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The Roger The Paladin

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Everything posted by The Roger The Paladin

  1. It''s nothing anyone who's ever played his series hasn't seen. When I beat Super Ghouls n Ghosts the other week it was in underwear. I mean in game, not reality. Though to my understanding in Ghosts n Goblins Resurrection which released earlier this year, on lower difficulties the armor comes off in chunks to give you more hits. On the Legendary difficulty, it's still the classic "You get hit you're in boxers" experience everyone remembers. Makes you wonder if it's the various demons having an anti-metal property, or Arthur just getting gypped by his armorer. That said... given how broken Firebrand is in his subseries (Gargoyle's Quest/Demon's Crest) I have to think it might just be pure strength.
  2. I honestly don't understand when games do that. If there's a whole lot of space with nothing to do, why bother designing it?
  3. Really, I just wanted to make the joke on it, seeing as aerial combat was mentioned. But yeah... usually I don't complain about water levels. But that one...
  4. I mean technically, I've also got some of the crossover stuff. I just tend not to count it when talking about Vega.. because of the ones I've played Vega isn't even playable. Though to be fair that's not a lot.
  5. Is that the one case which I heard of where he's actually portrayed as a villain by a Japanese creative team? It baffles me in the same way that Shredder kind of gets killed off in the first issue of the original Teenage Mutant Ninja Turtles comic, but was consistently the villain throughout other media. Don't get me wrong, he had a lasting impact on the comic, but it was from beyond the grave. He was still a charred corpse in some New York Dumpster/Landfill.
  6. Point is, from what I've seen of the character he leans too far into the ludicrous to be taken fully seriously. I mean this is a guy so vain he wears a mask to fight so he doesn't damage his perfect face.
  7. Sometimes the best defense is a good defenestration. Or something.
  8. For madness to claim my soul, I'd need to be sane to begin with. Zangief gets it so hard that there's not a single piece of American made media portraying him as anything but a villain. Movie? Yep. Cartoon? Yep. Cameo in Wreck It Ralph? Yep. As for Vega, how can I consider him anything but a joke after this ending? I mean, the literal game insults him.
  9. I mean, the movie wasn't very loyal to the games from what I know. Zangief's a good guy in the games... but because the movie's American and he's Russian, he's automatically evil. And Shadaloo is a country instead of an organization for some reason? Also Blanka and Charlie Nash got merged into one character for convenience.
  10. Wouldn't know. My experience with Street Fighter is literally Street Fighter 1, Street Fighter II Championship Edition, and Streetfighter 2 Hyperfighting.Hence, not a lot of cutscenes, considering his ending in the ones I've played is literally just text over his and the other villains faces. And the text in his case is comical. Oh, and he appears in one of the SNK vs Capcom games as basically a comic relief who keeps get one shot by the Capcom characters while planning to take down whichever SNK character you played. (Billy Kane fills this role if you're playing a Capcom character)
  11. See, the Vega one would have made sense in a way, given the Spanish Street Fighter character. Then again, can a character who is a narcissist obsessed with his so called beauty be an edgelord? Probably. I mean he does want to wipe out ugly people.
  12. So I'm just in time to give out Birthday wishes by complete fluke. Congrats... @TeeheeFlames? Wait, when did everyone get themed names?
  13. Just for clarification played Battlemaniacs, the 16-bit third game (there's a gameboy game I've yet to master, and an Arcade game I've never played as well... confusingly both named Battletoads, while there's a Gameboy port of the original called "Battletoads in Ragnarok's world for further confusion. Even discussing the games had to be difficult apparently),. The game's only got six levels (and two bonus rounds). Mind the levels are longer and have gimmicks their original counterparts didn't. That said, either game the turbo tunnel is a difficulty spike.. but if I'm honest, it's only well known because it's the first. The Clinger Winger (or in this game tracktor) levels are an even bigger pain (especially with the original's NES incarnation, where you want pixel perfect turns to avoid instant death) just because of how precise you have to be to get through without being caught by the pursuer. That said, the Tracktors level mercifully only requires 2 and a half minutes, tops. That said the one that personally gets me depends on the game. I find Karnath's Revenge (the one with giant snakes that serve as platforms) insidious in this game. It requires trial and error, in a game where you have 3 continues... and comes after the turbo tunnel. So I may have some bias because by the time I learned Karnath's revenge off by heart, the turbo tunnel's only section that could still claim a life was the last one.. which is identical in either game. You basically have to weave between the columns at such a rate that if you have one slip on the d-pad, you lose a life. It's basically a matter of rhythm. Mind it does a hell of a number on the thumb either way. Mind I think the worst level in Battletoads as a series, is the Revolution from the original. Admittedly it's the last stage. But it's hard to describe the pseudo 3d wrap effect, and how much of a pain it is when you have the Kid Icarus style "you drop off the screen you're dead" in play.
  14. True, I also have memories of that nightmarish rotation of control sticks. Still what was supposed to be a couple hours ended up being three days of practice to scrape out a win. The sad thing is by the end I could do the first half of the game on one life, only to have a stack of deaths in the Dark Queens "snake pit". Her terminology. Not mine. Rare knew what they were doing.
  15. Know something ironic? I recently took to playing through Super Nintendo games I could knock over in a couple hours. For some reason my list of 22 games I've played through included Battletoads in Battlemanics (didn't seem like such a bad idea after Contra III and Super Ghouls and Ghosts). My thumb now has a callous from operating the d-pad on the turbo tunnel and the tracktors.
  16. Robert E. Howard left quite a trove of characters and tales across genres. Speaking of Bran Mak Morn, the related poem "A Song of the Race" may less involve Morn himself and more the origins of the Picts, but it's quite a memorable little piece of prose. But of course one shouldn't neglect the cases where Howard never produced a series of tales. Almuric, while conceptually similar a concept to Edgar Rice Burroughs' John Carter, provided us the very distinct Esau Cairn as a protagonist. Whereas John Carter was very much a man of two worlds, Cairn's nature distinctly made him more suited to his adoptive planet than the (at the time of writing) modern day Earth. While his adventures on Almuric never became a series (at least not truly, even if there was a speculative sequel by Roy Thomas produced through Dark Horse comics), it was a memorable tale in it's own right. Then there's the stories that could have never became true series. Take "The Thing on the Roof". Very much a distinct short story in the horror genre. It would have been hard to make a continuation without taking away from the air of mystery that characterizes the tale in the first place. An error I feel becomes a little too common in many of Hollywood's horror films. Man's greatest fear is often what he cannot comprehend. You put too much explanation behind something, and you rob it of the aura of menace needed to actually have it be a threat. Familiarity is the greatest adversary of fear.
  17. That's one of my favourite Robert E. Howard Poems. The competition being the Death Song of Conan the Cimmerian. Both have a feel of morose due to the subject matter. Though the latter's got Conan's typically rebellious tone to it, whereas the former captures Solomon Kane's more sombre nature, but at the same time lays reference to some of his classic adventures. If I were to pick a third, it'd be The King and the Oak. It may not capture Kull's essence the way the other two do, but it's definitely got some power to it.
  18. I admit, I kind of forgot the plan I had for the next map, and my pun game isn't quite normal. But it'd be a crime to leave a Caeda that good waiting forever. So I do intend to get back to it. I also want to catch up on a few LPs I've been reading. That said, the thrice daily steam baths to try and fix my lung are eating up part of my day right now, so I might still be a bit slow.
  19. I remember reading about the Malaria/Sickle Cell anemia cases. I found it fascinating how the gene could sometimes be a positive, but could become a negative when a duplicate gene was present. Kind of strange when you consider that a successful mutation generally spreads and becomes the norm, but were the sickle cell gene to become the norm, it'd spell disaster because the gene can only be beneficial if one parent doesn't have it. It almost seems like a evolutionary error masked by it's short term usefulness, suggesting that natural selection aims more for the immediate future than the long term of a species. Which ultimately explains the amount of evolutionary dead ends we've seen over the millennia. I guess the Fire Emblem equivalent would be playing FE1 with the intent to use Barst for the endgame... then not stocking up enough axes to last once the shops stop selling them (an easy enough mistake to make if you've only played Shadow Dragon and then played the original later. I sort of ran afoul of it myself, except I simply borrowed Cord's equipment, though it did cost a deployment slot at Knorda).
  20. Thanks. It's good to be back. That's what I call a Leesurely stroll down Memory Lane.
  21. The catch basically stems from that exact problem. See, because it's a recessive gene it's a ticking timebomb when two people who have the recessive gene have kids without realizing the gene is present in both. The fact one side of my family has had the gene in places means I only need the other side to unknowingly have the gene for it to become a problem. So it's recessive... but at the same time that allows the damn thing to hide all the more effectively in a blood line. Then again, we don't know for sure my mother actually has the gene, just that some relatives do. So it could work out I don't even have the half. Genetics are kind of a douche like that. Hi again. Let's not split hairs on this one. Though I've realized I've developed a habit of reacting to the term "Roger" when it's said in the phrase "Roger that" thanks to the username. Wonder if anyone else gets that kind of thing.
  22. I'll try. As I said, the cystic fibrosis is not a pleasant notion... even if it's unlikely compared to it just being related to my Immunoglobin A deficiency, Which may be a lifelong thing, but at least I can live with it, if you'll pardon the expression.
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