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Eltosian Kadath

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Posts posted by Eltosian Kadath

  1. 15 hours ago, GuardianSing said:

    I had never heard the Grannvale song specifically before but I swore it reminded me of another song, which was Stone Tower Temple from Majora's Mask. They definitely are different but the way they set up the beat is very similar and quite unique. They also start with nearly the exact same rhythm melody.

    I see what you are saying. Funny it was a track from Majora's Mask that reminded you of it, as Majora's Mask is my favorite of the Zelda games.

     

    15 hours ago, GuardianSing said:

    Azel is with Aideen.

    I am glad Azel got a lover, as one of his kids living to the end is necessary to see the only mention of the Fire Emblem in all of Jugdral. Admittedly I kind of prefer the Azel x Tailtiu pairing, as the two were childhood friend, but this is a fairly solid choice storywise.

     

    15 hours ago, GuardianSing said:

    Sylvia is with Lewyn (A fact that I only learned after a conversation between Lewyn and Erin where she talked about winning him over despite Erin's obvious crush on him. In fact I tried to hard switch relationship building of Lewyn so Erin could get what she wanted but it was too late, so big oof for her)

    Not all that surprising, there are a bunch of events pushing either the Lewyn x Sylvia or Leywn x Erin, so getting one of those two accidentally is very common, and I think the Lewyn x Sylvia is a little more common, but there is a Lewyn x Erin talk after retaking Silesia castle that basically pushes those two into marriage, if you see it and neither are already married.

     

    15 hours ago, GuardianSing said:

    Midir is with Bridget because I though that initial meeting was cute

    Poor guy lost his first crush to Azel, figures he would fall for her cooler twin sister.

     

    15 hours ago, GuardianSing said:

    In terms of relationships I wanna push going forward, I've always had a "Ship them for their designs and dynamic, not their stats" mentality to these games but if we're being honest, the remaining bachelors for any of the bachelorettes kinda bore me so I settled on them a bit arbitrarily.

    Funnily enough, all but one of the pairing you have and planned are ones that have notable talks after they become lovers.

     

    15 hours ago, GuardianSing said:

    Erin with Jamke

    I am glad you are planning on letting Jamke have a kid, for spoilery reasons, even if that is the one without a lover's talk.

     

    15 hours ago, GuardianSing said:

     

    I like how I had more to say on shipping characters in this one game than I have had to say on managing stats and classes in literally all of the other games I've ever played on here

    Discussing shipping in Genealogy is a time honored tradition among Fire Emblem fans.

     

    15 hours ago, GuardianSing said:

    Also I take back the comment I made ages ago about Fire Emblem music not being particularly memorable till Awakening. I really like Genealogy's music so far.

    I am not much of a music person, but I do have a soft spot for Genealogy's music, although my favorite tracks are rather late game. I am still debating whether Towards the Light, or Velthomer Palace theme is my favorite of the bunch.

     

    15 hours ago, Saint Rubenio said:

    If you set these settings at the main menu and start a new game, the game gives you the option to play with classic FE turns, with player phase and enemy phase and stuff. You know, make the game worse.

    HOW THE FUCK DID I NEVER LEARN OF THIS UNTIL TODAY

    HOW DOES THIS GAME KEEP SURPRISING ME ALL THESE YEARS LATER

    ...Wait

    @Armagon

    You can play Berwick Saga with classic FE turns

    And I'm only learning of this now

    You have no excuse now

    Interesting...

     

    12 hours ago, Shaky Jones said:

    Wish I could make fun of one side of Berwick arguments and upset Ruben along the way, but I cant bring myself to slog through these shitty ass Tear Ring maps. Holy shit, where did Thracia Kaga go? Why do Gaiden 2? I'm going crazy and I'm not even halfway done. And no, benching TRS and going straight to BS isn't an option, so I'll see you guys on July. 

    Eh, TRS does some interesting things, especially when you get to the convergence points where you get to rearrange the two armies. Also it has one of my favorite final maps.

     

    4 hours ago, Acacia Sgt said:

    That moment when your playing the remake and then... "Wait, where did Lamia and her squad go?"

    As the only person who has ever cared about Lamia and her all female mercenary band, that would fill me with so much hate.

     

    2 hours ago, GuardianSing said:

    Fire_Emblem_4_-_Seisen_no_Keifu_J256.pngFire_Emblem_4_-_Seisen_no_Keifu_J257.png

    Oh fuck you.

    Lol

     

    2 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J266.png

    Jesus Christ, I don't even need any other units anymore, she has fills all but one niche.

    Yeah, the Master Knight promotion is ridiculous, best promotion in the franchise hands down. Also the first dark mage in the franchise was in Thracia 776, so that Dark Magic rank is basically enemy only.

     

    2 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J268.png

    "So please take his book and use it to kill people at twice the normal speed."

    That thing turns him into a monster. +20 speed is enough to turn anyone into an invincible dodge tanking beast that dominates almost all battles.

     

    1 hour ago, BrightBow said:

     

    Not that it's actually important to hold any castle besides the main one.

    Each one you keep from falling is worth money on every unit at the end on the chapter, and each one you lose, loses you a tactics rank a piece.

     

  2. 17 hours ago, Lightchao42 said:

    Ultimate Spider-Man (2005) is a good game because it prompts you to eat a child to test out Venom's eating ability. Don't worry, Venom spat him out afterwards so he's fine... probably.

    Rarely has a game let you harm a child, so I have a fair bit of respect for it pretending to let you eat one...although the fact that they back pedal on it, even when playing as a baby eating monster like Venom is still sad.

     

    17 hours ago, Lightchao42 said:

    It's only a matter of time before Valve consolidates every developer and Gaben becomes king of the video game industry. And there will still be no Half-Life 3.

    Please, they will just release the Orange Box 2, that way they can release Half-Life 3, Portal 3, and Team Fortress 3 with the number 2 instead of 3 😛

     

    21 hours ago, Saint Rubenio said:

    Less is more, as they say. I'd rather not have to stop and read Bible-sized skill descriptions for 30 minutes at the start of each map, thanks.

    16 hours ago, Shrimpy -Limited Edition- said:

    If i bother reading them to begin with xD

    It cracks me up every time FEH has a new hero reveal where they have this massive wall of text explaining the new hero's skill...only to need a second page of text to show all of them.

     

    8 hours ago, Armagon said:

     

    craig-mazin-everybody-v0-3ao1mw23q6aa1.j

    The showrunners really showing their ass with that statement.

     

    4 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J252.png

    The music playing during this scene sounds very familiar and I can't put my finger on it.

    It took a bit to figure out based on just a screenshot, but I believe its the Grannvale Army 1 Theme that plays there, although I am not entirely sure where you might have heard it before. I did a quick check of other places you might have heard it earlier in the game, the two that came to mind were when the Granvale army forces you to flee to Silesia (nope that is the Enemy Message 2 theme), and possibly when Arvis is around during the prologue (nope that was obviously Arvis's Theme), but neither of those played it. I think they used a version of it in one of FEH's tempest trials, so perhaps you remember it from that. A fair number of the themes intentionally call back to other themes related to them, so maybe that is why it seems so reminiscent...

     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J253.pngFire_Emblem_4_-_Seisen_no_Keifu_J254.png

    So uh...are ya gonna let us in and help or...

    Naw they got this (just ignore the murder bows coming in from the far corner).

    This is entirely unrelated, but just out of curiosity, which characters are lovers so far, and are there any people you are trying to make lovers?

  3. 12 minutes ago, Newtype06 said:

     

    I named him Marcus the Milotic, because I didn't waste time with that ugly ass pokemon and evolved it pretty much instantly.

    9klf2qgl_o.pngp057V1nK_o.png

    Milotic is such an iconic wall of gen 3, and I am glad you took the time to actually get one.

     

    13 minutes ago, Newtype06 said:

    By capturing her, I guaranteed an encounter with a Jigglypuff on route 115. I named her... Melody. Get it?

    6PKplht5_o.pngBmPQO3Rn_o.png

    All that clever encounter routing to get yourself this little pink puffball of a fairy.

     

    1 hour ago, Newtype06 said:

     

    On the way I also picked up a fossil that was revived in Arthur the Anorith. Luv me some Battle Armor

    Its funny how much better Battle Armor is in nuzlockes than any other context.

     

    2 hours ago, Newtype06 said:

     

    And by catching Shuppet, we were guaranteed a Duskull when we head inside Mt. Pyre. Meet... Scott. Get it? This one is really smart, I swear.

    Cawthorn? 

     

    2 hours ago, Newtype06 said:

     

    Well, now we can get back to route 120. After several hordes of Oddish and a few others, I got lucky and got an Absol, which I nicknamed Aria. This was only possible thanks to Kelly, who allowed me to advance to routes 121 and 123 without having to worry about that forced Kecleon encounter on this route.

    I do like how you are going over your encounter routing a fair bit here.

     

    2 hours ago, Newtype06 said:

    I actually won't use Latias, but it's okay if you want to save Vyland and Emblem Leif from any future mistakes

    I respect the refusal to use Legendaries.

     

    2 hours ago, Newtype06 said:

    Hopefully my memories of Emerald don't cloud my perception of the upcoming battles.

    I know what you mean, I have had to double check so many things when commenting to make sure I am not just remembering Emerald, and spreading lies about the remake...

     

    Alright, I decided to do another paralogue, so my troops wont have to share the one fresh heal staff...

    Spoiler

    Alas it wasn't the best day at the arena. First round got Ivy to exact 99 exp, so it took a second round for

    ABLVV87PyuDCx_2Jx2wuCvh4mD5Kvu-stBxdLFnK

    A fairly good levelup, in spite of the lol strength. Alas that is the only arena levelup this time around.

    ABLVV84paJ9VivFGcMeirm8ooK4NgUh1NhYUnQgU

    I also learned my lesson from last chapter about being stingy with the SP

    ABLVV877ZhzWWnzG8-RQ03z4fhvULYj_FWHlmkJ8ABLVV86FJgdHE7NHq5I91Htm_OjvaH8cur8XnCc8

    Lucking my way into a second expert book from the well to mitigate the sting of getting it on Panette certainly helped as well

    Now onto the next paralogue

    ABLVV85NQP2PHuqi2ZbM1zbSLOZ7f5p_aYhOqW-aABLVV86cagMcwpSstAebbuQQ-lFjvTb_fOlw_kGD

    It does feel really odd for a tomb to have a throne in it...

    ABLVV86FHBgJThA5RPfgmBEZFB638n4qyTmr2u7v

    ..."sleeps"...

    ABLVV86nPbRQ6ncRNZplkhjfRFYoVU-AbE1h3gGW

    That seems like such an odd way to protect it, but I guess the Garreg Mach Monestary was always a rather militant place, as much a fortress as a place of worship.

    ABLVV874XNrazszN2APFWkl9V6nf1j0s-T6XReLC

    Three Houses religious lore is kind of dumb. Serios is so prominent that it takes Byleth a while to find out she wasn't the patron deity, and a legend all about her being this uncommon comes across as very odd.

    ABLVV87QzvvrRQLg58LBkcswA1JoyFWgvkuLcUM4

    But I guess most of it is just Rhea propaganda, like this little detail, to legitimize her overbearing actions

    ABLVV84hSVUCIWS_o_aZxVu0QOmiWriT4vXmtiDk

    But enough about Three Houses, its time for a paralogue, and this time it is one that looks far scarier than it actually is. So much so in fact that I am switching up most of my deployment,  only TeeHee, Seadall, and my two healers remain the same from last map, which in turn means a fair number of ring changes.

    ABLVV857epNRAddgcUsTKnzMmlX6ZW6yuU0pxkqp

    But first up, Rosado is getting the Ike ring back.

    ABLVV87Z1GGkMk4mPUFSio0RiKMwEXfHj4GSt9hS

    With Byleth unavailable, and not deploying Zelkov this chapter, TeeeHee is the obvious choice for the Corrin ring.

    ABLVV84OdWZ7tKNMZ8Q7p90YVlwiH8NrEMcJW6dK

    And with me deploying Bunet again, his trusty Lucina ring is a solid choice.

    ABLVV87PKxDsuNzqSUsnQndzI7wt4dYLyYXcQE-3

    Honestly, this isn't my favorite option, but with me not deploying Fogado, this change made a little bit of sense at least.

    ABLVV85zuM1rP81n_kLoqVZxOrrCyTGPxAw3Khfx

    I went back and forth a little with this one, and while I almost gave it to Seadall, I let Ivy wear the Sigurd ring this time.

    ABLVV841bUt-Bab62LJ0q3kJUUn7H_cJ4SdYut6m

    That just left the Leif to distribute, and I figured Alfred could use a little help.

    ABLVV86cvNuOSO3wRImH9A4AXS-Ei2f46hsxwwne

    I have already alluded to my deployment for this chapter earlier, but here it is in full. Quite a few of the troops I bench this map I have become far too comfortable with, and many of the ones deployed here have fallen a fair bit behind because of that, so I figured this paralogue would make for a nice training map for them

    ABLVV86sKQdP8MEQchB-i4isvhJxR06h2wj1q11s

    I did also mess around with my starting location a little bit for this one.

    ABLVV85YgS3n3UywkFYqSEaTi7WqcHI35uLaWozx

    Credit where it is due, this is simply some solid advice from Byleth here.

    ABLVV87n0rmLP-MZj4WkKrUonV_hDjZsCt8_93kq

    Although this right here is what makes this chapter far less dangerous than it should be. A lot of the enemy AI is hyper focused on destroying the crystal, instead of killing my units, and even the utterly terrifying warp staff + Goddess Dance combo the map ends off with is made manageable because of it.

    ABLVV84jI6HfEgXbe9SOxS-UUpcLQ5dHRUsO606D

    So I open the map up with Panette going for the break

    ABLVV869HNBla9D0OHTOL19HPXAbFa-PPGmtjeJ5

    And breaking it just a little too hard.

    ABLVV846UQQbYrmL_P1PAPW-hMVoec9QZFygOAT0

    For a fairly solid offensive levelup.

    ABLVV87BCjSPAQVfTN1DZ6Uh87jrlh7karnAO55a

    Ivy then eviscerates another with basic magic.

    ABLVV877kGybL8Xb4-VJCTlbEmZKCvh8MjsQ-d7z

    On the other side Anna gets in a little chip so that

    ABLVV85fk6P_gsPwybaUBkWtMErJqqvo00DSiR9l

    Framme doesn't have to face a counter on the kill.

    ABLVV87pedP_I3oSH4NorFRWP0gAu6hAgXXIOiac

    And I will gladly take more magic on her.

    ABLVV840l8hmwf85M2zxIOE0scttTudDwJOOxcNn

    Alas, all that is left is getting a little chip

    ABLVV876_TLq2oFTzS-8b-Aj3-egPOKI-qux1z0r

    On both sides.

    ABLVV85B3LGkmsW2CH86_Clpaw75RdDRhYC2K0-z

    I also set things on fire because it is funny.

    ABLVV846Fj9GC94eNjw53YCwn5AocktzUOcmiCNt

    And the enemies are all just going for crystals.

    ABLVV86gBvGZiRyfIzrMk_htBNNZoy1IxzH6r9Pr

    Eh, its worth a shot

    ABLVV8570XoHgIT4GYPDRI-mu1L8xws1mTFFYJ9l

    But alas, Anna has to pick up the kill instead, with help from the chain attack chip Bunet's miss added...and I am already paying the price of not deploying Timerra by risking the miss and 1% crit death, but she gets the kill to maintain my never punished streak.

    ABLVV84QD5yV8NuqliWgde58DzAULZonWlGSsjEu

     Almost forgot to grab an image of Alfred breaking the next one, which means

    ABLVV84LrTBQg3thoa1CfmueNBrNoNV89JAUJdqx

    TeeHee faces no counter with the kill. On the other side

    ABLVV86BxbFMBFPv-vKmyrfb1bRUNIfZ5_ZMIDb4

    Panette finishes the one Rosado chipped last turn

    ABLVV86YiBooYULXjUnF3d3hbRPDoV6vneyKE3Ve

    And Ivy gets some free chip on the mage before

    ABLVV86846WKHT6BUemjT4uRWSgei8OLNyuhCwjV

    A Dance lets her finish it without taking a counter.

    ABLVV86IpLqnr2ivg9kjQ3Un4rIbnQIRn81Jz-kE

    Our two forces are rather spread out at this point, but they are facing very similar challenges at this point.

    ABLVV87BiAs1UEk_i3Do-6u2aJF31rMNiJFBdwlE

    In the west, Bunet opens with some chip on the enemy thief

    ABLVV86FdhjjTDEdTFbG4RsDKLcvfXuxkxe9qBpF

    Which I leverage into a reliable kill for Alfred.

    ABLVV874TNqIrLbkxAgBOI5nR0F1OPeAr5V6LODO

    With TeeHee Armorslayering the enemy armor to death.

    ABLVV87l5y68U8EN5BuQCg7M6RhsZOXa3YYA_83B

    On the other front, Panette repeats Bunet's half of the plan, but with more relability

    ABLVV87-BY6mPBRKq2IIqrMeoee0Hs17p1VZZD24

    So Rosado can get a slightly less reliable kill than Alfred went for

    ABLVV86SFJJtComPqz0FARPpotB4-w-he2sj1xOh

    With Ivy matching the power of effective damage with basic magic.

    ABLVV852yJuv6mOS79FUu7Xu_WcUaEQ0hqrqAKdo

    Although the threats just ahead are a little scarier, thanks to a dance, I can use Panette to

    ABLVV85p3IhQ5Rr9NNScPNJWWv4mL05YGlM_DJn1

    Get in some chip on the sniper just ahe-

    ABLVV86V2HKp8iltzWb9SHEzH5xA8BnbcFnyQSHtABLVV84f9krgYLcA__H8jZaEw4OQ5Vwtz2B-BF0L

    ...I guess all that really did then was lure in the little force on the eastern stair

    ABLVV879zyn1WsaoSHDJE_3zTRlRUvYzv7p2uMYa

    As the version in the west remained static...although the dragons also made their move...

    ABLVV84TJAsGaMDllhWmZ-75593K0eKlL8UaCfvB

    TeeHee can fully slaughter one with effective damage

    ABLVV84oLrDWVyUUHYIlWWD682KDfSf7k_tAZffQ

    But they are in desperate need of healing after doing so

    ABLVV86Ix7jv9fyKR9CcEhvdQwc6G4cjI7meo-ZC

    On the other side, I have Rosado pop the Ike engage to half the damage the dragon deals in return

    ABLVV87NeBH7UHmM49dvbPLg-OR08GYecZtcujps

    But it is enough for Ivy to get the kill...but the sniper and mage/healer force advancing on them is a little too much to handle (especially with all my flier on this side), so with canter

    ABLVV842hwCStd5yjj-W1Bei1MXTZKIKazNXkJzU

    And a dance (with him cantering to safety), we are trying to combine our two forces together to deal with them

    ABLVV84mOACipQNcpvttxod__ivXK3YYcFBtOMd-

    But Panette can't escape the range of the one she lured in, so I content myslef with healing her up before it chases her again

    ABLVV86aN10d2XlxUGW5hDNHVWvg1zpdc9t2Ubt1

    Hopefully enough of our force is close enough to deal with them next turn.

    ABLVV86DpVUl6903Ked8bVzqFRItB56mMBuYIgiSABLVV85ChbjGEQNNZRY1l6BIJ4J-2pJItjht_xll

    The same sort of stuff happens on enemy phase.

    ABLVV84g4CYPSutpWGctC1E_FWobErM7uzGzp3zT

    So I open player phase by healing up TeeHee again, before they

    ABLVV86ktLNecQDCBoMeK4dtlMxTaKN7pHYtrBC2

    Charge in for our first kill.

    ABLVV85IwNe-1VyI0_GSVu5XIoZojzNkCXI_uUTv

    For a fairly solid level.

    ABLVV853pHOU54SMqsi5AsD8iaF8enH3Zrc54a8Z

    Ivy can then wipe out the other sniper, before

    ABLVV86-byossB4oiaqgFbSnCGkt1mA-1WcWbe6b

    Rosado can pounce on one of the healers

    ABLVV87a4i-vYVXjCRDGrswVzYr-KTDFqciPveGH

    While Panette can just barely reach the other one for the kill, although she is left rather hurting after it.

    ABLVV84dDmUpioHmcZm84Zl3CbYH_8pGpZKgfenh

    And I decide to bait in their western equivalents with Alfred

    ABLVV86rpjcTjftl6z5MbQdH3wNySg_VFtxwaYmYABLVV85oLDiTOEi9yHNRGLXh6x9NtBfmyzimo_IC

    With fairly similar results to Panette's enemy phase action on them.

    ABLVV87-GQ9pK5StXCmoy3yWiCQdqBI0U1-WpXLMABLVV84QjKizygQM-CvM887tIzqknxiSVpwKXRZv

    After a turn spent doing as much healing as I could manage

    ABLVV86HlmpB0YJDltYnCDrySvu2Ql4u8XA85q6V

    We are drawing them back for another turn, but my force is far more concentrated now.

    ABLVV8426BHzxr9hXPio9Uy7PXX3MmgF-QFpb5u5

    And I gave them the choice of Alfred, or Panette this time.

    ABLVV86X4_KJAe382MAAYGdyCcJnfE3mSAqMPhwt

    I intentionally use thunder here on the chip, so that she can't double and kill, which then lets me feed the kill to

    ABLVV86EzTCCP0M_3OreWATpxgxs2qIb-nlcgWRa

    Feed the kill to Anna for

    ABLVV86y8E8-NS2Gaq7AKiid-CEw4WMmx6g4C-a1

    A little levelup on the little warrior

    ABLVV85czgRU4ie-XMkRAjabLrD_tzsYoMIHComh

    Panette then repeats her performance against one of the healers,

    ABLVV85yZOS-_A7k4zqgrNm9ryBRFnE_mR_0Kc0B

    With a pointless critical flourish to boot.

    ABLVV86of2-1pS0FFKO2IV9Nz7LXarVUKaDSflyk

    And a strength levelup as well for her trouble, which also unlocks the excellent level 5 hero skill as well.

    ABLVV85fxf519Nx0eP9mUvZQLnFTHdN5T5BqACDJ

    And thanks to how I cantered Anna, I can just barely eek out this kill here...well kind of. One chain attack missed, but was compensated for by a random dual assist proc.

    ABLVV84VO96txiZv1gFqx9a3MZpMGRSa18ZN5Gr3

    In either case, it earned Alfred an excellent levelup from the kill.

    ABLVV851NNT0RKqAEW6p9KOUcqKSOS4ftebpPUFy

    That leaves one last sniper for Rosado to chip, thus

    ABLVV86XsgClDyQUPhM_FhJKxDEFlYaFou0qWq7E

    Bunet can cook up the kill.

    ABLVV87tp_RGIF8InqA7Ly3l7Rmsk3FOm5STHgupABLVV87Ls4Nw7Ii46pinM28R0UxcNw8S8z9xFfU-

    Although Panette is burning through a lot of my healing...

    ABLVV87oJkpnlVKDT0dWfe3RJyPwK7jFtze2WZmV

    We have cleared out most of tomb, but flying reinforcements arrived last turn, and Byleth has yet to spring his trap...

    ABLVV85yu3m4KCXebrizPB2rC_nL3CGU9HLLUdHA

    At least Anna can immediately pop the nearest one with a magic arrow.

    ABLVV85uMUwl8DtkKSVSMeeo7DskRgQNZP9CbJdu

    And with the heads of the three houses now having more than 0 movement, we have been given fair warning that warp is incoming this turn...

    ABLVV84ItgJ2q7tOx8rBxcWg-Ts-VHEKwewUa-ds

    So I pull a little back for my own peace of mind

    ABLVV87JakVd0AhoXjgsbnY3F-YCo2D3nZ2JJrSDABLVV87hzFAv_S0qg5APg4GT80zKeyUNbSQPWv8b

    As Dimitri, and Edelgard are warped forward

    ABLVV85E987KkDq2p6LxLXo_5xap3YD8r4W0Iebz

    Before Byleth dances both the warpers to warp Claude ahead...

    They are all going after crystals, and

    ABLVV85DOVRZDHYKzzM-iQfEXzPxrZxK1XU946nz

    As Seadall levels up from a dance

    ABLVV85kKfwiLt0MdkgEB9u-iJzguiIAmAJ79cpW

    That lets Anna go for the kill on the other flying reinforcement from earlier, and cantering our of the range of the heads of the Three Houses

    ABLVV84DEI3DjIv2teMDw2CouqCAeK6skIZ3FU0L

    I do also test if they will go for our blood, as safely as I can here

    ABLVV87njo5r7KIaw7Y8rYNY2Ljkeqk3rxxsbKHb

    Because all of them hit like truck, and if they end up clogging up the space, or breaking all the crystals in range, I am not sure what they will do.

    ABLVV85MWO34JxGleX5aerMkCKakJEwcfigy5wiXABLVV84wTdB-50F8V2xttFAToszLOOxrqlV_7Rsf

    Then the enemy go for a chain warp, warping a warper to warp Dimitri a crystal ahead of his peers

    ABLVV87MleY690O-NeQyqIXASsifkuh--6BacSWE

    Letting him shatter a crystal right next to Anna...

    ABLVV85qDFLYu5mOllkPNR3vC2JzYeccttp4n3tU

    While Edelgard breaks the nearer one to keep pace...

    ABLVV87QUCUK3bEAvakkexlQHsWhjeKxoiprpwWZ

    Although Claude did make a massive blunder in letting me pin him and Dimitri with a Torrential Roar

    ABLVV84djCowR2aku21liNfbC6tk7VzuXJcKuX_T

    Alas, Anna misses the opportunity to pop one of his health bars

    ABLVV86_bP8HZgjKA4lA9mPEIgN8-Fo7NVRUwZSe

    But she did cause enough random Dual Assist procs for Ivy to break it instead

    ABLVV85jV5EyFKwsm23RDGheuFk5BZWoQcwEbdeE

    For a solid little levelup of magic and defenses.

    ABLVV86Jj8-hi5oCj8DS7329E2hQZojxg6_NR4xy

    And with a dance, Anna can try to put a massive dent into his last health bar instead

    ABLVV87tSnSx5ILLYa5iUF1OMXffxeVNn9uRITnp

    And thanks to another Dual Assist+ proc from Panette, she not only kills him, but earns this utterly amazing levelup.

    ABLVV87Gdxp-2yfjRn5LZqTVxnMOFdRff4qlPqX3

    While Bunet can take advantage of TeeHee pinning Dimitri with Corrin's engage to get in a little free chip.

    ABLVV84TYDNSP-EObLr16MnOqB5FhdyFGbIZkTEo

    And with Panette showing everyone the value of a Dual Assist+ Hero, Alfred can break Dimitri's first health bar.

    ABLVV85bPDzWhcPSIXIJzthh9kgPvgBR3Q7p9K_E

    There were also more flyer reinforcements, and I have Rosado go for the one further out, with an Ike Engage to make it so if it does go aggressive, it needs a double single digit crit to kill.

    ABLVV87KVnHxrCyNxm-wVbZoxGSnUJm1ONUDfcVW

    There are still quite a few scary enemies on the field

    ABLVV84iEMeblKpcWC90P5hzNyL91jYTzwrKYTvP

    But even with things as scary as a warping Edelgard

    ABLVV87SyuLWePysC1HcU6Y2TXwviYzj87p_PUoA

    The AI is still content just going after crystals.

    ABLVV85rJk1xAXYmf-3E8G6nWNWR0w24to2YNtuY

    Time for the Flame Emperor to feel the flaming death that Sigurd felt, as his ring bearer

    ABLVV860K0aA0eXzTv-57ivo24kzWXsjU4lEx4DX

    Burns through both health bars after a dance...but I am getting a little ahead of myself

    ABLVV86h3xX1H3yv69maRzGcITBtux13qw6wJLKN

    As before that dance Rosado kills the farther flier

    ABLVV84s4hkIoi_NNFnMejv-XHy8Gt1s_SuLcKPy

    As I flub up the image of the extremely good levelup that kill earned (I believe it was +1 HP, +1 STR, +1 DEX, +1 SPD, +1 DEF, +1 LCK)

    ABLVV84MMj92EJLi7eKjA7t7bv1ZkUBMpk-B4cH6

    I also make sure Anna kills the other flier before I decide who needed my dance this turn.

    ABLVV84G5mLt2NRr0NhItdNr3kB11pQpLYRIAacx

    Bunet again gets some breaking chip on Dimtri that does more than expected thanks to Dual Assists

    ABLVV84JCSvHyauIglh0IJ2H32QIl6-LFXTLXDsX

    TeeHee softens up one of the healers fo-

    ABLVV84Pu449QlaIT4YV6jPiDBN-JHVbMcUX046J

    Or they can just hog the kill all for themself.

    ABLVV86IfBn1heP-6P2JXNdJlqpXHPLi4Um-7zXs

    This is a little ambitious, but with how many times Dual Assist procs I have been having

    ABLVV85wSCyJP6cPdtK8UcU4lqXQtO4cMic6iKlx

    The kill on Dimitri, and his gold just fell into Alfred's lap.

    ABLVV846X4C0VZeMnoY1JXs3r_8BIbnQGsjOOhmg

    And all that is left at this point is one warping healer, and Byleth himself.

    ABLVV87ZzjDTXkwrpBx5BEHxrIS59xz-FEgi6Xsl

    Although this section of the map is where I most regret not bringing Timerra, as thanks to a frustratingly high crit rate, this effective damage hit on TeeHee is somehow one of the safest attacks I can make on him. Additionally TeeHee is still Engaged with Corrin, so the freezing effect also lets me take this slower, which I desperately need to play it safely thanks to that crit rate.

    ABLVV875oEYmKCqBncj45MO7Q0YZFMRAC8y2pYtw

    And it also gives us a lector from the professor as well.

    ABLVV84P_Vxnif4wsJr1xr4aeEQ7rUTLL8-z3T8P

    Says the near emotionless character...or are they referencing his weird Sothis heart stone with that one.

    ABLVV86QafLAmcmaZQCm8iZOSD-4CRFFf_fhyWgIABLVV85HVSL81e19LHPEl2JarpOMxATW9xIfT-5a

    Was Byleth always this into hearts?

    ABLVV87mo6sbPdbEJPAj8vM_y3D-D0XxwJUYHeRi

    I importantly canter out of range

    ABLVV87PFxDxrvdkGevapp-EXS9Kr0cpEVLUlVwn

    Burn a super for some more safe chip on the beastly mercenary

    ABLVV86vu6nHMqQRotdEaoh97pWjG_bmJ4bgbstGABLVV85jwRfZMOZj9xdjzcIWKsZn-M9vZtGIJkgO

    And heal the Sombron out of TeeHee trading the one remaining heal staff around to do so.

    ABLVV86hyClAXdiNsoa0HBaoibdpn-blEfVO79eo

    Although thanks to a dance, Ivy can try to break the first health bar from a safe three range...

    ABLVV84TC_wOiK6qAXwbzbtTWSpXrXPKsNtSfGO0

    Which lets me use Leif's super far more effectively than I expects, as it deals solid damage here, and more importantly breaks him so that

    ABLVV84xRPu6ZdBSBiTRs86h7-CrSiqEL9th7wSO

    Bunet can try to finish that second health bar off safely

    ABLVV87JLBqN4Wdhoq_Ph-UJduXVgfgvvGecGuqk

    Which earns him a solid levelup for all that trouble.

    ABLVV87b3Unv6tz8ihpuJEuOsTbM0JSb26DGSMJu

    Thanks to the Corrin engage, we are safe to wait out another turn, as Rosado try to kill the last enemy on the map other than Byleth before the end of the map...

    ABLVV852rZYkN8MhCn_CwJBqSYjZMvzLmXz6JTdU

    But alas, just a few points of damage shy...I try for the crit kill with Revanche here, but it lives for now.

    ABLVV86_ZeLrAtgUcTHrr1Bw1sPhWI3lZJZ9iPSR

    On the Byleth fight, I go for some more 3 range chip, but it all misses.

    ABLVV84rBeS-JUR-k-PbDZQgSDloFVLqdLtbloJ0

    This is a little silly, but by picking up some engage power

    ABLVV85b5pAr5_HQbydHm9FOa9SfA9JeCi4JhIrH

    And a dance, I can then

    ABLVV84mjzhy_O2rz9Ru4V-SrI2UujZVSxOgn9lk

    Re-Engage Corrin, and freeze Byleth for free with another super

    ABLVV84FwH5OLRKm2-g_Qk9IKGWb0lgFCecBC75A

    That way I can wait out another turn to give Rosado that kill before I finish Byleth.

    ABLVV87-yRHB9aX4ASXDqf260QkdP_IufW1FUC7q

    Like so.

    ABLVV86EkSlr7sb9iX6Cg32ohuUngAaK9H7NeMt4

    Again Anna goes for the 3 range chip, and hits it

    ABLVV86d42Mp2qv4Bd9PqF_5NxQ8lbIlXptw3Sy_

    For a respectable offensive levelup on the kid.

    ABLVV87prrS-TIrJBO7SpX5092jBh52wr8I_c5lb

    I can then burn the rest of my super

    ABLVV842CLF9BhmHePWoxFv-SHFu22RiGGXowAG5

    Making sure I can get the kill without facing his crit rate.

    ABLVV874tTccwGYbl1mYEjmQzlXlMwLTG0DIRhOo

    And I even did it with enough crystals remaining to get the bonus loot.

    ABLVV85OqJg58rUy9YyCF5s-lzdxPxtsbXiCTfJO

    She almost certainly deserved the MVP slot too.

    ABLVV85519co6I5KUbEDNxJsIUAzSoNJX2X7ImZl

    Mostly becuase the AI is too obsessed with fighting the crystals, and the crystals are so numerous and tanky that you are never in any real danger of lossing them all.

    ABLVV84avItVStPmTOlhaDS78Gra3Wl8nNt2tK6_

    Very true, I have trained TeeHee into a fighting machine well before I glued the Byleth ring onto their finger.

    ABLVV87YX_UuqCKA1AIB4puP9IaLu_5_xxPjRJoN

    ...sigh... Why does Three Houses think a near emotionless mercenary would make a good teacher? I understand the nepotistic reason Rhea put Byleth into the professorship position, it just seems stupid that Byleth is magically good in that role.

    ABLVV84oLB2XyKG5gLbqBr8QG8kGq7MCjtI76fhE

    For what it is worth, he doesn't let all the teacher praise go to his head, and tells it like it is.

    ABLVV84DcA01waEOa-gYepDzM2I49GHHwkJ703Kw

    We start piling up dead allies, so try not to do that.

    ABLVV8669wPNiKW-ZMWxGXIUm2BONWpSAuOoaXqn

    They are the ones that will have to pay the price to drag me out of whatever mess my mistakes bring me into

    ABLVV87UYMI0gVqU2v5QUeCLZiVx_h2IMNzIHClH

    In all liklihood that is true, until the ending makes sure all the Emblem's promises of permanance are proven empty.

    ABLVV85P86emGUlp19I1L9LwZN1eTloQ6Z4kJRJT

    Yeah, I have wasted enough time playing around with the paralogues ling enough, time to move onto some story maps.

    ABLVV871ilroTChb3xQDgr8rikxfOVPO9K8x-tJH

    I think Bunet may be a bad influence on Lucina...

     

    Next time, I promise to do a real story map, but in the meantime, take care everyone.

  4. 9 hours ago, Shrimpy -Limited Edition- said:

    kfj6unD.png

    Welcome to 17x!

    At least that is a bonus chapter to keep me from falling too far behind.

     

    10 hours ago, Shrimpy -Limited Edition- said:

     

    Where another Swarm dude covers half the map!

    Oh boy, siege tomes really suppressing you forces with that much coverage

     

    10 hours ago, Shrimpy -Limited Edition- said:

    rl5gtKm.png

    You love to see it

    ...Unless even your armors are so magically tanky that they take no damage.

     

    10 hours ago, Shrimpy -Limited Edition- said:

    6Q1wu7Y.png

    Promotion time!

    To think the magic nuke wasn't even promoted .

     

    10 hours ago, Shrimpy -Limited Edition- said:

    WEKOawi.png

    Another Swarm guy...and with freeze lol

    Jeeze, that is a cruel combination.

     

    10 hours ago, Shrimpy -Limited Edition- said:

     

    fFEvE9f.png

    ty

    shop when

    If only I could have all that tasty lucre to spend more on fashion

     

    Time for a paralogue to get more money for clothes...and healing staves I guess.

    Spoiler

    And I open the preps with

    ABLVV85Hth2xjCrOpQw_qICPqvmsBCAOIRvNYkxk

    Three arena levelups, and while the first is rather underwhelming

    ABLVV868yq494v6opNjlgjoocjtNcuFzzp8WO-XT

    The next two are slightly better, but

    ABLVV87e68FqOo2uav0mELnCvWMSIAfUoxhyVSqT

    are more defensive levelups, than the aggressive one I would have liked a little better. Then again, a tankier TeeHee and Framme aren't a bad thing either.

    ABLVV84gNnILlmnVKnNvyddeFDn2RwUEpiwe5wW8

    Also, now that I have Sigurd back, I go through getting as many unit as I can canter, and the only ones I don't end up getting it on are Zelkov, as I will need a lot of SP to prevent Dual Strikes, plus most of his actions are to fog up, which doesn't allow canter. The other one I don't get it on yet is Panette, as

    ABLVV868Eh3MW04TwyFUk6ZPY5R2M345k8cD2GElABLVV87nwoFcxdHZQNqtmEryMW05zLJ4iAqndXcc

    Anyone on the Dual Assist track needs skill books to get it, and with Panette having already gotten Dual Assist+, she is at less than 100 SP, which I figured I would let her get a little SP on her own, before burning more books on her, as I needed 3 Novice ones for Timerra, and 2 more Novice, and an Adept book for Anna. I might change that, as I did luck into a full on Expert Book, but I might want to burn that buffing up one of my regular Dual Assist up to its plus form...eh I will figure that all out later, as I am definitely going after a paralogue for the money this time.

    ABLVV86eV9P6r4mE0XIDLEg3XJMqEg4C9HFfsRkD

    I do also have some new rings to give out, first with Louis getting his speed back.

    ABLVV855Vu6bviFnEWMPAcN0PpZKKHFYzd-VsyeQ

    This might be a little early, as part of what I like about Leif Timerra is how her level 5 class kill makes Quadruple hit into a more functional super, but the extra defensiveness Leif can add is nice in combination with her personal pushing her toward the front to protect our allies from crits.

    ABLVV85Ql570Citb61XhWizYyede1BH5DysEFY6S

    So its time for a Radiant Dawn styled Ike to look back at the game he actually fit into.

    ABLVV84fFl1PSysWn8bhAWOHOlUJl7Ix7bmxHfhh

    It does feel really odd for the emblems to talk about borders that don't exist in this world.

    ABLVV84xeIJtuyI5SkpZqKtpZd-oyLw1_wD825hj

    They really brush past the implications of this being on the Gallian side of the border, and how the Lion King really saves their butts...

    ABLVV86jXWfh54tR1BGE0rJYVb5NWzjklGdCI-wd

    It is not that dangerous in Path of Radiance, heck sometime I lowman it for more BExp, but in Engage, this chapter scares me just a little. On my first ironman, I had to make a very delicate dance with freeze staff, and creative fogging to deal foes charging in our rear after Ike blows up the fort, and my troops were only just barely able to deal with it. I waited a little longer this time, so hopefully it turns out OK...

    ABLVV85kIb8YHZzBGFPYukFHiWov-teWc0BuuTG-

    That is a bit of a parallel with TeeHee, with them taking up leadership after the death of their "mother".

    ABLVV87FkALN0Eh_gXRPkhzZpr7C-a9xjthwf22y

    It is interesting that Ike emphasizes his sister... are we supposed to wait til after Veyle to make this moment more resonant?

    ABLVV86xPIjHppRg-x6pVoyUD7AsOKTYfC0Qqq9N

    Yet fighting is where they are most likely to be harmed.

    ABLVV87xoXcmwoP-qfACxxf0i97g7LmLGgbUgTf5

    Hopefully we make it out of this without any losses, thus defending all our surviving friends.

    ABLVV85FyhLaLBNz40aukd-Yd8wDFwp06dGh0RIj

    I do also have another ring change for this map, as

    ABLVV86ikL-17XXQE7RlMfh7pqQ9WpbdW14b-GNV

    The deployment limit is a little tight on this map.

    ABLVV85jwCrQWxZVkhiYehDY8g38r6rwYxjddF6z

    And I switch up starting placement a little, as we are spreading out to deal with being surrounded.

    ABLVV87eC3xo-lBdUmlQVFaSjZEqYtZVvvWuPSen

    With Zelkov fogging up the east, Louis choking the south, and after this dance

    ABLVV87EwVh4UKTPuDccLKtV41jersjsJMbo_hD4

    TeeHee is pressing in with some effective damage to more aggressively strike at the west.

    ABLVV87E-I6UPkelMhQ7wYMS_we77wDhm-MR4JGU

    Also thanks to canter

    ABLVV86gUp3WlU48PlHD3Jo5BSu8xdJKN5nemQwr

    And a lucky Grasping Void proc for a tiny bit of extra damage, I can safely kill this guy at 3 range to secure some of the gold immediately.

    ABLVV85xp1G1FWkSIxERnQGV34VIGJiVg6pbHHzW

    Alas, a lot of the action is going to be on enemy phase this time

    ABLVV86flQpAIbcRxHnjttqUzSUJk7ONkughI4zCABLVV84bKSOFDztFjpNb40XffPaVg_JTKuEyGGDC

    Although Zelkov being unable to damage the armors on his front is a bit of a problem...

    ABLVV87ciNDEGUXV5JJA0jq7_2gwce8IP6tBJP5w

    And he can't get the enemy phase kill even on the squishier foes

    ABLVV84DaNPAQnqDaIe9oB_Td7gdaEGPZHrKE_0s

    And the fog even makes him miss the swordsman, to make that even slower, and we are on a timer with Ike moving.

    ABLVV866zAKYNMTgFTBmd2H9INol78C_L_Y7C8zc

    Fortunately, TeeHee's effective damage make that no problem in the west. Also they are an odd mix between our other tanks, taking single digit damage, and dodging a fair number of hits.

    ABLVV871kU8CJYX5RftzU0_RSCx-KShonkYXDvdj

    Although the lack of 1-2 range, lets the spear armor, and this archer get a free hit.

    ABLVV87VzlGA2WAM3d3D5q9DBgCwrEQiOG6MMPfV

    But like Zelkov on the other side, they are shy of the enemy phase kill

    ABLVV84xqquQfeXB45b7X-fbQtL2sVZkozGIK51Q

    Louis has high enough defense that

    ABLVV87YjPpMWYZbrpb9cSifDvlSu1NEguOsrBt2

    Only chain attacks can hurt him

    ABLVV86vzCXzQSmgM63dQOi5llHQb_faIxaO09AEABLVV84fYd-5SecZvoKHPt2Nc5RFCI0Qy_qD-qwr

    And he doesn't return fire with as much umph as I would like, so we still have a lot of work come player phase.

    ABLVV85A-OBBkjfpPeRJ66-juA-1O27OdKhDczuJ

    Especially since there are a fair number of physic foes to undo some of that enemy phase work.

    ABLVV85Llac1BXldh24F6puL0EW6tsoOQbFf0INV

    I start in the south, with Ivy easily popping a high defense one, so that

    ABLVV874ECcQ2nflEWqCr5QEKadZnqEsJaEYmZFJ

    Timerra can use the space to finish off one of the backup units that actually threaten Louis

    ABLVV8695zPYxiyAwzMhqEtIpQDn81NPfSAeQr9c

    Louis then moves a little to go for the momentum kill, but he misses it, but did luck into a tiny bit of dual assist chip, so he canters back to hold the point, and if enemy order does change, he can finish it on enemy phase.

    ABLVV8685HAksbvLYhL8NmHCHU-9DZzYFvgW28Fy

    Framme then causes the last foe in that direction to evaporate. Now onto other fronts

    ABLVV85DH313oYsl_8C9xJfUprUCa9K4GjUkBAO2

    I let Fogado clear out a little bit of space with the longbow, so he can canter further back to more safety

    ABLVV87HuEuGhxDqVF6QqxCgW8uT20QctRxf6EUe

    And he gets an excellent level for him from it.

    ABLVV85wF-ZxgOdGVcps_4b-T6hNq0Yb1Ix7_Ajv

    Also, that cleared space lets TeeHee kill off the ranged armor

    ABLVV87aaZAneeCteo__Cd27GvmDI7W-YfgB5rCQ

    I then dance Fogado to let him kill the other ranged foe, and he should be able to take a single hit from the last enemy there.

    ABLVV85O8ZsdCmQSZdL4AawbM77sFxVWCcTlJmE1

    Onto the last front, I just let Merrin debuff one of the armors, so that Zelkov can start racking up some chip and debuffs of his own, on this one at least.

    ABLVV868jQUEcoP_od8fLAEMf8SEDeskLvSnjoI1

    Things are going fairly well so far, with most of the west and south cleared out.

    ABLVV85qgR22r4NSvhK3fUEoQVggUJdfSaQQGMzz

    At least Zelkov can do some damage to the debuffed armor...

    ABLVV84xm-TJcQ5tSW4q5RcRvEKDIaW-Q4VfOEC3

    In retrospect, I should have payed closer attention to the crit rate, before risking Fogado taking an  uncontested hit, but I am never punished.

    ABLVV84isoVB-jsamFFa_p0LWpeb9hHkw1AFYdF5

    ...And this is even more of a wakeup call that I need to clear out the east.

    ABLVV85i63CXDd0bNinWhkhOecePfu4NnnaIziHo

    For once Zelkov dodges a low odds mage, but our foes are starting to setup ways of threatening his invincible dodging with chain attack setup as well.

    ABLVV87Jy67u1sK6nPjcjbswMNeSyVw9vNRFoRtC

    Although the last threat in the south falls on enemy phase.

    ABLVV86_8TW2qfo8f4TA9WZOLY5mVfw2_Uar1QpW

    I start my next player phase by clearing the west out

    ABLVV87n48yPO6ZyMjTKiUQ0J68PV1dG8xnZ-4D3

    And I can use TeeHee's buff on the Radiant Bow to kill one of the enemies across the wall as well. Although the real action is on the other side, with

    ABLVV861Xqy8qgxElOlZ9U5z7M8d6FCvm-iu_0DR

    Ivy popping one of the armors.

    ABLVV85fNPMsLt8cumY0HHKu_1JpiaPV9RhmQuNA

    I then use Sigurd's absurd move when engaged to have Louis override onto this front

    ABLVV86XMQsOn7CyM_FWCLddGXbfOFMj0aFEdVn3

    So Merrin can finish one in spite of the chain guard ignoring Override.

    ABLVV87DGZNPphxDSqeRnUbZAv5xbguzu3yJC_JT

    And the chip was enough for Ivy to avoid the counter after a dance on the 1-2 range armor.

    ABLVV84H5LtF2M2DTynGN6wOtvBJbfk8NEyCZyvP

    But I still need to delay for another turn with fog for that last swordie.

    ABLVV86SKjWXRzOmGpTOuTOQzj03H_6flL9ykJpb

    I can also use Physic to range heal up TeeHee (admittedly the main reason I am using it is that the only heal/mend I have left is on Ivy...)

    ABLVV87j6nktuvuZvu0Qsh8LXuE5JALJIP8MxU0SABLVV86oRPyvNxvvKHXZeFK40IqGVBPeo8E75W0U

    Thanks for making that enemy phase pointless, random physic enemy.

    ABLVV84F_sejpGRuoJN3eByZ7VE8Tah6Wd9P1_ge

    And it is fast enough to require

    ABLVV85ZY_k119iiqBma2oRUJraT5cWYGkR-bMEx

    Both dagger wielders to finish him off.

    ABLVV87KYc4bbWsZp-zAVhX5xUSGvbZwzt5GA7q2

    After the east is dealt with, Louis starts heading back, with a heal on the way, before he is danced

    ABLVV86d8FexMak1OK0bvtqTaqe5tWUwCsMTxLCE

    To burst into the middle of a wave of reinforcements in the south. In a way this is a good thing, as there was a pile of gold in the right hand corner, which I never got close enough to deal with before.

    ABLVV87OMpEtrba3c9V8flEASEtJENlb59crlLpX

    There is also a tiny bit of cleanup in the west, as well, and while Foga-

    ABLVV86dUOefqgYUFRhHn2S6A_VcaUQocP79FGbF

    Well that makes things easier.

    ABLVV84Afim_P2_9Sb7MuGvRtZAKQfZ9XQy3Hj4I

    He also could use the heal, and deserves it after that nice little crit. Also that lets me move TeeHee back to join the rest of the army.

    ABLVV87FzDXdCUzKgO8Svzvb4BviWmUD2WGygB87

    Things are going very well, with just Ikes small forces in the north, the new force in the south, and a heal or two I ignored before.

    ABLVV87y297FTw-z_Dv2Wva1_reiSfywU2mJl8QkABLVV84ilBSkOyoPd8upFV2gv2rHTRdCcbUliE_LABLVV85k85U228ZkUZCN853YZkBoEi8PuYcga03r

    Louis IS perfectly safe, but due to how much 1-2 range those foes have, Louis can't really deal much to them on enemy phase in return.

    ABLVV87GJ5jbRpH1reRtOGy2x5GNPJmOSM6rEarT

    And Ike has announced that he is going to move next turn. He wont reach the fort next turn, so I still have a little bit of time...

    ABLVV84t_yA5kUb2G26YJiawbC1g3CiMVPkJlFuk

    So I have Ivy obliterate two of those armors

    ABLVV85PDPTeqjh0Jn7bCqKMbAa-qJ83kK9cFang

    And Seadall gets a levelup from the dance needed for that.

    ABLVV85Sv7rmovYX2USODYuCIQRpYjTSHP2dsnUR

    Ivy does have to take a hit from the 1-2 range ones, but she can take two of those safely...

    ABLVV87sWfY0DC_pmGjL82ga8KmbdpfViWkKCUp-

    The main reason to do this, is to get close enough for the corner armor to start moving.

    ABLVV85mgSJ_3XCeHwZcJVRKgMUFQoHUT26kn4WH

    ...Did he just get an effective double speed levelup? Lol.

    ABLVV84JHL8DgCwXy48L4RtNQBi2H33tpHGGQK59

    This might be a little reckless, give Ike is about to get the norther forces to move

    ABLVV84URGtmB2YqaM7Nyl-NgZqnnJBmREVfogeb

    Another relevant crit? Damn Fogado, you are on a lucky streak.

    ABLVV86UEvhUPzoevyTtgG2OBtdVpOBcaw4-Gqf2

    That lets me clean up the enemy healers I have mostly been ignoring.

    ABLVV87O6W4h3N4UMSnBvgQXGkFZRs6bQ_Rd-f5H

    This is mostly to make me feel more comfortable about

    ABLVV87gOU6Q0KVqEjHwt6AmJhS_Z_aS0WjNhQvc

    Her going for an armored kill come enemy phase.

    ABLVV864250cGkaVpX0G64n9cLMVwE28_UxiVfi5

    But she would still survive without the help.

    ABLVV84cehGurTg7trOxc-xXSMUyRjSwQ-DlOav3

    Louis also lure in that other gold pile as well.

    ABLVV86fJ9201y-FntvTIilOSaHp3xKlhUKuZbrJ

    There is still another drop, an Elthunder from killing Ilyana, so I setup the 3 range counter with Fogado, just before Ike can break the fort.

    ABLVV85u9IvRDVNFa1mKNJRa4GiUNcZY7oOQj7Wf

    Although I am going to try an distract Ike from breaking the fort with some obscuring fog.

    ABLVV84M_sJWdARoFoxep-D208iCxzIUoE2nPxOo

    I do end up waiting with most of troops, with Louis luring the gold a little closer, so Ivy isn't as far from the action when we actually grab it.

    ABLVV86X1t6c0y9zL1l4NDRpl5k_x1XAWvVHhF8c

    And Ike does take the foggy bait, although Zelkov is unable to actually damage him...

    ABLVV85zcICmnUVOy0Pby9WKIrGV9N4KZpNFfHBq

    UNTIL NOW. This levelup is such a streak of serendipity.

    ABLVV85gzO1DAPBkbivvVeTQbvfDedrE8_KlzSTi

    Also RIP Illyana, your hunger is never sated.

    ABLVV841QYLjSdkcJcrlVXApyFZelLpD_YL2nEKI

    It is also important to note, that the reinforcements coming in (including the Great Knights that spawn as Ike starts to move), have Void Curse to prevent cheesing, so only those I HAVE to kill, I should bother with.

    ABLVV86XwuSRvh229zKeSljxVlrSFmPlk4bWhKyY

    I finally grab the gold, and prove that the healing from before was kind of necessary, as I prepare to

    ABLVV87wYAal1tn8wQU2lMdtjrdbfblnvIA6FOnj

    Kite Ike and his little forces back for us to overwhelm him with my army.

    ABLVV86NELU57rhsRgA1bGri0R-6IEDy5xT9olwr

    I might need the health on that last stretch, especially if I can't bait Ike into equipping a 1 range weapon...

    ABLVV86I7kPyDNlx2ksEgCqjCGeGGVcYfuDsWKNV

    We are getting close to the end here

    ABLVV86lVuF3SvECFrWyuTl0rU3lP7jQkaMU1yZr

    And Zelkov being able to debuff Ike on kite makes this last stretch even  more interesting, but

    ABLVV8539qEXeCh_ZwiD461rrmrKwssAC3bAPO2N

    Fogado was just shy of escaping the longbow range of one of those reinforcements from last turn, although

    ABLVV84UBkVVZf9v2yPLBqbaoZ8T7ipWAgqvW21B

    This last group of reinforcements is one I simply can't ignore, even with the Void Curse.

    ABLVV84D26lJ2KE3O_BbAWgvIyOsbOm7CCPwwyUd

    Merrin destroys one

    ABLVV84_fx7GAHQC0YtggzT0RUkxGeY-xQHPvY-N

    But TeeHee is one move shy of destroying the other. Luckily moving one square is still barely in range of Seadall to dance them

    ABLVV87-uGoY35P0UY6tidzeTR80aT3T7lhBLzKc

    So that deals with that obnoxious surprise.

    ABLVV84rgbl5-n0kz2J8wX0m6b7_lp261XiJiJjW

    I do also give Ike the opportunity to use a 1 range weapon this turn, but we will see if he takes the bait...again...

    ABLVV86gAcb8Zr8qWXPdaPflxWROeKuItvUiva3N

    Finally, some foes did try chasing Fogado, but he can snip the only one worth exp from across a wall well before they can reach him.

    ABLVV87nQCNX7Jo1vCKR693QWaPbKMfJCfr_mCu-

    And it earns him a fairly solid levelup to boot.

    ABLVV86U0YCf2tG4A7u__hJhDFKQR647oTYa2JWj

    I do end things off with a little last miniute healing

    ABLVV86vBt0T87MjD8S87MnmhOdOyOIh6kCiRVny

    As I should be able to finish things off next turn

    ABLVV87qvf-YMS-ie9VTS_znCIqlgn9pYogm62hM

    That will make things much easier. as now two range hits are free on Ike, although I start

    ABLVV85x8VxB9fthXQ-UBzBzcqPrvLK9ba8HkfT8

    With Timerra openeing with what can often be an underwhelming super...and without debuffs it probably still would be,

    ABLVV85hdT-lOcHwDJz1edxl3c40j3zAJKTtPxRE

    And of course she has a battle convo with her original ring.

    ABLVV87r7hjjikDbHa9ougJW34LvZjWKJXd43wJ_

    It must feel really strange to be in a battle of life and death against a (mostly) immortal friend.

    ABLVV84y6JXd6D1XJusXArLSHxNU3AyhqQz6hwk0

    Although I guess anime logic keeps it from being a weird as it should be.

    ABLVV85Id3MnO7AOVJMjiXIg6YiDNIr8uDTRyUiw

    Alas, she still doesn't have Sandstorm, so that is all the damage she can deal there

    ABLVV87VyKHOo4ae8fH6jiG6KIMaxztyLNaE3Oh-

    This is where I realize how much of a mistake it was to wait on giving Zelkov Canter, as the freeze effect would give me the opportunity to take a second turn with Ike if I needed it, if he could canter to safety after the super hit, but that shouldn't be necessary this time.

    ABLVV85_hmE1UWU8xh9BDye9BtVJSkPZyw3cFdKe

    Now after a dance, and strategic canter

    ABLVV8474W93xZJPIOSRdNqzcMdq09RqupM0FCWs

    Timerra can get the kill on the first health bar, which is enough for

    ABLVV86FrHaI7ScqTMOmnB7Zb4Jb-3B-OZUxkWEp

    The levelup needed for Sandstorm

    ABLVV863mSBCCRghkG0_tez09hfLXzfGGgPk1gpb

    And this Radiant Bow Astra Storm lets me lets me chip him down into easy kill range

    ABLVV85CA5oprBsYA8bINyRnivCZIcOi6M9564rQ

    And lets me see his battle convo with Ike as well.

    ABLVV85BPzBM5pnOS7p7x5ljef82fFYHdozeFGsc

    Has Fogado been holding back before now?

    ABLVV85xiAhRszgYHVJCQc7fzUaSQZFi20FRJ1gxABLVV84eAsF0oGnI4zkb1uukE-358O5dSre2TA1G

    Honestly, this exchanges seems kind of stupid, considering Fogado can die on this map.

    ABLVV84GdwRgVxQgXxFyeoIkR4iOfr0URhS6REps

    At this point I am confident enough that I start going for the kills on the remaining foes without Void Curse.

    ABLVV85Y1mwnucCmi3AQWYQPcb4ZMJJ-Y24sXIGq

    So I feed a kill to Merrin

    ABLVV84SPHVF9wyganvr2A_dYHW0EOo6O0Yce07i

    For another really murdery levelup.

    ABLVV85-Rl63SBtsfgBzrC-Guy8tKe098JoE4mtK

    This should give me more than enough fire power for what little is left.

    ABLVV86E5Bi3pxTsbjrzd9Hm9Di2LbAR0aDdn4ss

    And TeeHee gets an excellent levelup from the super dance.

    ABLVV86soo5AbwwbD5mt4aCLXy6rdao0rZRNid9S

    Now the only experience left on the map is Ike himself, and while I am tempted to go for the TeeHee convo with Ike, TeeHee has no 2 range, and Ike still has a tiny crit rate, so I go with

    ABLVV86TSGIOJEKr6LsG6QqBNQzjH0t0hM-l3rmv

    This kill instead...or tried for, as the chain attack missed.

    ABLVV84_ZZkbMQgFeWL0YP9BlClrOcoWlcjhNl21

    I don't think this actually works, but if nothing else, her personal helps TeeHee have a better chance at surviving

    ABLVV84lEYrTmt-o3bLmRx49oE3Q3XG6tKElMwj5

    As I am going to risk what is somewhere in the range of 1 in 6250+ chance of a game over.

    ABLVV84aAHGrB55kA-mD1RQehSaC0wEorl2OI37z

    Its just the gambler's spirit in my eye, as I could have played this far safer using basically any range attack here.

    ABLVV86RfFvu9OUmHzAiZcOTYYPbCzpLoPs6wJyQ

    We will probably win here, rolling the 80 for the chain attack would be a win right there, dodging the 8% or the 1% crit on top of it also leads to a 100% dead Ike, but if we aren't fighting our hardest...was this all a mistake?

    ABLVV85c7AlTMR1UUt22nhOdRPfQB1kR_ABPl5wR

    The only thing left is either victory, or an ultimate end...

    ABLVV87fvHZmQI4I1HOA9eDH2o3ahyLiguFFnYYt

    This is it...

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    ABLVV85faQ7XIa3cTxQwtHtR1LElFQZjfh3yHehI

    We get the kill, and the win. Fogado certainly was shooting for MVP with all those timely crits.

    ABLVV84C-tqdWgmAngW1Z8VxBxn6GmSNfT6x5mek

    Phew. Yeah I guess I handled that map perfectly well.

    ABLVV85mzR_sawHbXjX9uewq_HzwVpYe7CVE6T2q

    That is a bit of a scary premonition of things to come Ike, as I do find this map intense already. Although I managed to handle the AI rather well this time around.

    ABLVV86B251bMvMvBPGgSjHRTy8bNYRTvFo3sa_z

    We do have to lead our little army ahead, and I haven't lost anyone personally yet, so I guess that does make TeeHee a good leader...so far.

    ABLVV85BsxCjFLC2Jksiw7jHStXnaOQYiuaXBaxF

    Ike has apparently forgotten chapter 10. Really he should say there can be no surrender, or defeat.

    ABLVV86sWN5FeXMPBGgkFhPWZagThepRQHv5Tk_x

    Even with these stakes, sometimes you need a strategic retreat to get our ultimate victory.

    ABLVV840v-pPuwTgA0-vAa-ztYpo44OgY-NP1IBc

    Burnout can be a real concern, although we usually think of it for more mundane situations.

    ABLVV8510IlRWlGtu2UYAkI2OPlmwyrOWxAoUKcs

    sigh, the power of friendship doesn't solve everything. Also isn't that Robin/Chrom's line.

    ABLVV86pmgxPOBJoxz1fR4YVUf9RBnMQ11XrAd01ABLVV84rUDKjENsYMJpU3iS4JgyFyNxu3rk1U7kz

    Given how this game ends, Ike is making promises he can't keep.

    ABLVV85--MD4Sjo-doeExf2spqLGCTqq3NvQFR2H

    Finally I have the money for more clothes, and I definitely went a little overboard on the costume changes.

    ABLVV85dqpNm5Etuaz0QodjyHOH6G1ZuR-pCpKxt

    Like with this mask here

    ABLVV84RhQ3ZfWZWcnbHe_AobSOLgqmfMgjjG02I

    Or the Rosado change...although I will probably change Rosado's outfits every now and then for funsies.

    Also I still have enough money to buy a whole heal staff 👍

    Not quite sure yet if I will go for another paralogue, or progress the story with next map just yet...

     

  5. 3 hours ago, Newtype06 said:

    Uh, guys...? I'm sorry for disappearing, these last few months have been difficult for me and I had no motivation to do anything.

    Glad to see you back, and hopefully things look brighter for you.

     

    57 minutes ago, Newtype06 said:

     

    Before moving on to route 119 we find a 5% chance Kecleon on the grass. Kelly is her name.

    2C9uGFnk_o.pngxcuigw01_o.png

    It is kind of funny to just get one from the grass, just before it becomes a very reliable static encounter.

     

    57 minutes ago, Newtype06 said:

     

    EaGZpKiQ_o.pngV5Zj9TEs_o.pngkPkO6yfZ_o.png

    Too relatable

    Feeling empty is always the most dangerous of moods.

     

    3 hours ago, Newtype06 said:

     

    Winona's Altaria can be scary, but nothing Ikaros, Bravo and Rocky can't take together.

    Eh, the remake neutered that Altaria to the point it really isn't dangerous. Switching the incredibly dangerous Dragon Dance for Cotton Guard is a bit of a joke.

     

    16 minutes ago, Shrimpy -Limited Edition- said:

    aYRR8xI.png

    ...Why is he an enemy now? Where did all these enemies come from? Why did my squad suddenly become enemies?

    And why am i making such a bad joke?

    Hey, that's my game 😛

     

    16 minutes ago, Shrimpy -Limited Edition- said:

    PhhZNjs.png

    Right at the start we get 2 new units!

    That is giving me some New Mystert vibes with that set of recruitments.

     

    51 minutes ago, Shrimpy -Limited Edition- said:

     

    xAwVM8W.png

    Swarm Bishop covers half the map - and has a 1% crit on Hardin - Boi will i be salty if he crits XD

    Yikes, that is an uncomfortable situation to deal with for a map. Hopefully he gets the point or two of Luck he needs to mitigate that issue on this map.

     

    52 minutes ago, Shrimpy -Limited Edition- said:

     

    Sy9hY6n.png

    >Pass

    fuck

    I missed that

    That is a scary skill to miss on an archer. Fortunately you noticed before it was unsalvageable.

     

    57 minutes ago, Shrimpy -Limited Edition- said:

    A worthwhile venture, i say

    This chapter is really giving you some sweet loot in it.

     

    58 minutes ago, Shrimpy -Limited Edition- said:

    pW3Dd10.png

    Finally that annoyance is gone

    Somewhat fitting that Hardin gets revenge on his 1% crit tormentor.

     

    1 hour ago, Shrimpy -Limited Edition- said:

     

    CsmAbDW.png

    And we shelter her out of the danger zone - well, Frey will have to eat a longbow next EP

    Shelter is just so useful, letting this goober soak a hit instead of your delicate magical nuke (especially since he isn't linked to any of my troops 😛 )

     

    1 hour ago, Shrimpy -Limited Edition- said:

    k6YD1RA.png

    I love Lunge

    Lunging through walls is always such a funny strategy to implement.

     

    1 hour ago, Shrimpy -Limited Edition- said:

     

    l02hv8l.png

    O:

    SPEED TOO...wow, what an amazing support skill they created there, like three separate skills all combined into one super skill.

     

    1 hour ago, Shrimpy -Limited Edition- said:

    nAGR5io.png

    Chaching!

    I grab me 2 Lightning tomes!

    And on top of all that loot it has this amazing secret shop as well...

    I feel like I am falling behind now, especially since I am taking at least one paralogue as my next chapter, plus how much between chapter prep getting Sigurd back is adding to things...

  6. 1 hour ago, Saint Rubenio said:

    I thought of it but considering I've basically only watched one video about it (the video, of course), I preferred to offer examples that were more close to me.

    But, yes. There's another one.

    I am a little curious as to which video you mean by that. It is a rather popular game to talk about

  7. 21 hours ago, Saint Rubenio said:

    I disagree. Dark Souls is a regular action game with an above average difficulty curve. That's it. It is not comparable to, for the few examples I brought up before and a few more for good measure:

    - I Wanna Be The Guy, a meanspirited game intended to incite rage in its players by mean of completely unfair traps.

    - Papers Please, a "boring" game that puts you through a repetitive, increasingly more cumbersome day job to sell the hopeless, oppressive atmosphere of its totalitarian regime setting.

    - Disco Elyisum, a game with no "combat" in its classic inception, where you play a complete failure of a man whose "boss fight" is an uncomfortable chair and a dialogue tree.

    - Who's Lila, a mindfuck where you walk around trying to decipher like 10 layers of mystery that constantly dips in and out of meta.

    - Fear & Hunger, a niche RPG that thrives in being absolute bullshit because it suits the vibe it wants to go for. Though I hesitate to bring that one up as I've not played it myself. Really gotta sooner than later.

    What I'm trying to say is, they may not be as common (because we live in capitalism and niche stuff doesn't sell), but weirder games that aren't "fun" do exist. They're out there, if you look for them. Dark Souls is not one of them.

    20 hours ago, ping said:

    I think I brought it up in a previous discussion, but I think Brenda Romero's Trains fits into that list very well, too. And while it goes into a very different direction, You Have to Burn the Rope is a nice example of a purposefully un-fun game, too.

    I do find it funny that there was a whole little discussion about games not having to be fun while I was away, and nobody brought up the poster child of games not having to be fun, Pathologic.

     

    19 hours ago, Armagon said:

    I will say though that these are the "rules" of "the game". In theory, if you follow the rules of the game, it becomes "fun" for both player and audience. At the same time, you don't always find those rules to be "fun" either because you think the rules suck or you just hate the rules and don't want to play the game anymore. It's like sports, someone can like the rules of baseball but not like the rules of soccer.

    Such a purely instrumental view of play, abandoning the interplay between free play and instrumental play that videogames in particular often find themselves in tension between.

    For a little context here, as I just dropped two terms out of nowhere, instrumental play is like children chasing eachother in a game of football, whereas free play is children chasing eachother because it is simply fun to chase people around; one is about goals and rules, and the other is far more self directed or for its own sake.

     

    26 minutes ago, Armagon said:

    GFLtxf7XIAAucF-.png?ex=65d034a4&is=65bdb

    This was unironically used as a negative in a P3R review, you cannot make this shit up bruh. 

    Like yeah, no shit it's not Persona 5 bro. It's called "Persona 3 Reload".

    Utterly disrespectful of the far superior Persona 3 there.

  8. 15 hours ago, Saint Rubenio said:

    I did them on recruitment order and when I started freezing up I'd switch games. It worked out pretty well, and my contrarianism ensured I excelled at those obscure randos (still fucking hilarious that Gharnef is a playable character in the series lol) but my complete indifference of Heroes threw a wrench in my score.

    Is the Gharnef inclusion from the New Mystery DLC maps? I tried one of these quizes, but my inability to spell sapped way too much time for it to really feel satisfying to do (like it took about 5 tries to get the right spelling of Jeigen for instance, and I just gave up trying to spell Lackshe, or whatever mess of consonants that name has...)

     

    7 hours ago, Armagon said:

    I haven't played so i can't fully comment on it but i don't think it's unreasonable to not like being unable to control your party members in a turn-based game on a fundamental level.

    Not liking a thing doesn't mean it is badly designed, which was the quote I directly commented on, and assuming the two are the same is unreasonable.

     

    7 hours ago, Armagon said:

    This is not something exclusive to Persona 3, it's not even exclusive to Persona as a whole. This is like 99% of RPGs.

    A lot of RPGs aren't going out of their way to emphasize you are playing as a specific singular character, taking a wider approach to displaying its story. A lot less than 99% of RPGs allow you to customize your party to the point of excluding any character you wish, or have sections where you play as entirely different characters for some section. A very clear distinction is made here with that design choice, like a novel that talks about its main characters in the third person, one that transitions between perspectives, and one that is only in the first person (which is far more similar to what P3 is doing).

     

    7 hours ago, Armagon said:

    Imagine if in Fire Emblem you could only control Marth and everyone else acted on their own, taking Kaga's original vision of "your units have real lives" to the extreme.

    For instance, I don't think we are meant to be playing as specifically Marth in FE1/11, our role is a far more nebulous one.

     

    7 hours ago, Armagon said:

     

    And this is what i mean. As an outsider, every time i see Persona 3 discussion about the good and the bad, every single critique i've seen is often met with some "high-art excuse" about how the thing you think is bad is good actually and you thinking it's bad means it's good because of themes or something.

    Part of the reason for that is that Persona 3 is art, and the game makes no illusions about that point.

     

    7 hours ago, Armagon said:

    There's Portable which has FeMC but it's the first version of the game to have controllable party members and so you have people saying it's an inferior version.

    A more common reason people consider P3P an inferior version has to do with modifications necessary to get it onto the PSP, like cutting out the animated cutscenes and replacing them with text and in extremely rare cases in engine action, and the utter lack of an explorable overworld outside the dungeons, replacing it instead with series of images of locations that you can move a cursor over to interact with people, shops, and objects, or to change locations.

     

    7 hours ago, GuardianSing said:

    Was it the village the closest to the castle because if so it unfortunately does not exist anymore.

    I think so. I will put the version of that village talk from the Serenes Forest translation in a spoiler box here, if you want its help.

    Spoiler

    Villager:
    “The drawbridge over Thove River is under the control of Lord Maios. If it’s not down, and you don’t have a key, you’re not getting across. But I bet if you had someone handy along like a thief, you might be able get it down.”

     

    6 hours ago, ping said:

    "The AI-controlled party members in P3 are a source of frustration because they always seem to pick the wrong spell" would be a valid point to make, if it was true.

    That is a bit debatable. Analyzing an enemy gives the AI perfect knowledge of its elemental weaknesses/resistances, even in situations where the player isn't given that knowledge, and that seems like a fair enough compromise to make, even if players looking that up on the internet could make better decisions. AI healing tends to prioritize health and revival over healing status afflictions, which can situationally be irritating. Some people think status afflictions are useless, and laugh at the AI treating them similar to debuffing. I am sure there are more niche examples I can think of, but it is fairly solid, especially once you get a hang of what all the tactics mean, and start changing them up for what you need each turn.

     

  9. 14 hours ago, Armagon said:

     

    >P3 AI only allies is bad game design

    I am going to disagree with this point a fair bit, as the P3 AI tactics menu is a lot more robust than the one in P4 and P5. If you actually engage with the mechanic, you find that they put a fair bit of design into it. It also emphasizes something important, that you are playing as your named protagonist, not as a party of adventures, where your party members are their own characters, with their own motivation, and arcs outside the protagonist. Admittedly it took me a while to come around to the mechanic, preferring P3P's version of things which does allow the player to control their allies, although its severe nerfing of the exhaustion mechanic was a weakness of that version. The Persona 3 without the protagonist challenge run is what cemented it as a mechanic with some real teeth (and emphasized how much more robust it is in P3, as the P4 and beyond versions are so inferior to it).

    Tartarus design on the other hand is certainly a product of its age.

     

    7 hours ago, Saint Rubenio said:

     

    Actually I did join one for FE6 but I played my first chapter and the last I heard of that was october last year, so

    You mean the one @AlexArtsHere setup? Yeah I have been wondering a little about that, based on the schedule laid out before, my turn is a few weeks overdue, but perhaps the holidays delayed things a bit, and I know from experience of running one before that (which you dropped out of) that scheduling problems, and people dropping out are real common with these type of collaborative game projects, so who knows.

     

    4 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J236.pngFire_Emblem_4_-_Seisen_no_Keifu_J237.png

    Prince Kurth's daughter 🤝Nearly every other female royal figure in a Nintendo game

                Never being called a queen for some reason

    To be fair, her grandfather is still on the throne, and while he was working on stepping down, even her father Kurth is simply considered a Prince while the old man was still around (heck, he is even still calling Kurth a prince in that very conversation).

     

    5 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J238.pngFire_Emblem_4_-_Seisen_no_Keifu_J239.pngFire_Emblem_4_-_Seisen_no_Keifu_J240.png

    Now look here as Ayra misses three times in a row with the bolt sword qt 76 despite being hit twice in response by a 59, and right after that have Lewyn be hit three times in a row by a 31 Blizzard, causing his death.

    This combined with Sigurd being hit by a 5 percent earlier as well as Lachesis missing a 70 four consecutive times, makes me have grounds to claim that God hates me.

    Oof, the dice have really been against you today.

     

    5 minutes ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J243.png

    Clearly, the obvious strategy is to have Erin kill everyone across this bridge singlehandedly.

    There is a long pass through the mountains for people to reach there, and one of the villages reveals the secret to dropping the obvious place for the bridge, plus you can bait a fair number of them into a ranged death as well.

     

  10. 10 hours ago, Armagon said:

    Screenshot_2024-01-30-18-07-12-44_0b2fce

    It did always seem to be a bit too perfect to be coincidence that the best social link in the franchise is P3's Sun, and what has a solid argument for being it's worst is P3's Moon...

     

    6 hours ago, Armagon said:

    Oh hey, speaking of Persona 3, seems the remake cut out the transphobia. As you can imagine, people are having normal reactions over this.

    I don't think the Persona 3 scene was quite as bad as the original P5 one was, but it sounds like a fine enough change to make. Also it is not a very memorable scene, I had to really think about it to figure out what scene you might have meant with this one, and without all the pointless drama, I doubt many people would have even noticed.

     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J214.pngFire_Emblem_4_-_Seisen_no_Keifu_J215.png

    Sibling rivalry

    You really put a lot into Ethlyn...nice job promoting her. Although it does make one interesting event slightly less likely, but I guess we will see what happens when we get there.
     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J217.png

    If only Brigid's pirate dad was still alive, they could reenact the Fates plot with this.

    Lol, I guess Nohr would fit as a pirate nation in most regards. Although she does not have enough siblings on either side...

     

    3 hours ago, GuardianSing said:

    Fire_Emblem_4_-_Seisen_no_Keifu_J218.png

    This was definitely needed

    Although the main difference is she is kinda a badass, with a real holy weapon on her hands, not the cheap toys they hand out in most of the franchise.

     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J225.png

    I was joking but if they actually go that route...

    Just out of curiosity, did you follow enough of court gossip from chapter 2 to figure out the little secret of this?

     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J221.png

    Your country

    A thing that, in fact, has never fought for you

    Isn't that the truth. Poor guy is the doormat the Granvale

     

    3 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J227.png

    B-But I just promoted you! You can't leave me now!!

    Yeah, big oofs on that one after going through the effort of getting her promoted.

     

  11. Spoiler

     

    On 1/28/2024 at 6:59 AM, Armagon said:

    You mean her cousin? Pretty sure Arthur or whoever is onboard without any convincing.

    At any rate, Tine will still defect, but she just becomes a green unit.

    When you first see Tine, she is a red unit leading a force of triangle attack mages to take down Seliph, she only becomes an ally if her brother talks her into it, and she is never a green unit. Arthur may be happy to join Seliph, but he also grew up in Silesia, which remembers Sigurd far better.

     

    Still some Genealogy Spoilers in this here box.

     

    On 1/28/2024 at 8:24 AM, Lightchao42 said:

     

    HcHXo8i.jpg

    Images that are satisfying. I finished Super Mario Galaxy when I was younger but I never got every star until now.

    Now you just need to get all the stars as Luigi 😛 . It really was a fun version of new game +
     

    On 1/28/2024 at 11:42 AM, Saint Rubenio said:

     

    Radiata_Stories_SLUS-21262_20240128202910.png?ex=65c922b1&is=65b6adb1&hm=fd49901f78986a8376088dac9dd557d3ebc33ff58c0a94605bfaa4c68d9a34c0&

    These are the clothes.

    This game keeps getting better and better.

    That is a cute way to hint at this standard fantasy setting being a future one instead. This game is going on a list of games I will get around to playing...

     

    2 hours ago, GuardianSing said:

    If only Bernie got a pity win in 2016, you know what I'm saying?

    What a better world we would live in...

     

  12. On 1/25/2024 at 1:31 AM, Saint Rubenio said:

    Kids these days and their auto saves... Back in my day we lost an hour of progress per death!

    Too real. I was always bad at saving as much as I should have as a kid...assuming it was possible to save the game at all that is. Much as I love Sonic 2, being a game before the save feature (a real selling point of Sonic 3) was rough on itty bitty baby me. Not to sell myself as older than I am, it was about a console generation old when I got to.

     

    Spoiler
    On 1/25/2024 at 6:41 AM, Armagon said:

    The thing is that comparison doesn't work because she still willingly (but reluctantly) participated in those atrocities. The Pope opposed the Nazis the whole time but engaged in diplomacy to save as many as they could. Ishtar, despite being aware that Julius had actually become the Antichrist by that point, still remained loyal to him.

    I suppose Chiune Sugihara would be a better comparison. By pretending to participate, she had the means of saving people, which she did. I guess she could have sacrificed the lives of all those children (and leave herself unable to save any of the children who would suffer during Seliph's rebellion, and beyond it if he failed) by rolling the dice with Seliph, but not everyone is willing to gamble with the lives of children. 

     

    On 1/25/2024 at 6:41 AM, Armagon said:

    In fact, everyone in the Friege family knew that Hilda beat Talitiu to death and mercilessly abused Tine/Linde but they said nothing.

    Unless the newer translation changed things, fairly certain Talitiu was driven to suicide, not beaten to death.

     

    On 1/25/2024 at 7:13 AM, Armagon said:

    I get that but Ares and Tine also believed in the "Sigurd is evil" propaganda but eventually realized it was wrong.

    Ares and Tine get the chance to see another side of him, before he murdered any of their siblings and reinforced that he was the same as that "evil" father of his. Heck if Seliph does manage to kill off Tine's brother, she doesn't defect with him either.

     

    Sorry GuardianSing, there be Jugdral spoilers aplenty in this here box.

     

    On 1/25/2024 at 4:02 PM, Armagon said:

    Meanwhile, the time Iwata cut off his own pay during the terrible launch of the Wii U years ago stands out even more.

    He truly was a legend.

     

    On 1/25/2024 at 4:09 PM, GuardianSing said:

    Fire_Emblem_4_-_Seisen_no_Keifu_J190.png'

    What do I do with this guy anyways.

    Yeah, getting him off the ground is tough. He does still have the utility of being able to give gold to people that he isn't married to (so letting him gather up the village loot can be a good plan), and he can still steal gold from foes if he can get in some safe chip.

     

    On 1/25/2024 at 4:09 PM, GuardianSing said:

    Fire_Emblem_4_-_Seisen_no_Keifu_J201.png

    Noishe I have good news.

    It was kind of funny how close you were to the revival staff when he died.

     

    On 1/25/2024 at 4:09 PM, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J203.pngFire_Emblem_4_-_Seisen_no_Keifu_J204.pngFire_Emblem_4_-_Seisen_no_Keifu_J205.png

    Uh oh.

    Time for the otherwise niche warp staff to save the day.

     

    On 1/26/2024 at 11:31 AM, Punished Dayni said:

    To think I had all this stuff I wanted to post coming back to Teehee, only for it to all slide to the side. I suppose it can wait, but I felt I had to post something, even if it's a little trolly before I disappear for a while.

    Teehee folks.

    Take care, and we will welcome you on your return.

     

    7 hours ago, GuardianSing said:

    The two games where women go to have unnecessary discourse about them.

    I think Ephraim's gray stu-hood inspired more discourse than Eirika...

     

    5 hours ago, Saint Rubenio said:

    And still they are better than their male counterparts in their games

    Setting the bar rather low there 😛

  13. 5 hours ago, Shrimpy -Limited Edition- said:

     

    Tbh tho, i am more pissed off about 3 stacking instances of damage mitigation  + 1 instance of straight up nullification

    How is that any fun??

    Fair enough, the fact that they all stack is really stupid.

     

    4 hours ago, Saint Rubenio said:

     

    Oh, no.

    His model changes based on the armor he wears.

    ...Welp, guess I'm inevitably foregoing stats when I find something whose look I actually like.

    Ah the statistical price of fashion. Well as they say, fashion souls is end game.

     

    4 hours ago, Saint Rubenio said:

     

    In other news, this game doesn't have an ingame quest tracker. By this I mean, you don't get a "GET X FOR Y GUY" thing to remind you of all the recruitments you got going on. So, I'm doing it the old fashioned way and keeping track of stuff with a text file.

    (read in old person voice) Back in my day we had to make do with pencil, and paper.

     

    3 hours ago, Armagon said:

    "But my loyalty" mfers when I show them that following orders is not a valid defense.

    Eh... Judgral shows a bit of a complicated side to the old trope overall. Reinhardt certainly deserves the critique, and he even gets called out for that in game by August (and Dryas's opposing opinion makes for an interesting insight to the differences between their owns clashing systems of morality...but I digress, no reason to start ranting about Thracia's story early). Eldigan is a lot more conflicted with his role, and can be talked down into trying to oppose his king, just not with swords, only with words. Ishtar is a bit more complicated, using her role as villain to save people from within, kind of reminiscent of the Pope's relationship with the Nazi's during WWII, where he was able to save people from the holocaust by playing nice with the monsters. Its also important to note that before we even see Ishtar, the heroes have already killed her brother, and sister-in-law, and before her decision to ride out and face your forces in the end you have also added her father and mother to the kill count, and even Julius opines that she is riding out as a form of assisted suicide. Really I can't judge Ishtar too harshly for refusing to side with people that murdered her family.

     

    5 hours ago, Armagon said:

    Idr if Eldigan was aware Chagall usurped the throne but he's an extra dumbass if he knew.

    From what I remember Eldigan believed that rumors about Chagall usurping the old king were slanderous lies, which isn't the most unreasonable assumption given the pit of vipers that the Lords of Augustria are.

     

    1 hour ago, GuardianSing said:

    So somehow I got into the habit of pressing the wrong hotkey for screenshots and ended up losing all the images I was going to have things to say on.

    Oof. As someone that has done a few screen shot LPs, I felt that viscerally. Reminds me of the time I was transferring images from phone to computer for the last linked ironman, and didn't notice there was an error until I already started deleting images from the phone...

     

    1 hour ago, GuardianSing said:

     

    But really all that matters is that Noise has been written as an acceptable loss

    Oh wow, a death you are keeping...for now...

     

    1 hour ago, GuardianSing said:

    Agustria unfortunately still has a couple hundred years to go before the nation state eclipses the monarchy in idea so Eldigan remains fiercely loyal to the king but still wants to reason with him but instead was executed by that same king for being too much of a centrist.

    Lol, Eldgian dies for being a centrist. I guess in a sense its true, as he was stuck between a rock and a hard place, between his love of his friends, and love of his homeland and couldn't decide which side to truly stand with. I am strangely reminded of a commentary on the tragedy of Romeo and Juliet, that what kills them is that they are torn between too many obligation, to their feuding families to keep it secret, to the church to marry eachother, and their own love to do so with no other, and like Eldigan they are trapped in this middle until their untimely end.

     

  14. 15 hours ago, Shrimpy -Limited Edition- said:

    Bro with Thyrsus he can attack me from Fog and i can't see where he attacked me from lmao

    This makes the cowardly addition of warp to the Emblem all the more frustrating. Right here is a mechanic unique to Byleth that is interesting in the fog, without lazily Frankensteining two emblems together.

     

    15 hours ago, Shrimpy -Limited Edition- said:

    ngl this map turned me off the whole run lol

    Yeah, I was feeling that from the sidelines with the last lazy double emblem to keep a "gimmick" that fundamentally was just the Emblem you were facing originally.

     

    14 hours ago, Shrimpy -Limited Edition- said:

    ilwhJOm.png

    This was one of the worst FE experiences ever

    if not straight up the worst

    Anyway i lost everyone on that map except Veyle lmao

    Oof, sorry the ironman ended so poorly.

     

    9 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J181.pngFire_Emblem_4_-_Seisen_no_Keifu_J182.png

    "Oh he's trying to retake the capital? Fucking finally, we can use that as an excuse to annex the entire place then."

    That is certainly how some will perceive it.

     

    9 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J184.pngFire_Emblem_4_-_Seisen_no_Keifu_J185.png

    A female captain of a pirate band? That's spicy even for modern Fire Emblem.

    Not that I expect this game to be particularly interesting with it...

    Wait til you meet Lamia, and her all female mercenary band...well really Lamia is a much more minor character than Brigid, and I am probably the only one that cares about her in the slightest. Plus Brigid is fairly cool anyway.

     

    9 hours ago, GuardianSing said:

     

    Fire_Emblem_4_-_Seisen_no_Keifu_J187.png

    I mean considering on average this gal can deal more damage to the average foe than most of our team I feel like all we need to do is give her a horse and have Arden take care of Seliph or something.

    Curse Sigurd and his misogynistic view on gender roles.

     

    9 hours ago, Acacia Sgt said:

    RIP Mitan.

    Eh, there is a bit of a difference between a bandit and a pirate, no matter what Lyn says 😛

     

    3 hours ago, Saint Rubenio said:

    Well, what do you know.

    The part of the apology I expressed concerns about might have been a complete lie.

    There are only two possible scenarios here:

    I wasn't paying much attention to this youtube celebrity drama, having never had much interest in Chugga, and having completely ignored twitter a bit of the way into Elon's reign, but it is sad to see Lady Emily was dragged into all this nasty drama, especially after having to endure his unwanted attentions in the first place.

     

  15. 2 hours ago, Garnet said:

    Also, given that Path of Radiance doesn't have split promotion lines, the chance to cap a stat doesn't really matter as much because the characters classes are always the same.

    Chance to cap matters a fair bit in Path of Radiance due to how the data transfer to Radiant Dawn mechanics work. One of the important things that occurs when you transfer data from Path of Radiance to Radiant Dawn is that any unit that reached their level cap in Path of Radiance, gets a +2 (or +5 for HP) to the base stat in Radiant Dawn, of any stat they capped in the Path of Radiance, with a handful of additional quirks added in there (most notably Sothe's transfer stats work very differently, but that is a bit off topic at this point).

     

  16. 5 hours ago, Saint Rubenio said:

     

    Radiata_Stories_SLUS-21262_20240122202459.png?ex=65c13797&is=65aec297&hm=9593b870011975fd337bd5ec81acaa3af7499c1008d70ad1ccb728b971f15d07&

    Completely and utterly lost. Like I have no idea where I am anymore, I might as well not be in the same city at this point.

    Stumbled your way into a torture room did you...

     

    2 hours ago, Saint Rubenio said:

     

    A guy went to the bathroom to take a shit.

    It sounds absolutely ridiculous when I phrase it like that but seriously, how often do you see a character just go to the bathroom because he needs to poop in a videogame? And not as part of a cutscene or anything, just as something he does in his regular existence.

    I don't know. It's just a tiny detail that's blown my mind just because it's the kind of tiny detail you never see in anything.

    The first one that comes to mind is the MGS games I guess. Its a recurring joke for the series to have a character named Johnny Sasaki to have a case of the shits, and characters using the restroom comes up a little more with things like noticing one of the soldier uses the lady's room being a hint for making contact with Meryl Silverburgh in MGS 1, or intentionally baiting people into eating rotten food to give em the shits in MGS 3 for instance...

    Its a bit different, but I like how the Persona games also allows your character to use the restroom.

     

    1 hour ago, Saint Rubenio said:

     

    Seriously insane how this game works. Between every single NPC having their own intricate daily routine following the game's time system, being recruitable with wildly different requirements, being able to kick anything and anyone to obtain stuff or provoke fights, the world is constantly moving and changing around me in a way that I don't think I've ever seen in a videogame. Not to this extent. I cannot imagine how much effort it must've taken to get to this point.

    What is the name of this game again, I am getting a bit curious about it...

     

    1 hour ago, Interdimensional Observer said:

     

    Cute way to explain/market the game.

    It really is. Its been enough that I will keep my eye on it when it comes out, when otherwise it would probably not be on my radar.

  17. 13 hours ago, BrightBow said:

    I wish Dark Souls Remastered wasn't the only game of that series on the Switch.

    People call Anor Londo the halfway point of the game. But honestly, while Lost Izalith is so unfinished that it feels like a joke, the rest of the remainder of the game is not really worth playing either. Most certainly not worth replaying.

    Game might as well end after Ornstein and Smough. Everything afterwards is just a chore to sit through.

    I know I am of the unpopular opinion that DS1 has aged poorly enough to be the weakest of the trilogy...

     

    13 hours ago, Shrimpy -Limited Edition- said:

    r4MEyGS.jpg

    what the fuck

    Oh wow, they made sure this paralogue wasn't the utter joke it is in the base game. I am betting using a Corrin super to freeze her at three range to then pick off the added troops is going to be necessary for this one. Or simply overpowering her with all your perfectly accurate supers might work all on its own.

     

    12 hours ago, Saint Rubenio said:

    I do love how they reversed the emblems but then made zero effort to adapt the new enemy emblem encounters. So it's just like "ok so now you have to fight two emblems at once."

    Seeing that laziness in the latter maps has left me rather disappointed with the mod.

     

    10 hours ago, Saint Rubenio said:

    I can't stop.

    I just cannot stop.

    I have to kick everyone. I have to fight everyone.

    Your child kicking adventure is rather amusing. Just out of curiosity, what happens to the NPCs after these fight?

     

    6 hours ago, Lightcosmo said:

    Random question: does anyone know why this is the way it is?

    "In Generation II, being Shiny is determined by a Pokémon's ivs. If a Pokémon's Speed, Defense, and Special IVs are all 10, and its Attack IV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny."

    Two main reasons come to mind, the first is comparability with generation 1, and the second is space concerns. An important thing to remember about gen 2 is that Game Freak needed outside help from Satoru Iwata to make it possible to even fit the game onto the memory available for a GB cartridge.

     

  18. 10 hours ago, Shrimpy -Limited Edition- said:

    Yh, seems like the creator of the RR wanted to have the same experience on the map, even if Ike & Lucina already change quite alot....

    I am playing Cat & mouse to try and seperate them but they seem intent on following each other xD

    JpoEcRU.jpg

    I am disappointed in the mod for this laziness.

     

    9 hours ago, Shrimpy -Limited Edition- said:

    The RR is making me realize quite well why some emblems are not fought outside their paralogues lol

     

    To be fair, you were effectively facing a double emblem this time, as they just added the most dangerous power of Micaiah on top of another emblem. Good work making it through that.

     

    24 minutes ago, GuardianSing said:

    Fire_Emblem_4_-_Seisen_no_Keifu_J173.png

    There is something truly funny about this guy being the big boss of this chapter, in a map where all of the castle bosses took huge chunks out of my military's health, only to be decapitated instantly by Ayra with an armor slayer before he even had the chance to counter attack.

    Chaggall being a bit incompetent is just gameplay being true to the story.

     

    25 minutes ago, GuardianSing said:

    Screenshot_2024-01-19_233207.png?ex=65bd

    Also with the way these instructions are phrased I suppose I might as well ask now, is there a system in this game that determines one's lover or is it just predetermine. Is it like the GBA games where they just have to stand next to each other for several weeks of in game time.

    There are two predetermined pairings, Sigurd+Dierdre and Ethlyn+Quan, the others work kind of similarly to the GBA supports, but converstaions tend to have a notable impact on it as well. To get more into the weeds, Each eligible male and female pair have a starting love points (later recruits, and pairing pushed a little bit by the game tend to get fairly high starting love points), they also have an innate love growth rate that increase every turn the two are on the same map together, as well as +5 bonus for every turn they end adjacent, but love points stop accumulating after turn 50 of a map to prevent abuse. Additionally there are a lot of talk conversations that can increase love points, and some of those can be quite extreme. Finally there is a well known bug often called the Jealousy mechanic where if you have an eligible male wait next to an eligible female, who herself is adjacent another eligable female, the love points are given to one of the two women based on a priority list.

    Marriages are kind of important in Genealogy of the Holy war, and if you want some advice for pairing for power or story reasons, feel free to ask.

     

  19. One element that really should be added to the list, and whose absence is telling for the dissonance you are expressing, is Replayability. I do think it is an aspect that isn't really covered by the things you discussed, as at its core its about what you can get out of a game on subsequent playthroughs. It certainly is interconnected with other elements you discuss, just as Ludonarrative harmony is, but I do think it is distinct from the things you discuss as well, and an important factor for those whose opinions differ from yours.

     

    On 1/17/2024 at 8:42 AM, Nauriam said:

    Ludonarrative harmony

    On 1/17/2024 at 8:42 AM, Nauriam said:

    (this is something that FE Fates is often accused of being poor at).

    I feel like this is a bit of a complicated statement, as two sentiments I have seen on this forum immediately come to mind. The first is that Fates sacrificed its story for the sake of gameplay, and the second is that when Fates tells you Camilla is a badass warrior, the gameplay backs it up. The second is a bit specific, I know (I think it came up in a discussion of SoV and Fates about Mathilda and Camilla, and how the two of them are treated by their game's narrative), but it highlights why I am a bit reluctant to simply say Fates has a Ludonarrative dissonance problem, but more of just a story one in general, as I don't think the first statement is wrong either. Fates was simply very willing to have an incredibly stupid story, as long as it backed up its excellent gameplay, which was the star of the game. To be fair Fates was not perfect in regard it to its Ludonarrative harmony, it is more willing to back up what the story says in the gameplay, but wasn't the best with what is shown in the story, sometimes because of player choice; assuming the little sisters that start as healer (and work best mechanically as healers) would remain healers for a cutscene or two, and them pretending most player would put in the effort to make Azura competent at combat instead of keeping her as a far more useful dancer come immediately to mind; and in one notable instance where they used animations obviously based on the dual guard to show Lilith sacrificing herself. In fact Lilith's sacrifice in Conquest is an interesting story beat to look at from a ludonarrative perspective. The moment is often panned for how unsatisfying it is as a story beat, and despite the issue with the animation, the chapter itself did a good job of selling us the danger those Faceless posed on our army, with their infinite number being a key factor in their threat, with dangerous skills, and frustrating support of the stoneborn to force us into retreating. I find it one of the chapters signifying a ramp up in difficulty for the game, and I don't think I am alone in thinking so. The issue with the moment isn't a ludonarrative one, its simply a story one; Lilith dying to literal faceless enemy is unsatisfying in spite of the gameplay supporting the danger of those faceless, for very mundane story reasons. Overall I think Fates has a far more mixed relationship with Ludonarrative harmony than necessarily a bad one, and better than a lot of the post Kaga FE games, but its story being infamously bad has kept people from giving Fates its fair shake in this regard.

     

     

    17 hours ago, Zapp Branniglenn said:

    I believe it was John Romero that said plot in video games is like plot in a porno. It's expected, but by no means expected to be good. Of course, I am interested in having a good story to read here or there.

    Close, it was actually John Carmack who said that, but the two were the most well known figures of Id software back in its glory days, so I can see why you would confuse them.

     

    17 hours ago, Zapp Branniglenn said:

    I hear some folks say FE7 doesn't have a great story, but man has it stuck with me. The smaller scale dramas between characters with clashing motivation throughout the Bern arc, Hector's character development, Nino's sad story. And none of FE7 would be possible if they, like with FE6, stuck to the conventions of Fire Emblem Story telling. Of Plucky Prince vs Evil Empire. Armies clashing with Armies. Big dragon boss at the end...scratch that. The Dragon IS something that failed to stick with me as much as Nergal does.

    The complaints about FE7's story are such cinema sins levels of nitpicking, that they end up missing the forest for the trees. FE7's story really deserves more praise than it gets.

  20. 9 hours ago, Shrimpy -Limited Edition- said:

    Oh yeah a true massacre is happening

    Etie

    Celine

    Hortensia

    Chloe

    Without a doubt that dumbest move i've done this ironman, and on such an easy map, too....

    Yikes, that is a hefty list of deaths there for a single chapter...

     

    8 hours ago, Shrimpy -Limited Edition- said:
    • Miccy Paralogue: Diamant, Citrinne
    • Corrin Paralogue: Celine, Etie, Chloe and Hortensia

    The paralogues have been really rough on you. Perhaps you took them on a little earlier than you should have? Its hard to tell with some of these at times. Also you have lost a LOT of the magically oriented units.

     

    6 hours ago, Shrimpy -Limited Edition- said:

     

    Jean down, only the Bouch alive from Firene xD

    Best boys of Firene making it thr-

    6 hours ago, Shrimpy -Limited Edition- said:

    >invests into a low lvl unit and gives him good weapons
    >Plan works out and he is doing his job
    >Mf'er decides to miss a critical attack
    >dies

    Another one

    ANOTHER ONE

    Jean down, only the Bouch alive from Firene xD

    Well at least my Bouchy boy is still leading the charge.

     

    5 hours ago, Shrimpy -Limited Edition- said:

    I am more afraid of ch.19, especially because....

    O7EYNWw.png

    Why

    The

    fuck

    Can

    he

    use

    STAVES?????

    They really couldn't figure out another way to handle this chapter. Kind of sad really.

     

    5 hours ago, Shrimpy -Limited Edition- said:

    fT0RTqM.png

    I can't lose him - if i do, i will need to go full evasion on Veyle to survive xD

    His fucking low lck scares tf outta me tho

    Might be a good idea to have the +50 crit avoid engrave around just in case. No one wants a dead Rosado.

     

    5 hours ago, Shrimpy -Limited Edition- said:

    jRH3hVn.png

    The real carry

    Oh wow, that unit I always forget about.

  21. So this was something going around the TeeHee thread  (or I guess just Chat Thread now) about a year ago, and it was fun to create, think about, and share, so I figured I would start a thread in here too.

    The idea is to pick a type for your gym, and create a set of teams, based on when your gym is faced. As an example I will share the one I created back in the TeeHee thread as a Dragon-type Gym Leader so you get the idea (although I will be making a new one with another of my favorite types for this thread as well).

    1st Gym Leader: Applin; Dratini (12)

    2nd Gym Leader: Dreepy; Applin; Dratini  (18)

    3rd Gym Leader: Dratini; Flapple; Turtonator (24)

    4th Gym Leader: Flapple; Drampa; Dragonair (30)

    5th Gym Leader: Flapple; Tatsugiri; Dragonair; Vibrava; (36)

    6th Gym Leader: Cyclizar; Dragonair; Vibrava;  Tyrantrum(42)

    7th Gym Leader: Dragonair; Cyclizar; Flygon; Komo-o; Dragalge (48)

    8th Gym Leader: Duraludon; Dragalge; Kingdra; Flygon; Komo-o; Dragonite (55)

    The number I put in parenthesis was roughly the level I expected for each gym, and while I like the level curve described, you don't need to follow it. You could even go more hard core than me and determine movesets for your teams as well. I didn't add too many aesthetic details at the time (other than an epic cape being an obligatory part of the costume), but it would be fun to describe your gym leader as well if you want.

    Now for a new Gym leader of the Ghost typing just for this thread.

    1st Gym Leader: Litwick, Sinistea (12)

    2nd Gym Leader: Drifloon, Poltchageist, Misdrevious (18)

    3rd Gym Leader:  Corsola (Galarian), Sabeleye, Frosslass (24)

    4th Gym Leader: Rotom, Driflblim, Brambleghast, (30)

    5th Gym Leader: Haunter, Doublade, Trevenant, Runerigus (36)

    6th Gym Leader: Lampent, Jellicent, Sinistcha, Polteageist (42)

    7th Gym Leader: Spiritomb, Golurk, Mismagius, Zoroark (Hisuian), Annihilape (48)

    8th Gym Leader: Basculegion, Dhelmise, Chandelure, Aegislash, Mimikyu, Gengar (55)

    I must admit, it was a bit bold to have no repeat pokemon (although a few repeat lines in there). This gym leader be a small bean with an oversized hoodie that leaves their face shaded in darkness and with hands together, when things go well in the battle, you can see the glow of what look like eyes from within the dark hood, and an ominous mist rises up to wisp up in front of the face, but when things go poorly in battle you get a glimpse of the great cup of tea in hand (hidden otherwise by oversized sleeves), and glasses slip a little into the light, until the battle is lost and the hood flies off, revealing white hair, and bespectacled face with the weary bags of one that does not get enough sleep.

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