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The Roger The Paladin

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Everything posted by The Roger The Paladin

  1. I'm far from fluent. I've just been mucking around with Japanese carts on systems I can play them off. Which right now is the GB series, the DS and the SNES. Mostly the SNES, because I found a bunch of them and figured buying the Japanese version of Chrono Trigger and working out how to play it was far less expensive money wise. Worked out surprisingly well given that I can't read most of the dialogue. But then finding the dialogue for that one online isn't as much of a hassle. Sure helped me get a start anyway.
  2. Have you ever considered that your life revolves around random events? Like three times too many for the game to be comfortable to be honest. Especially when my niece is visiting. Incidentally, how hard do you think it'd be to play Berwick using icons and prior knowledge primarily? Given, you know... it worked out for me with Mystery but is getting slightly awkard with Genealogy?
  3. I feel like I'm never going to have the ability to play Atlus games. Every time I think about it, I remember the green dick looking monster that I saw in some video relating to one of the Shin Megami Tensei games and the thought process is "do I really want to risk having to fight that?"
  4. Shame we couldn't just have the oligarchs fight to the death in some manner that made the winner unpredictable to decide their feuds. You know, make their bullshit high stakes for them and only them. A pipe dream really, because no one's ever going to be able to implement it.
  5. Recently I've been working on Mystery of the Emblem. Book 2 is progressing nicely. By which I mean Hardin's reign is over. I've also learned a) they nerfed the hell out of Merric by making the various changes they made in New Mystery and b) Why the series started doing distinct caps for classes. (Ok, I already knew that but it's reinforced it)
  6. Not sure about Fates. But Rise of the Deliverance is a fun little set of stand alone missions for Echoes.
  7. I assumed it was someone else taking the screencaps. You're thinking of Thousand Year Door. This guy was the first boss in Super. He has a hilarious meltdown when Dimentio interferes with his operating system. As for Mimi and the Rubees... how do you manage to not remember being forced into slavery? I only played that section once back when the game came out and I remember it. I've kind of bypassed it every time since because I discovered the code for the vault stays the same.
  8. I'd make some joke about it being you. But I can tell the players have different names and aren't Medic. So it checks out. I'm still really partial to the original and Bowser's inside story. A bit ambivalent on Partners in Time. I prefer BP to having Bros Items. With Paper Mario... there's some damn crazy stuff you can pull off with the badges. I mean you don't have to... but it can be fun.
  9. I should have known the later. I talked about the remake with him.
  10. So I'm guessing the early Paper Marios and Mario & Luigi series don't count because of their atypical conventions (action commands being a primary example). I know Octopath Traveller because you said it, I'm certain of Mother 3 historically. That leaves the question of the other 2. The plot twist is instead of Miner Garon, we accidentally get Minor Garon... who is a 12 year old version of Garon from Fates and has a full beard because the artist doing the storyboards got lemon juice in his eye while reading the script.
  11. Good luck on the situation. I'm so damn sick of this world. I am sick to death of Governments having their pointless wars that kill people who don't even understand the full reasons these politicians are butting heads. I wouldn't usually bother to do more than read a thread on the matter. But I want to wish you well given the circumstances.
  12. Turns out all Sigurd needed to do was pre-emptively draw himself as the Chad and Arvis as a soyjak, and throw an ifunny watermark on it to make it look like someone else did it. Then Belhalla wouldn't have been a massacre.
  13. It'd be better than nothing to be honest. And considering how long we've been getting nothing...
  14. I need to convince Kaga into re-releasing this internationally. Preferably on a system which is in production and doesn't have issues getting a replacement lens.
  15. Hey, at least gamer pride doesn't lead to you effectively killing yourself by ignoring an easier alternative. Unlike Saiyan pride, where you refuse to fight your foe at a level you can win at, and instead let them take their final form effectively letting them set their difficulty to the max. I recently pointed out, despite his supposed progression as a character from his debut in Dragon Ball Z, it's arguable Vegeta's storyline still manages to be the same damn thing every saga. Sure, you may see him go from villain to uncomfortable ally to anti-hero to flat being a family man with leftover damage from his early life. Quite a macro-arc. But his micro-arcs amount to "sets goal">"starts achieving goal">"someone tells him he could get a better fight if he does/doesn't do something" > "he takes it because Saiyan Pride does not allow him to back down from a challenge" > "Loses" >leaves everyone to clean up his mess You may think I'm being hyperbolic. Or that I'm only referring to Namek/Frieza Saga, Android/Cell Saga and Buu saga. But no. I maintain he did the same thing in the Saiyan Saga where he was the villain. When he was on the cusp of victory on Earth due to Goku being late to the fight and the fact even his henchman Nappa vastly outclassed everyone on Earth... he listened when Krillin suggested Goku could beat him. He waited. This resulted in Nappa's defeat... and inevitably his own. He could have killed everyone, and been off the planet before Goku was even back if he didn't. Hell he could have let Nappa kill everyone. Instead... he had a fight with Goku where he had seemingly every advantage and still lost because of the bald midget, the fat man with a sword, and the half-Saiyan kid he'd written off as non-threats contributing in unexpected ways. Leaving a bunch of people dead with no dragon balls to revive them. He learned absolutely nothing from this loss either. On Namek the moment he's gotten enough Zenkai boosts from being beaten near death and recovering.. and realizes he can sort of hold his own againt Frieza's first form... he decides he must be a Super Saiyan... and that he can wreck Frieza's later forms too. Then he gets wrecked by Frieza's second form. Couple Zenkais later... and he thinks "well surely I can fight Frieza's fourth form now... which is like twice as powerful as the form that just wrecked me a bit ago before I got those boosts in strength. He winds up dead. Because he learnt exactly nothing. Even being brought back from the dead wasn't enough to excise this streak of Vegeta's. Even after finding out he died in an alternate future to the androids, he opts to merely train as opposed to taking the pragmatic response of doing something pre-emptive to prevent the existence of these cybernetic foes. Mind no one else does anything but train either. So maybe it's starting to become infectious by this point. Either way.. after a moment of looking really good when he handles Android 19... it turns out 19 and 20 didn't even exist in the future and 17 and 18 are the real threat... and so Vegeta gets his pride, and arm shattered by 18. Then Cell shows up. Day/year of training in the Hyperbolic time chamber later... Vegeta takes on and effortlessly beats second form Cell... who promises if he absorbs 18 to achieve his perfect form... he can give Vegeta a real fight. "Saiyan Pride blahblahblah". And he gets wrecked, though not killed by a Perfect Cell. And just like with Frieza, he's left everyone else a hell of a situation to deal with, and a menace that results in Goku's death. Buu saga is once more the same thing. Evil wizard wants to revive Maijin Buu. Goku is back on Earth for his one day allowance despite being dead. Vegeta easily beats one of Babidi's minions... and longs to fight Goku instead because he wants to prove himself stronger during the one chance he has at doing so. Lets himself basically get taken over by Babadi for sole purpose of getting that more challenging fight he wanted... resulting in Maijin Buu coming back from the energy absorbed in the fight. Vegeta fights Buu... realizes he screwed up massively letting this thing out, and sacrifices his life to "end the threat for good". Except he kind of failed at the whole "ending the threat bit". I maintain, Vegeta, despite his progression from good to evil, ultimately responsible for the majority of events in Dragonball Z (after all Raditz was his underling, Frieza wouldn't have been on Namek if not for him, and neither would anyone else because they wouldn't need to go there if not for him, his DNA was involved in Cell's creation, his actions lead to Buu's revival). Vegeta's life is a story of the catastrophic consequences of letting one's pride control their actions. What does any of that have to do with not lowering the difficulty? I assume that maybe if Vegeta wanted to keep up the Saiyan pride schtick he should have channeled it through an outlet more conducive to failure than battles for the fate of the world. Like a video game. Or maybe the reason there was an end point to the franchise for so long was so Toriyama could think up a story where Vegeta didn't literally relive his same mistake for a fifth or sixth time. Or maybe.. just maybe I like ragging on the character and used the first excuse I found to launch a wall of text where I did so.
  16. Turns out that Square Enix's overall goal is to put out a game so bad it kills the company. Hence everything that doesn't flop falling far short of their goal.
  17. I don't understand who Camus is talking to here. Careful, you'll give Ruben PTSD. I echo these sentiments.
  18. They had a slogan "This game stinks" and focused on a "grossout" market. Putrid Moldyman, Stinky Ghost, Master Belch. You know... stuff that's very much part of the area in and near Threed and very little else. So it was more a marketing campaign pun than saying the game was bad.
  19. Yeah, but F-Zero X gives you a couple important things. One, you can now knock other racers out of the race. Important. F-Zero one CPUs would literally ignore the results should you manage this. Hell sometimes they'd deliberately do it to themselves to knock you out because it didn't matter. Two, multiplayer. Very weird it wasn't in the original.
  20. I'm not so sure with Magus. The origins of the character revealed about the point you make the decision, as well as his true motivation for his actions go a long way towards explaining his actions... though not justifying them. Oliver on the other hand... killing him just feels like it's pointless. He's already irrelevant by the time you can. He's hardly in the position of power he once abused. Everyone's wise to his antics. He steps out of line, he's pretty screwed.
  21. Well Punisher surely wasn't hard, because you can't kill anyone who's not a criminal (and therefore will start off trying to shoot you to death). The only time not killing anyone is suggested is after an interrogation, in which case sparing someone is how you regain health. Metal Gear Solid 3 was... mostly similar in that everyone you kill would surely kill you if aware of your presence. But the idea of the game is to avoid confrontation as opposed to going out of your way to get it. Hitman though... yeah. No justification for that one. All it did was tank my scores because it took it from looking like an "accident" like in the ideal solution to looking like some lunatic killed everyone in a level for no reason. Though some people definitely deserved it in that one. The witness protection agent in that one mission in Blood Money who keeps raiding the daughter's underwear draw for a sniff? I'd kill him even if I was trying to make the deaths pass as accidents. I don't care if he's not a paid target.
  22. You are talking to a man who sent Rutger to battle armed with nothing against hopeless odds and basically let him serve as a distraction in his FE6 Iron Man. A man who made an individual who lives for battle nothing more than a shopkeep. A man that let another man who lives for battle sit around a tavern acting as an NPC. He may not necessarily set out to do the wrong thing... but he definitely does take what might be called the "more interesting" thing. Which by coincidence often happens to be morally ambiguous. I'd say I relate... but my ability to "optionally kill" people in games might be a bit... lacking. I played Chrono Trigger for the first time last year. Fully planned to kill Magus so my favourite Party Member (Frog) could return to his human form. Then I got cold feet and didn't kill a character that literally caused a war resulting in untold deaths. I despise Oliver's antics in FE9/10, and fully intend to murder him every time... then I just can't. I find when I've got an option to let someone live I have a slight problem not taking it. Unless apparently it's Metal Gear Solid, Punisher on the PS2, or one of the Hitman games... in which case I have a run where I literally make all the possible kills just to see if I can do it. So maybe it only extends to playable/recruitable characters. Or maybe I was just wired differently in the PS2 era.
  23. That also makes you responsible for banning the guy
  24. Plot twist. Everyone on Serenes is the same person. And it's you. Don't worry about it. I was merely giving some of my thoughts on the matter. Marvel's first major (non-stereotypical) Black Character was Gabe Jones in Sgt. Fury & His Howling Commandos. Gabe debuted in 1963''s issue one. Mind Sgt Fury was a war book, but it was considered quite risky by rival company DC to have a black character. So much so that making Ferro Lad in Legion of Super Heroes was forbidden... which resulted in the writer making the character famous not for being the first black hero at DC, but for being one of the earliest examples of a character being killed permanently seeing as his mask never was allowed to come off by the management. Black Panther debuted in issue 52 of Fantastic Four... which gives him a cover date of June 1966. Mind cover dates tend to be three months later, to trick the News Agents into keeping them on the shelf longer. As it goes between Black Panther, and Japanese hero Sunfire's debut at the tail-end of 1969 in X-men (a team he'd later join before becoming a founder of the Big Hero 6... who were pretty different in the comic being based out of Tokyo), as well as Red Wolf, a Native American hero debuting in early 1970 in Avengers before getting his own short lived solo feature... Marvel was kind of pushing the envelope in the field pretty early. Back in the 60s, one has to remember Marvel was this upstart company that had a lot to say, and as long as sales improved they were allowed to. To the point there's a Spider-man story addressing Drug addiction that they had to publish without approval of the comics code, which was considered suicide at the time because it meant news agents wouldn't carry the book. The comics code forbid portrayal of drugs flat-out, because it was a heavy handed censorship mechanism that existed. The success of the story meant they relaxed standards. Stories about the perils of drug addiction could be told. DC on the other hand avoided having a black super-hero until July 1976's Superboy & the Legion of Super Heroes 218. And believe me the introduction of Tyroc and the hatred certain writers felt towards the character is another story. Apparently in the year 2976, the solution to race relations was literally to have all the black people on Earth live on an island by themselves and totally segregate themselves from other races.Of course, Paul Levitz who took over the book soon after felt this was "stupid" and "race relations couldn't possibly still not be sorted out in a thousand years". This kind of resulted in it a) turning out there were indeed black people elsewhere that hadn't segregated themselves, and b) Tyroc and his island somehow going through an "interdimensional rift" between issues so they'd not be seen again until 2010... when Levitz decided to bring the character back. The incident's rather... infamous in comics to tell the truth. Let's not forget the "scorched Earth" tactic employed. After all, you destroy infrastructure as you flee so the enemy can't use it, and the task gets worse. I'm aware of Napooleon's issues with the winter. Though the incident with the Mongols somehow just makes me think of Martel in Binding Blade. You guess why.
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