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Armchair General

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Everything posted by Armchair General

  1. Witches were kind of weak, from my experience. But then again, I also grinded, a bit. Yeah, but I kind of assumed that it was common knowledge to have at least two healers in anarmy that's larger than six people? I keep making that joke, but everyone keeps ignoring, lmao Yes. But maybe the series isn't just for you. FE is mainly known for the gameplay, the romhacks, and the music as opposed to how great the story is.
  2. Yeah, mines is age-restricted. I forgot that YT blocks that kind of content when it's embedded elsewhere. But it's still up, though. I have no idea what the fuck the other one is about it.
  3. I kind of figured that if there would be an Zelda movie, it would be an lot more doable in CGI on account of half of the fancy sword movies that were in games like Twilight Princess and Wind Waker. And also, monsters. We can't forget about the monsters. But an live action version of it might be an little bit out of their league.
  4. You can't go wrong with having Luna and Armored Blow on an Paladin in addition to Draconic Hex. Can't really say that Corrin's statline would be impressive as an Paladin, though
  5. I was half expecting an side mission featuring Kagetsu's kingdom or Zelkov seeking out his latest project
  6. It heavily depends on the type of armor you're wearing and how much padding that's underneath it; but the goal of an conventional bow and arrow is to cause someone to bleed out with an few severed arteries or an punctured organ. Crossbows are more or less the same, but their bolts can actually go through certain types of armor at the cost of their effective range
  7. It probably won't change much beyond slightly pushing the series out of medieval times. Because at the end of the day, only one family can actually use it; along with the fact there's only one absurdly powerful tome. Outside of just enslaving the current head of the house or trying to track down whomever has the right kind of Holy Blood to grants them power to wield it when the bloodline starts dying out; the entire idea is based upon an house of cards.
  8. Well, that's an first one for me. I might pick up next year at an discount. Or just watch an let's play of it...Eventually
  9. And this is why I rarely by stuff on release, lmao
  10. I think it was an attempt to keep the AS penalty relevant, in a way. It's something that can't be artificially inflated, early on, there's quite an few classes that can freely use the most powerful weapons, and Bld isn't something that rapidly improves over time
  11. Eh, not really, unless you're talking about eggs, beer, or certain brands of junk food. Everything usually tops off at an single gallon or 12-20 units of something else. Meat is kind of different in the sense that you can get enough to fix dinner for an entire family and still have enough for some leftovers
  12. She's mildly more useful than Boucheron, but I mainly used her for her personal skill, which is kind of funny, considering how mines was at around 21 Lck and it barely triggered for me.
  13. rockets-10-07-intl-hnk/index.html I've thought they had the Iron Dome up specifically for preventing incidents like these? At least it's better than seeing the other spambot shilling his bedroom pills.
  14. Bad collision detection? Or is it one of those things that actually does make sense when you think about it?
  15. Honestly, they're basically useless in Shadows of Valentia, even with the terrain advantage and the extra damage against undead. But it's more of example of them filling an niche that doesn't necessarily needed an immediate answer. Might have something to do with being an remake of the second game if you really wanted to blame it on being unbalanced. There were at their best in Awakening, solely because of Galeforce. But with that, Fates, and 3H; their more of filler/assassination unit than anything else.
  16. Yeah, I got killed by one of the maids and now I'm at the point where the game is railroading me into dating the vampire, lmao
  17. I just got an game over for refusing to help the vampire and got mauled by an rabid dog. 9/10 would not recommend
  18. Honestly, the fact that there's hardly an concrete method of actually playing the series (outside of the earliest entries) is the very reason why people are content to keep innovating for an new flavor of the month playstyle. Plus, meme builds are fun every now and then. But an unit performance chart ignores an lot of the short-term objectives and benchmarks that people have to deal with on an regular basis. Shit like one-rounding a specific boss or holding an choke point without resetting. Yes, it's useful in it's own ways; but it also feels cumbersome since it doesn't immediately address the antics of the rest of your army.
  19. Well, regarding the "best class in 3H" argument that popped up in 3H, there's an few reasons why people prefer Wyvern Lords over anything else. Mostly, it's for the mobility and the stat boosts that it gets are noticeably better than nearly all of the other endgame classes. On the other hand, people generally shit on the Holy Knights because it's filling in an niche that the game doesn't actually support; Dark Knights are an bit of an fair trade for mobility over utility; Mortal Savants are an little bit on the slow side and their magical damage is more of an stopgap for an few specific situations...Or it's just an easier means of preserving your weapon usage while getting in an free attack. It all depends on how you fight. People hated the Great Knights on how much effort it takes to qualify for it in comparison to just getting an Wyvern Lord. As for the rest, it's mainly about how Gremory being the best magical class also locks most of the male magicians into an mediocrity. But to be fair, there really isn't much of an different between Ivy's personal class and turning her into an Mage Knight unless you're using an really heavy tome against an fast opponent. Obviously, you don't have to worry too much about enemy archers, if you go through it; but it's not exactly the pinnacle of min-maxing Engage, IIRC But the biggest thing that you have barely addressed that the series is essentially an game of chance. Not in the "HOLY FUCK!! THIS GUY HAS AN KILLER AXE!" kind of fun; but it's more of along the lines of how some people aren't meeting certain speed or strength benchmarks to kill an specific unit somewhere down the line in an run with (extremely) limited resources. It's an part of the reason why people tend to defend the villager recruits (I never really understood how Jean was good, tbh. But having an second or third healer was nice) because their growth rates were significantly better than some of the filler units.
  20. Apparently, 79% of the answers to his survey came from Reddit; but he's also citing some really old threads from here.
  21. Well, there's also the feature with how it rewards xp based on how many kills each character got. And there's also the option of skipping out on Zeke and Tatiana if you're doing an LTC run. And I'll watch the video later on
  22. Probably an Great Knight? But overall, these two classes are an bit of an stopgap in the grand scheme of things. In Awakening, there's quite an few conditionally useful skills that they can pick up, along with having an semi-useful, but mobile unit. 3H is mainly there to grind out your riding skill. Desperation fits too niche of an role that can easily be replaced with an lot of stuff. Shadows of Valentia never really gave you an reason not to use them outside of the occasional bit of unyielding terrain or pitting you against an group of Barons or something. 9 movement range is neat to have, but it's something that I never really made the most out of because... Well, just look at the rest of the cast. Fates gave them an bit of an nerf because the last set of levels in each route are indoors and getting +3 damage isn't exactly as useful as extending your survivability with an boost to your accuracy and evasion. With Engage, it depends on exactly which Ring that you're using. But otherwise, can you actually attack after using pivot?
  23. I'm pretty sure that an plague has existed in the Holy Kingdom of Fearghus, at some point. Plus, Rhys was hinted at having an weaker-than-average immune system. As for the rest, it's hard to say. Unless we count "walking through the swamps of Duma" as wading through an actual biohazard. Speaking of which, has any actually poisoned an well in the series?
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