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PKL

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Everything posted by PKL

  1. I love all the map themes, Proud Commander, Clash of Two Virtues and Footsteps of Fate. Really underrated/underappreciated game imo.
  2. Forgot to bring Amiti 0/10 Flying rescue is at least useful. Her combat is problematic though. Her stats just don't cut it. She does have unlimited reclass options, but she's already in her most useful class (imo). 5/10 +1 bias 6/10
  3. PKL

    FEE3 2013

    I will probably submit my hack for this, though I need to polish Chapter 6 through 10 before then and make a trailer. I don't know If I will be done in time. *hits the panic button*
  4. Cleric Sumia+Cynthia now its back to JSND
  5. Wobbles sends PP to losers :o
  6. Reynald came from loser's silly.
  7. Yeah, Hbox is an antim2k. I dont see m2k beating him.
  8. In the actual run, Marth got a better level and I had him trade the Warp staff from Caeda so Catria could get exp off the other Ice Dragon.
  9. http://s2.boardgame-online.com/g/game.php?g=dZcj&k=G8K
  10. I could go back and 1 turn Chapter 14 with those staff uses now that I think about it. Obtain Warp with Horseman Ryan like last time. Send it to convoy. Warp Marth with someone to Gotoh. Step on the tile. Thief the Again with a random reclassed Cleric. Now Again Marth with Malicia so he can move down and kill the Bullion (L) thief. Kill a random Ice Dragon with someone. Again Marth with Yumina (would need to promote her via Drill Ground) so he can go down further. Dance him with Feena and warp him. So I guess I'm redoing that and recording it (though I won't record the rest again since it will be the same) EDIT: Of course, this means I have to redo my staff uses: Chapter 14 -2 warp -2 again -1 thief 5 Warp 1 Again 2 Thief 2 Hammerne 0 Rescue Chapter 15 -1 warp 4 Warp 1 Again 2 Thief 2 Hammerne 0 Rescue Chapter 16 -2 Warp (this time Im doing it with a bosskiller instead of Marth) -1 Thief 2 Warp 1 Again 1 Thief 2 Hammerne 5 Rescue Chapter 16x none Chapter 17 -1 warp -1 hammerne -1 warp -1 again 6 Warp 0 Again 1 Thief 1 Hammerne 5 Rescue Chapter 18 -2 Rescue -2 Warp 4 Warp 0 Again 1 Thief 1 Hammerne 3 Rescue Chapter 19 -1 Warp 3 Warp 0 Again 1 Thief 1 Hammerne 3 Rescue Chapter 20 -2 Warp -1 Thief -1 Hammerne 7 Warp 3 Again 0 Thief 0 Hammerne 3 Rescue Chapter 20x NONE SCREW THIS CHAPTER Chapter 21 -1 warp -1 rescue -1 warp - 1 Again 5 Warp 2 Again 2 Rescue Chapter 22 -1 warp -1 warp -1 Again (alternative: -3 warp 0 again) 4 Warp 1 Again 2 Rescue Chapter 23 -2 warp 2 Warp 1 Again 2 Rescue Seems fine.
  11. Yeah...a solution seems impossible without overextending my staff uses...sigh. Stupid 20x. I guess I will have to 3 turn without any staff uses. My last idea was to Again a Horseman in Turn 2 after killing the second General so I can reveal the floor near Eremiah and warp Marth. The problem now is that I have to Again Marth twice after that. And that's just not possible either. I HATE YOU CHAPTER 20x RAGE.
  12. I will pick DM cordy and Thief Panne
  13. JSND's list gets him Sumia Knight and Thief Kellam. Go bear
  14. http://fireemblemwod.net/fe12/guia/capitulo-20x.htm My first attempt I tried having Catria and Ryan get rid of 1 serker and then someone reveals the General in Turn 2, and another kills it. The problem is that theres another General right there in the next hallway that blocks the way. I cant reveal and kill this guy with anyone else. So what I wanted to do then, was move to reveal the floor north of the General so I can warp Marth there, but theres this Sniper blocking the way so Marth wouldnt be able to cross. What I tried then was reveal said Sniper AND the path so I can shoot the guy with Ryan and kill him so I can warp Marth. But the problem then becomes not being able to reveal Eremiya and again Marth 2 times (not enough deployment slots). I've tried everything and I don't think I can 2 turn with just 1 Warp and 2 Again uses...hmmm...I guess I have to rethink this a lot.
  15. Ah, alright. That makes sense.
  16. Good stuff. I take it the 4 turn wasnt possible because of the swordmaster?
  17. But Draug's difference makes no difference in the chapter when it come to turns. It just makes him get more exp and get better.
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