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Eltosian Kadath

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Posts posted by Eltosian Kadath

  1. 10 hours ago, Interdimensional Observer said:

    Medieval maps made by the Arabic/Islamic world, I remember reading, were actually aligned with south at top and north on bottom.:

    6221f49bd2c5522a7731a7c38db9862a.jpg

    An interesting reminder of how we have been subtly trained to biased the global north.

     

    9 hours ago, Shrimpy -Limited Edition- said:

    ke2XGSu.png

    Fuck me this could actually end the Ironman if i am not careful. He can one shot Veyle from 10 range

    FUCK

    Oh is he getting effective damage from Mulagir or something? Yeah that complicates things a LOT.

     

    9 hours ago, Shrimpy -Limited Edition- said:

    fOLHj9m.png

    Her having a 2 ranged option + 60% bonded shield + Hurricane axe combined honestly makes her a menance

    Can you bait her into equipping the raiper as the only viable weapon for her mediocre super? At least she still has to pick a single range.

     

    9 hours ago, Shrimpy -Limited Edition- said:

    moEBvCn.png

     

     Taking him down with chain attacks isn't all that surprising considering how tanky Ike makes units

     

    7 hours ago, Shrimpy -Limited Edition- said:

    Ej1Scty.png

    *Chain Attack.mp3*

    Chain attacks really came in clutch this chapter I see

     

    7 hours ago, Shrimpy -Limited Edition- said:

    rFn6rqh.png

    Losses: Freeze staff, 2/3 of a rescue staff

    WOOHOO

    That was an experience

    Good work, and in all likelihood, a good use of the staves.

     

    4 hours ago, GuardianSing said:

    Fire_Emblem_4_-_Seisen_no_Keifu_J159.png

    A secret unit?! And I didn't even know about it before hand!?

    Oh wow, you waited this long to clear the arena on this chapter? It is rather fitting that you recruited him with Ayra though.

     

    4 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J168.pngFire_Emblem_4_-_Seisen_no_Keifu_J169.png

    What a rude awakening.

    Yeah, Sylvia conversations can get kind of weird. Her chapter 5 lovers talk with Alec is probably the most infamous...

     

    4 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J172.png

    Every hit takes 2 hit points off of this man.

    I'm just picturing her whacking a stick over his head over and over again while the audience watches

    Yeah, when some of the weaker units, like Sylvia and Dew find a way to win in the area with dodge tanking, it makes you glad you have speed up...especially if their foe is also a bit dodgey.

     

    4 hours ago, Interdimensional Observer said:

    You can talk to a Sleeping unit? Odd. I'm pretty sure Thracia banned conversation with a Silenced unit.

    It also prevents talking with sleeping units, with the one extremely convenient exception of green units being allowed to talk to sleeping/silenced red units.

  2. 4 hours ago, Shrimpy -Limited Edition- said:

    Yup. Alfred was fucking useless and got kil... i mean crippled and only living thanks to plot armor

    Alas the poor prince is still one of the most benchable units in the game, only this time his bench is a bit more permanent.

     

    4 hours ago, Shrimpy -Limited Edition- said:

     

    Solm's Sands are treacherous.

    Yeah, that fog of war map, and the shifting tides map are both rather dangerous, both places I lost units on my first ironman...

     

    3 hours ago, Shrimpy -Limited Edition- said:

     

    >Lucina!Marni with Invisible Ties (2 range 60% Dual guard chance)

    Sounds annoying, but not all that different from her original performance, more a shift from the certain lost attacks of Roy to probabilistic lost attack, and a far greater  incentive to deal with her before any nearby ally (which isn't a huge change really).

     

    3 hours ago, Shrimpy -Limited Edition- said:

     

    >Ike!Vander

    Probably more dangerous than the Mauvier version, although that is mostly because he isn't using staves on this map.

     

    3 hours ago, Shrimpy -Limited Edition- said:

     

    >Corrin!Zephia....70HP!!!!!!

    Eh, sounds like a downgrade to me. Sigurd makes her extra dangerous, and if she has the same cautious AI like in the normal hard mode, it should be easy to deal with her all on her lonesome.

     

    3 hours ago, Shrimpy -Limited Edition- said:

     

    >Griss!Byleth with Thyrsus and aoe dance

    That is an interesting change, and will probably change the dynamic from him suicidally overextending, into you baiting his lackies into overextending instead. It will be different, but I am not all convinced it would lead to a more difficult encounter, just one you have to play differently.

     

    3 hours ago, Shrimpy -Limited Edition- said:

     

    >Lyn!Hyacinth...with Astra Storm

    Huh, like his first appearance in the real game then. A fitting change, but he didn't exactly make the best showing with that emblem in the main game...but it can surprise you with so long of range, so its hard to say.

     

    3 hours ago, Shrimpy -Limited Edition- said:

     

    >Eirika!Alear with some doozy stats

    Alright that one is probably a fair bit more dangerous.

     

    Honestly a lot of these sound more like side grades, with the big danger being that this will drastically change up how this chapter normally plays, so you can't rely on more tried and true methods

     

    35 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J158.png

    "...Ignore the fact that I killed your entire guard in self defense"

    If they lived, they would have suffered the foul fate of becoming green units.

  3. 6 hours ago, Lightcosmo said:

    A few hundred resets and an hour 1/2 of them or so:

    4fd38de218e8c20f879b17c9fe3634f1.png

    It was about time, thank you. XD

    That is a sweet shiny to get.

     

    4 hours ago, Shrimpy -Limited Edition- said:

    sAFbvfU.jpg

    This map without Corn...

    Oh that is a bit of a pickle...Do you have Roy at least so you have a super that can change the terrain under an enemy's feet at least?

     

    4 hours ago, Shrimpy -Limited Edition- said:

    0GMh90d.jpg

    I have Corn at home 😄

    That works too. A lot more costly than Corrin's version, but creative uses of the Emblems you have to solve that one.

     

    3 hours ago, Shrimpy -Limited Edition- said:

    GvEofrU.png

    Bruh that's just Goldmary with 6 less speed and 4 more lck and 1 more Res

    That sounds like a terrible trade...

     

    3 hours ago, Shrimpy -Limited Edition- said:

    LrnIpgu.png

    ...And i have to fight the Wyrms on this map with those 2?

    Fuck

    Shame its going to take a while before you get that Lyn emblem for her. Also it sounds like you want to pack the Fracture staff so you can break the Wyrms for a free hit on them.

     

    3 hours ago, Shrimpy -Limited Edition- said:

     

    (51 eff. attack)

    Literally the only weapon i have against the Wyrms on this map. This will be a doozy XD

    Sounds like chain attack, and knife debuff time...plus a lot of healing after the fact.

     

    2 minutes ago, Shrimpy -Limited Edition- said:

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    Obligatory Ironman low% crit death

    Fuck tho

    Fuck fuck fuck

    Fogado was the one who inherited Draconic Hex

    BIG oofs. Forgot to bring his sister for the -5 enemy crit rate range, or was she simply too unusable...

  4. 5 hours ago, Interdimensional Observer said:

     

    Honestly, presenting a video game as having a "dramatic political" story outside of maybe something artistically indie, will raise my suspicions. What is good political drama? And how does one keep on that track and work on developing it despite the challenges in doing so, and not resort to some kind of magical/sci-fi co-out? -Maybe I need to play more games, but I'm not sure if I've seen such a thing. Or maybe they'll bore me/leave no lasting impression.

    I wonder if Fallout New Vegas would count. The game is all about a clash of political forces trying to take over the Mohave waste land, the Hoover Dam, and the titular New Vegas, and whether it will fall under the control of the more democratic New California Republic, the more fascist regime of Caesar's Legion, the sickeningly corporate ideals of Mr. House and his New Vegas, or if you are narcissistic enough to pretend you would be a good benevolent dictator with the help of Yes-Man. The main cop-out here is that the player character is unreasonably competent, but that is a bit of a standard for videogames in general. It really is a great game, and its opening does a good job setting things up a bit as a clash of political ideals.

     

    6 hours ago, Shrimpy -Limited Edition- said:

    And Mauv joines the ranks of the Zombies, getting Echo'd to death. Solm hasn't been kind to me ;_;

    The Jeigan died too. That is a rough stretch for an ironman.

     

    6 hours ago, Shrimpy -Limited Edition- said:

     

    A8rBrfF.jpg

    15 Bld o.o

    Berserker sucks, however, Hero or something might work hmmm

    But it does leave room for my Bouchy Boy to save the day. Let him lead the team.

     

    6 hours ago, Shrimpy -Limited Edition- said:

    I wouldn't exactly count Sephiran myself, and imo, Tellius is the one that escapes the "Dark cult" bs the most....

    Part 4's enemies are the cultiest cult the series has ever had, they just pretend the cult isn't Dark

     

    47 minutes ago, Armagon said:

    Sara's a weird thing cause she's only related to Manfroy. I don't think she was ever part of the cult itself.

    She was a part of the cult, if you take the B route through the cursed forest instead of the A route on the high road, you recruit her before she gets hit by the amnesia bat, and its a bit more apparent.

     

    15 minutes ago, Lightchao42 said:

     

    As for the cult talk, the next FE should have an anime evil organization with a bunch of superpowered freaks, prioritizing varied designs and personalities instead of a bunch of cloaked guys. They can still be mysterious, but they should most importantly be cool.

    But they just did that with Engage's Four Hounds

     

  5. 3 hours ago, Alastor15243 said:

     

    ...Actually this means there's really no point in banning nobility or dragon fang if people want to make those the personal skill, huh? Any thoughts on this point?

    I kind of figured they were banned because they are acting like the main Corrin's personal skills, as their actual personal fails to function in a Corrinquest due to the lack of supports with the other "Corrins"

     

    3 hours ago, Alastor15243 said:

     

    @Eltosian KadathTagging you just to be safe.

    No worries, I notice the error already, but forgot to comment on it by the time I got around to posting about my entry, so I already have both personal skills equipped.

  6.  

    56 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J135.pngFire_Emblem_4_-_Seisen_no_Keifu_J136.png

    "Suicide is badass!" -Green units probably

    Ah the great green lemmings do their thing. A bit of a shame, as them living gets you a trinket at the end of the chapter, but its enough of a pain that its rarely worth bothering with, and in practice basically means you are hiding Lachesis somewhere far in the back where she can't get any experience, which is a bit of a downside as she has one of the strongest promotions in the franchise, if you can get her the experience to reach it.

     

    56 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J139.png

    I do like how this game has significant moments of retreat and regroup.

    Its one of those things that the large maps end up facilitating, and a bit of why I like them.

     

    56 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J141.pngFire_Emblem_4_-_Seisen_no_Keifu_J142.png

    FfuF2-MaMAA1kN_.jpg?ex=65b20f24&is=659f9a24&hm=b7239321a4a991bce7dfe5372d95c15de6b119607610d5e41947de5cd86bce24&

    In a surprise to nobody, the manga ran with this line all the way into a painful incest hell.

     

    56 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J143.pngFire_Emblem_4_-_Seisen_no_Keifu_J144.png

    I didn't even get a choice in that. Guy just robbed me blind

    A least you got a new recruit out of it.

     

    20 hours ago, Interdimensional Observer said:

    If you could give out treasury funds as "bonuses" atop the unseen salary paid to the soldiers,

    In a sense not so unseen in FE4, as they get a salary based on the number of blue castles you control at the end of every map...

     

  7. 3 hours ago, Shrimpy -Limited Edition- said:

    HDiOEAa.png

    Fuck me

    Huh, I feel like I would remember that skill if it were in the base game...

     

    2 hours ago, Armagon said:

    When the fuck is Loptyr playable?

    Also don't worry, the quiz was missing a few clases anyways.

    He isn't, Salem's class is called a Loptyrian priest, as an appropriate name for the first dark mage.

     

    2 hours ago, Saint Rubenio said:

    You're just being petty now.

    Also, August The Good Character? Yes, absolutely. Ced? Fuck no, Ced's barely a character in this game or the other game. He's basically just "badass that is cool and does things." The actual other Good Characters are Dry Ass and Saias.

    Ced might not be on the level of August Drias and Saias, but you are selling him fairly short there.

     

    2 hours ago, Shrimpy -Limited Edition- said:

     

    Also i feel he might be my first victim in the ironman, this fucking map and fog...

     

    Yeah, that fog od war map is rough, and the first place I would expect to see a death on an Engage ironman

     

    35 minutes ago, Shrimpy -Limited Edition- said:

    I freaking hate Fog wolves

    Rip Ivy, and Anna will die next EP for sure ;_;

    And the pegasi are swarming me aaaaaaaaaaaaaaa

     

    Edit: Anna got crit to death F...even though she would've died anyway

    Oof, that is rough buddt. And poor Anna is such a fresh recruit too. Although I have found Ivy to be a bit of a crit magnet, so I am not all that surprised by that death, although she is a really strong unit to lose.

     

    3 minutes ago, Shrimpy -Limited Edition- said:

    And lost Louis as well fuck fuck fuck

    Louis is not that big of a loss, Anna will be felt, but Ivy hurts really really bad.

    A third death on that one map. A real massacre there. Thankfully you are still in Engage's drown you in strong prepromotes stage of things.

     

    17 minutes ago, Armagon said:

    Drake_5.gif?ex=65b1b8be&is=659f43be&hm=2

    Thracian healers missing is one of the most overblown things people complain about in that game.

     

  8. 3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J118.png

    Wow all of that in what, five days?

    The first 6 chapters cover roughly 3 years, so about 6 months passing between chapters is the average...

     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J122.pngFire_Emblem_4_-_Seisen_no_Keifu_J123.png

    I...if you're the lords of this region aren't those your villages? And if so wouldn't it be in your best interest to not raid them specifically because they are supposedly the thing keeping your land afloat? This ain't the steppe, y'all need to work by feudal rules. If you want to be evil at least be efficient about it and raise high taxes and levies on the peasantry.

    Oh you have not gotten around to playing Crusader Kings yet, and known the hassle of ambitious vassals, or being that ambitious vassal, knowing your incompetent king is the biggest hurdle to you running a country of your own. Also he does say he is raiding the king's property, and if the king is controlling lands that by all rights should be yours, raid away, and show everyone why you should be the one in control of it, considering the king is too busy with other affairs to properly defend it.

     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J124.png

    Welcome to Fire Emblem Genealogy of the can't fucking trade items so what am I supposed to do with this.

    You sell it in pawn shop, or keep it strategically as inheritance you otherwise couldn't give to your child (as you can only buy weapons you can use...)

     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J125.pngFire_Emblem_4_-_Seisen_no_Keifu_J127.png

    5 times in a row.

    wtf is with the archers in this game.

    They knew how terrible archers are in FE, and wanted to give the best impression of them they could.

     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J128.pngFire_Emblem_4_-_Seisen_no_Keifu_J129.png

    The stress caused by the limited ability I have to get to the raiders up north is killing me.

    While you do get a trinket for rushing fast enough to protect the village that will first fully burn, it really isn't that big of deal.

     

    3 hours ago, Acacia Sgt said:

    Charge skill, my friend. Charge skill. Or whatever name the translation patch uses.

    Fun fact, when I was looking back at the older translation with Eltosian in it, the skill was translated as Duel, which I find to be a rather fitting name for the skill.

     

    3 hours ago, Shrimpy -Limited Edition- said:

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    RR is fun :sip:

    Lucina really has the worst super...

     

    3 hours ago, Shrimpy -Limited Edition- said:

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    ....this scares me

    On the one hand, I don't think the AI can use that skill all that effectively, but it is still scary none the less.

     

  9. Alright, I have a level 10 Corrin ready for you. Sorry, that is just the level I reached soloing with Corrin before the online features unlocked...I probably should have held back a little, but I didn't notice the level 7, 8 and 9 addition at the bottom of the chart until I was writing this up, and as such level 9 or 10 was what I was shooting for in the mean time. That also means you get E rank Axe, and learn the base skills in the next two levels, because that was the first time I got access to reclassing.

    Note, if you want/need a higher level Corrin, I can definitely continue the save file on.

     

    Named:  Eltosian K

    Class: Wyvern Rider

    Level: 10 (chapter 10)

    Primary Skill: Shuriken Breaker

    Secondary Skill: Inspiration

    HP: 25    LCK:  5

    STR: 10   MAG: 9

    SPD: 12   SKL: 12

    DEF: 12   RES: 2

    Castle Address:  05131-41162    01294-92339

  10. On 1/7/2024 at 7:12 AM, Saint Rubenio said:

    Forging in Fates suffers from the same issue that plagues every My Castle mechanic - it relies of Fates's craptastic material system, where the game requires using every material type for stuff, but you're only given a reliable way to get two of the material types on any given run. Want to get the rest? Go grind the arena for ages.

    It's profoundly stupid and there's a reason everyone just plays with the material cheat lol

    Really they expected you to use the online features to pick up a few foreign resources when you needed them, and the system works just fine if you are able to use those mechanics.

     

    On 1/7/2024 at 7:33 AM, Armagon said:

    Is it from the same era as "Ziguldo"?

    At least the translation I was drawing on didn't translate Sigurd that way. It was still in the era where Erin was Fury, Midir was Midale, Quan was Cuan, Seliph was Celice, Ced was Sety, the Forseti was Holsety, the Yewfelle was still the Ichival, Ares was Aless, etc.

    I could keep going, as I still have the old rom with that nearly complete translation patch attached to it, but those are some notable differences.

     

    9 hours ago, Saint Rubenio said:

    . I'm told Suikoden is pretty good, though, so let's give that a shot.

    Seeking out the 108 stars of destiny I see. It is a good enough suggestion, as the series tends to blend genres a little, with almost base building feel to some of the recruitments, and sections with tactic game mechanics to them. Although my main knowledge of the series is from Suikoden 2.

     

    9 hours ago, Armagon said:

    ef4.jpg

    I have seen the first described similarly enough to the description below the second image by enough capital G gamers, that I don't think it is that sharp of difference.

     

    8 hours ago, Saint Rubenio said:

     

    Anyway, I feel like what lets these beloved JRPG classics down a lot of the time is the translation. I found a row of gravestones and each one had a different bit of text. This kind of thing is always cool attention to detail... but the text was so desertically dry that I couldn't even be bothered to read them all lol. The game then tried to do a funny scene, but again, the script is as dry as month-old piece of bread so it fell flat completely.

    A surprisingly fitting problem to have considering the previous discussion about localization. Too many old translations like that were satisfied with mere direct translations, unwilling to make the changes needed to spice up the script, or successfully capture the feel of comedy. Don't get me wrong, some put in the effort.

  11. 2 hours ago, Acacia Sgt said:

    Eh? Jamke has no sister. Or is that a pun since Edain is a Cleric/Sister?

    I think its a joke about Fate's Xander...

     

    2 hours ago, Acacia Sgt said:

    Oh yeah, word of warning. Arena duels only load so many RN's. So if the battle lasts too long, and the unit levels up... they gain nothing, because there's no numbers to check if it procs the growths.

    I am fairly certain that is one of the bugs the project Naga translation patch fixes. From what I remember they also fixed the bugs related to certain things not being updated until you reload a save (not a save state, and actual in game save), so no more worrying about the dancer event freezing the game, and you don't need to load a save to give Seliph the leadership stars he should (instead of having Sigurd's until). I am not sure about the jealousy priority list updating as well, I think it is, but I don't remember if they specified in any of the patch notes like the other two, but it is the same type of bug...

     

    2 hours ago, Acacia Sgt said:

    Maybe he has read about it before. Surely Lex ain't her first customer anyway, considering how many axe users live in Verdane.

    Thracia 776 implies there is at least one more recipient, although it is doubtful it came from the same lake...

     

    1 hour ago, Shrimpy -Limited Edition- said:

    5G6RtKY.jpg

    imagine being weighted down by the slim lance ooof

    tbf she does have 10% bld growth, but eh

    You've got to train her, this is an ironman and her personal reduces enemy crit chances!

  12. 33 minutes ago, GuardianSing said:

    Fire_Emblem_4_-_Seisen_no_Keifu_J086.png

    Oh finally someone acknowledges the logistical cost of war in this series.

    I stole his name for a reason 😛

     

    34 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J090.pngFire_Emblem_4_-_Seisen_no_Keifu_J091.png

    I mean you could also take this remarkable opportunity and ascend the throne yourself, I'm sure the boyars back in Issac would buy the "A child is unfit to rule and I'm literally his aunt" reasoning. Would certainly die down the succession crisis that's going to happen upon your return.

    Shanan is Ayra's nephew (remember in an earlier scene Shanan called Ayra his aunt), Ayra's brother (and Shanan's father) ascended the throne after their father's death.

     

    36 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J096.pngFire_Emblem_4_-_Seisen_no_Keifu_J097.png

    Behind every great king is a guy in robes whispering sweet nothings in his ear.

    You need someone to be the fall guy, hence of the tales about the vizier being evil, but definitely not the ruler being evil...

     

    36 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J101.png

    Holy shit each castle has its own thing? I completely did that by accident I seriously thought it had to only be the deployment castle.

    You can't linger within them like you can with the starting castle, and it has all the same stuff as the starting castle, but it is a nice thing to visit if you need some repairs, or sell your equipment to an ally, or something mid map.

     

    37 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J102.png

    Folks welcome to the Ethlyn arena where her and her slim sword do only 3 points of damage to this armor guy per hit.

    Yeah, there are some arena battles that can take a while. Fun fact, if you are playing on a version without the project Naga translation patch, an exceptionally long battle like this can cause an interesting bug. If the battle went on too long, the list of RNG the game sets up by the game before a battle would run dry, the game had a way of dealing with that for the basic parts of the battle, but if you leveled up you wouldn't have the RNs left to gain any stats, and even stats that have growth rates above 100 wouldn't gain even the single point that is certain. You could avoid the consequence of this glitch by using the B button just before the battle would end to access the menu section, and chose to continue instead of quit, which would reset the RNG list.

     

    37 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J105.png

    Bravo, thou shalt not kill thy own sister.

    On the other hand, Sigurd has already rescued her, and is actively still invading Verdane...

     

    39 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J106.png

    Jesus, I knew skills were weird but I didn't expect Midir to shoot 5 consecutive times.

    Oh boy, he must have proced...actually I don't remember what translation of the name is in vogue, charge? Accost?

    Its an odd skill, requiring the user have over 25 health, with a proc rate based on current health, and how much faster than your foe you are,  and it will not proc more than 19 times (...I think, it cutting off like that might be related to a bug relate to the RNG string running out that the translation parch fixes, and seeing more than 5 procs is astronomically unlikely) in a single battle, as it is causing an extra rounds of battle to occur with each proc, so if this foe could counter, it would have the opportunity to do so with each extra round.

     

    40 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J107.pngFire_Emblem_4_-_Seisen_no_Keifu_J108.png

    I feel like I'm losing my mind.

    Fun fact, there is alternate dialogue if you managed to kill Sandima before Sigurd triggers her recruitment, and tells you some interesting information about herself. In case you are curious I dug up a video from a commentated Youtube LP that shows it in the spoiler box below

    Spoiler

    In case my starting time didn't work right, the convo starts around 25:54.

     

    40 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J109.pngFire_Emblem_4_-_Seisen_no_Keifu_J110.png

    I love how Lex isn't surprised by random lady arising from the lake with two axes in hand.

    I see you took my advise about the Secret Events. It is a classic allusion to one of Aesop's fables honest woodcutter.

     

    40 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J111.png

    The silence staff bringing a very abrupt silence to the epic battle music made me chuckle. I think every silence staff in these games should do that.

    That really is a fun touch about the staff.

     

    41 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J114.png

    God, dark magic animations were so hard nerfed when the jump to 3D animation happened.

    The Jugdral magics really do go all out on the animations.

     

  13. On 1/4/2024 at 7:22 PM, Shrimpy -Limited Edition- said:

     

    Playing non-FE games always makes me feel like FE should for once stop being so safe and do a non-medieval game. I really feel the setting is holding FE back quite a bit.

    First off, calling them medieval is like calling both WW2 games, and Cyber Punk games based on modern times. Second, I like that they are still melee focused, as there are plenty of gun based tactic games around, and the tactics of those weapons make things very different. Unless they do something like Dune where force shields have made melee weapons relevant to war again, I would prefer they keep it in the vaguely fantasy past.

     

    On 1/4/2024 at 7:28 PM, Acacia Sgt said:

     

    "Can we have FE on Mars?"

    "We have FE on Mars at home."

    FE on Mars at home:

    Zone of the Enders: The Fist of Mars - Game Boy Advance | VideoGameX

    I do have a real soft spot for The Fist of Mars. It is nothing like the other Zone of Enders (which are great, and I consider them the best way to feel like you are playing a Mecha Anime), but a fun little tactics romp.

     

    On 1/4/2024 at 7:29 PM, Shrimpy -Limited Edition- said:

    Would Mars itself then be the fire emblem?

    Naw, it would have to be either metatron, Aumann, or potentially one or both of the sister frames of Jehuty and Annubis, or sister frames of Testament and Iblis if we want to focus more on the Fist of Mars than the series as a whole.

     

    On 1/4/2024 at 9:39 PM, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J068.png

    After much hardship and skill (reloading saves a dozen times) I managed to clear the way without getting the little guy killed.

    Poor Dew, the thieves just do not resemble a combat unit unless you grind them up to promotion.

     

    On 1/4/2024 at 9:39 PM, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J077.png

    Uh... shouldn't we-... *scratches head* if he's the fucking prince shouldn't we take him hostage to force a peace treaty with Issac? Like I'm just saying...

    There is a bit more going on, but you are right, he probably should. Then again, leaving a child to the wolves that want to use him isn't exactly the kindest of things either.

     

    On 1/4/2024 at 9:39 PM, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J079.png

    So now that we have the kid you'll stop attacking us right?

    ...Right?

    Oh you sweet summer child.

     

    On 1/4/2024 at 9:39 PM, GuardianSing said:

     

    Ahah, okay. Let me just reload my save and take the castle while making sure none of my units are in range. Surely Sigurd will be able to survive after he sieges-

    Fire_Emblem_4_-_Seisen_no_Keifu_J082.png

    Oh no...

    Big oofs for that one. Ayra is a real combat beast.

     

    On 1/4/2024 at 9:39 PM, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J084.png

    I'm sure Arden will be able to hold off those guys just fine.

    I believe in Arden, he has got this. Just look at all the confidence in that face of his.

     

    On 1/5/2024 at 6:34 AM, Saint Rubenio said:

    Ah yes, the good ol' "sigurd is invinicible and can solo FE4" claim that every single FE4 player likes to make.

    I threw him at the chunk of enemies around the first castle in the game. He narrowly avoided death by getting a lucky dodge. Every time I tried to have him go on solo missions, he died horribly and I needed to send the team to back him up.

    I'll never understand it.

    On 1/5/2024 at 7:27 AM, Shrimpy -Limited Edition- said:

    The claim is not unfounded. Sigurd can solo gen 1 with little to no effort. Only some bosses present danger to him

    Alot of players (including me) have that experience.

    An important caveat to remember is that people have found way to solo the first gen with everyone in FE4, and that this isn't like a Seth solo, there are times where you need to actually position him, be careful at times, and think about your moves a little bit.

     

    11 hours ago, Interdimensional Observer said:

     

    Do you our royal aquatic insect win again? Smells like it.

    Yet, I'll sympathize with Ruben once more on this. Personal Experience Negates Investigated Statistics.

    Try the calcs with the mage army of chapter 4 next, as that is one of the real places an actual Sigurd solo really struggles in. As said, he can do it, but you have to be clever to do so, especially with how SIgurd's combat can suffer at 1-2 range, and the disjointedly forested terrain slowing his horse down.

     

    On 1/5/2024 at 7:34 AM, Armagon said:

    . But the Gen 2 substitute units are always worse than the normal ones because they don't get to inherit everything. There is one exception, one of the subs is the cousin of the intended recruitable so she gets similar bonuses but.

    Really its a different set of substitutes that people will argue compete with the originals, with the substitute being the only way to get a dancer with the charm skill, and in her brother's case, access to the Berserk staff at all. Dancer and healer being some of the FE classes that are least reliant on stats for relevance really helps that out a fair bit.

     

    21 hours ago, Interdimensional Observer said:

     

    At least it isn't the forest directly next to Zeph's crew (why does it feel like Kaga yet again -Tia & Sennet- wrote another story begging to be given its own game, within his game?). But then that forest is just a little too small to hide the NPC guy without the wyverns being adjacent to him.

    I kind of like how the world has more heroes than just you in it.

     

    17 hours ago, Shrimpy -Limited Edition- said:

    R1RZ4qV.jpg

    RR Ironman is a go!

    That is a really fitting start there. A prepromoted Mauvier defending little Veyle.

     

  14. 6 minutes ago, Shrimpy -Limited Edition- said:

    And i agree - but you can easily make 2 accounts, 1 for work, and 1 for personal life - and if anybody comes with work stuff to your personal account, or vice versa - just block them or tell them off or to contact during working hours, etc.

    What i am trying to say - even creatives have to be professional

    Just out of curiosity, have you tried looking up to see how many of these translators do have a work and personal account?

  15. 4 minutes ago, Shrimpy -Limited Edition- said:

     

    Tbh, put a "not for work" on bio and just block anyone who talks about works stuff on it. There're many ways you can deal with it if you want to use said account only for personal life, and not for work and to later also intentionally piss off fans using same account.

    A bit awkward to do when twitter became a major (and almost necessary) networking tool for creatives.

     

  16. 2 minutes ago, Shrimpy -Limited Edition- said:

     

    However they are using their personal accounts also for their work - mixing personal life with work life is something they decided to do.

    More of a sad necessity of their name being in the credits...

  17. 53 minutes ago, Shrimpy -Limited Edition- said:

    You are talking as if the localizers get million questions a day. If they just answered even one person truthfully instead of telling everyone to fuck off they wouldn't be getting that many questions to begin with

    What sort of estimate would you put it at? I am betting the number is still unreasonable

    Also, I do think that an important part of the equation here is that these people are being harangued with questions about their work in their off hours. How many times would you have to be questioned like that about your work in your off hours before you told people to fuck off?

     

    37 minutes ago, Armagon said:

    The strategy in FE4 is mainly just "alright how do i deal with this 5x5 block of axe mounts". If anything, splitting the maps into chunks actually would in theory allow enemy placement to be better because they can be smarter about it.

    One of the interesting things about FE4 is that usually you are the one controlling the positioning of fights a lot more than in other games.

     

    37 minutes ago, Armagon said:

    The problem is that this creates moments of backtracking, which, in maps this big, is a pain to do.

    The game tells you from the start that defending the castles is something you are going to have to do. Its like complaining about accuracy being awful when you ignore the weapon triangle, and keep having your axe unit attack a Sword Master.

     

    37 minutes ago, Armagon said:

    If the maps were scaled down while still maintaining layout, it could probably be better. FE7 does it right

    latest.png?ex=65a939c0&is=6596c4c0&hm=f2

    I disagree with this sentiment a lot. That would be moving away from the more strategic movements of Genealogy back to the more tactical movements of other FEs.

  18. 2 minutes ago, Lightcosmo said:

     

    It's also clear he realises the text for the game was unacceptable in it's quality, but still hasn't addressed it lol.

    Literally the second paragraph in the image you shared opens with "You can be disappointed in the localization choices"...

  19. 4 minutes ago, Shrimpy -Limited Edition- said:

    If a customer came to me and asked "Why is this like this", then i have to respectfully tell them either a) why they are wrong (respectfully) or b) Justify our mistakes and apologize (usually the first or i wouldn't be at my job anymore)

    I deal with stuff like this daily. It's annoying. I get it, but it comes with the job.

    I don't tell them to fuck off, even if i know they are doing it in bad faith (and it's quite obvious sometimes).

    And yes, i am equating a customer to random online dude/tte because they are random people i never see in my life, just over the net, everything.

    Especially since the "random online dude/tte" actually provide more information on why the localization might be wrong rather than leave me with no info, and do bring comparisons.

    How many 0 are at the end of the average number of times you have to field those many questions per day?

     

  20. 1 hour ago, Shrimpy -Limited Edition- said:

    Interpreting a character during translation wrong where even native speakers complain about it sounds like a bad job of interpreting a character

    Check the BL manga i posted above, where in the official loc a crossdresser was changed into trans - intentionally. Even the author was angry and the localization company had to apologize, even tho the translator kept blaming the fans.

    That's not a cultural interpretation, that's mean spirited and even cultural appropriation, if we wanna be mean about it.

    And when people try to point out the mistakes or ask why it was translated that way, the translators attack them and call them names.

    I am going to be honest, I don't care enough about this random BL Manga localization controversy to do a deep dive into it, although I would be willing to bet that death threats were sent to both localizer, and original author over this one.

     

    26 minutes ago, Shrimpy -Limited Edition- said:

     

    Official loc the best you get is "deal with it", most of the times they attack you when you question it.

    I find this double standard silly. How would you respond to innumerable strangers (who have usually merely heard of your job on the internet) insisting you explain and justify every decision you made months ago, many of whom are not doing so in good faith, and at all hours of the day online? Have these people ever tried scrutinizing the original author's decisions like this, and seen their responses? It would be like working retail, but the worst customers decide to treat you like you are at their beck and call whenever you appear online...

  21. 5 minutes ago, Saint Rubenio said:

    That is, assuming the trial itself is handled well. The current fear is that Alear and Diamant will be the protagonists of Ivy's trial arc and she'll be essentially a prop sitting on a chair, and I'm afraid it sounds alarmingly plausible.

    I guess I am getting a bit ahead of myself with the optimism for the Engage manga at this point.

  22. 14 hours ago, Shrimpy -Limited Edition- said:

    I am gonna disagree here. The information delivered is the same, but the characterization and intent is *waaaaaaaaay* different

    The rain one is especially cringe.

    I disagree, because of the Japanese text. The way its phrased in the Japanese it sounds like joking banter to a friend, something that the localization captures, and the overly direct translation fails to. The direct translation does a better job of capturing frustration, but misses a lot of the characterization to do so.

     

    12 hours ago, Shrimpy -Limited Edition- said:

    Yes

    But that's not what most people complain about

    Most complaints happen when the meaning or characterization change. That's not a "localization" anymore.

    The issue is that characterization is interpretive, and can even be culturally dependent in a way that doesn't translate at all.

     

    12 hours ago, Shrimpy -Limited Edition- said:

    Still not not their job tbh...not that i find Marth that good, more on the boring side, so maybe that's why?

    It kind of is their job. Mindlessly, and directly translating things leads to boring works at best, and Google Translate gibberish at worst. With creative works, mere translation loses too much of the meaning, as how someone says something can be as important as what is being said. Worse yet, there simply aren't ways to really convey how something is said with the same meaning between so disparate of languages and cultures (as a lot of that how is culturally specific); you are forced to work with imperfect substitute. That leads to localizers having to reinsert that lost meaning by interpreting characters in ways that the language and culture can better handle, rather than leave a dearth of meaning that otherwise can not be filled.

     

    13 hours ago, Shrimpy -Limited Edition- said:

     

    Let's go with another example - Trails - the whole series. The OG script, especially Cold steel (but not just) is really really dry, and has a lot of repetition (ckeck amazon jp reviews, alot of "does the writer even know japanese" comments), and the english script, through the series, is usually seen as superior

    Yet despite that, there're very rare complaints about intent or characterization change (at least back in my day). The biggest complaint i can remember is changing the name of something in Sky3rd that Falcom already had an english name for.

    There aren't complaints about it because that change in intent or characterization isn't there, its because the English script is better, and people don't need to dig around for reasons to complain about not liking the script...

     

    Honestly, I see a fair number of localization complaints as falling into three crowds, people who are digging for a reason to justify their dislike of the writing, whining about the localization not going along with the complainer's personal interpretation of the character, or plot point, etc., and people just parroting one of the other groups (as they really don't know enough of the language to formulate an opinion on their own, and found one of the other arguments persuasive).

     

    13 hours ago, Armagon said:

    This is why i think it doesn't ruin the game as much if they actually just split up the chapters in a remake. The big maps are mostly an illusion because you still have to take the castles in a set order. Even if you can simultaneously work towards the next objective, you'll eventually get blocked by yellow indestructible units.

    I see two major issue with that approach, first due to deployment location, and second due to the objective of defending the castles you seized.

    If we were to think about splitting Genealogy up into separate maps for each seizing castle, by far the most obvious difference would be in the starting locations of units; in the original that is entirely dependent on where your units ended up when you seize the previous castle, but that doesn't really work with the maps split into chunks like this. Losing that aspect of the maps takes away from some of the strategy, for very minimal gains, and I would see it as a diminishment of what makes the game interesting. I see it as a move away from the more strategic movement that make Genealogy unique, whereas most of the other Fire Emblem game I can get away with almost entirely tactical movement with not a thought for the other.

    Although by far the bigger issue is that defending the castles you have taken is a feature of a lot of chapters in the game. From a minor stated threat in the prologue, to the intentional fake-out of chapter 1 (technically it is possible to lose there if you are very, very, very unlucky, and left no defenders, so perhaps fake-out isn't entirely accurate), building towards the more credible threat near the end of chapter 2...I could keep going, but instead I will jump to the biggest point, that I don't even know how you would deal with the final section of chapter 9 in this format, as that is all about having to defend your distant and divided taken castles from a rain of wyverns.

     

    13 hours ago, Saint Rubenio said:

    ...Brodia has a senate? Wait, wait, it has a government body? It has a system?

    I mean, it sounds like I'm being a dick but it really is sad that the first question was my first reaction to this. Engage worldbuilding sucked balls...

    I know what you mean. I kind of hope someone ends up making a story hack to incorporate the manga's story differences, and world building into Engage someday...

     

    13 hours ago, Shrimpy -Limited Edition- said:

    There's also another thing on right now where jp side want to use Ai human hybrid for translation and it's kinda blowing up, because alot of localizers are corrupt af, and yes, actually evil. And it's not just a single incident. And many of them like to hyperbole when confronted with criticism and respond will bullshit.

    Oh boy...this is definitely going to lead to a new "All Your Base" moment in gaming.

     

    12 hours ago, Shrimpy -Limited Edition- said:

    I work with AI and can defo say that's not the case...if you know what you are doing

    AI isn't a boogeyman for everything bad

    The key thing here is you are using it as a tool, in conjunction with human agency, not as a means of replacing humans. Replacing human localizers with AI translation is going to be very bad, and with how prone Large Language Models are to "hallucinating" it could make things much worse for the translation purists. If I am too pessimistic, and they do mean to use it as a tool, I don't see how AI would improve the localization in the ways all these people are hoping, its more likely going to impact the really generic and ancillary writing (like shop text boxes, minor NPC lines, item descriptions, etc.), which can take up a massive chunk of the text, but usually only requires minimal creativity.

     

    8 hours ago, Shrimpy -Limited Edition- said:

    well, in Ys 1 the max level is 10 btw

    But yeah a level makes alot of difference in older Ys games

    The only Ys game I played was a remake of 1 and 2 on the DS, and I remember not liking the bizarre bump attack mechanics, and that the extreme leveling system made it impossible to have a satisfying level of difficulty.

     

    5 hours ago, Armagon said:

    Opera_Snapshot_2024-01-03_230024_twitter

    Let's hope IS is taking notes, they can really improve the series by following the manga 😛

  23. 8 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J052.png

    The homoerotic tension begins.

    Quan, Eldigan, and Sigurd were always together back in the day...

    Also fun fact Eltosian is an old and defunct translation of Eldigan's name.

     

    9 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J062.png

    If someone could teach me how to competently use the arena that'd be great.

    Alright. Each chapter has a set gauntlet of 7 enemies to face in the Arena for all units, with alternate weapons (and in the case of Swordies) or foes for units that are using bows. If a unit win against one of those foes their HP is set to full, they get 500x(Round+1) gold added to their personal supply of money, they gain experience for the win, and they get access to the next round until the 7th is cleared. You can press B during an arena fight to go back to the menu, to change weapon mid battle, or quit out early. If they lose, they have their HP dropped to 1. Note that arena battles do expend weapon uses. You should try to get each of your units as far in the Arena as you can, as it is a vital source of money to repair, or purchase weapons, not to mention experience.

     

    9 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J065.png

    Okay I didn't expect those guys on the right to move, that might be a problem.

    Oh wow, you aggroed Ayra with her? That sounds bloody. I guess I can see it as a little surprising, but aggroing Ayra is vital to recruiting her.

     

    9 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J066.png

    An hour later I fixed the previous problem and now am in an entirely new one. Jesus Christ they weren't kidding about the long maps thing. I'm actually going to do something I don't recall ever doing in the entirety of playing this franchise...save mid chapter and pick it up later.

    Its usually better to think of seizing a castle as the rough equivalent of a chapter in other Fire Emblem games. There are only 12 full chapter in this game...

     

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