Jump to content

Mylady

Member
  • Posts

    287
  • Joined

  • Last visited

Everything posted by Mylady

  1. SOV: Mathilda and Randal Genealogy Gen 1: Edain and Lewyn Genealogy Gen 2: Linda and Seliph Thracia: Eyvel and August Binding Blade: Cecilia and Dieck Blazing Sword: Fiora or Louise and Pent Sacred Stones: Neimi and Lyon Path of Radiance: Soren and Titania Radiant Dawn: Ike and Elincia Awakening Gen 1: Sumia and Robin Awakening Gen 2: Noire and Brady Fates Gen 1: Felicia and Xander Fates Gen 2: Velouria and Dwyer Three Houses: Shamir and Seteth
  2. Frederick , I found him really good looking. Unfortunately I don't ship him with female Robin cause their supports suck
  3. Well, female Byleth outfit is exactly like Sothis.
  4. * A Laguz/beast lord similar to Corrin. As someone mentioned, the unit is oriented to transformation, with lance being secondary weapon, mainly used to attack in distance. She/he is way stronger when transformed and considerably weaker when attacking with weapons, but still useful. *A lord that uses knifes/daggers as the main weapon. Beloved Zofia is the only dagger used by a lord but it's actually coded a sword in it's game.
  5. Well, Three Houses plot was inspired by the detail that Sigurd , Edain and Quan once studied with Eldigan before they turned enemies, so they can develop a whole story based in a previous underdeveloped concept, if they want. Yeah it can became too dark but Three Houses, Genealogy and even Fates are also quite dark stories in which family members eventually kill one another. If properly written it can work.
  6. A golden age Pirate Fire Emblem would also be really unique setting. Claude/Almyra is neither Mongolian or Arab. It takes influences of various cultures. Anyway, a game set in unexplored countries of Fodlan like Dagda, Brigrid or even Almyra in the future would be very interesting . They would need to be careful to keep Three Houses events vague though.
  7. Tharja. The whole story would revolve towards her obsession with Robin and she acting creepy. My first thought was Felicia or Sumia. They are clumsy and airheaded af. The story would turn comedy
  8. I find hilarious too. I wonder if this is the developers comment on waifus. Percy x female Corrin S rank is bizarre. He says he always wanted to ride a dragon lmao
  9. I deeply dislike desert maps. I understand why they exist but it's a shore playing them
  10. Genealogy fixes: * Reclassing system: each first generation unit can reclass into an alternate class tree, and the children have access to the father and mother class like in Awakening/Fates. So all the inherited weapons can be usable once the kids reach the level to promote/reclass. * Skill system: Personal skills, and inheritable class skills. The rings are guaranteed effect of a skill or passable to a unit that can't have it. * Substitute children with their own identity so giving them interesting skills and unique alternate classes, like Wyvern Rider or Baron, for example, would give a reason to use them. The "original" kids would have the benefit of being customizable though. * Trading system characters can trade money and possibly weapons with the units they have high support. This is the most coherent way to fix this problem without excluding the paw market * Churches and Castles are wandering places work mostly like the monsstery/dungeons: Exploring in the seized castles/towns, marrying the units in the churches and interacting with the units and npcs to provide a nice worldbuilding. * Make possible to promote in every castle * Rescue and boots introduced in the first chapers * Conversation and support system This is a given. It's the best way to control the marriages and flesh out the characters. Just don't be lazy like in Shadows of Valentia because this game have a marriage system like Awakening and so almost every possible pairing will need a conversation
  11. I hope the second generation at least can get their fathers primary classes, so they can be "edited" through who their mothers marry, pretty much like Awakening system. The substitutes and first gen would need to have fixed alternate class trees though.
  12. I searched quickly 'draconic tiger' and found this pic n tv tropes. Actually its lion but is easy to imagine it with a tiger face. There's a whole trope for cat like dragons - I had no idea. Particularly I imagined Seteth like a serpentine dragon or a four leg wingless dragon, as he is related to earth. By the way, turtle is considered a dragon in some cultures. In Chinese folklore, there's turtle dragons and feathered dragons
  13. Well, If it doesn't look ridiculous. A helmet would be the best option but there would need to be limited hair colors and hair styles cause the helmet need to cover it all. Also two different cutscenes would still need to be done for both genders. Honestly I'd hate it deeply. I don't want the main character have the face of a monster all the time in cutscenes. I'm down to have a shapeshifter main character like Corrin again; a Laguz lord would be awesome, but not a full time monster.
  14. I agree. The parents don't even need to be important in the plot. They can be random old villagers or workers that you can visit, so they give some items or lore exposition like the villagers and npcs in Shadows of Valentia. Them being very old or with frail health also works in a story that they want to make the parents absent in the plot without killing them. For once I'd like to see a protagonist that is not royalty, nobility or a reincarnation of a god. Just an average underdog soldier that gets stronger and more important in the story but is not predestined to be a hero.
  15. Shapeshifter classess based on animals or mythic creatures is nice and I would like to see it returning. But bestial monsters don't appeal to me, I'd rather to see it only as enemies.
  16. I thought... thought..The church would be the best route and would trigger less people. Cause Byleth won't side with any lord at all. All of the lords would die and the story is more focused on Byleth. If Byleth needs to side with a lord, I'd rather see a Claude story run, it's the most complete story. Also the tv show would need to show Dimitri and Edelgard arc on screen. If it's successful they could release spin offs adapting the other routes in movie format. I wouldn't be surprised if Dimitri is the chosen lord for an adaptation simply because he is the most popular.
  17. If you are doing Hogwarts run you need to recruit Ignatz! He is the Harry Potter of Fire Emblem
  18. Honestly chosing one path and pairings for a sequel would validate that route more than others. Obviously the logical reasoning is that all possiblities are canon but you know that's not how the fanbase works and a lot of players would get pissed . With the recent games the developers learned to tone down pushed and favoured stuff and honestly it's better this way than the annoying "ship" and "canon choice" wars that the happened in most previous games. Let the players have freedom and make their own choices if the game allows it, without taking it down later.
  19. Yeah but what language is that? Maybe translating the tittle can give a better insight PS: I got it, Imran is the name of the guy. Lol I found the supposed title very strange, sounded like a given name, that's why I asked
  20. You mean Joshua from Sacred Stones representing Red Fox house? If so, this is the members I can imagine for the Red Fox house: Joshua Selkie Lewyn Noire Charlotte Randal L'arachel Noah I'd like to see those characters interacting in a house, they would make each other crazy
  21. I think a direct sequel of Three Houses wouldn't be the best way to go. A distant prequel or a midquel in the same continent following another story is the best option. But if it were to happen, most of the times the developers go for the most popular option, so Dimitri would be the hinted canon route. Being the most popular lord is not reason enough to get a game for himself honestly. Canonizing one route, pairings or other optional stuff will piss a lot of people and it's not the wisest move. Also Almyra, Brigit and Dagda are the only countries that weren't explored enough so would make more sense a game settled there if they want to return to Fodlan - if they avoid referencing Claude's fate in Almyra's case - though in this scenario probably it would be a prequel or distant sequel.
  22. Dragons being central in the plot is a constant in Fire Emblem, like the emblem itself. I think it's mostly people being tired of dragons being the final boss, possessing an human and so taking out the human conflict by making the villains not responsible for their actions. This kind of conflict can be twisted more often instead of repeating this plot formula. I don't see dragons stop being important in the story though.
  23. Eastern Europe, particularly countries based on Romania, Russia and Poland. Romania particularly has already the lore of a dragon that turns human, fitting the Manaketes perfectly. There's also the Iele, nymph-like women that dance in the forests that could fit a songstress/fairy like unit. Fire Emblem has a game named Thracia that is the actual location of Romania and Bulgary, so why not have a proper continent based on the Balkans and it's culture? Also I want an unit dressed like this, based on the Romanian national costume: Witcher is a good example of a medieval fantasy with an Eastern European twist. Most Fire Emblem games focus mainly in Western Europe settings but there's more things beyond that. Europe is much more than France, Germany, Italy, Greece and UK
×
×
  • Create New...