Jump to content

PKL

Member
  • Posts

    10,932
  • Joined

Everything posted by PKL

  1. I don't want to play 2-1 >_>. Ever.
  2. All da wrath crits. It's not a science.
  3. have fun just pointing and clicking in H2 warpskip.
  4. Very well, I shall. But I won't be as detailed since it's very tiring to detail every single move. Chapter 15 ~Smoldering Resistance~ Turn 1: I have Vaike!Lon'qu kill the General in the beach with Hand Axe (Vaike dual'd with hammer). Sakurai!Henry attacks a Cavalier with Nosferatu. Kellam!Stahl attacks a Mage with a Javelin. Fred!Chrom attacks the Cavalier Henry weakened. Libra Wards Chrom. Ricken rescues Say'ri Turn 2: Lon'qu heads for the boss area and attacks the boss. Stahl gets Physic village. Chrom and Henry kill something and Henry gets rescued by Libra. Say'ri is rescued again by Ricken for more exp. Turn 3: Lon'qu attacks a random Armor. Stahl gets the Bullion village. Chrom and the others get put in range of the last enemies, ending the chapter in the enemy phase. TURNS 3 HEROES Vaike and Lon'qu Chrom Level 5.01 HP 33 Str 18 Mag 3 Skl 20 Spd 15 Lck 18 Def 14 Res 8 Sword B Lance E Sakurai Level 2.45 HP 20 Str 5 Mag 6 Skl 6 Spd 9 Lck 4 Def 6 Res 4 Sword E Tome D Frederick Level 11.60 HP 40 Str 19 Mag 2 Skl 18 Spd 16 Lck 11 Def 18 Res 7 Sword C Lance A Axe A Vaike Level 7.62 HP 34 Str 12 Mag 0 Skl 10 Spd 7 Lck 6 Def 6 Res 0 Axe C Stahl Level 5.38 HP 45 Str 21 Mag 2 Skl 21 Spd 18 Lck 15 Def 23 Res 13 Sword C Lance A Kellam Level 6.49 HP 22 Str 11 Mag 0 Skl 8 Spd 5 Lck 4 Def 14 Res 2 Lance C Lon'qu Level 10.24 HP 56 Str 34 Mag 4 Skl 31 Spd 33 Lck 24 Def 22 Res 17 Axe A Ricken Level 6.26 HP 35 Str 8 Mag 25 Skl 18 Spd 15 Lck 19 Def 14 Res 9 Tome B Staff E Libra Level 3.76 HP 40 Str 16 Mag 17 Skl 14 Spd 15 Lck 10 Def 12 Res 16 Axe C Staff C Henry Level 15.32 HP 31 Str 7 Mag 17 Skl 16 Spd 10 Lck 10 Def 15 Res 5 Tome C Wow...Chrom AND henry didn't proc spd in their levels. Chrom got 3-4 levels and henry got 2 :/ Stahl now has Defender.
  5. Yeah, let's move on Day 10?: FE11 Ogma and FE12 Malicia Ogma is pretty nice in H5 and is a good unit. Maybe +1 str to make him double that one Pirate that is RNG reliant in Ch2 at the beginning. But eh probably doesnt need helping. Malicia is completely OP when it comes to shaving turns. Nerfhammer go.
  6. Forgot to update this >_> Day 9: FE11 Wrys and FE12 Marth No comment on either atm.
  7. PKL

    Novala NO

    Yeah, I figured that one out like 3 days ago. Some enemies do still show the behavior if they're called as turn reinforcements I find though, which sucks.
  8. On the topic of screenshots, when I used to do screenshot threads, I used to capture everything I deem important: Every level, every important move and notable things like Malicia being recruited etc. I then figure out what I want to actually use out of the pictures taken, upload those to photobucket in the order they happened (I used a special way to make photobucket put them in order right away) and I start putting them in the thread and saying something about them. That's a lot of work though.
  9. You'd be disappointed. Your strat is new, but I haven't had an issue personally 6 turning C1 in practice runs. Never regret finding new strats or doing your own strats btw. That's part of being a LTC'er and innovation is awesome.
  10. Isn't that all the lords though? What what what what - Eliwood
  11. good luck >_> you'll need it if youre gunning for a low turn count. Also I recounted my turncount for Part 1 since I had rout stuff. 1-P 5 1-1 5/10 1-2 6/16 1-3 8/24 1-4 4/28 1-5 4/32 1-6-1 4/36 1-6-2 7/43 1-7 7/50 1-8 4/54 1-9 5/59 1-E 8/67 (redid with modified strat when Fox told me the rout turn wasnt the one that counts) 2-P 6/73
  12. What? But really, this should probably be in FFtf.
  13. Soren barely gets to the benchmark mag for Shiharam with Ike support and Spirit Dust. Tormod kinda just can't. Ilyana can only get to the benchmark mag with a super super inflated level and she's so bad.
  14. In draft context: always. And that's a foot unit that you can have your fliers carry across the map in C23 and Rescue the mount carrying Ike over to Petrine. That's a map where non-Jill units get obliterated whenever they're carrying Ike so it's a neat thing. And Tormod's underleveledness sucks more than you all seem to think. Soren has a lot of chapters over Tormod and even a mag lead realistically over Tormod. In cases where Soren and Tormod take exactly the same amount of BEXP, Soren clearly wins in everything except mov, which is superflous when sieging.
  15. I'm pretty sure a lot of people would have some amount of transfers going into RD. I know I did when I first played RD. It was only Jill soren Ike Marcia and Neph and they werent optimized, but I had them.
  16. No. Only 1 turn. She can 3 turn with less. Also, my experiencce with both says Soren>>>>tormod is not even debatable. Soren can even reach Rescue.
  17. Stop confusing me >_>. I don't have a way to revert to 1-9 to check :p I guess ill find out wtf I did when I finish. (if i do)
  18. Maybe I derped? I think you might be right. Turn 4 PP is indeed when I kill the last archer according to my writeup lol. Turn 1: BK kills a fighter. Micaiah attacks Myrm, enters resolve in EP Turn 2: land in first thicket Turn 3: land in second thicket, enemies die, archer appears Turn 4: finish Yeah, makes sense.
  19. What Refa said. But really, dondon and espinosa are right. She's only hax because the enemies in FE11 are almost all cavalier/armors. More enemy variety like FE12 is all that Caeda needs.
  20. Seeing Snow's arguments for Mia are only making me convert to Zihark>Mia >_>
×
×
  • Create New...