwG2dn5vYBKVlxJ

    ...That is a kind of trans sentiment to state.

    AP1GczMn5ZP7U7tFmehvausWxGjYgvUzp6ab9KYC

    It is a wonder we can awaken them for battle at all like this. Didn't this trigger a 1000 year deep sleep for the Emblems last time around.

    AP1GczPqFqr3NFRLrG08Yozen5RYrSjiP_O4Mr8o

    That TeeHee's powers failed at first, when they are still trying to awaken the same way Lumera taught them, and have to fall back on the far inferior simple invocation of a Fell Dragon

    AP1GczNOqfUWCpwv-THGSrXUlh8unKQTGJeihy6a

    Although knowing how distinctly non-consensual the way the invocation that creates these red Emblems is described, makes you wonder about how the Emblems actually feel about being forced here, after the close relationship they had before, during what is supposed to be their time of rest. Sadly Engage doesn't engage with a hard question like this.

    AP1GczOtQq_tWJ9U55-fvcXble5iB-a4lHE_K8N2

    And so we have our heroes joining hands with the Fell siblings, with all the divine dragon power (other than the coloring) spilled out of our little TeeHee.

    AP1GczM9aBD_6rX3qzWiy7qIiPG7bfUyFw3SMLyG

    It is funny how they finally lampshade the fact that there is an army of Corrupted have just been meandering around eating popcorn during the mellow drama, before they remember we need to have a map here.

    AP1GczMdUL_LFssJBuLxIghTV30RQS9rho0xdXnP

    Alright, enough chit-chat, it is time to really fight.

    AP1GczPyc2RNjBLHfx-cYyAvdCX8AAd0jW9T-Uzz

    Fun little fact about this map number one, you can't increase supports between these two chapters

    AP1GczNDZ9wEiSqSXfPBea64coRBY1Kuyl-pGDm2

    Fun little fact number two, with us not being able to change deployment between chapters, if you had a character die on the last chapter I would simply be down a deployment slot on this second map (which I learned the hard way on my last ironman)

    More relevantly, I did change up my deployment locations though a bit here.

    AP1GczO6k1h-XLSy4A-sNh1ZM1UdOVbS4t6943xT

    As the main objective to this map is to waken the emblems and rout the map.

    AP1GczMllVfNpxeKQmwMG-_zPRW2nw28bln0JpMS

    And I open the map by having Louis go for some chip while choking the point.

    AP1GczPeHvjWLZtaxua_cGHtm2gsv4fH8DeRTixs

    With Timerra trade switching our wall over to a better enemy phase weapon.

    AP1GczPUZaogIdyYW5enXOAGu22f4PI1JXMPjnb0

    Although most of the first turn is just setting up for enemy phase where'

    AP1GczPsYWSOvxL_8OJjaVtYKEyiTMK89Y5Kii-T

    Louis tanks his foe fine, but misses his chip.

    AP1GczPUR6uIcRFJ3KaSG1TE-VMeFczuwU7gmWfaAP1GczPAxwrV-1U4-vc7ZX8o2bPWfK7fkWDgeJXK

    While Rosado and Merrin pick up some free chip by dodging their foes

    AP1GczMKeuzZ-yRx0czC5ubFVIpGDAQ7GrqlzJhq

    I open turn 2 with Panette comfortably one rounding one of the foes on the unchipped front

    AP1GczPFQHx8LKI1HtXDp_U-YiUH0XTAO1DsHtzT

    For a nice little levelup to boot.

    AP1GczPYIGFnJZC86abKx899aKqcVCZifLrHi2mW

    While Framme shows her first are deadly even without Eirika, to clear out that front.

    AP1GczM7C-fmO1EbmZ17wejyRat7lrkhQp4z0qzO

    In the middle I let Fogado commit me to wiping the front by hitting deep behind enemy lines to Longbow the backline mage to death.

    AP1GczMmdDU7g8oyt0HUv1Fv286_TCyVi5D4UCAr

    And the goober really wanted to show off with that critical flourish with the kill.

    AP1GczN6Pp0B6hX4AxtSac4dnwCWDAAtal5kmHVJ

    Veyle gets her first kill of the game (for us at least), and while she is risking a heavy return hit, she dodges it just fine.

    AP1GczNOFTgJnImQu-xp4nymMQkU9xxfIBcFABy3

    Louis managed to redeem his enemy phase miss, by putting in enough chip on this dodgey swordie

    AP1GczOvrOCYdrONgDk6ffmnyQzKuyPYl7-vjBN7

    Which is enough to let Timerra clean up the kill from range.

    AP1GczOuUnsLGtmwPRwBZBcrZSZfVdJnSpKcPuVM

    ...Using Lindon here is overkill.

    AP1GczPaliR0omHa2Q7cpqsarPxvYdDq2B8GA4X_

    While I try to cripple one with Corrupted TeeHee, but there are enough Dual Assist+ procs for the kill instead.

    AP1GczPgAkyT26kDOT1IWyjPZT9IBjr1Je-wzpr8

    I let Panette have the dance, but alas she is just one damage shy of another kill. At least it is some free damage

    AP1GczPivPyTUindUSZoYqxpz2pkvwhBuY4sIg-M

    Before another active enemy phase.

    AP1GczOMTYE_UO-7I3-H78HVlJ8e99NUNu8f8x1E

    Rosado getting the dodge here made this a bit better than it looks.

    AP1GczM-wWaQJz4QsZIOGWlaHZJBvWtpGAB8Cbyl

    But that lucky dodge from Rosado is payed back in kind by this swordie dodging Louis.

    AP1GczOuZWB53f7OvYrpt5jRZ3cVmPjkjkJ3mYhd

    But at least Panette can pick up the enemy phase ki-

    AP1GczOEpIKe8AmU-m_Oiun5iP3ySQH2eEHzZFir

    AP1GczN9NiP7TrN5INlxHVR4QXh-L7U3u49krxAb

    ...I may have bitten off a bit more than I can chew with that Rosado enemy phase draw.

    AP1GczPlrGedoVEUBbuwSyl-edPWTiBlgoxNx2Nl

    But I can pick up a little safe chip while pulling out.

    AP1GczNE6JK1BRbuRBWHWdSL9LeYbqMFkEaIFDIV

    And Anna can get the kill on one of the armors with magic, but

    AP1GczNbwslyRSLbvdXCz1z-XZrpTfF7kn-CBhTt

    She does need our dance to escape enemy phase.

    AP1GczMfYEBhsbho6SKnkBGQEB1nr2jU7C6kjQor

    And with the mage finally starting to move on Louis's front, we are pulling in, concentrating our forces together while getting in a tiny bit of enemy phase chip

    AP1GczNmHvenmi6TBYdzyux8-jh14mCZv2kduTI7

    Louis get his hit this time, but the enemy messes up the formation they needed to hit Merrin.

    AP1GczNFyF7uhC1b-FEXCoTjqieUOJRMlG_fyyKG

    So I teach the body-blocking armor why he should bring some 2 range with it.

    AP1GczM7BuR1jN-ETap5QYmKu7Xsc62AnAR2iKGD

    Timerra picks up the one Rosado chipped last turn, with a Sandstorm proc for the overkill

    AP1GczMmLoP60DsUsk0gbjh9JFpLKxGAdF4ApE36

    Speaking of which, Rosado wipes out the mage that was scaring Louis away.

    AP1GczMRksr8B0ACJKgOZyjItOijSIC5-hA1saBe

    While I let Lindon clean up the dodgey little swordie

    AP1GczNW5KzTFDEogk4d4PWQ68AGCH0m2_9MRqHM

    And the old mad shows his disdain for their dodgey nature with this brutal crit.

    AP1GczOJHQ4nUQvY5uvrMfrVOVZVBh-O5ioI3DuM

    Back with the dangerous front, Framme goes for the breaking chip on a scary little wolf here

    AP1GczMn5YQNnuFX8-K5fU73-C2iXUP7yQlTeQ7q

    With Anna finishing it off.

    AP1GczN-QU-PKnf5_T4EksCgtJFv9ybvANumSATn

    For a down right terrible levelup.

    AP1GczPCl6oae5eXcXcuWt-ExDQ46ZW6V7yX11un

    I let TeeHee one round one of those usually dodgey swordies, but they are accurate enough to make it fairly reliable (barring the need for the chain attack for that last hit point)

    AP1GczPyTQPvbSeDP6pfSIWjhxiQ2DhCi_uqb-6l

    Which lets Merrin take out the chain guarding healer from range, which then lets

    AP1GczP_k6gbvfMOxRlipYyNPZ_HcGkHtdGOTFPK

    Fogado go for the chip damage I need on the other dangerous wolf so that

    AP1GczOKeUIS3jZ7qfcWTYN9FmpBcWw45PiSuniG

    Alfred can finish it off with effective damage. Thanks to everything hitting I even have the luxury of using my dance

    AP1GczNWq-Wu9sImjPT3mC7q2j36S5UtNWzJwAP_

    On having TeeHee awaken this cluster of rings

    AP1GczOhCmUSo3IJhkstr5uj2u12mEMWRezznQBO

    I also let Louis return to his choke point, and while one of the green unit Emblems is in dragon range, they don't actually get attacked.

    AP1GczNiJLFs7JTIgoA4FmBvH94jpb7r15ngmLHJ

    And Louis does just fine there, although

    AP1GczMKj-k22CzivwU9Woua5mR-6PhTe8VIKtqn

    We now have a pair of wolf reinforcements sniffing at our butts.

    AP1GczNIsYv-wG-epkzbZ5km7KMQE6wa4VD6HiEN

    So I open with Framme going for some breaking chip on one

    AP1GczMR4QNRPzjOELLqiKNs4w9IrumdlVpRbos1

    And some safe Longbow chip on the other, which also sets up some longbow chain attack on the pair.

    AP1GczOe50tGUBreQP4YWsC7c1d2sh2nCZD-5oF4

    Which is enough for Rosado to go for the kill, but that is some uncomfortable return damage if anything misses...

    AP1GczPle1MCKYUS5gNcXCXIggbnF8ue6V8FNsnh

    But instead Rosado gets this nice little defensive levelup from the kill.

    AP1GczMYpQrEUcwu7VSnYW6CltGewS2QuRkEVtnY

    Similarly enough Panette grabs the kill on the other, and I am luck enough not to miss any of the kills on these shifty wolves.

    AP1GczO53vzl26HunoqYjEeYUZGOg6PP-9X2g3qe

    We also have some thief reinforcements from the flanks to deal with, but the wolves felt much more pressing, espeically when these ones lacked 1-2 range.

    AP1GczPwbbBGsWgnqP_j6uUGy5qDHrDOohNjxS9F

    I then let Alfred get the talk on Byleth here, as it doesn't end his ac-

    AP1GczMr3f919B7R8EDO0lOzmbwA71ot_0UHlOsQ

    ...You knoe I didn't even think about grabbing two of these goobers at once, and while that means I don't get to use both of their power on this map, just like how Sombron's Corruption summoning power pales in comparison to Veyle's, TeeHee's Fell Emblem summoning powers pales in comparison to Sombron's, as these red ones are rather underwhelming.

    AP1GczNMbcdY5ZpjDmdYrzzdfFsTFRxDlPaTHynt

    In retrospect, I should have talked to Lyn first, as now her ring goes to storage, but

    AP1GczP-XdLI5doXhFAp41lBF_dcsKbhbNDEwWwj

    Before I got side tracked, I was going to mention that I can still go for this kill after talking

    AP1GczMm2DOCxKMdg8lPs7FpaCB9YsD3FFQJXgz0

    With TeeHee grabbing the last of the rings in this corner, before

    AP1GczOV5eOXi6RYihs2OYb-_YRfMjJKGB1-EpFQ

    Using my dance (and cantering out of dragon range)

    AP1GczPdbvm_6IOJb9cQDQnTR5oAfb0VLMmCtXf0

    So that Fogado can wipe out the flier coming in to threaten my ring grabbers.

    AP1GczMU_Sw4VnIicdW0BOQ6jX_naIJVHO4axhts

    Louis meanwhile grabs the player phase hit, so he can try for the enemy phase kill

    AP1GczMMXCIp5n9-iO7wX0PW8UYioyHTHHXFKHme

    Cantering as far back as he can while maintaining the choke point.

    AP1GczPwdVzXMMfJTZ5t8mPZ7tuVXtHIs31v-WLd

    And Louis gets a very Louis levelup from said kill

    AP1GczO_SJofEFSO3U3dCFEWQpiagTcDOTnLe2Fz

    While the perceptive amongst you might have noticed Timerra baiting this offscreen enemy flier.

    AP1GczP1HoTiL1Wowdp3FWX35Oqo_IBiY-7oCOuc

    Which I let Panett kill come player phase.

    AP1GczOLCrCKKCVxnTIdrRkGAtvMgOzP3vILtGhv

    It is time to start powering through this dragon that is restricting our movements too muc-

    AP1GczNfJDpHuOqlOXxnSbwxe4sAHc8wqUtdA-A_

    What a prince. He not only dodged the flames, but crits to one round the Sombron be damned thing.

    AP1GczNI3F_QIpVQDS_ZmO3Tqvp4TA9-QxLMRKyj

    So I have TeeHee burn our dance to awaken the next group of Emblems

    AP1GczPg4NcQ-qPrVwb1dHOE2m1xm-VtRP9zhZr7

    While staying out of any enemy phase action this turn.

    AP1GczNrSTj1Xk5E5vwN4SfLesgctQrida82ZLJE

    I am having Louis move to rejoin our forces, and I decide to heal up the chip he picked up from all that point choking

    AP1GczOjCftusRzEP9uS9yXbdZz4NZyKBWiPHJX3

    While further ahead I let Veyle grab Celica, before

    AP1GczNNMh5exQgOw2LGVHKMc0eKCpCfVKRnetLe

    Dancing into the siege tome kill.

    AP1GczPU6bnrcd3pBx-jGVnvgLcftq850aiKNFrk

    And she really wants to make a good impression on her sibling.

    AP1GczMPaoNJpC_Cg6rGtkltGTDD9oBO-mw2M7gf

    I also have Lindon reclaim the Micaiah ring

    AP1GczP7vyiiYdRMpatcauDXuSGilHH6HQtLFdvE

    Before another very quiet enemy phase.

    AP1GczOqusKry3ndkM-6Di1xs9RM3YM4qevrYMvj

    But that quiet was just a lull before a storm of reinforcements.

    AP1GczM1zOEMMccT3t3HfnoIyzUAQP4Mn6MKizqU

    Which I open with Merrin wiping out one

    AP1GczMMQUhL1SZDzQ_PN_YzRapO4zSHEiiyuk3R

    While I pull back Veyle so Lindon can prepare to enemy phase the other mage, and I try to act agressive with Fogado drawing in some enemies ahead as well, but nobody bites.

    AP1GczOT8kzWAVp2KI3C3sBgNuV6o7dH8y56CW8D

    While Lindon grabs a crushing critical kill on his end.

    AP1GczM-VS4Qjhk4evbhs3U9psNFFJj3qLFkhasL

    Next turn I open with Louis cheekily breaking this thief from an older reinforcement group by smashing it into a wall

    AP1GczOFMWok8v2TWAN9tbXO2Kd0RmGpDj_QGm2-

    Making Timerra's kill here even safer.

    AP1GczPkOw3O8LQ6c1hrp4WnaO74MtQ3jd0Aikic

    Even after setting up a chain attack with Timerra using canter and trade-equiping is still not quite enough for Alfred to grab the kill with effective damage here, but

    AP1GczOYPrLkClRR8T9BQge8djXNsA5-0T9RwerJ

    Rosado is still in range to finish it off.

    AP1GczNUsLvmz-mqopwqub0j7I0FktmGg6rEyDQc

    With my foes being passive with Fogado's advance, I decide to get a hit in on them instead

    AP1GczMJ0WhYzd9uVJ-AlAUqlYrX20UXUL7P8D2m

    And using the Killer Bow to try for the critical kill actually payed off.

    AP1GczPNKP0kG55NyKKI2JE8xnBgEVygwRixo02m

    And earns him this fantastically murderous levelup.

    AP1GczPKl3AfOV6gu-81tOa2p_REGfYeZoETYTgK

    And I can dance him out of enemy range after the kill (or even if he failed the kill)

    AP1GczOunaDaI4XRnL0dly4CTmPwwm_OwfKiN1m7

    Alas our army is split between a rearguard with Louis luring in the last reinforcement, while the vanguard is staying out of enemy range after the crit kill.

    AP1GczPdg-nAzqaXvafq_j1Mv4toahcNd_QJnQuI

    Louis misses his enemy phase chip

    AP1GczNBupUBq_U8LKvIUrROQdcedTNubCk_X0nk

    So I try for it on player phase as well

    AP1GczPHmyoztPjj7YrWBBauFUxu4_QrPkFHJK41

    Which is enough for Alfred to go for the effective damage kill

    AP1GczM0KZNWBtABJqiP1dCj-t_KshRdPXR39Gdx

    For a fairly solid levelup.

    AP1GczMXcjLFhTlUFBNr0QxG0NYby9CuYydcPiHP

    Although the real action is ahead of us, and I start with Fogado going for some dragon chip, although things don't go as well as last time, taking the hit and missing the crit.

    AP1GczNHiICi8CH2AEH7H5SEG9N31nn1-s2FUT2N

    Framme decides to punch a horse to death before

    AP1GczMgOXz1raG4nA-gXKXheM4kt8fmARzaTY3V

    Panette finishes off the dragon.

    AP1GczO7EY9t-CWyQefGqh4uJxED1X88TDNMrU0Z

    For a very basic strength levelup.

    AP1GczPNjLr1MglrMH-gxiovbSOTyuaBOxdwkgGp

    Anna then goes for some heavy chip on the the last horse archer with a longbow

    AP1GczMPzRfYQ6WSwOgw7GXCm1UinqpcdezCWLOO

    Before having Lindon heal back up Fogado, get my dance and

    AP1GczMWjjUjZLUsyQNPurjvZUdczWsEIaFx7Bg5

    Finish the bugger off.

    AP1GczMSik9CxhZP7iBsoKx2C8XygHwAgSUSZICV

    So he can get this...kind of meh levelup.

    AP1GczMfxSae8t-E9yb1wFDJmWGK9YU-LdwBU5Gt

    And TeeHee can awaken the next group of Emblems before the end of the turn

    AP1GczMT5LZMMJ2n-NzbegnBbZf7F2H-X1pZ3sIh

    Although we are spread out enough to need the dutch angle to catch all my troops in a single shot, and while we are out of enemy range for now

    AP1GczNPy7f4Z14M8AUgd8WWo40IQ0vLfyPaI6C2

    A rather dangerous group of reinforcements have descended upon our army.

    AP1GczPuXs_eGCTn1Uydr3iL3-RvXwv9t5GPpezG

    And some of them are right next to us, so I have TeeHee chip one of the archers, before

    AP1GczPQ0QUgG9SOvs41IBgpNbgceRD7cUNWkKjN

    Fogado grabs the kill without having to risk that crit rate.

    AP1GczOmnxLcu6TYZXiyqyCThTEi9onYfcMSKjof

    I then let Panett grab Sigurd here, and decide I have the time to give the Eirika ring to somebody else instead of sending it to convoy.

    AP1GczOAeHn_gn_MyWaAkbzdr3MohHsrRhI50o6y

    Although Seadall gets a random levelup letting

    AP1GczPkGD5PiCMKARoHMgguwYRulaTmFntmglcB

    Framme put her trusty Eirika ring back in her punchy fingers.

    AP1GczP4j7DUzgjD68LfUlQsVUY9V_TmHbz1mcTT

    And Anna grabbing the last ring of the group.

    AP1GczMpfg3-6vgU6dMq7r3BPegU8X3TjsXJX_o7

    In retrospect, I regret not controlling the Wyverns' movements a bit better by luring into controled enemy phase, but on the other front

    AP1GczPrH628J_Ni1qf1X6B_T3vzt-wZOpnDZobv

    Louis tanks a hit and misses the counter.

    AP1GczN5-wXzzyPs3FpDip_pFviatDHVMDO2BVXK

    Sadly Anna is only close enough to get the Lonbow chip here

    AP1GczNnjIchj2VDVdFgLKKaJMz96ZZSfGLAflOv

    But Rosado can clean that up easily, but in a similar situation

    AP1GczPt7fof_PRXRkNg10xr5WL77WxDQGFARuXJ

    Fogado is only close enough to get the Longbow chip on the last Wyvern as well, although a Dual Assist + proc gave our prince the kill here anyway.

    AP1GczMp4BKErCBCn_tjD9muoRMnZ_Z0Tmgq4Nu1

    On the Pegasi flyer front, I try to get Louis to get that chip he missed on player phase, but alas he misses again, so I try to pull back with the rest of the rearguard that was near him

    AP1GczOG0s5VHHj16dVZQ-1H8xKTh_AHSnZGcAw1

    But Timerra can't escape without the help of TeeHee repositioning Seadall into dancing

    AP1GczOVRNF-Aee97_eAwN9Eb4Ipv4_1XYtfeTza

    So again it is just Louis in range

    AP1GczNlH57WSfIPPQLCohxCSFLcwfFj_OuHbx_U

    And Louis finally manages to hit the sword pegasi...but misses the lance one.

    AP1GczNVPUGajiC7EjfL0WXoD8MZcgIzBP2u1NgK

    But now they are both close and chipped enough to give Alfred this kill

    AP1GczOoHKcTFCXE9L5wUYbQHlc4gOWrbx5iwwfy

    While Merrin chips the other

    AP1GczMMOUKFcPwJEUt8kQ5qfawmjzlvlOoL2PgC

    So Panette can go for the kill from a safe range to avoid the high crit range, but she misses, so

    AP1GczOKKa1uXGh846RzGa9eVHLUurDDdBI7CM9W

    I have to go for the kill with Veyle instead

    AP1GczMWx5ycZpqXC_9D2KM9Hx4LlrqLERZ4dkY5

    And she vents all of our frustration with these flitting birbs with a critical overkill.

    AP1GczPA1a0ZPqwHzTPdKODz_Z2VD8HXq_YD8ZLq

    Meanwhile Fogado takes advantage of the tactical mistake the last mobile reinforcement made while advancing on us

    AP1GczPrJULTPoRlABaBSDJq0QoaJF-e1IIDDpL6

    With a timely critical, so I don't need to find another three range attack for the kill.

    AP1GczNJMeJfAGf_n8u4HiwQHWJvqD5atHiETLgu

    We are getting close to the end of this, but we don't have any enemy phase this turn

    AP1GczPiZ_-u6ysO9PWTJGJAfaEf5GPAM4kYuMqk

    And on the next turn I chain a reposition

    AP1GczOMBwFHIvf78WH6334MvXG0-009rXcqWiBD

    A dance, and

    AP1GczPhAbyBDbBw8q-UCbN0-0hQHqnfTF-YhOr5

    One final reposition to let my armor

    AP1GczNJ0n1M0E0Thyip1SWgPMKq-DWhv_IzMQZC

    Try and bait in some of that final group, but they don't take the bite, so again

    AP1GczMiCc2SWL_V2q28jUrlZnInblcgxushxbAl

    I go on the offensive

    AP1GczNmpnrGbEZ-AcHmGjdptX131SXKt3d-lafw

    Although I need to reposition Seadall to get the dance I need

    AP1GczP7vpQWlv5gsiyM0Ph5-dEap9SZRcirli4m

    For Rosado to finish off the one with the drop

    AP1GczOkQzCFg_tChVkeYmlAsyeNA_EH_ORce859

    Who can canter to safely, while now enemy phasing with

    AP1GczNLJzeE4-Uu87_51k5sKz5rxciq22wDsLBS

    Lindon instead, as I am now drawing in a magical instead of a physical threat.

    AP1GczOyQSPEPg3scOG2H8Ssq2tdqq0ecV2PeXL5

    Time for Framme to open the next offensive by punching an enemy's face off

    AP1GczM1gYz5At_TBKAI-7-Tnm9yzPz-yVA_4nly

    Timerra can finished the mage Lindon chipped

    AP1GczOMnCbEJdOXKqwWKI_Mla14zDDdyA9hhvmC

    For a levelup that I want to call nice, but she is missing the Strength gain again.

    AP1GczOQjgNnmbudDDjROEsBbzlKtC0ExKpxKqzl

    I let Rosado rush ahead to wipe out the distant elthunder-er

    AP1GczPPBzPjtmKzfIvHzb-7u1gMU9_oraxhgfAA

    As for the last pair of horses, I open with a bit of chip from Merrin, but she procs every Dual Assist+ I can with this hit, so

    AP1GczOQU18qJCPhw-JA-iocPna8SaYLVdUcIua7

    Panette can get a perfectly reliable kill on the first...and she somehow dodges the displayed 94, so I don't even have to heal her

    AP1GczMY345FqzzXlObFu6Nk5kjafGS2hoLAKjxm

    So I can use her Hero double Chain Attack to make this a fairly reliable effective damage kill on the last enemy on the map

    AP1GczOiBe-Wdti8TZGlLt4oje0l4NNIyu5riZNo

    And I can even use TeeHee to reveal the last group of Emblems, and with a dance

    AP1GczNmNxMiC7qgD3Lzcd0lc0DRDczA9pR9EJEB

    So Rosado can grab one ring before the end of the turn. Although with no enemies on the map

    AP1GczN2TkmcxERf2QjJpmGxSrnegVe_r2_pXGtxAP1GczMF03NYs3Ti4XvCgFdvxm_6kDbAVHsmoUG3

    It is trivial to grab the other rings next turn

    AP1GczOBDXybPja6LVw32M_kKpASamlfCBwJmbvk

    For the win. Fun fact number 3, if there were still enemies alive on the map, after talking to all the Emblems the map objective changes to rout (something else I learned the hard way on my last ironman).

    AP1GczNiSUteYAbPfWQITQfRcFo1DVCV5UinOVb5

    Which TeeHee even acknowledges here.

    AP1GczMrzxw4lsIYVxgC2BWh6yUYlvFpXAubPlTI

    ...Why would he need trickery at this point? By the time TeeHee revived you had basically lost, ready to be fed to the corrupted.

    AP1GczMy5-C_QJpMCDWkb0COwPC4vVBcPKe4PH4c

    It is nice that all our friends give little Veyle this little ego boost, when she really needs it.

    AP1GczO13ye7mpUzVnhwoXkjFVLBDNPCi9o2loR7

    And she does deserve the praise, as her top tier corruption powers is what made this turnabout possible

    AP1GczP6X0Ut5FFSut2NG_bzjn6qK_CB6aATYPp1

    Whoops, sorry TeeHee, that is looking like death number 3. Although the way they go reminds me of that old phrase, the old soldiers never die, but simply fade away...

    AP1GczPZFQHI0gB40JiCyTb0W4e7CSuxkBJyUa5B

    Makes you wonder how much of a lifespan Corrupted are supposed to have. How long would the world have to wait for the Corrupted armies remaining to just disappear.

    AP1GczPc3J8n5lnUKHnuLFNw1qaGW5j3ZRCVpKT8

    Interesting that Veyle's fell power, unable to awaken Emblems on her won, let Corrupted TeeHee do so (emphasized by how their Emblem awakening powers changed after corruption).

    AP1GczPwgQYdi0V72YM8qVXgHjqPdraNI1-2Myev

    TeeHee did not take enough anti-rejection, immumosuppressant drugs 😛 

    AP1GczMbwccQcd6Yusw6cax8CYxWGgZ4s8z2WVKXAP1GczO2ygFJcu_JlumQ5A2yN5800hTgwLSrEa__

    If we had to go through the rest of the game with those pale red imitations of the Emblems, I am less certain of how much help it would be, and in all honestly, I would prefer my rather good TeeHee to them.

    AP1GczOJVsjdhT644-bdBp-cpJmxG5rcgZVNaE4y

    It would have been actually rather interesting if they did shift the lord position to Veyle here, and just keep TeeHee dead.

    AP1GczPJLSi1wOy9PRcXHm5sleNkxHt-pbEm88bGAP1GczMs-k40ph_d8mkHnz9oci9fk2dCXvjPsoiL

    The shift from black to white in TeeHee's "death" is a nice little transition, although why they didn't return to that starry tree place from before.

    AP1GczO42YyrRQbxjDfGetDAD6oOs94nXFf2pNRe

    At this point I am wondering if TeeHee is half cat. Would that dive them 4 1/2 lives then...I guess that kind of fits 😛 

    AP1GczNXHVtjjidD7mfIRJDNdvmcP97njyLJbrs_

    I do like the ring falling onto their hand, but that strange double band in an x looks ridiculous.

    AP1GczOOixK_GsB5C5q_KZhgILMBxvUdaHbMWGaB

    Although as a fan of heterochromia, and their twin toned hair, the color change to all blue here is disappointing.

    AP1GczOixbhyMqJYM_TpoWK_1I0THDPMZU3fwHRg

    How did her birthday gift to TeeHee get here for...actually I guess we did come full circle, returning to the place she died so here ring happens to be in the right place at the right time.

    AP1GczMg0_ug6hQImV5_pu7L9ZBw3hLaw-K8s0Xp

    ...How? Wasn't it a major plot point that the Emblems were keeping the miracle a secret, and making an Emblem ring seems an odd thing to do, given all these Emblems came from distant worlds, with none from the lands of this world.

    AP1GczMgulzrYKDv7M8QcIgx6Wfx-3KmVfsg5E7O

    Roll credits.

    AP1GczNYUFy25Au0_D13spy89CQkNnMSUqFODJgO

    ...They really shouldn't have had tried to explain TeeHee's death with them disappearing, as it makes this comment feel odd.

    AP1GczNpQmYKq5x7IvDPCnOkDe5j4CulBDJDzJOd

    Although this is an interesting comparison that might explain it better, that a dragon is more used to this disconnect between their power and their body.

    AP1GczNvbNpSlWUW4kJbRq1hrAdU03sYEMBu7d4-

    Really raising the death flags for all the Emblems there...or is this saying it breaks the 1000 year cycle of DBZ wish fulfillment of the Emblems.

    AP1GczO8nDf_RXEgYpQZSTGNAxXx9vPBtyYsDGNZ

    ...TeeHee has died like 3 times already. Although it is interesting to note that each "life" was as a different kind of being, Fell Dragon first, imbued into a Divine Dragon in the second, risen as a Corrupted in the third, and embraced as an Emblem in this fourth life.

    AP1GczPPZ4kss-q_o2M8O_gFFcVzdskg6YPxgO_1

    Yeah, that would cause a game over for sure.

    AP1GczML_K8Z-7ceIkU5wvrimxmUs96d8_4qBJzS

    It is odd for her to mention the pep talk in their semi-dead liminal space, but she is kind of right, TeeHee talked away from effectively killing herself (although I guess that did require killing off a different version of herself).

    AP1GczPdcSvqkXn5EW5fv59-exxOeDjSC9fLdd5O

    I guess TeeHee was a little dead during the whole raising of Gradlon bit.

    AP1GczP-B2ABnyJIlM7M7t1qCepAfjK7VTxkT69D

    Although that is a bit more important at this point, the great portal being prepared in the sky. Thankfully it taked forever to actually move worlds.

    AP1GczMNdGXQpjXNDkLFHQgYdMr0BMZA-JY5eqvU

    And so we have the big setup for the next three maps, and buildup towards the end.

    AP1GczOwoQIyHfVpF-n2DW8WmGp17oIfCQhSlJtO

    And again, Veyle is vital towards the progress going forward. It it reminding me of that "what if", of if Veyle had taken the lord's role from TeeHee.

    AP1GczPGvEflf5RMHEf5ajQmKpCglBt3ZJsTi2jn

    Lets end with beautiful little artistic touch from Rosado here, with the sunset as a vision of our TeeHee. Although it is a bit ominous that TeeHee's is tied to the sun setting.

    That gets me to the checkpoint, but I have a fair number of paralogues to get through for the next one, as I put quite a few off so I can potentially bring Veyle with me...

     

  8. 4 minutes ago, Lightcosmo said:

    Aren't many gaming companies like that, though?

    True, but Square felt the most extreme, most memorable of which was both how late to the NFT fad they were, and how long they kept their NFT marketplace open for.

  9. On 4/30/2024 at 10:17 AM, Venger_06 said:

    I think I was too hard on Yukari

    I have never really understood the hate she garners, although part of that might be because of The Answer. A lot of people don't like how she behaves in that scenario, and I tend to be a bit dismissive of The Answer in general.

     

    On 4/30/2024 at 10:17 AM, Venger_06 said:

    Oh yeah, that "feature" is gone

    It is a sad fate that interesting mechanics with strong senses of realism, and flavor are abandoned for how they constrain the player. Its like with the loss of the older fatigue system, and AI controlled party before P3P.

     

    On 4/30/2024 at 3:36 PM, Venger_06 said:

    I can't wait for a P4 remake Ü

    I never really felt P4 needed a remake after Golden, but I guess they want all the Personas to get the P5 aesthetic glow-up. They really knocked it out of the park with that look.

     

    On 4/30/2024 at 2:22 PM, Armagon said:

    Me after greenlighting Foamstars

    On 4/30/2024 at 6:04 PM, Interdimensional Observer said:

    I've been reading plenty o' comments on this today. Square is choosing to go top-heavy.

    Focusing on the AAA is 🥱 to me. While I'll likely pick up DQXII, the rest of Square's AAA output doesn't interest me. And companies are simply less boring when they develop/publish a greater diversity of things

    The big issue with Square is their executives are so willing to jump onto whatever last year's get rick quick scam was, and are too embarrassed to back down before it becomes a disaster.

     

    13 hours ago, Acacia Sgt said:

    lol Diglett mentioning his feet will never stop being funny. XD

    I still remember that little goofy little line.

  10. The dog has managed to corner a skunk in the yard, so this is going to be an exciting (and stinky) night.

     

    13 hours ago, Venger_06 said:

    For whatever it's worth, they kept link reversals, although it's now 10 times clearer which options will cause it.

    I was more talking about the other ways of causing reversal in P3, like if you leave your friend on read for months at a time, or if you double book a hangout the one that gets knowingly snubbed gets a reversal, or if one girl you are actively dating (but not maxed out yet) catching you on a date with another girl, things like.

     

    13 hours ago, Venger_06 said:

    Bruh I know, I played P3 back in 2017💀

    I guess I could get a bit into to the spoilery talk about Aigis then

     

    Spoiler

    Especially in the original it was very clear that she did not care if you were seeing other girls (it even implied to me that she didn't even care if you married another girl), she was going to be an important part of your life regardless, and as such, I don't really think her closeness was about romantic feelings. I literally think less of people who do the New Game+ option of having someone you dated be with at the end of the game instead of Aigis, as that final discussion is too important to both her, and the main character, and it really takes away from her canonically being the one that is singing the credits song.

     

    13 hours ago, Venger_06 said:

     

    I said it threw off my plans because

    • I wanted to be faithful
    • I wanted to see new content like the Christmas date, which is not possible if you are pursuing Aigis

    I heard of a similar problem with Kasumi in Royal, something about the link coming too late

    Fair enough. Having done the Kasumi romance in Royal (after doing the Harem option in the original P5), it isn't quite as restrictive, but you do miss out on the Christmas event for her from what I remember, but still get the Valentines day and white day ones. Also, there was a Christmas date option in the original P3, so unless they updated it significantly, I don't really see how that is new content.

     

    5 hours ago, Armagon said:

     

    Every bad piece of media will get it's historical revisionism "it was always good actually" in due time.

    More like it was mediocre actually. Not being the worst in a series with a number of entries solidly in the double digits (triple digits if you include all of the spinoff titles) isn't exactly a glowing recommendation by any means, and in a way he is right. For how bland and mediocre that game was, people really went overboard with the vitriol back in the day. To be fair, the "anime fan on prom night" advertise was atomic grade cringe.

     

  11. 2 hours ago, Interdimensional Observer said:

    When the mood strikes, I

    don't mind trying to write one,

    a little poem.

    😛

    😁

     

    1 hour ago, BrightBow said:

    It's out, yeah.

    Ah of course, just in the Japanese for now. Have they announced if there are plans for an English release?

     

    1 hour ago, Venger_06 said:

    It's currently 30% off on Steam rn, at least until May 6

    And I doubt anyone here wants to try it

    The timing is suspicious...did you pull some string with Steam for me or something?

     

    6 minutes ago, Venger_06 said:

     

    Yes I know she's not smiling but bear with me for a second

    Took one cutscene to throw off all my plans for the run. Sorry, Fuuka

    I take it that means they added platonic endings to the girl's social links then. I am not surprised, it was a notable weakness of the original (and together with more potential means for reversals, or even breaking a social link very definitively cemented it as the hardest game to max all the social links in...I actually kind of hope most of those were left in, although I also doubt they were). Funnily enough I am tempted to go full platonic, as that would be newer content for me, and ironically I always thought Fuuka's Social Link was rather weakened by the forced pivot into romance territory, with the FeMC's platonic version being the superior one in my opinion.

    A romantic relationship with Aigis has an odd feeling to it for me, as her relationship to the player is complicated, and distinctly personal, although I don't think I can really explain why without getting into spoiler territory. Also if it is like the original, you will sadly have a long wait for her Social Link to become available.

     

  12. On 4/27/2024 at 7:23 AM, Saint Rubenio said:

     

    As for 30 vs 60, I definitely do notice it, it feels a lot nicer when it's 60 or up, but as long as it's consistent, it's playable.

    Yeah, I am with you. 60 is better, but 30 isn't a deal breaker, and a consistent 30 is better than a shaky 60.

     

    On 4/27/2024 at 1:08 PM, Lightcosmo said:

    Smash Bros generally has a window of 1-7 frame options that are basically unreactable for humans. I dont think that means they dont notice how quick a frame 1 options is. You could say "its only 6 frames!" Though. 

    Some can react and notice and some cant, its just how things are. Unfortunately.

    Frame rates a bit different from frame windows like that. I know people are being sloppy with their terminology throughout this little discussion, but this is a rather different concept from what everyone else has been talking about.

     

    On 4/27/2024 at 2:30 PM, BrightBow said:

    Avoiding killing the skeleton warriors in chapter 7 can be done really easily now, because they all use weapons that prevent counterattacking.
    I suppose walling them out could still be rather annoying. So I just used the flag to keep them out of the way.

    A really nice touch is that once the illusion is dispelled, all the waste tiles into plain tiles. Even some extra houses are revealed.
    Besides being a fitting visual change, this of course also means that you get around a lot easier.
    ...I wonder if maybe this only happens if you really do not kill anybody.

    Hmm, if I could get Bonacel up there, he could probably stall the Ordom raiders indefinitely if I unequip him and have him guard one of the yurts.

    Only thing I don't like is that it no longer plays the map theme during the battle preparations. Instead it plays a different, rather short song that doesn't even properly loop.
    Not doing the atmosphere any favors there. Which is unfortunate, since atmosphere is kinda what the whole map runs on.

    Wait, is the Vestaria Saga 1 remake already out or something?

     

    8 hours ago, Interdimensional Observer said:

    The night is pitch black

    yet the spring air is still warm,

    rare this is, I lounge.

    Through darkness, the laptop cuts,

    skits abounding, fights between.

    Nice little Tanka there. I am not the biggest fan of poetry, but I do like the Japanese style poems like this, and the only poem I am ever proud to have written was a Haiku, so that might be a part of it.

     

    7 hours ago, Acacia Sgt said:

     

    Anyway... I think I'm gonna play some Pokémon Mystery Dungeon. Rescue Team DX. I ended up getting those vouchers and used one for this, and the other for Paper Mario TTYD. Alright, let's go!

    Ah, have fun. I tried to get into the Mystery Dungeon games back with Blue Rescue Team, but the randomized nature of quests really messes with inner completionist.

     

    7 hours ago, Acacia Sgt said:

     

    Hmm... well, I'm not too fussed over this, so I just went with Pikachu and the partner being Eevee.

    That is a surprisingly fitting pair to bring, really making it feel like Yellow or the Let's Go games.

  13. Really should have gotten this one out earlier, but playing through it was rather draining.

    Spoiler

    AP1GczPklzuJmIsodpFvt6AiXUnrKIGc0lJfA_6K

    I open by using the arena to cap out Framme's level so I can

    AP1GczOs8YlMCcNsDAxAxctW60HmCVsqdkUMUWGr

    Reset her level without wasting any of the next (two) chapter's exp. Luckily enough she got a high yield match up on the first go, so I can

    AP1GczN9WfKFxnXbVhwJ1u1egohJM-d6h_TpUuh8

    Get Alfred this underwhleming defensive one, and

    AP1GczO9JRcUT66vN_JLHD3_MBdBOZQhK-7DkUY6

    A classic murder hobo special for Merrin. Getting the three levelup arena round before the next maps is nice. I also make sure to pick up some skills

    AP1GczMdEkeMNZ633yxj9VWlZPP3ftCxetnk_v1h

    Most notably spending two novice Books for Anna

    AP1GczPqZubZbMJfL7E7q6Ej0c5lKr_SqFfojkVg

    To unlock the last upgrade to Dual Assist+ for my Backup units.

    AP1GczPsRN71gUrGHtkTYa3cSYRKQii-CD7HgByeAP1GczPsuWykFzzM08HWXqtZwEo0CQrLHQPWkw1C

    Also upgrade some Canter to the + on those that can afford it, and for similar reasons

    AP1GczNPak74JEtKqO3ak5xQ2YwyBBbmEc_Cw6hd

    Start buying Reposition on a few folks that can fit it in, on Rosado, TeeHee, and Fogado specificallly (but I will spare you more repetitive skill images).

    AP1GczNNBhMH6iRHwMQKjVkvqiAxRBLDu1sD-OK_

    Look Marni, I am about as surprised by this development as you, as nothing has really indicated we would be anything other than enemies before now, but I guess we have to choke down some sympathetic backstory for you moments before your death, so

    AP1GczPahzJ_K34zYbG-m6M1j3mQm7lOId72js9m

    We are chasing after the real bad guys with their refuse this time.

    AP1GczP6VLaqTypGj_STMjwZDQ5J2Sz68ovuMLic

    To an unjust extreme? More like a stupid extreme, as leaving the both of you in a state where you couldn't escape our army is about to prove itself to be the disaster it should be.

    AP1GczMtw5IBFooI6ZHSSH6IZk8MiUgSPSdphdA0

    Don't worry too much Mauvier, TeeHee took quite a few courses from the Corrin naivete school (hence all the letting the defeated baddies go multiple times), plus we have the fire power to prevent you too goobers from causing much trouble on your lonesomes.

    AP1GczMqpkep9c0uYm-ETW8zbKQEXIpw0JvuoKsg

    Yeah, I am not the biggest fan of this whole half baked friends to enemies thing with you, as they only really setup Veyle to make it believable...well I guess Mauvier has a believable conditional betrayal, as he is setup as the kind of person whose loyalties side with Veyle.

    AP1GczP-pSO5mNYxS4EG-eTf_gdIezaU9-SUEtaKAP1GczPpEOWjOxiQfj58Zdqk1QdXgidiKVIRxPC7

    I do like this exchange though, with Marni recognizing what TeeHee is saying gently.

    AP1GczNJf2hRc6iy6WNi-De03Dl3MFmZNHU9H8hy

    I do appreciate that they go through the effort of showing that we have clued our interlopers in on the whole TeeHee soap opera situation, before they start voicing their opinions on it.

    AP1GczM3kuSJBM8zmBN1mAWzrspnRodexNAtA8AO

    They even get into some of the nitty gritty details like this. I rather appreciate that they aren't just skipping past this, and instead lets us see her reaction to this news.

    AP1GczOhbmpsFjPb1uGkIttIDhplVWGkq59PTXxm

    It is odd that they left someone so in the loop behind, where they could be very easily captured...

    AP1GczN-BBi-fCI8ZGe6F1b5D1EunfcR6XiuyZmy

    It feels very strange to describe a land as wicked, but I guess that is his way of trying to distinguish the blessing of the Divine Dragon on the land from the blessing of the Fell Dragon.

    AP1GczMv_Fa1x9fsNmYpJuP6ES3UznBR7Mzl0TYI

    It does come across as very odd that Lumera was using her Divine Dragon power to keep a literal land mass from existing.

    AP1GczMB6hNG5rwllhyd3TFUHZfDd64NbUUyJHGU

    It baffles me even further that they just left someone with so much vital information just unconscious in the middle of castle the enemy was about to capture. Why didn't the hounds have an escape plan for at least keeping the unconscious pair from being easily captured and interrogated, let alone easily betray them like Mauvier did, especially as the result of them being punished.

    AP1GczPCHPelHkDCmD1TmnQ5Z1Mcg_m4vDIK15qT

    ...Of course there are other worlds TeeHee, the Emblems have been talking about coming from other worlds at like every paralogue.

    AP1GczN6_b73uz3_KzLtsj-ZX7uqqRG9nYyD1JPs

    I guess it is nice that they drop this detail at least a little before it becomes relevant, and adds another reason for Sombron to call his last remaining daughter a defect.

    AP1GczNHmn34SpGAdh1l87mes2Z-YZGeVFrKYL7_

    It is interesting how they frame the summoning of Emblems on being dependent on the summoner remembering them. That is what TeeHee always felt to start their summoning, and here it is mildly tied to Veyle not being able to.

    AP1GczMD2wKW6CLAFWP1dPqaOPpfSQ3lG2PEP3DG

    The cruel consequences of Lumera's hard won peace, even if she would have probably never wanted Veyle hurt, if knew about her at all.

    AP1GczOdbMJUopOA1S5o_k6MdradYC_5Z6l7cwcn

    It is funny how she is protected by villains that she would eventually end up opposing.

    AP1GczPa_TtBT0XwgAY0Kh2D_MHg12nWI4YulG36

    Also how she just casually power naps through the lifespan of the humans that first found her.

    AP1GczM2c6UPG7_MTe8MIgSeYE6lmHSdxEU8DU9a

    Poor girl was looking for comfort from all the wrong places, thinking that monster would act like a father.

    AP1GczOwKRw52M4cYPKtz9jj17r3zF6F4Rq9cH7O

    They did mention an important ability she is missing, but as Sombron's noticeably lower skill at creating corrupted shows, these abilities don't seem as universal as Sombron thinks.

    AP1GczOhDZNuWK6jBbrPdJjNVPFQMuC4E6MxCvn1

    Plus he doesn't actually care about her having the character of a Fell Dragon, he would much rather just have a pawn than anyone as ambitious as he is.

    AP1GczNT65KwVeQQk-XidM1ciK5PZhUYvqK-lBpw

    She just did not care at about Veyle at all before now huh.

    AP1GczPYAVEGvm0sg_m6OuHwGLxPQTTacXQrbcAv

    She really thought she was the only one of these villains with a tragic back story? You don't end up working for a world ending evil dragons because your life up to that point is going great...

    AP1GczPAVr2Mt30RNUu05b7a5bV8s99iwJEAkOa-

    She really got screwed by the patriarchal forces that favor boys over girls in an extreme sense here.

    AP1GczOi4ElNsEToU3fVbWQAR-JApPU4guE2ACCj

    Its not a competition Marni, you don't have to compare your sorrows to hers.

    AP1GczOmXTcnYqa7SFb2b-s91eB4dru1nAVvR9-BAP1GczM_Eg4VGFCp6uo2ZMZ82htYGvrqGM4Jqc4U

    Mauvier really failed to read the room with that one. What she needed more than a knight was a friend, and even TeeHee got a friend only shortly after they woke up.

    AP1GczOnhmyjjDygDc6w_BiQzq4-1e14pZx_aQKj

    It is a very toxic and dysfunctional found family you have built up in this one.

    AP1GczPMB6Fc-45Bd8u8S8Nl4d_oD3AyJJsPZNjY

    No TeeHee, that is just winter. I know you have enough amnesia that this is the first time you remember seeing the trees bare of leaves 😛 

    AP1GczPtaH5welwGees7Pg5mHD7YprK62ZZRwJGa

    It is all coming full circle. Really it is a bit of a story telling cliche, so you shouldn't be that surprised TeeHee.

    AP1GczPkVZRHzQK7yaq9zbmGlXcOAc7QiOzWV7sR

    Honestly, not a terrible name for them.

    AP1GczNxUTjAqabYkcASJXznTGdUDojCclN0aFr8

    What were you expecting when you abandoned them injured, unconscious, and undefended in the castle we were just about to capture. If you didn't want them spilling the beans, you should have either killed them, or dragged them with you.

    AP1GczP8A3nf07WD9xfokAha8Fa6Iv2yQjAk5p5O

    Mauvier, you white knight shtick of trying to take all the blame for Marni didn't work last time, why do you think it would work this time?

    AP1GczNQCS_Ue5dW-qIA_W3sU1Sg00e4jvYALOZW

    She really is taking the Sombron view of family, that children should mindlessly obey their parents into death, and sabotage any effective effort by murdering their siblings.

    AP1GczN9aBZsRIpQco27eRcGyIB1ly8lXry61ZsA

    Plus you kind of gave the sadistic game away with the last moronic round of punishments.

    AP1GczMZHgizyESH_wEHiKJ9rFo-uH4oy1stVTYe

    But now we get to meet the evil Veyle, taunting us all with her knowledge of TeeHee's relationship with her.

    AP1GczN0G6nY9pCXqL7eTVrzwOPXyuT2pefRjF4U

    Really just giving away the secret of your mind control magic there, letting everyone know that removing or breaking the ugly horn hat will fix her. Also, does that imply the weird crescent moon horn helmet on your head is also a mind control device?

    AP1GczPXrn9zYuy8MSPIHmXm-C0J8q_z474wEQPi

    Really, were you drinking the Corrin Conquest kool-aid this whole time? You even recognize that the things you were doing were awful, does Veyle only deserve to be treated well if she has a sad back story.

    AP1GczPuh1mJoRfRAy337d4Y0sIoYMbp5omdLgFB

    This attempt at redemption feels so ridiculous, like she only now realized that other people might have had hardships in their lives, and thus deserve to be treated like human beings.

    AP1GczMwxX0RQnYbVgbkgi2_hs-AZ4aKssjGjfcl

    And then she tries to break the magical helmet on the person she is trying to free's head, by hitting it with an axe at full force. A very stupid plan, that would just as likely hurt Veyle than actually help, and the magic of the ugly horns

    AP1GczO-7XvUqoryXiNP-wRGPV9Ly5KJ8ybdyeGC

    prevents it from sustaining damage...or at least only receive damage that is only noticed when it is convenient for the plot for people to notice the cracks she canonically put in it.

    AP1GczMo2A4pI1zMFKNPFWqk7oUqFxZsHz88u9HN

    And then Zephia just guts the girl who sees her as family to her very face, killing her.

    AP1GczOkqzhDjjGRxb7ofCKM2QRAKQrNiLrdgKInAP1GczNaP1nzi5V33GpHXT23sEPo74J202c5WaYv

    They are doing everything in their power to make sure we get Mauvier to join us in the fullest extent possible with this melodrama.

    AP1GczNpNYdqCqTuMGG-0q6Z3LuLKM_txYzS0PZ4

    ...I am sorry, this pose, and scene are just too goofy.

    AP1GczPTtphD8SrbEzRztieC9Oc_8dkd8YgNOlm3

    But we do get Mauvier to officially agree to join...as a green unit in the preps. Just give him a minute to go full blue on us.

    AP1GczO-7dltH8r3ZoQzKM_vDwN7Z7NAr3zkwH59AP1GczO7vX5LOF8kUjfXrbDh5WBzYHpRxuKfl-gH

    Evil Veyle is really trying to twist the knife with these little guilt trips here, but TeeHee has the perfect shutdown for this

    AP1GczN5pW-cmJ-TN0WnJ2D3YgYp65JRoG0xTzjR

    Right here.

    AP1GczNZFHOx3AfeeQ7VmQ0fTANtG_9EGsFAjRRt

    Please, we never turned our back on Marth, we just haven't had the opportunity to rescue him yet.

    AP1GczNdBsbsHJ6gB2KDBGFZKKFox5LOHLEPvYiz

    I guess this is why Somron's forces failed so spectacularly in the past, what he thinks of as the character of a Fell Dragon is for his children to kill eachother, sabotaging his efforts with moronic infighting.

    AP1GczPqWvjWUSP12kYACprBI7GkPkt4bpfK0lnT

    Alright, time for some ring change ups, first I am getting Eirika back onto Framme, but that does leave the whole Celica issue open again...

    AP1GczM_OMVUAwldo2j5-3YXCw91tSJrcUr_FLGa

    I guess this will have to do. She does have a fairly passable magic stat, and she doesn't have a dedicated ring at the moment either.

    AP1GczPAl4CqZxqRQQGaiYAsNvGQIXkevhkFvldaAP1GczNOkNpeyS7kKR5VNnmWvHZVxiXKOtMzqg-g

    I also start using some of my spare stat boosters, as there is a notable difficulty bump right about here in the story. I am starting with these luck boosts on some of my lower luck units. The only person with worse luck in my active army is Louis, and his very high defense usually keeps that from becoming a major issue, and these two have fairly valid reason to be in the thick of things, and with more middling defense could use the crit avoid a bit more in my opinion.

    AP1GczM2UFw2iBWpeUngF57klmDEmFgQu8TYplL2

    Honestly, this is almost certainly a mistake. She is woefully behind on strength, and while this stat boost helps, she is probably too far behind to really save. I mostly just like her utility with her crit debuffing skill, and value as a backup unit. I guess the proc skill helps as well.

    AP1GczNe0DixUf4qtYANZomNE9uU1-UkXt8Xv-k4

    This is to balance TeeHee's defenses a bit, and make them even more of a mixed tank. Plus survivablity on the game over unit in any form is a good idea.

    AP1GczMQ9Lj03Zd_zu50PEV1BmMfygvji6jLUpNY

    Thanks to the fog and Pairup, the most likely way for her to take damage is from magic, so boosting her res is an obvious move.

    AP1GczOaJ32gJLEmaT0LCi-QsBFMvuXAxuVGRNWF

    I was just thinking I would like a little better accuracy on Louis.

    I do still have a pair of really good stat boosters left, but I was a little too indecisive to give them to anyone at this point.

    AP1GczPxXdFnMCJ-YGyhI9f2mJUaCK_MpBmSDXd-

    After a long hard look at my army, it is sad to say that Bunet gets one last round on the bench here, before we get to the point in the game where max deployment is common.

    AP1GczPwUjHS4vaPC5gINBeLYbsBXzZ5UlBtjbdd

    And I do a little bit of fiddling with my units positions in preparation for turn one here. This is a dozy of a chapter, and I am a bit nervous as I ended up having to sacrifice Rosado the last time I ironmanned this chapter...but hopefully I can manage it better this time.

    AP1GczO2tSSWLACFGTVZHCuJmNYlnUiA6IWY2NGm

    We also officially recruit Mauvier, although I am leaning more towards Veyle as my Ivy replacement, so I don't plan on using him much...

    AP1GczNjBbUlUFwXKH3FmG-nSJbGFlDowr5_-sf2

    And I open with Lindon beautifully eviscerating this first armor in front of us.

    AP1GczOwL_h0QJzfuPXpEm2A0Yv9UfMSKu85Rj-U

    Sadly my magic archers can't do that as cleanly, although Anna manages with a Dual Assist+ proc

    AP1GczN_3nN36EW60yDqcqWRapnCaRUbsmCjIL8t

    And the even worse off Fogado

    AP1GczPFG2vYMI2cEXr7D5vl7xnJHCZopY_kWcOB

    Lucks into a crit for a kill on his end too.

    AP1GczOKY7ebswwpaxNlgGOiRdluahTbAozlyyAx

    That leaves the archers ahead of us, and with Merrin going for the chip (and almost getting enough Dual Assist + procs for the kill)

    AP1GczMbJkrfUIjU2bR1vCDDvUvcdY8TAcB0Hv4P

    TeeHee goes for some similar chip on the other one.

    AP1GczMO3UYuj_XGqk859WJL-bjKNpf0cNEv6p8w

    Fortunately Rosado doesn't miss the kill here, as  it is getting hard to reach these ones in the back here (and the only way to deal with a miss is with my dance at this point.

    AP1GczM6mlyl-GJ-UoNEsjCSK8pQKkLZLjQqvhuF

    The last of them is a very reliably kill, and Louis is even in position to

    AP1GczPPDMF5BVNJVLXYsvZhG3r6e8j_kWh9FKBN

    Canter ahead into enemy range in preparation for enemy phase.

    AP1GczN_5rg_CnDp0YxJr_6G9xDiRk4WQS-WxsmJ

    Thanks to saving my dance, I can even get in

    AP1GczNhK73iVrxjVCc5frzV1AxWoqO7VKawwjDc

    A bit of enemy phase fog action as well.

    AP1GczNndDuyFnp7fnndZGZTucEOPem1wI9o-X3Q

    We have a fairly comfortable enemy phase setup here, with

    AP1GczMZBsLN-ULk4WN1lcIbYNy-38nonZsz65FX

    With Merrin getting from free chip on the swordie

    AP1GczMpEfYG8Tvt1pKCZXAzuDUCHzgC-1EJNNnZAP1GczOZhbmRzYl8KEwZTY2NDj-ZuhBKk2E_06YQ

    With Louis comfortably tanking his pair as well.

    AP1GczMNO_ADX6q8jHaAJtFZdvQfzLHenegGOHD_

    Although these things are still obnoxiously tanky, taking an effective hit like this...or would have if not for the save from a Dual Assist+

    AP1GczPH8_DoXW8jNLQ5RfpeXD3NozWwvk6etuXC

    Which earns her a solid little levelup from that assisted kill.

    AP1GczPUisM_BfyoUzNveq7tNnjl-uNi2T87nMc_

    On the uninjured one I have Rosado go from the safe break

    AP1GczPX0zUXOGkwgD_qUbpfLiOB8jkFjKyIsqjE

    This is a bit of a random place for me to do this, but I needed her to move (and setup her own enemy phase action)

    AP1GczOtejeg0RyDN8jksef5K-Igdgztnud63f7x

    So that Alfred could use her space to go for the kill. Alas the swordie is obnoxiously dodgy, but it doesn't end up biting us this time.

    AP1GczPTGVPnWb5TzxnBxwNufuK3zO-8d7qMqq20

    With Louis having missed one of his enemy phase attacks, the overwhelming murderlation powers of Framme proves necessary.

    AP1GczM7XD7MuIY8USjG_H_Sqj7UTfRAs7fwtSbg

    I guess I kind of wasted the break here, but she can chip and setup the easy chain attack kill here...but she gets the Dual Assist+ for the kill all on her own.

    AP1GczMhR26CMlYo4vvXos6j7PeBjASUqX-vzCP5

    I am rather avoiding the dragons for now, but after

    AP1GczM8ZDaeyNLQDSBMRranKoz-X1NMrghocHhM

    Merrin exactly kills all of the horse archers on enemy phase

    AP1GczM-S9AtdKAX8qLhgyxhclIPr6FtSuMVBaAp

    I really don't have much else to do on my turn, other than take them out.

    AP1GczO7rU6LBg16qy4y3-7lJmlnJsx4XPKah2rP

    With both Dual Assist+ procs, and Sandstorm proc, she gets a LOT of chip in here

    AP1GczNJ1Pi43PhUNv2-ZjSTo_Gtg_CyB3RBrEyU

    To the point that it is a much easier kill for Rosado here.

    AP1GczMM7PoFvjGhSPRae3VBmJSyXOUB0nZY-Wvw

    As for the other one, Fogado can clean it up after Alfred's solid round of chipping,

    AP1GczP2cskIlRzTHvE3qK_4peICGvKiqAuZtSbo

    With Lindon getting this rather nice healing levelup as he helps Alfred with a Physic.

    AP1GczNz4OY_sJdi2nRBsf0F3kMg9cUxHHHLDfZS

    We are spread out enough that I don't try to bait in any of the Hound's formation ahead of us, as I don't want to bite off more than I can chew on this map

    AP1GczN5hXIguGiZ4e-QFhV-euvsiN2oHBcYjLwt

    Especially when I know a fairly sizable chunk of reinforcements are coming on this map. Admittedly this is the more manageable group of reinforcements, at this point they are coming in a number and rate that I can handle, so I have an enemy phase planned for them.

    AP1GczOny6lGxLSBTics8ZbjSE-Kb8biBZuhhBxA

    With Louis getting in a bit of free chip here

    AP1GczPrd6nnOnXv_dAWM-EXnx6_JgmROBYVdrs_

    And at least Fogado deals a lot of damage to his.

    AP1GczNGDAPPM3iWI9uJfpLYrtmyQdAe1WIU6HA6

    But committing to this plan will bog us down for a fair number of turns here, as they keep coming each turn. I should be able to handle what is here, and setup some enemy phase action for the next group (like with this fogging here).

    AP1GczMZa6tNZQf0p4hiLZU0Pfw9mSSdlYhf6Q8G

    Alfred finishes off the archer that Fogado chipped rather nicely

    AP1GczPkf5KIBXBuoPptpnZVOn3uE5kEDdseDbLN

    Which lets our archer get in some heavy chi-

    AP1GczPOxmH2QO2AwUw9r5hYGSnJOfR0PhplJTjz

    With how much crit he had there, that wasn't all that surprising.

    AP1GczNZnZP432eaT55UFrkekrFr8ihByI2zjKh7

    On the other front, Louis goes for even more chip on his enemy phase foe...but he gets the Hero Dual Assist+ proc for the kill.

    AP1GczM8muTZhARbF1vAeM_mWme6NaE6kuoa9ClD

    While Anna shows us some rather fortuitous numbers here, able to reliably kill, and tank the Thoron mages from three range with no assistance from support skills...

    AP1GczPcEpSH36Jzoqq0LwLg1va98dRynVvlPleB

    And gets a very well earned levelup from it.

    AP1GczPtymvAidSFv14G0huBrNcHwy54ELKP4qKD

    Needless to say, after seeing that (and some healing)

    AP1GczOZBq3zCPaGP_Ayrrp6RtUy9IcW_hVZV7-6

    I let Anna pull that trick off on enemy phase, with some support skills just to slightly reduce the damage.

    AP1GczMB0uQ_eqc5o4VHZ_HE1lePZNQwYTM5wmgj

    While Merrin does some great work on the next archer coming in.

    AP1GczPTXBwusVlE_d10c6dXcPiesCmhprnV44q5

    And Anna still has the health to go for a hat trick of 3 range Throron kills.

    AP1GczOZZt8LshJS6NpwpE5QHrWAQfxnRri89PSN

    And she earned this solid round of healing after that one.

    AP1GczPmgXIeb2G4OTATfvc9i9IHGqoCSAiTMdre

    I let Rosado pick up this kill here, mostly for

    AP1GczM5oukzGaGzVBxopFce7m5YrjyplD9hxuad

    The nice levelup from it.

    AP1GczOr_cZLEeujcUuCiuQVDgkM4zISWN2MWF2H

    ...Yeah, Framme is a bit of a monster at this point.

    AP1GczM-1ZKHN4HW7kKysjESTaQapMaPmZt4U87M

    We are handling things well enough that I let Fogado go for some free 3 range chip on one of the ones that just spawned

    AP1GczP3wus7io2_QO3xA56DZVf8sNj7iCyE5hcI

    But after this lucky crit, instead of setting up for the enemy phase

    AP1GczNoMQ-f_fxtxWEMkcjmco4KXHdoIFzXAeI-

    I can dance for the

    AP1GczOxkq9JJAkCD_rioF20U1MMl_MrLTorVGOY

    Entirely free kill instead.

    AP1GczOTufsFxn7BaYQlpOH_sW0Z2nSuJ265HNsj

    He can even canter out of range of the melee one on that side, with Anna all ready

    AP1GczNzujOctxkKkdzz7ljSzylRVjnSR0RyGP7q

    For another repeat performance on the mages.

    AP1GczO9-AS6WQvDvjnuIYldRl5Zi487u7KLunz1

    You have earned this fantastic little levelup so much, for hitting these benchmarks so perfectly.

    AP1GczNJwUjPXYAroelKqgReOLqUSA83OVhxjfdR

    Back to player phase, and Fogado sets up the kill

    AP1GczO71uBWMJ020pV25vSn3oDueaKwzyaGmvuz

    Nicely for Alfred, without any crits to kill it off early.

    AP1GczPiuGn_KioFmpwbhOeoUZ67PGOhL4o7RwD6

    For a fabulous levelup on the lad.

    AP1GczP1NG2kElgAjyy5Um04O5EhDpxbg2_qd7kS

    Perhaps I should be spreading the exp on this side a bit better, but why fix what ain't broke.

    AP1GczPR0o3Vuc3fJAWOR_hmszZryclteVRIOaJO

    Plus the mages are winding down enough that Louis can get repositioned into some enemy phase action this turn

    AP1GczNI3H-dkUqIoFoG5km-qFqC_qqxcHn19r2W

    With just some fog prep on the other front.

    AP1GczN0t5AyD78-l34MIXRWvwnDYosaxYcKc6BE

    I swear I remember these reinforcements run out at some point...

    AP1GczO6QDM7ZkQ3IMEXknVCHuGT4pN0eTVAgAZqAP1GczNkwcl-CYGTosSbPhJcKX2Braenfe6UIgJm

    I have a strong sense of deja vu...

    AP1GczNrs5ay77OtUl8MFlI8dH5hmUJDnIOLiR0a

    It feels like I have done this all already

    AP1GczNRpLjtKf949jjq2Bf6Xg-hbfghS0VAtPG5

    Although this time Framme gets a superfluous crit to try and spice things up for us.

    AP1GczOPHAsjQEdLnOMBHKt-pLDX-Max12FkM8Tn

    With Rosado claiming another injured archer kill as well.

    AP1GczPxO-Z34C-Ald-XIpnsXC_M7HJuoMHTsfcD

    Which encourages me to actually spice things up on the other side, with Panette going for the break on the one Louis injured

    AP1GczMVlVVJ1NOzN-uPslXavuMbXIBhVe06YkFT

    And I let Timerra get the mage kill this time

    AP1GczNJCd5Bh6-DCfvSkYXWeAWg9W_hnEkdwsoY

    With Louis finishing the injured spearman off.

    AP1GczOtN1U2taCd_knUvJ_eH7oEZza2CvMpBG89

    For a LOL speed levelup.

    AP1GczMOrrf1lh9noK1EyJE64BgxynhptoJZuWY7

    But with that we have finally broken through that first wave of reinforcements, and I am ready to bait in the hounds on my next player phase.

    AP1GczPjIuHzKCG5xLf0g6S-piodelItd-OcE5m8

    Starting with a chain guard to protect

    AP1GczOj3zvkErkkw0zkoHAp4fOIShOAtURQk4HQ

    Little Anna from the might

    AP1GczNQXRmnPQAVK1OUtOuGcubkD4dHE-Tx6ZQi

    Of a charging Zephia,

    AP1GczMhuqF0YrxT1a1Ei7fEAM2V6p1WU5rUhrOK

    I even luck into keeping my guarder healthy thanks to her miss there.

    AP1GczPaS8nXrGko0uZKcJfcQH0xLevQ4zPWmPLG

    We have a lot of foes to deal with this turn, so I open with an engage to wipe out one of Griss's health bars

    AP1GczMPNWgTrIFjKZzEDiW-YZCuncW5AD1wK_dy

    Just one more map of hounds to bring that back down to 0.

    AP1GczN4a5u3ilfy3eFoTSavx2zPM0csDgaGZVk_

    Framme than continues her streak of brutal one-rounds with her punchies

    AP1GczMVWAY8mMTWnhkjl3YABj7btokARzMsLBNN

    With Fogado taking full advantage of his effective damage.

    AP1GczPIX-7zUh0cP4fDYUWSOHUhb8AxR2ViC34z

    ...That is rather underwhelming.

    AP1GczOOCnCI5M6vYVBjfZPE6wbn8VdExDcW4Xp1

    Very similarly, Anna uses effective damage for a clean one shot with the radiant bow here

    AP1GczN-vI1QFrODRPlYUeW6h0d3FE_yeNI40RqK

    With Merrin having to clean out one of the mages.

    AP1GczME_Ol5ybZTgDclaURi0PnuTK_JPA7zM5yP

    For the second kinda meh levelup of the turn.

    AP1GczMTXbrBNSyVzen5UidcsuNx_Wvh0XBNB4w_

    I might regret not saving this for the boss rush at the end, but it would be very difficult to finish this force off without popping my goddess dance here.

    AP1GczP-uo7Si9NY_NKS7cY-h6aQCaVJYpHo1Ugi

    I guess all these meh leveups have had some effective speed in them.

    AP1GczMOk5Z2ryKJvS3bFKQuXQv7m8e4ve0kx9gM

    Framme claims another easy one round after the the dance

    AP1GczMsgmJ3mQMVc4tpIH2qU6UHXowhCroK5V8z

    While this is to get Panette back to full health to trigger

    AP1GczNkKdUkhhXRgpFLOzffN_LiRrYaOLHQOFfj

    The extra hero chain attack on the two bosses in range

    AP1GczNg3uHeCzzjsLHqKpTHpEyb-UbP-BgeIeHB

    And thanks to a Sandstorm proc on top of that, our desert princess claims the kill on Griss here...or not quite kill I guess, as this hound still gets to slink away here.

    AP1GczPUMdLwgSRlo8gc6Hr7dsaV_tZW30U0_5z5

    Really the extra chain attack matters more for making this kill more reliable here

    AP1GczPy-VJ2qDWh9NuJlRzhlvyZQLVyUBi2qFc3

    With Fogado using them to claim the honors on taking down the last health bar on the last of the bosses in the middle section.

    AP1GczPDWCat1WtlDJdu-6xFldaL8uE0SilajA4D

    Although that still leaves one last foe

    AP1GczNU3bclBWbIlqn3YAkhvsGiuYvyz_wzPHmi

    For Panette to one shot to avoid even the counter.

    AP1GczNc_6vCdB-9fOV96qsuu0EDBq3aybJDKrjj

    I even have the luxury of making sure the dragon moves a little with the fog.

    AP1GczN0Gcmrna4G2UtpOu5YaB_pf39vLn5JGkUe

    And Seadall gets a levelup as well, although his levelups barely matter.

    AP1GczMo3nERtDEKuI_LL_HyNSgTmF9CqUzflYdW

    We made it out of that turn safely

    AP1GczN_kiii2puXDh49rWhXrczitihQgk4Clt3O

    Especially with the dragon unable to pierce the fog. As for how to deal with this dragon

    AP1GczMmOsQTflqE8r6DY2KpdNdmGrQLPtq_2WhMAP1GczPTt7ck0lJfjqbi1NozIgPKZ4bpfdYLgc0T

    I do a bunch of gratuitous setup

    AP1GczODxtDhQVgduSEk9LRIY3UouQBNWLT5lt6S

    To get Rosado the one round on it for funsies

    AP1GczNGMkLOufcBJLRbGkQmmQ4YbZsKnNpq8ZtO

    And a fun little levelup as well.

    AP1GczPbNrfJo6xG6wt6gaUigRS-vrDgdl9w2PFZ

    Although some wyvern reinforcements are now coming from the rear, so I send Merrin back a little to fog up their progress.

    AP1GczNZH05P-8Ag7b5MXkAKf1PrkJM-X_S6EocS

    While  try to bait in the enemy with a dropable dagger, but despite my memory of the group in the back by the boss moving at some point, it simply does not take the bait

    AP1GczOs65I0kjNEZLL8e-aMtz7RjaWtNWjzQx2N

    Merrin meanwhile does her job fine

    AP1GczNsoGPAW88h_wSdvMJvIGb_RBwU9I5TOe39

    And even kills one a little early with a crit. I hope you all don't mind me saving a little space by not showing all the wyverns wasting their time attacking her...

    AP1GczO8yUNu8-C2GTnIz1V007IoWiFLs8cOasJI

    As I have her pull back and fog again to finish the rest of them off on enemy phase. I haven't really focused on it yet, but these fliers are a bit of a herald for some far more overwhelming numbers of reinforcements coming in, so it feels like I am on a bit of a timer.

    AP1GczPo8Eeosf_M1N80uyZgsBf9yhYeQGa751SH

    And I am utterly wasting that precious time by trying to get the boss's group to actually move. I have some vague memory of them moving last time I did this map, but my efforts here utterly fail, as I squander this Astra Storm here.

    In retrospect I should have used it on the Entrap staffer instead.

    AP1GczM2z955tVzMqWmGDuY1gVy4RtpWHov6tKDO

    Sadly I am looking at the annoyingly dangerous one in front of me, that has to fall to finish this chapter.

    AP1GczNdBZ6CudLQlw9uB-ySM4ADIU0RltLoumua

    Alas I try to pointlessly bait them one more time here, but I at least setup well for plan C...before messing all that planning up trying to go for a hasty plan B, but that is a tale for next turn

    AP1GczN-zRIp42uWRtCOXzzxNiinhveRbKdASvop

    As before that Merrin gets this fantastic levelup enemy phasing all the remaining wyverns.

    AP1GczMVfgxYUVzlu7zdZ11lt4_jjTpDBCWm5QZI

    Here comes the failed plan B that forces me to make a worse version of plan C, as I was hoping the doubles being in range of both Veyle, and the Entrap might bait the group into doing something...

    AP1GczMMEcZiaun666geqWPmLKI7zgiJrV1F-EBV

    I almost bungles this map worse than last attempt where I thought I could actually weather the overwhelming hoard of reinforcement, whose attack range is already pressing in on us from every side...

    AP1GczP58P8kJw19HR4tB9k3AVccCKaeMAR14qlI

    But now I have to go from the desperate move of plan C, a Micaiah warp, into a dance for a second Micaiah warp to hopefully get enough fire power to wipe Veyle off the face of the earth. Unfortunately that means I have to deal with her obnoxious terrain, and the doubles mess up my second warp formation a little

    AP1GczM_YsRybgE3DdIDR20aLRnliVybQR9_m6NG

    But Lindon does get an effective double speed levelup from the warping.

    AP1GczPT5kdQ6LRc2QX-vhDuOTACHhfvpszr2Qw_

    And I open with a move from one of the ones not warped in, as Anna goes for the kill here so she can canter into chain attack range of Veyle for more damage build up as I go for the kill

    AP1GczMZrSogdakF3C7No10zMShJdJ9UmvmNYrUU

    Here is one of the surprising way the doubles messed me up here, as I wasn't actually expecting one of them to be warp, and pushed to the other side of Veyle, so I can't go for the Override without messing up my positioning with Panette. I did get very lucky to actually land his actual hit here, so it was accidentally a net positive, but the override would have been much more reliable damage...

    AP1GczNhdwPeY87yS1y7AaXI7JXyb8iXqmo2hpQi

    And that is low enough that I can go for the kill with just the chain attacks here, and that is enough units setup around her that

    AP1GczO2_L-yUD2IuBDnpoaF8a0OMTweHAAeX8xe

    The Lucina super proc (that also positions me for another chain attack) is almost good. It is sadly not enough for the kill, but is still a solid chunk of damage...

    AP1GczM7G_UqoKJP8BKZX2Ap-uT8QzchdxH5zaeT

    Unfortunately Fogado can't reach Veyle this turn, so the most useful thing he can do is try for a lucky kill on the enemy that drops something, but I am not that lucky.

    AP1GczMKYMonnNe_sxfTB1qAAEwpNTSe1g2J8w6A

    Alas, I can't keep holding back with Mauvier, I need someone to trigger the chain attack damage to bring her down to her last health bar.

    AP1GczM1JSEGtZaWJ076iy_UvNGQnfmuTP49y2mH

    Plus he has a convo with her, where she is still trying to manipulate Mauvier by pretending she is the real Veyle.

    AP1GczMpvm1hwY-t0qOfziTRqu3RCXksPLlK6Auv

    But he isn't swayed at this point.

    AP1GczOehdU6UlOfh4eFZX91lgkA5lbjDqqPNt11

    ...Is that true, does Mauvier never call the evil Veyle by her name? I might have to look back through my screenshot, but I was not thorough enough with the story to really confirm it if he actually did (but I might have still lucked my way into a counter example that proves he didn't).

    AP1GczOIZqESFBrAGDkLoYapbIwWb7-DfTfcAGh2

    Not even Griss would consider that a reward.

    AP1GczMo2RY0s8fCOspmG9y8XCBUPPXsOjZqGcCY

    That is such a weird thing to say while fighting her body.

    AP1GczOB0qU_LjfAgeh9jfD5VUVfAt6x0IdMAhId

    🙄

    AP1GczOVzngiLumqIj7gSyOeVDXXCW6ytzlCHqfx

    Things are getting a bit tight, but as long as either the main attack hits here, or both of the chain attacks do, I can secure the kill here.

    AP1GczPeG2ccnHMenUi0zltuB76HrVszzKO4OO8T

    Which lets me go for some ancillary moves, like letting TeeHee try for the weapon drop. I do slightly regret not trying to see whatever special convo the siblings have with a Levin Sword, but getting an items seemed like the better play

    AP1GczOPVZrnVqoFYpsJHDLaw_NNhYM29oZAoDBC

    It even gives them the chance to show off with a critical kill.

    AP1GczMn7rUILNASMGGENcsvzGrUu-MF48kSTa0q

    I can also get in a bit of extra experience with Timerra on this last turn

    AP1GczNwd4PBPCCq_flgQKrsZSo4ikI-dpYTAjoV

    Which earns her this effective double speed and defense level, which is kind of nice (although she still would love a little more strength)

    AP1GczP8pNHF_iqVktx31Nwv8dCYBp6Fz4VKdjdC

    Thankfully I managed to wipe Veyle out with the double Micaiah warp gambit, with this certain super proc to confirm the kill. There were some real lucky hits in there, but I did have a little bit of wiggle room with TeeHee's attack, all things considered.

    AP1GczNufAkgnqcOg9uk5YgnxUTp2u4BKu41DcB9

    ...Phew, that ending there really took a lot out of me. It seems the ending of this map is always really stressful.

    AP1GczMvFn7idcdLOl9Lqo5PcpbT2rVaQMA8piWV

    And little Framme is ready for even more punchy murder with this levelup.

    AP1GczMG70XrtBDpQ4VPzBeBZh8Gm-F2i5qX3k4l

    Honestly I am tempted to give the MVP to Micaiah for the double warp at the end alone, or maybe even the brutal pugilism of Framme, but the fog isn't a terrible pick either

    AP1GczMU0dqpkmgnUnNXXxjX-pVec7M9-MyYpUEt

    It seems Framme managed to punch some sense into Veyle with that last hit, as she is back to normal

    AP1GczO5Yt7DnMfhRES_ukCJg4wHxYY_dDkBjgFX

    And Marni's death wasn't in vain, it just wasn't a complete success.

    AP1GczNZqHFKQX1v1B3Pogt3-LhYAeYizRIf9iDh

    And then TeeHee makes the same mistake villains in Dragon Ball tend to, not immediately using the wish they unlocked when they collect all the MacGuffins , and instead giving others time to steal it from under their nose.

    AP1GczNXdcGj3ukcqwtUKMc6JPSCkfMuwkvYrjXA

    As evil snake daddy is here to steal
    AP1GczMJA2MuJlhD4XBsZEhmfca3FWLHHiy70JjP

    And prove quite definitively why he isn't on the side of any Fell Dragons other than himself.

    AP1GczP4QOy_QH_d16MkmsglnP4ntjgwJGsyH9Uo

    But TeeHee decides to take a breath weapon to the face for Veyle

    AP1GczPryrTRq-9Yjb6xSTsCHqbm4Mbs558JOmEf

    Which the funny scorch patterns prove is surprisingly effective, if ultimately fatal for them.

    AP1GczPx5nmlK9RQKJ5rygy1W26B3P0ZSPkTwkLB

    As they say Sombron, third time's a charm, as this one isn't going to stick either.

    AP1GczOz01XrZHq40DnEdD_aUJFY5iDVJvjnNn4E

    It really was rather foolish, but I get that it was a very emotion driven thing, to take a bullet for your little sister.

    AP1GczOwi0DjswA7BWBq8kPEkENGWmVWcaS0tJhy

    Alas that is a promise...

    AP1GczPGYm_MydNpPshh7knem_GpAiuCOMnbx2Ps

    That is almost ironically denied them with TeeHee cutting off right here

    AP1GczPIcT9y12dKgwPsV1yXlFLwPpN8z4Zaibwg

    But the shattering Dragon Stone is doing enough showing to tell her what was cut off.

    AP1GczN9wnl5dSXK0lcghBsVMf2L5w2BM4aASJvf

    And then the hero's incompetence is made blatantly evident. Literally just wasting the wish of the 12 rings on something silly would have prevented

    AP1GczOrzidFlKLPBRIPwcGWdDZt-qinLnG7v63L

    This villainous wish here. Although it is admittedly a bit of a silly wish, that his death proves was beyond their granting, as the power they give him is clearly finite.

    AP1GczNPjjqUEh_Zevt-lXvclsZrKHU9n6HzMNGG

    Although it does super size him

    AP1GczPPPTGqFfADoKiR3ajfEIW8Y9aOYzOcALG3

    And resummon Gradlon

    AP1GczOv6AztVgKcsCN7AWkbiXuUsyh-t3Vz9bCJ

    From beneath the sea. Although it does rise up in a way that looks rather like the place has been submerged in lava while it was beneath the waves.

    AP1GczP7xi8YHYurIjeMg5m9HJ9eHV6f9ey57dwS

    It also supposedly repowers the damaged horn hat of mind control...

    AP1GczOA8ncwHguWpt0_-MX1b9cpZJFbNzVFJ4uP

    Although as next chapter will show, its more in Veyle's head.

    AP1GczMkCjBMtwrQVa_Ky31uiY6oeMC6S4p01ixu

    But for now, Evil Veyle gets to claim her victory once more

    AP1GczPvfxGgfK7q_EVzsQD8lj2S0-EsAsdNsjhB

    As we fade to black on her ready to wipe out the remaining heroes with an army of freshly spawned corrupted

    AP1GczPfYo2DuTM9452CTS9F7HEkDLydzX4AMmXw

    And all our powerful Emblems useless without TeeHee to reawaken them...

    Thankfully the game lets you save between this two parter of a map, because that was so draining that I have left it at that save point for like a week now. I will try to reach the checkpoint by the weekend, although I don't know when I will get my writeup for it up.

  14. Seeing as the Pokemon company have made a habit of ignoring the "third" versions in the remakes, I bet they will just ignore BW2. The main exception to this being Crystal with Heart Gold and Soul Silver, but Crystal is also the final version which changed the story the least out of all of them.

  15. On 4/23/2024 at 1:35 AM, Venger_06 said:

    I finally started what take my leave for: Persona 3 ReloadStill, kinda feel bad for not starting a series replay before it. I'm currently in July but I can already say that it's a practically perfect remake. They fixed all the problems of the original without changing the core of the game, and to boot in general Reload is more difficult and better designed than 5 Royal.

    OOoh, have fun. Persona 3 is by far my favorite of the Persona games, and it sounds like it is going well for you! I haven't gotten around to getting the remake yet (and will probably wait til a Steam sale to do so), but it is nice to hear good things about it, which will hopefully encourage other to experience its fantastic story.

     

    On 4/23/2024 at 2:22 PM, Interdimensional Observer said:

    FINALLY began Berseria. Could've started in the morning, but let it pass me by and began sometime after 2 in the afternoon.😅 

    I played only for an hour-forty (stopping at the first inn)

    Nice to see you get past that apathy barrier to actually start a game. I know I have been putting off a game or two for no real reason myself as well...

    plus I should probably get around to updating the TeeHee madness linked ironman LP...

     

    On 4/23/2024 at 2:22 PM, Interdimensional Observer said:

     

    The entire time outside of the opening, I had the volume set to 0. Voice-acting... it doesn't unnerve me, not sure what word I'd use, yet when a story is only beginning, for some reason, it's easier to get into things if everyone is muted than not. -Not that I should do this, but I do, sometimes.

    I know I have a tendency to mute games as well, usually so I can put some other audio on in the background (like a video essay, or pod cast or something). Plus I would feel bad if the game audio bothered anyone else in the house.

     

    On 4/23/2024 at 2:22 PM, Interdimensional Observer said:

     

    At a point during the prologue/flashback stuff, I went a step further and started mashing through text, only sometimes catching the gist of what was said. Now, the flashback is pretty short, I was done with it in 50 mins, this wasn't Graces's child arc, which was a tad overlong. Nonetheless, even on the scene that ends this prologue, I was doing semi-furious skipping through text. Which sounds... utterly insane. Why would I do that, when this establishes the lead and what drives them forward?🤨 -Well, I just did.

    When a JRPG's story is failing to catch your attention to the point you are mashing through text, that tends to be a bad sign for the story... Although perhaps I shouldn't over generalize like that. I know there are games where the gameplay is what shines so you mash through the story, or it is a story you know like the back of your hands, so you can mash through the duller parts.

     

    On 4/23/2024 at 8:33 PM, Acacia Sgt said:

    Well, that was fun.

    I'm tempted to start Secret of Mana already. Hmm...

    I know I love the original back in the day, although it was funnest when I could talk my brother into playing it multiplayer (tragically I never had the adapter to play it three player...). It is the game I think of first for the Action RPG subgenre, and it is a great example of it at that.

    The SNES really was a golden age for RPGS.

     

  16. 20 hours ago, buttmuncher.ops said:

     

    i bet your name is a shoutout to Eldigan. in indignation you shake your head? why i say Eltoshan, is beyond me, right. as you look at my Member Badge, one more time

    The Eltosian part of the name is an old translation of Eldigan's name, from before there was even a translation patch that reached the ending, let alone successfully translated the ending itself.

     

    15 hours ago, buttmuncher.ops said:

    apologies if my tone seemed rude haha. but i really, really enjoi dat dere roleplay my ninja, hahaaaa

    No worries. I don't think I followed it all perfectly, but the playfulness of the word play made it clear the tone wasn't meant to be cruel.

  17. I find it a bit unlikely, as it is rare for Fire Emblem to have more than two games in the same setting, and we already have Three Houses and Three Hopes. If they were to do it, my guess is they would either go the route of Gaiden and look at another part of the world (like Brigid, Dagda, Almyra, or perhaps somewhere beyond that), or the Awakening way and look at Fodlan in a very different time period, like the ancient War of Heroes, or some war far in the future.

  18. On 4/16/2024 at 8:11 AM, Etrurian emperor said:

    The exception being Sylvain who's a flirt because he's the worst. 

    In an odd way this exemplifies why I find this topic far less interesting. I was trying to remember who this character was as a character that I might mention in this thread, but it is a character I dislike enough that I literally could not even remember which game they were from, let alone what they were named without someone else mentioning them...

  19. On 4/12/2024 at 3:27 AM, Saint Rubenio said:

    I mean, I cared enough to put make her a portrait and put her in my bad guys hack lol

    I may have to play this hack, although I have never really gotten into any FE hacks.

     

    On 4/12/2024 at 7:13 AM, Nauriam said:

     

    I also want to mention Ronan who has a total main character look, but is just hilarious across the board stat-wise. If only Kaga had invented magic bows yet. I think Ronan's 3 movement stars, 3% movement growth, and general silliness is very charming.

    Ah a classic. I know the youtuber Mekkah is open about him being a fan of Ronan as well. I have always made it a point of using a different bow unit each run for funsies, so I know the shenanigans Ronan and his high movement stars and growth can get up to.

     

    On 4/12/2024 at 8:05 AM, Fire Emblem Fan said:

    Another minor character I really like that I want to highlight is Isadora. She's criminally overlooked among the other Blazing Blade characters. She's a really fantastic character with a multitude of surprisingly varied supports, they range across several different topics that are all personal to her and really define her character. She's one of the most developed characters, but it's understated and hidden because she's a minor character and by the time you get her, you'll probably already have Kent, Sain, or Lowen trained up.

    I am glad someone gave her a more thorough mention, beyond my little one line note about liking all the Kinships Bond units was not enough.

     

    On 4/12/2024 at 8:41 AM, Saint Rubenio said:

    The Fates bossmen are funny because I find them all to have just plain better designs than the playable cast of Fates. Same for the generics. Then among the playables, the Corrinsexuals have better designs than the non-Corrinsexuals, who in turn tend to have better designs than the royals. It's like the more important you are in Fates, the worse you look lol

    Anyway, all this to say, yeah, Candace is really cool. Again, we need more unconventional designs, body types, imperfect people. Variety is the spice of life, dammit!

    Despite not having used them much, I have a real soft spot for a fair number of Fate's capturable bosses. A fair number of them have some really silly thing of note about them, but two I think I will briefly highlight are Nichol and Gazak. Nichol I just find hilarious for how unabashedly and comically evil he is. The man's death quote is literally: "So hope triumphed in the end? Not cruelty? It seems I backed the wrong horse. Alas, no turning back now...". Why this literal cartoon villain is recruitable in any way is baffling in a hilarious way. As for Gazak, I love how he is just casually name dropped in the middle of a paralogue he isn't in, because the noble Arthur is mistaken for this villain because they have that same distinctive cleft chin, despite them in all other regards looking nothing alike, they don't even have the same skin tones to them. Honestly I could add little thing that make me like quite a few of the capturable bosses, but I will stop it off with these two for now.

     

    On 4/12/2024 at 6:32 PM, Fire Emblem Fan said:

     

    With Selphina, there isn't a whole lot to go off of simply because Thracia 776 was before the era of support and/or base conversations, and a lot of the cast only got a few lines of dialogue, if even that. But Selphina was lucky enough to get a little bit more. She has a history with Finn through Ethlyn, and her attitude towards him makes her stand out, whether or not the attitude is justified. She gets just enough in the game that I can get to know her character, enough that she leaves some sort of an impact. She's cool.

    Another unit I came to appreciate thanks to my insistence on using a new bow unit on every Thracia 776 run. She was the bow unit on my ironman run of Thracia, and she made it all the way to the last chapter, before the last great bloodbath of the run, but her death helped secure my bloody victory. Also, I do kind of like when Fire Emblem includes married characters in it, and her marriage to Glade is an interesting little detail for the both of them.

     

    On 4/13/2024 at 1:55 PM, Etrurian emperor said:

     

    In Engage it would be Morion and Seforia, to the point I'd probably have preferred them over their kids. Morion's weird contrast between being a warmonger while at the same time a really chummy guy is interesting, and its actually quite sweet how the ultimate macho man is so loving towards Alcryst who's anything but. I think he deserved better then become a moron and die. 

    Seforia meanwhile is a character that just seems a ton of fun which we didn't get to see much of since she stays in the castle all the game.

    It is utterly baffling that Seforia isn't a playable character. They would barely have to change anything at all, and as it stands, she is just forgotten by the story for no reason.

    As for Morion, I find him to be a fascinating character due to how the more toxic and positive aspects of masculinity class within him. It is very clear that fatherhood has brought forth this conflict, for example we can see him push past his obvious discomfort with talking about feeling for the sake of helping his children. We hear about him being a monster on the battlefield, a monstrous beacon of masculinity, but we only see the deeper strength of a loving father. It is a tragedy that he can not escape those toxic threads, as he willing kills himself by walking into what he knows is a death trap (he even takes multiple measure to make sure his death wont materially impact his children...), because to do otherwise would be "cowardly". 

     

    On 4/13/2024 at 11:00 PM, buttmuncher.ops said:

     

    for riders in the sky, i have a soft spot for Est as i actually trained her against all advice. really needed to know what the triangle combo was about on my first playthrough of my first FE. in addition, i remember that either her or her sisters having some drama with Abel & Cain. by comparison, the royal family of Minerva & Michalis was Always Sunny, I'm Sure

    I am surprised I am not seeing more Est like characters showing up in this thread, but it is nice that the original is getting a bit of love in here. Also you might be thinking of how Abel marries Est between Shadow Dragon and Mystery of the Emblem, although thing don't end up going all that well for the couple.

     

    On 4/14/2024 at 10:46 AM, ping said:

    I'd like to bring up a very minor Genealogy villain in Clement, one of the squabbling nobles in Agustria. The guy has a total of four lines, but still manages to stand out as an enemy that isn't exactly devious, nor this noble Camüh whose loyalty forces him to fight against our hero. He's just an unfortunate guy at the wrong place at the wrong time: He observes a brewing fight between Heirhein (Elliot and his father Marsaille Bordeaux) and Nordion (Eldigan) and prudently decides to see who will have the upper hand before deciding who to support. The problem: Sigurd is present and he won't go until he has seized every castle in a 100-mile radius. Clement thinks there is just a squabble between two neighboring noble families... and the next thing he sees is a foreign invasion literally at his doorstep, he feels forced to defend against it (I mean, understandable), and five minutes later, he has a Silver Sword in his gut. Poor guy. I just think that, in a series full of dastardly curs and noble Camühses, it's beautiful to see a guy who just takes the worst possible moment to be smart and cautious about something.

    Yeah Clement is a great little "villain", destroyed by what would normally be a very healthy sense of caution. I agree whole heartedly

     

    I guess I can add a few more to the pile here with FE7's Legault. Its his history with so many of the villains so very interesting, as despite his very minor role, his  past as a former Black Fang member gives him a boss quote with almost all of them, which gives us an insight into what they were lie before Nergal corrupted the organization. Plus facial scar are a fascinating feature to me that I regularly add to characters when I am able to.

    Here is a rare Awakening option added to the mix, with Kellam. I love the joke about him never being noticed, and all the little ways they commit to the bit, by hiding him in the background of an early scene where they know most people will miss him, to the way the enemy AI of his join chapter even ignores him makes it all the more hilarious. I am not the biggest fan of a lot of the Awakening character's gimmick, but this one is a grade A bit, and I almost feel bad for breaking it by talking about him.

     

  20. On 3/27/2024 at 5:02 PM, Shrimpica said:

    O.o wat

    Say....

    Did i miss a secret here both in FE4 and Engage?

    This little secret is hidden where Palmark roughly reaches in the original before handing over the Tyrfing. As for FE4 the only real secret on this map is if Seliph personally kills Arvis, he can wait near the water to have a scene with the spirits of his deceased parents.

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

     

    This has been the longest i went FE-less in years. Let's see if i even remember how to FE xD

    That is an ominous statement to make in an ironman.

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

     

    huBVrcJ.png

    He get's bow access O:

    Lessgo

    They are being rather faithful to Shadow Dragon generals with that move.

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

    "He got seal STR'D, that sux" i said

    Lmao

    Your Draug is such a beast.

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

    >Paired up with Sword master
    >Gets doubled by Armor anyway

    Topest of keks

    And Draug evades by jumping in the air (Sniper Animation) with his fucking armor xD

    I mean look at this monster doubling everything on top of that strength and defenses (even resistance).

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

     

    ijwtWuO.png

    Ayy

    Wow, giving Mercurius a ranged exp boost, such an interesting improvement. Nice of them to give a nod to its old Mystery of the Emblem exp boosting effect with this one (although they probably got the reminder from Engage's revival of that old effect...)

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

     

    Some food arrives...i wonder if i can show off triangle attack 🤔

    As a massive fan of the Triangle Attack, I am looking forward to it

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

    xKwWlXm.png

    I love the smell of Triangle attack into Galeforce

    OMG, what a way to improve Est, and you could setup some real impressive multi-Triangle attack turns with that skill and some creative unit placement.

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

    oVir2CE.png

    AYO!

    Est still has that old Est-y growth rates as well. What an amusing little unit they have made here.

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

     

    WxNFVJy.png

    ...OOPS

    That was a very stupid miscalculation lol...that's what i get for opening doors like that...

    F for Minerva in the chat. For some reason i was sure she would survive lol

    ...Oof. Killing off not only my favorite character from Shadow Dragon, but also one of my most consistently used units that is difficult to replace.

    Seems Ivy is doomed to never make it through an Ironman with me.

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

    87h7Xv6.png

    Tfw

    ...Wow, the man is already a speed demon, and now this?

     

    On 3/27/2024 at 5:02 PM, Shrimpica said:

    yd7NZ8K.png

    Canceling Mind control changes clothes?

    It is a clever use of the FEH art there, as she goes from the FEH version of her that is specifically the mind controlled version of her to a more normal version.

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

    Welcome to Ballista Hell

     I thought that was the Wooden Cavalry chapter a few maps back.

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

     

    Took out Paladin on EP, Lena escaped a lethal 47 *phew*

    Yikes, another close call...

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

    😮

    It also repairs all equipemt in a character's inventory damn

    To be fair, not all equipment in this hack even has uses, so I guess they felt the need to boost it a little because of that.

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

     

    HsB2YHn.png

    Oh fuck. FFFFFFFFFFF. Sorry Eltosian for killing both Ivy and Hortensia. Fuck.

    Eh, I doubt I would have used her anyway...although that does now make it literally impossible for me to have a flying mage.

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

    They fucking moved over fire.......There was also miracle as fail safe (Lck x 3 here, and hers was through the roof...but the enemy brought her down to exactly 1 HP lol)

    Yeah that is rather understandable, as I would not have expected that space to be traversable by non-fliers either.

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

    4srdwqt.png

    I love Triangle attack

    It really is fun to setup and use.

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

     

    ...and i missclick and wait with him Fuck. But i clear the enemies near him.

    Another spooky moment, but at least it was early enough in the turn to fix things before enemy phase.

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

     

    mNEaQTq.png

    >Boss Moves

    Bruh

    Taking cues from New Mystery's chapter 2 I guess...or perhaps FE1's chapter 22. For some reason Macedon was always the most willing to have bosses abandon their castles.

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

    Afaik reinforcements stop after boss dies.

    g5cm23p.png

    At least this little oversight didn't end up biting you in the butt.

     

    On 3/28/2024 at 5:41 PM, Shrimpica said:

     

    ...Secret Shop only has stat boosters...I nab dual Yumi instead.

    And I am guessing there weren't even boots there to lure you into spending.

     

    Originally my plan was to do quite a few of the paralogues here, but I think I will save most of them for after I decide which of Veyle or Mauvier ends up replacing Ivy...but I did decide to do one before the main chapter, so its time for Eirika's paralogue

    Spoiler

    AP1GczMy6DwtZjfZRvzpsCXVqpm9mI86y2iZs3WjAP1GczO1Fd22e68EWRL6LMIM1SnLt2W6hvoit75s

    But first we have a bit of necessary costume changes here, which was a good excuse to buy the new outfits, and

    AP1GczMR2cOmWdo_kdYLbKXDveKCpgWiTbekeI7q

    I let Rosado curl up with this cute little woolen outfit

    AP1GczNo2RmMM-kDT_nC-DcGO48L4xAbFw3LkYUt

    And I let Lindon get some similar, but far starker digs than what he was wearing before.

    AP1GczMm9fnXYCIqkSS_pKXp29B2ArS0djX_zOcY

    And one last minor change by making our master chef Bunet into a bit of a pirate.

    AP1GczMAy_YT5UnW3yf1s-dJ9zhyF2m0N8ox7vzT

    We also have some Arena levelups to get through, first Merrin continues her murder filled levelups

    AP1GczMQeO_kJ1u9J4FClwSM9Cimo4ELRlKCr3J8

    While Timerra gets one that is a bit underwhelming.

    AP1GczO_G-a3l19kGemtpdfFbRZ0uVlVScIU5xSc

    What a strange way to describe the last chapter of the game. Usually that is one where things are wrapping up, returning to normal, not changing drastically.

    AP1GczMsgTMaSxuaoCvPAML3Uyh9p2ExvCbmpevE

    Its even a bit odd that they chose the last chapter to represent Sacred Stones, as I think its the only one they did this with. It almost feels like a bit of an indictment of that game, as the last chapters tend to be iconic for most of these games, and that they couldn't find any other iconic maps to call upon for the paralogue...I guess it isn't as bad as poor FE7 which got snubbed entirely.

    AP1GczNdCmgh0_-USNkURVXk--uRKIW33kH3PLdY

    Oh Eirika, Lyon was long gone well before you got here, this is just where you removed the monster wearing his skin as a coat.

    AP1GczP4x1IdqeOPvUKWz7jLDGNq0r_o-M3hQNbY

    This is such an odd sentiment to see given the way the time crystal moves things away from permadeath in this game, as it captures something far more resonant with an ironman run with this line.

    AP1GczPVOv9Inl1PJQGy4WiU-fPHd7_6or7IthL_

    Its easy to forget that Eirka's ring is both her and Ephraim, so its interesting to see the idea that the two blend into eachother mentally like this,

    AP1GczO_PQtIdQZDuqY4xbj23PYy_yiG6MZSdnZIAP1GczNzrEDjSPsOVBIDR4T7f2Jeqle3opl0K5BL

    These two ring changes are a bit obvious given my deployment choices (Louis coming back and getting his ring, with Bunet sitting things out so his ring goes to Alfred).

    AP1GczP96twzkgTTjvSvrSf2F9jc5ToTW5t7UkNN

    With Eirika on the field, and losing Ivy just before she could claim the Celica ring, this seems like a good temporary finger for her ring.

    AP1GczPjZjbclln3yglk4YMfT90l_QroJ66cKbL2

    And here we have our starting placement, before jumping right into the gameplay. Side note, I rather like that we start in the boss's place instead of the players, with Eirika starting where she should. It is kind of a shame they didn't do that reversal with any of the other paralogue maps.

    AP1GczNF-NALa2ar1mn_rwuvJsdduOMMVsu-Nyua

    I open with some longbow chip so that

    AP1GczN7RQUQ7iqDIBC-bY6ysFqZ2N735kQG9OFl

    Louis can...miss the kill actually.

    AP1GczMt0hiMD8a2rnHu1034zQyCXmhkgBTnBisQ

    I decide to make sure Merrin covers this front with the fog before committing to a Louis dance

    AP1GczN1iGX3ZxTTwcpWx-kXNVzX5EEv9GtpvULg

    Which actually does get the kill this time.

    AP1GczMuNFl6lOglns-Am6SXs9AFTse4PbB5GX7R

    Although I trade switch him over to 1-2 range before getting to enemy phase

    AP1GczNE8ecgTfijFde6BxtYdy1vroMEAIplYMpy

    As I stay out of Dragon range while baiting in as much as I can with my defensive and dodge tank turn 1.

    AP1GczPk0vCcqWTAqT_m2CCVSDE4zy1oW1t0MKW6AP1GczNouZAzptd3F2pjYC7RuwCIVSwOceR12kFK

    And Louis does his job just fine, although is just getting in a little bit of chip

    AP1GczMbS-ihIWZBY_3QumoJfhYWEste5izoPGurAP1GczNa_NOX1bNbVfJn-TJEz3VrLW1tFdog_IMQ

    While Merrin even manages a kill on one of her targets.

    AP1GczNa4sQ7DYovef__qtdOcP8Gty0HtPZaGLSu

    Although she did leave one for her friend and princess Timerra to kill.

    AP1GczPbqysBdAbnve3K9ugB0BOXVOAm5kyUvEhb

    On the other end TeeHee kills one

    AP1GczMuJxRaVhbSAzftEYOjksJnPzZfwnqw4iFw

    With a crit to avoid even the chance of a counter.

    AP1GczO1CaXPEI9b92snkyBefTkeA56i0GSnYkPl

    I have Anna get in a bit of chip and break, but that proves a bit unnecessary in the end

    AP1GczOhZMCtFZ-SuBjCRR4CHMMmMZJgDNg--Gus

    As I have Fogado grab the kill for cantering reasons (as I would otherwise have to move Merrin's fog machine early to escape Dragon range), and

    AP1GczNh0Frb5dgqI9xzIBgW3ieCuAKQALJ89Ao_

    He even gets a crit kill to ensure Anna's chip was useless.

    AP1GczOcdVqVIEx4ablvcVLBussRn75lIAlRoGZq

    Although I did skip past Rosado grabbing this kill between those two attacks.

    AP1GczOaekJmMAT3iOGX4QtAltRpZmN49LEpK5OS

    Merrin's avoid should be good enough that she doesn't have to worry about the Dragon's range there

    AP1GczO3KZ1MmFlhH82p166hApvt991aPf4h7XRB

    While Louis charges a but ahead to get in some chip before cantering out of Dragon range, but much farther ahead than the rest of the army.

    AP1GczM7OvQdKTuVFWbBC9MnRHLd8NUvdBFoupNN

    As most of the army is still stay close to the starting position.

    AP1GczOWNPwsYnKF5zeeXWEEjt91A_9zh6iKOGzRAP1GczM8ublmlK6ZLxZ5ZlXwkqWuWs5FxHWeZR0L

    Merrin is dancing in the fog

    AP1GczOnqd-aaaZjVnBh0ZlqmhXeGnFCy-ffjiDbAP1GczNsinbxVO39KcHF80GgdiYNAaR81BoqP9g7

    While Louis shows that regular tanking works almost as well.

    AP1GczPqdy76gqiO2-JANWXRjwvjg-vPkyuBuLxX

    I open with Timerra cleaning up another of her knight's foes, which also commits me to killing a Dragon.

    AP1GczPRWck_Jr5V49WTEYqaE0r-0fdZBHiVDmx3

    So I let Framme break it, so I don't have to suffer any of its defense ignoring attacks

    AP1GczPE-x2dj9xNlqofCGkEa4IjX0C20zvMSAzA

    So Fogado can pound it with heavy ranged chip

    AP1GczMYehngQWdBUy4sSxW0oewobVHfIaI_P9g-

    So that Lindon can become a Dragon slayer.

    AP1GczPpnmQsAPqZfE0-as_Rf-qmmjjGLSCZ90hg

    On the other front Rosado picks up another kill from Louis's refuse

    AP1GczOv-THVlV_njnLOhcJY_yNgtt8B-qouiKbb

    Anna also goes for a ranged break before cantering past the great wall of Louis

    AP1GczNjNQOFYoph2lRkEDFmCEP1p117IJ3BG416

    While Merrin goes in to choke a point with the fog

    AP1GczP2dGENL2mNfyAlj4szcD6O1LOMfd6zhv7R

    And Louis uses Anna's chip and chain attack to get a more comfortable kill

    AP1GczN9lN2Mq5dmxAqtRQzKa_b1DQdVZBtVhUni

    For even more defense on our great wall here.

    AP1GczMe-jlm6lj-eGZO6iUcWxIMI9XilopSWcUV

    I also spend a freeze so I can deal with one of the two thieves racing south next turn.

    AP1GczOvxhmkW1VAHhky3i5K0cL5GumtmswERCjq

    But there are also some foes coming up the skirt of our formation, so I send a small force to deal with them, and I am going for a bit of enemy phase chip to start that off.

    AP1GczNJTlxkOtCdQBNZ-6MI0x6tslvgrkRWPRiW

    As it halves one of those foes immediately.

    AP1GczP05DhjNTVBGxBHptIxCl_21fNqVoK2Wmix

    Merrin enemy phases are so routine that I almost miss the first of them here

    AP1GczOjpPFwFzso2b7uPFHNQkNegl90jCoJ_s-H

    But I do catch an image of the other one attacking her just fine.

    AP1GczOW4UcRrlDAv4hJ2j_TMEElFZROD8yN_hw7

    Having the boss announce anything is a bit spooky, but

    AP1GczOf9ObjQy2AIhJ7Uf9vuyLkczupc0qq6Kw2

    She is just warning us about some flying reinforcements that are a comfortable distance from out army.

    AP1GczPpGKOProMjY5yJXBE-rK6pwWF4S49jgq-U

    Although it is time to deal with those thieves, with a 20 range Astra to snipe the one I didn't freeze (fun fact, I need the 20 range so he could use TeeHee's personal to get the kill here)

    AP1GczMLXY9YvXORfui1Upf0tTNGPRUvak30ExvZ

    Although I need to cut my way through the enemy formation a fair bit to reach the frozen thief, and this opens up enough of a hole

    AP1GczNjMtsx4_Yrra2U39bTn-0xAFN72pQs71f2

    That Louis can engage into the move for the opening chip on that thief

    AP1GczNsEdhRoU0aN_rF4hr8-jI1NANftwVRTz_r

    For Rosado to finish it reliably.

    AP1GczPu17d71OMbuX_VjnTqi2vwGQ_SreZVB4Jq

    Just in case I have Lindon heal up Louis's chip, as he will be a part of holding the coming line

    AP1GczNjIqcwz2nMb-FvVNwFsaSdEsUVtak-ae3V

    As Merrin is standing right beside him with the fog rolling in.

    AP1GczPuXc8d5ctmknjFpw1UArUxDMcBJ44pe44h

    Although I have left one enemy behind my lines, and while Timerra gets the break here, but I decide I need to deal with the rear before figuring out how to finish this.

    AP1GczPtxX64hJg-_feftAyil33AvhRGUNSmZsWX

    So Panette deals the rest of the damage on the one she chipped on enemy phase, but she is just shy of cantering into chain attack range of the other

    AP1GczOlFFyQy5KjUHBb1OE__dqywflZ7mTbgiUf

    Although TeeHee can get in enough chip that Alfred

    AP1GczOpegr7j5IonlnBOn_oL0CLpvBtXEf0h2xr

    Can get a perfectly reliable kill with TeeHee's personal (otherwise I would have to risk a miss of some kind...)

    AP1GczNqdipw2lZWID44iHUzFXpXYfrft_JLZOEl

    With that I can dance Lindon into the kill of this last foe behind our lines

    AP1GczN6m91RM4exQxlQVhN2n_9nGXL6QOYmJPUs

    Before Framme finishes the turn by healing Panette up to full.

    AP1GczMEVuT5s2y5VL_oejfrPCly6WzKgwJ9ER5UAP1GczMNmPz7HuRIDqvi78Vzt8rLku3ZVOF1wEVq

    Although Louis is drawing all the enemy phase action this turn.

    AP1GczNUTX32-X4A7A4vWylSG2lcWgf-ZiBykYoM

    I open the turn with Lindon getting in some chip so that

    AP1GczNOhg0AHuBbeKCap8DtBREFeJwxZiCSZwz_

    Rosado can open up a hole in the enemy formation that lets

    AP1GczNOqMNj7CQGEJWUwHQPFyPHt-oPKuhdx0Ft

    Louis circle around back for this beautiful 4 foe Override.

    AP1GczP0nyelZo18ox8qL2ZLMzBoq6gxJLn8GceN

    And I do so with the Ridersbane so that Anna can snipe this ki-

    AP1GczPyY0R1so0XsL65pBvquosWcrbn2oUqgC7S

    I guess a dance can let Lindon deal with Anna's miss instead.

    AP1GczOMBb8R-oUsvc101-ETPgeqgcNfOpW7P4KD

    Although with those enemy fliers coming in, I use a chain guard to prepare some enemy phase chip

    AP1GczP5DzKgyDk4KpXPMSEZiSbAyKkdJG1OwL4x

    And I decide to prepare the doubles for maximum damage next turn.

    AP1GczPtkpGQpLHrEhx_GgIBmDyW8LkO4PJrUXUo

    All that is left to do is let the fog roll in for enemy phase.

    AP1GczNsKAo1CT6NXfP-hgOuT_Y-_RYEuQSp6A5iAP1GczOjrdmYOQoE2j--iCm8AopfSgXZNfl0NOUA

    Louis and Merrin don't have the best of enemy phases here,

    AP1GczNUA5uGbM9vJ2YI2fV-49VmFLb29JHV3SUZ

    Although Timerra gets some nice chip in on her protected enemy phase.

    AP1GczM55RybTHnHSmlb7MT6sGzuRf9A66KbGAVS

    But even with a Sandstorm proc, she was just shy of the enemy phase kill and has to cleanup here on player phase.

    AP1GczMYOPuN2srg7ZRfJuxHNrOJx-WlDHJrTPKH

    Anna then pops one flier like a grape

    AP1GczN88_ztmJL_0ytZWRX2_lfTmrJp2XHbmaYm

    For about the best level she could get for the weapon she was wielding.

    AP1GczMrrjvcdQsGpY2udJ3psZK06qzBGVBUgGv3

    Fogado turn another into pink draconic goo

    AP1GczNqeitB2MhKKSDoUkPYb9zsIzwpiDCmYHmC

    Although we do also have a wolf to deal with, and Panette goes for a lot of chip with positioning for a chain attack.

    AP1GczPd1v5BVlYaQetI-LJ5CQTxIxnlJ8o2hRfs

    I go for this heal to cover a rather unlikely scenario

    AP1GczP4zpsFO45MVU-czrAJCnRl53Y_rVOSao0L

    But at least it get him a nice little healing levelup

    AP1GczOLdSLclUGOrUfTp1399JEKCnRQB4Fj-se5

    As Framme now survives a double miss enemy crit. I an not that unlucky, and get the easy kill instead.

    AP1GczOjGV1LpbaaK3C9mS07pMDLWuDZWbgvRNUH

    I let Fogado claim the dance for the last flier kill

    AP1GczP_3HMLr_vujMr2RyEeJp9GdR71c9oRV9YU

    That gives me enough breathing room to starting breaking through the front I have blocked up here, and with Rosado grabbing this ranged kill

    AP1GczMCtYBh8w_FHg3exRHQa5YzupuuBrrpLOPV

    I can press in a little with Louis to try for some chip on the wolf, before missing and cantering back

    AP1GczP3if0u0vcxcCmlO-pvU6HaU7Lnm0XuRx3V

    So Merrin can trade equip him a stronger enemy phase weapon

    AP1GczP9t1k3putQGvFQhtbRLkG7jEfldOBwKsIi

    Before fogging thing back up.

    AP1GczNMiRRaE_CasAwqzVZ11LdFD02U72Emws1s

    In retrospect I should have been paying a bit closer attention to enemy weapons, as a double crit from these Smash weapons

    AP1GczOhiyPYn0eyiEw5v5UVzlea_zyi0LRHK8Ii

    Could have actually killed him (admittedly that is just shy of 1 in 250 odds, but I have lost units to worse crit luck before). Also it was entirely an accident that a double smash wouldn't break my formation here (Lindon blocks him from being pushed back again, although the fog was probably enough to keep that from becoming a disaster even if he was pushed back again).

    AP1GczOvTg89cE4gm-2B8kJSIs8ZA8h4pUAf8Egp

    Although with the second one actually missing this is even more speculative.

    AP1GczPPeI1M6XtjYNBmUxYMCu_gJFtaq15-ibZo

    Merrin meanwhile deals with them just fine.

    AP1GczO46kGAoDUc_5NnWrriuKrwRM7nRcOm8xsg

    I open player phase by roasting one of these smashers in its shell

    AP1GczOpF6hKBT5TWEQmK_FO3eyNG7mj-t_uVM3b

    He even crits the kill to really show off his creative cooking skills.

    AP1GczNws3JFKmvMfFNoXbm5QMYCAnmtRf6LYPb8

    Anna pumps out enough magic damage to kill another

    AP1GczNgHd-EV_0HlqmF0WSKqVyWpQZTP6paLrPr

    I am so used to Dragons not being weak to Dragon effective weapons (instead needing a fell dragon effective weapon 🙄) that I almost forgot this would work. That deals with the other Dragon on the field, and really opens up my options.

    AP1GczOYYwbSfYzqG-Gb3iIAOjnQACkH30ukskMX

    I have Louis just pop vuln to heal

    AP1GczNIjomVa8Iy6wP5lmB4-VvtYQx4zPaoe3rK

    Before I have Lindon  roast the last armor with a dance.

    AP1GczMPVJke6R8UeUIEPPMPJ-bfG0avwZJKzpny

    Rosado goes for some chip on that last wolf there, and the only damages it with a Dual Assist proc

    AP1GczPNitJEchsva0ABnWiKePDP2yLUjPc197Ri

    But that is enough to get the chip exp for this nice little levelup here.

    AP1GczMS-S3-C8735fho-EkRRNWyIK0HMbAz1cF0

    With a little more fog thrown around, things are going rather well so far.

    AP1GczMANrWW1eMGGPxbpGTNdvaBSer90FGtAXsO

    Although the dodginess of this last wolf is getting on my nerve at this point

    AP1GczPZswvdkiv-AhR01JlTlB3VVBnLGE3UWsP6

    In retrospect, I do slightly regret killing both the thieves before either could open a door, but I have Merrin go for the open here, trusting in the rest of my army being able to kill the wolf.

    AP1GczMj5_ovzuN7MAHQvh_BylJ_wZzq758-fyb2

    And I open the wolf hunt by trying for this bit of chip that sets up more reliable chain attacks in the future, and instead get a Hero Dual Assist+ double chip instead

    AP1GczM9R_s5CtJEu_NGAPMxeNNEPblR4LaAJeAE

    And in similar fashion I only get in 3 rounds of chain attack damage in with this attack (Dual Assist+ is a very funny skill)

    AP1GczO_QTklQUqZ067RBtI_SOjQlNa8yBIvYEyJ

    And thanks to weird Dual Assist+ luck, this is actually the kill here

    AP1GczOWAdhJXj12UDUVakqa2cZSm5OdDs8a1jle

    And I am pressing in a bit to secure the treasure, and kill the

    AP1GczN1nFh4UocxnEgoR1iwQ2StjZPx_klUVx7H

    Freezer sitting in the treasure room.

    AP1GczOc1hu8di0rCTgtrb6d7_oQk7JzDp_VJYO_

    Speaking of which, Alfred opens with some nice chip on that freezer

    AP1GczObwD32U2uIgzqFSuqq0SH_OvJ1PEYvlAbO

    This proves to be a bit of a mistake though, as missing the kill and taking the effective hit means

    AP1GczMMMsJ9s9rU5fwsQ8kNgHo7ui5cCU9EqLLs

    I have to expend a warp use to fix it.

    AP1GczMcS3ZkXfXZdb86P7QWUruT52miLGZvr_-9

    Really TeeHee trivializes the thing all on their own.

    AP1GczNu17qjUn6fKaXpkQbz48WCNrSKmkuah2OR

    Fortunately Eirika's main forces haven't started moving yet, so I can

    AP1GczP2GDcNb7u6riCd6k_hvxBLXszvSSXp3dHO

    Grab the loot, and spend a few turns

    AP1GczOXBp9dza8GjW-jqjEYxIg3qSxsP9IpfGIdAP1GczO8Pp_Q_IcqTMb1egEO44InafCQ9xzcm9JlAP1GczMkPXb9v9A3LnomW8QYxnxxKtEB_3pDCalj

    Repositioning to go for the other chest

    AP1GczOCYmNsXTo35Ht0hsnNWfX1A5n9f2JAm0Kt

    With Lindon getting a healing levelup along the way before

    AP1GczOr3Sdw446oZowiytzhsO8EOQlDT-G3FkYF

    Another group of fliers spawns in from the other side to harass us.

    AP1GczNSi2wuSNnRNAf1xuLZ3tfAka3JTg3XlGII

    Seadall gets a level while dancing my troops around, but

    AP1GczMRlUk-pKEVC8JMUBXCl3gi1YaGgBEw-7JM

    I am waiting a bit before positioning for the new fliers

    AP1GczOeOd-WyF9xWNiucfM0340HlLfAhuz2qo6q

    And I open next turn by opening the other loot door

    AP1GczMvPjkWbaa8Q00_KXBcEspgUGDnO8mjexn9

    And funnily enough all the new fliers have magic weapons, so it makes sense to enemy phase them a bit with

    AP1GczPHEpdGFVWmySc9sBrWegnXDIe--9eCXwdoAP1GczMYBFBNve1l9q9ZOj6WTktrzbsTqFDZkMcMAP1GczOTPhV0XzmPlemO8CB8Xgf5rIbbzaNYHVNf

    Old man Lindon here, who does a fine job of it

    AP1GczMkljbLb-FuXOyzUceWogK_dzTYE2sQIk4e

    Although just like the last treasure room, this one also has a freezer

    AP1GczNZkt6wiHE72uKshLEWSMlj1nc4-xcg3VWN

    And with Eirika's army moving, things are going to get uncomfortably dicey here.

    AP1GczNXTEErvU7rC37I7YF62gg7JcGqNpEeEgJ0

    This time I engage Rosado so that two elwind hits can't kill, and this deals enough

    AP1GczOapjVAawpYz8MLRqbbBZfoWJB0fwRPYxVJ

    That a Warp Ragnarok will finish it off

    AP1GczOUw8Q4tblhrHcPlxzg2qsPabBnF_3WsZZD

    With a lot of hard hitting mobile mages in the mix, and Merrin frozen, I engage Lindon's Micaiah powers to drop a massive obstruction to add a little protection to her

    AP1GczPv-AEd31HIrnf5-8ab2U21bfyhN6Yvg0Xx

    I do still have those flier to deal with as well, but with a dance

    AP1GczORHs_sRQ9_WBF5DtvPd91HnPbxjIAq4_fE

    I have enough bows to

    AP1GczNSb17Gy6LAmCATEQN7-ldjR5XeJdczpjLO

    Destroy them all in one turn.'

    AP1GczPzMHYaUhcnjUTTaawae_B66FkNZ3YNfkjQ

    And I end up breaking one obstruction with this bit of Fog generation, but she is going to need it, as the enemies will break through those obstructions

    AP1GczPLcQ6seSyE-SVhI0EbQtlKv39FR98Wl-Nc

    Sorry for the dutch angle shot here, but its the only way I can show my whole army at this rate, as we are in a horribly spread out position.

    AP1GczNnMTZiaFXVqQJTQXLpVLq__NY4itg0Wh55

    Merrin does fine against the melee enemies, but

    AP1GczM4c3rI_bCYkTgSRlzvDqhCPCeu-CA9XfGD

    The mobile mages do hit hard enough to taker her out, but this first one misses, and the obstructions were enough to keep the rest from reaching

    AP1GczNNARATfzc9-8AwNq0RHeHZgwjhbpsCBPUv

    But there are still enough of them to wipe us out, and Eirika has a perfectly accurate super, so I open by trying for this mass freeze here

    AP1GczNnFfkTdPAAh6Bdd4ZYjDQfcEEJAs2NOEjO

    Which both hits them all, and earns him this fantastic levelup.

    AP1GczMcJPMa3_Ae9R7JUQIGoWZt2bitOp3gtPeJ

    And that lets me safely go for some ranged chip from the room,

    AP1GczP6UBWilvP7Z-oZpypkGdBxdI-BZAtXe3X0

    Which lets Framme grab the kill, with both having the Canter+ to get as far as I need them to for my plans with Merrin.

    AP1GczN6lFaNZLEFuKgxlraYfXzvNkzN1rZRYB0_

    With Panette only having regular canter, she secures the treasure instead, while

    AP1GczNduaGrbl61ci9mJ37-wE_tW9r7Bt1kmghE

    Merrin can get in some chip (which kills with a Dual Assist+ proc from my hero), as all the melee foes in range are frozen, and the mages aren't effected by the fog, and she can canter back

    AP1GczNkdz7LAn59yLBDKSi0VQjyd6tVwXGIiK8I

    In a way that is both blocking the door, and out of range of the third mage, so she isn't risking death by doing this. Admittedly I did mess up my Panette movement in a way, as I wasn't planning on leaving her in mage range, but it should still be fine

    AP1GczN_xFbAc_T233k7Zy8QUkgRoUj1jDTzc5GL

    As I am intentionally baiting the mages in a way that should keep them from concentrating their fire, with

    AP1GczM8yrD2MOsbGzcNLU9uw2JZfyY58-CYgyGp

    Anna in range of exactly one mage (the one furthest back that couldn't reach Merrin)

    AP1GczMLp5UpK5i164RSpEqG2qSwWcS9sETKyX3q

    Exactly one mage in range of Timerra here, and

    AP1GczO734u15SwBdu_tuFwkNl5_ZdrT9kebIer7

    That leaves one for Panette. Now even if she did proc the 1% crit, and a second went for her instead, she would have been saved by hold out, so I wasn't punished for my minor mistake before.

    AP1GczPBJInz3YjQTA3b57Cnmy8Bd9HR3ZlqD4xf

    That is a bit annoying, as I really didn't notice I left her in range of this, but it could have been much worse.

    AP1GczNbFNT4KcTwgxKOpeFZjIYr7XOfFs_jfFBS

    Now I the turn open by finishing the last mobile mage here, which then

    AP1GczNz2DV3LvCfKYK992PBQC0keZaYUrDvEATe

    Lets me proc Merrin's super to freeze the rest of the dangerous foes on the map.

    AP1GczMuneX4Xkqe-GhyH_69jYEktEe9W_Wb1xI1

    And I go for some free chip on Eirika here

    AP1GczNpjzPntFB8CWyHZ0YsB2_aHh0SxlL0vgH0

    Which also triggers this adorable little battle convo.

    AP1GczPYvS_3tUY10lz5MmarJySzkrCGRNUi9dV4

    Although it is setup as if I just kept Eirika on Rosado, which is distinctly not the case.

    AP1GczPoOIsMv5kIiDAKTjkAZWO4Qfrw4jXSn_vm

    Rosado is just too cute.

    AP1GczPpWYMa-fEZDVMVa-4NkLpjNok4C58zRfHf

    Sorry to say it, but your inability to counter is far more embarrassing for you Eirika.

    AP1GczMW4r8qKKOfAg7gL7gWYWTctkTzXK4tkIfA

    I then let Fogado break her first health bar

    AP1GczPOLqpj0X6vlhB-UCiLOIgqGYmhKUEqKaUE

    For a kind of meh levelup overall.

    AP1GczOPFXby-QOnJgpk1l-OYVHElnuPSHW7_BC_

    Now this might seem like a really weak option here, but

    AP1GczPOltsJL4gaNxyyATUS4g4UozR-UDvhuAyM

    I am rolling for the Sandstorm procs, and I get two of them

    AP1GczOmkyTFnkwYAh4_qoePTWknNDgkTH2pmLws

    For a strength levelup on her...thank goodness.

    AP1GczNOgzeQtu1DkQxngJx3GK_fDR1qa5bEmTRZ

    And it is time to press in with a goddess dance

    AP1GczMA81yiHpsgYskZQDCMP7qGNJ5-Xt7SLQY5

    Which earns a nice enough levelup from it.

    AP1GczObPRPRNpTyq1QPPGKrXecxfDsBOMf7Gk-Q

    Although that is mostly to start dealing with the rest of her army, as she is restrained for this turn.

    AP1GczP37eM1y68zKh1YsO-OwhNDnMbxtR7QHGP8

    As these two future rules wipe one off the map each.

    AP1GczPdGDwOpI4EmzuDAoziQm1lQwFStniX8vEw

    Lindon is pulling this just because it is the last turn I can, and it is worth a fair chunk of experience.

    AP1GczPRqoza9NqkyhNyOAJvTIqHawD_RRfe37iY

    Before I let Louis break another of Eirika's healthbars

    AP1GczMW3d2nLVz60TQwRyi-fRz1niofCaMs34Sm

    For this hilarious Speed and Luck levelup on the lumbering giant.

    AP1GczMoFb4SOJN6JPYD8wSp9DACWrjaoMtAydpp

    Fogado goes for some long range chi-

    AP1GczPb0i_tlhZ-o2AJmHNgde__lp3tbKYUwmd-

    Or he gets a bit of turnabout on the killer edge by getting a crit kill instead.

    AP1GczMO9T-EK6jrAu2pvONhSB-ERVcRY98IdNv0

    This was a bit of a mistake though, as it basically ensures I will end this map next turn, and I could have squeezed a little extra exp if I could delay the map by another turn.

    AP1GczO1lw3w6uzIJNXP-bQANMgOIn8G-38w8yMC

    As there is a group of reinforcement on the bottom of the map right now that are mobile.

    AP1GczM8z9QYajfPX1Mp8cUEjy-wCv2YVfBf56W9

    Also the freezer decide to use a physic instead

    AP1GczPfh94_tXKWXCPAExqBNW6tC_WmaZ36i_vL

    Which was not enough to save it from Fogado's bloody bow.

    AP1GczPXP-QNGKX8yJfvCIaAviK3ZxdtQUumawvp

    Especially when it crits.

    AP1GczOxxHb0Zxrm7l4rqebS6ejiHM1Sn7e1OTA_

    And with a dance he can even wipe  out one of the immobile healers.

    AP1GczNY-qMT1g7gXVh8FMmA4N1EjIoyXhqfbL5K

    Although I can't quite reach those mobile reinforcements in the back with enough fire power to really defeat them, with Alfred getting in a bit of chip with his "super" here,

    AP1GczNbxGNSqWl16iw0WJxusSR37nFVj2UeuZxw

    And even with creative use of swap

    AP1GczMNHTo6Hc9jALqRQPQkhQgDthxdTDaBLhsx

    To squeeze in one extra attack here, it is not enough.

    AP1GczNXlORVRherJdzRVtdK_irbR0pS3zehWR3S

    I reach a point where I have to end the map

    AP1GczO5FEQnGVbDOzzqOAaZ7-iaQUkrPYJHW1zf

    In a way that triggers another battle conversation

    AP1GczOXSffl5yESo6JknYTo0sy55opk-SfLAswm

    I guess this is getting them a boss kill, so they are kind of right.

    AP1GczMZHeFOcz1yFrZk26Y4gPF-FE1xVwV0p8Eo

    Another true statement, as TeeHee still is one of my strongest units.

    AP1GczNbfFA-n9QGvshYcx_vT76k8ifMcjWgDzA3

    Fair enough, Fogado generally does a very good job, and I used his engage rather well this map.

    AP1GczPJOcszn4BtKIsWQqKiQnW3hyjzWvqASUSM

    🙄 of course they have to inflate Ephraim's ego.

    AP1GczOnOt0mOVhVxSFTPpY5hT3jZNC_WGimNphB

    ...Boy that statement conflicts strangely with the game, as Eirika having to learn how to handle thing without her brother was a bit of a thing in Sacred Stones. Then again they had to make Ephraim such a Gary Stu that her rescue attempt on him gets reversed into him saving her.

    AP1GczNWel1ZD4D6zCG8_DpilLGtRKd5qw5ZSYnZ

    ...sigh.

    AP1GczMtmRmFzdIZtjO5tja-VvmdmPtxfx0_N6aa

    Honestly, I don't think I have used Eirika well enough for her to have saved me all that much. I like how I am using her, but Framme is useful in a lot of way other than combat, and while Eirika help makes her combat hilariously powerful, she often finds other uses for her turn.

    AP1GczNkGMlGei9FryUxtxAhXyWzxpVh8U4PEBeC

    ...Dragony, Oh Merrin, don't ever change, that is adorable.

    Next time I will be doing a story map, promise.

     

  21. 3 minutes ago, Interdimensional Observer said:

    . -But the original Star Fox was on the ultimately-2D console of the SNES, and 64 on the wholeheartedly-3D N64, big difference IMO. I think the choice was justified.

    The original Star Fox on SNES was 3D though, one of the first ever, and literally the first Nintendo game to use polygons. It was a revolutionary game thanks to the Super FX chip the thing had.

  22. 10 hours ago, Interdimensional Observer said:

    -You've trashed literally the only Star Fox game that all the franchise's fans can agree is good.

    Alright, time for a controversial Star Fox take, but I always found Star Fox 64 to be too similar to the original on the SNES to ever be all that impressive. It always felt more like a remake than a game of its own.

     

    1 hour ago, Lightcosmo said:

    I actually have no idea. Fox is in it, to say the least, so it clearly counts! lmao

    I only watched it played once, so I really can't say, I just wanted to mention it! XD

    The comment was rather funny as Star Fox Adventures was perhaps the most controversial of the Star Fox games for the very reasons IO mentions, and a lot of die hard fans utterly hate it for shifting Star Fox away from the genre it started in. My personal opinion of the game is that it is a fine game, nothing spectacular, but it gets a lot of undeserved hate due to it being called a Star Fox game.

     

    1 hour ago, Saint Rubenio said:

    Canada is in America. I am technically correct!

    To quote a fantastic video essay by Bobbybroccoli: "...the Canadian identity, if there is such a thing, is one defined in opposition to the United States"

     

  23.  

    1 hour ago, Shrimpica said:

    vKPdh0q.png

    Rest is for the weak, Ciel

     

     

    1 hour ago, Interdimensional Observer said:

    ...But the process of reorganizing these thoughts into something more readable for others felt like too much effort.😅

    Even in this form it is an interesting little read through...although I get it. I remember never getting around to responding to Jotari's themes thread for a similar reason. The thread I was delaying this time was just because I had to tell myself to stop gushing and just push something out (which my little venting here actually got me to do with my new minor character appreciation thread).

    Also I think I will hide away all my comments on the spoilered stuff in my own spoiler tab.

    Spoiler

     

    1 hour ago, Interdimensional Observer said:

    May as well have been a prince then, as Persis looks bigger than Crimea on the beta map.

    Oh how much is Ike a noble discord would be gone with this princely revelation.

     

    1 hour ago, Interdimensional Observer said:

     

    As for Mist, her Making Of profile indicates Ike would’ve been injured at some point, when and how is unknown. Most certainly temporary, I can’t see it being permanent, Mist nonetheless would’ve stepped into the main protagonist shoes, she was perhaps going to be our female Tellius lead, not Elincia as she pseudo-is, nor Micaiah as she came to be. Given the family mystery at the heart of the Beta Tellius story, her having a greater role could make sense.

    I would have been down to have a generation 2 style permanent protagonist change. Let Mist be the new lord after Ike's execution 😛 

     

    1 hour ago, Interdimensional Observer said:

     

    If the Black Knight didn’t kill Ike’s papa, then what other reason would he have to exist? As the mysterious servant of some figure in the shadows? That’s the only other role he has in the final product.

    Thus, without additional evidence to the contrary, I doubt the Black Knight existed in Beta Tellius.

    They could have just gone full Darth Vader then, with the Black Knight having the big reveal that yes, he is Ike's father...

     

    1 hour ago, Interdimensional Observer said:

    (although that’d ruin the perfect Beorc-Beast-Bird-Bragon setup of Lehran and the Three Heroes)?

    Bragon...lol. I don't know if that was intentional or not, but I think its funny either way.

     

    1 hour ago, Interdimensional Observer said:

     

    Oh, and Beta Tellius has a much bigger Phoenicis, but no Kilvas. The islands that became Kilvas certainly existed, just as part of Phoenicis. No Kilvas… it isn’t that important for Tellius as we know it. We lose a few Raven encounters in the midgame, we lose the rivalry between Tibarn and Naesala, and we lose a Blood Pact. Kilvas as a later addition makes sense. An attempt perhaps to add some flair (along the lines of the Kingdom of South Thracia?)?

    It was always a bit weird how only the Birds split up their kingdoms like that unlike the Beasts and Bragons...although you do touch on that a bit later I guess.

     

    1 hour ago, Interdimensional Observer said:

     

    We also need to address the matter of how Beta Elena, if Lehran’s descendant, was adopted by him. She couldn’t have been a baby/young child at the Massacre, unless it was further back in chronologically.

    Even in the original it felt like they were fudging the timing of thing with the apostle and massacre incident, so I don't see how this would be all that different.

     

     

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