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Everything posted by Diovani Bressan
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Arena Discussion Thread (inc. Assault)
Diovani Bressan replied to pianime94's topic in Heroes War Room
Yes, I will wait until I decide to fodder Spring Veronica to Reyson. I only got two Reysons until now, so my plans of using him in arena is far away. And Veronica can useful for now, specially since she will be a bonus unit in a future arena season, and she can be useful in brigades modes. I know it, but I don't really mind that much about it. My Marth could use a Dual Rally+ skill, but I use Reciprocal Aid on him instead. I can reach Tier 21 without problems... I cannot keep Tier 21, but it doesn't bothers me. My life in Arena is: season of promotion, season of demotion, season of promotion, season of demotion... -
Arena Discussion Thread (inc. Assault)
Diovani Bressan replied to pianime94's topic in Heroes War Room
I am thinking about using Reyson in Arena too, since I got a Spring Veronica and she has G Duel Flying. I don't plan to use Veronica after the TT, so I could give Reyson the skill. Being a dancer which also works as a healer can be useful. -
Arena Discussion Thread (inc. Assault)
Diovani Bressan replied to pianime94's topic in Heroes War Room
I want to get a copy of Laegjarn, so I can give Aversa the R Duel Flying skill. I want to use Aversa in the Arena too. Mine is +2 right now, which are the 3 copies that we got in Aversa's GHB. I have enough grails to make her +8 (I have 1.627 grails, and I need a total of 2.200 grails), but I still need the feathers. -
Tempest Trial+: To Defy the Gods (DATAMINE)
Diovani Bressan replied to Diovani Bressan's topic in Fire Emblem Heroes
I updated the topic: The TT+ name was officially revealed as "To Defy the Gods"; The bonus units were revealed, being the 4 new Spring Heroes, Spring Loki, Spring Catria, Spring Alfonse and Spring Sharena; 2 of the 3 Sacred Seals were revealed: Warding Stance 1 and Spd/Res Bond 1. We still don't know what are the score required for each one. The Blessing of this TT+ is a Fire Blessing. Of course the players who saw the datamine already knew about this information. -
Fire Emblem Heroes General Discussion and Links
Diovani Bressan replied to eclipse's topic in Fire Emblem Heroes
About the Reinhardt & Ishtar BHB revival, if someone is having problems to defeat the duo using Sharena and Anna in the BHB Map, you can try to defeat them in the story mode maps, since you can lose some units and use Light's Blessings. Ishtar appears in Book II Chapters 9-3 and 9-5; Sword Reinhardt appears in Book II Chapters 7-2, 7-4 and 7-5. -
Bound Hero Battle: The Goddess and Her Right Hand
Diovani Bressan replied to SatsumaFSoysoy's topic in Heroes War Room
The quests were not hard. For the Flier Team quest, I used Summer Corrin, Summer Young Tiki, Halloween Mia and Reyson. The "Defeat Reinhardt with Sharena" was easy, but defeat Ishtar with Anna can be a little trick. I didn't try this on in the BHB map. Instead, I played the Book II Ch 9-3 to complete this quest. If someone is having problems in defeat the duo using the especific unit: Ishtar appears in Book II Chapters 9-3 9-5; Sword Reinhardt appears in Book II Chapters 7-2, 7-4 and 7-5. -
Tempest Trial+: To Defy the Gods (DATAMINE)
Diovani Bressan replied to Diovani Bressan's topic in Fire Emblem Heroes
He is a great Axe Cavalry unit. I would say he is one of the better axe cavalry units. And he will be way better with the TT bonus stats. I was planning to use him, but I got Spring Veronica in the banner, and I don't want to use 2 green units. Maybe refine his weapon with a Spd refine to increase his Spd from 33 base to 36, or a Def refine so he can reach 34 base Def. -
I really liked all if your ideas. The "Selkie" effect for Jagen works pretty well, since he has the same base Res as Selkie. Just give him Spd and Res Ploy in the C and Seal slot, so he can debuff all stats of his opponents. Cain needs some Atk boost and Brazen Atk/Spd will do the job. I don't know if this would make him a better pick than Ares, but still... he would become more viable. I liked Cain's refinement. It is a good reference to his friend Cain and love interest Est, and the base effect being the cooldown reduction is always good. I believe Gordin would receive the same treatment as Klein, which is a Brave Bow with 8 Mt and -2 Spd. He is the 2nd infantry archer to have the higer Def at 32 Def, only behind NY COrrin, with 34, so his skill would be great for him. Against a for with less Def, he would be able to trigger 2 CD skills, like Moonbow and Glimmer, in every single combat. Draug would enjoy the Stats+3, and the Wo Dao weapon would help him because his Atk isn't that great, at 30 base. Barrier is a interesting choice for Wrys's weapon. I was thinking, for this especific staff, the effect of "when unit uses a healing assist on ally, grants Def/Res+4", but your idea of power creep version of Ovoid Staff is pretty cool too. Warding Stance 4 as refinement is interesting. I got Elise when I was trying to get Helloween Mia... I was not happy that day... She is only Gravity fodder, since now we have better cavalry healer. The only vantage she has over her concorrents is that she can use ploys. I would say the "weaker" cavalry healers, like Clarine, Priscilla and Nanna, deserves a weapon refinement way more than Elise. I decided to invest on Nanna, so I would enjoy a exclusive weapon on her.
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Fire Emblem Heroes General Discussion and Links
Diovani Bressan replied to eclipse's topic in Fire Emblem Heroes
Oh, I got max Tier in Grand Conquest! I don't remember the last time this happened before, because I am kinda lazy for this event and rarely play it enough. -
Tempest Trial+: To Defy the Gods (DATAMINE)
Diovani Bressan replied to Diovani Bressan's topic in Fire Emblem Heroes
People try different thing to challenge themselves... You are only killing the bonus unit in the first map because you don't like that unit, and think IntSys will notice it. -
I got a -Atk +Def Spring Veronica. Planning to use her on the Tempest Trial, and then maybe fodder G DUel Flying to Reyson, so my flying boy can be useful in Arena.
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Oh, ok. For some reason I read that the unit would receive the buff, and not the enemy receiving the debuff. Ok, now that's make sense. x4 is fair enough.
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Tempest Trial+: To Defy the Gods (DATAMINE)
Diovani Bressan replied to Diovani Bressan's topic in Fire Emblem Heroes
She is a good unit. She works pretty well with a Brave Bow, and Loki's mixed Def/Res makes her a good Guard Bow user. -
You have a point. I still think x4 is too much, because the player can get +8 easily by placing the unit adjacent to 2 destroyed structures, and the max would be +16 to all stats. x2 feels too week indeed, so maybe x3?
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Tempest Trial+: To Defy the Gods (DATAMINE)
Diovani Bressan replied to Diovani Bressan's topic in Fire Emblem Heroes
I couldn't agree more with you. I don't have any problem with TT+. It is one of my favorite modes, and this mode wasn't that great in the past (20% bonus units, one of them being the TT unit, and the final reward was at 100k points) -
Arena Discussion Thread (inc. Assault)
Diovani Bressan replied to pianime94's topic in Heroes War Room
I am using Rutger this season. I gave him a merge, so he can reach 171 BST. My Arena Team: Rutger: Lone Swordsman (Lv40+1) Slaying Edge+ (Spd) Rally Def/Res Luna Atk/Def Bond 3 Vantage 3 Threaten Atk 3 Flashing Blade 3 Sacred Seal Marth: Altean Prince (Lv40+10) (+Atk) Falchion (Spectral Drive Effect) Reciprocal Aid Aether Steady Breath Renewal 3 Spur Atk/Spd 2 Spur Def/Res 2 Sacred Seal Nowi: Eternal Youth (Lv40+10) (+Def) Lighting Breath+ (Res) Rally Atk/Res Aether Steady Breath Chill Def 3 Drive Spd 2 Drive Atk 2 Sacred Seal Soren: Shrewd Strategist (Lv40+10) (+Spd) Wind's Brand (Owl Effect) Rally Def/Spd+ Aether G Duel Infantry 3 Chill Res 3 Close Guard 3 Drive Spd 2 Sacred Seal -
Today was a "ok" day. Did 6 battles, got between 100-140 in each, and I had a -80 in a defensive battle. For defensie battles, 7 battles: 4 wins, one being a rematch, and 3 losses with only 1 negative lift result
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Jeez, let's do this instead: Earthquake: B Skill If unit is used in Aether Raids, at start of Turn 1, destroy all enemy's defensive structures, resource structures, ornaments, and breakable walls.... Just kidding. I liked your ideas for Aetehr Raids skills. Disarm Trap 4 could be the same effect of Disarm Trap 3, but including adjacent allies too. And I would reduce the multiplier from Arson Inferno, from x4 to x2. Another idea: Fortress Boost: A Skill (or B Skill) If unit is within two spaces to unit's Fortress (D) or Fortess (O), grants Atk/Spd/Def/Res=Fortress's level and nullifies negative status effects to unit during combat.
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Arena Discussion Thread (inc. Assault)
Diovani Bressan replied to pianime94's topic in Heroes War Room
Yay! Congratulations, Daisy Jane! I knew you could do it! Now the next mission is reach Tier 21, or at least keep Tier 20. Keep doing your best! -
Fire Emblem Heroes General Discussion and Links
Diovani Bressan replied to eclipse's topic in Fire Emblem Heroes
Now we know why Veronica and Loki appear in the Book 3 trailer... While Askr is invading Hel, Embla will do the festivals and seasonal events. -
Tempest Trial+: To Defy the Gods (DATAMINE)
Diovani Bressan replied to Diovani Bressan's topic in Fire Emblem Heroes
I updated the topic's title, and I will update the topic's info once I have time for it. No need of using Spoiler Tabs anymore, I believe. Anyway, I also was right about the bonus units. And about the seals... I am happy with Spd/Res Bond. I gave Spd/Res Bond to my Soren from a 4* Young Azura, and I gave him Atk/Def Bond, so he can have "Spectral Bond" effect. I would like to do the same with Young Azura, but we cannot have two Atk/Def Bond Seal, and I don't have Def/Res Bon to give her so she could use the Atk/Spd Bond Seal. Now, with Spd/Res Bond Seal, I can fodder a Rutger to Young Azura, for the Atk/Def Bond skill and give her Spd/Res Bond seal, and she will work as well as Soren. Too many Bonds in this comment HP/Spd Plus is alright, but I prefer to keep HP/Res Plus on my Aversa, at least until I get R Duel FLying for her. Warding Stance is interesting. I already have some ideas for this seal. I have enough sacred coins to upgrade all three seals, which I am planing to do. -
Create-A-Broken-Skill: How Far Can You Push It?
Diovani Bressan replied to MilodicMellodi's topic in Fire Emblem Heroes
Pact - C Skill: If unit has a skill that deals damage after combat, like Fury or Push skills, negates damage taken after combat. This would be a reference to the Pact passive skill from Echoes, which negates the HP cost from casting spells.