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General Spoon

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Everything posted by General Spoon

  1. I love it. Somebody was wearing their "proper placement of music hat" that day.
  2. Something else: Tracey thought that the timestamps on the role PMs mattered. They didn't because of timezones.
  3. Only a game-losing mistake. No big deal.
  4. Addendum: I would say that the Terrified Locals tried to win with the village leader system, but they shirked so much responsibility that they couldn't even notice that eclipse should have been the obvious lynch target cycle 2, rather than clear. @Haze: I doubt it. You never said anything about it to anyone as far as I know.
  5. Also, if you aren't a complete dullard, you will notice that most of the characters were obscure, with a few exceptions.
  6. All the factions in the game were rather weak role-wise. Can't be assed to comment more; want to forget this game as soon as possible. This is probably why the postgame will feel lacking. Master Spreadsheet The idea with Phoenix Wright and Miles Edgeworth was for the mafias to be able to get in contact with eachother. Terrified Locals This faction didn't really try to win. And they didn't. [spoiler=Swordmaster :Lynched Cycle 1]Dear Swordmaster, You are Bear Grylls. A former member of the British Special Forces, you are now a survival expert and television presenter. You place yourself into many inhospitable locations to show television viewers how to survive. During a cycle you may reply to your role PM with “Cycle X – Survive with <user>” You will shoot an episode for Man vs Wild with <user> as your co-star. Because <user> is now far away from civilization, he cannot be hooked this cycle. Other actions will have an effect though. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: This role prevented his target from being hooked. This role was completely worthless, as the only hooker in the game was a member of the Terrified Locals as well, though it would have been difficult to figure this out. Player: Played stupidly and spitefully. [spoiler=13thshadow :Lynched Cycle 2]Dear 13thshadow, You are Yahtzee Croshaw. You are British-born, currently Australian-based writer and gamer. You also review video games. You currently have no abilities. You will gain the abilities of certain members of your team if they die, though you will not be able to perform their actions as well you they could. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: A backup. If anybody cares he could get the following abilities if the following roles in the Terrified Locals died: Alliance inspection (Inspector dies) Every-other night bodyguard (Bodyguard dies) Silence (Persuader dies) 1 kill with same restrictions as vigilante (vigilante dies) Player: Made enemies and was lynched because of this and because people think I'm a robot who doesn't make typos. [spoiler=Survivor :Killed Cycle 3]Dear Survivor, You are Princess Vespa. You are the Princess of Druidia, a planet that was once targeted by the Spaceballs for its air supply, and were kidnapped by them because of it. You have been friends with Princess Leia, who you know is <snip>, from a young age. As such, you know she is allied with the Terrified Locals. If Princess Leia dies, your vote towards lynches will count as two. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: This role would work pretty well for leading the village, obviously. Player: Legitimately tried to lead the village and kept fucking up. Also could have decided to keep Haze hidden longer. Killed because the Antagonistic Individuals used their 1-time martyr to direct Kay away from him. [spoiler=Haze :Killed Cycle 3]Dear Haze, You are Princess Leia. The Princess of Alderaan, you were an important member of the Rebel Alliance before they overthrew the Empire. You have been friends with Princess Vespa, who you know is <snip>, from a young age. As such, you know she is allied with the Terrified Locals. If Princess Vespa dies, your vote towards lynches will count as two. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: This role would work pretty well for leading the village, obviously. Player: Much less sure of his actions than Life was; felt especially wishy-washy about lynching Obviam. [spoiler=Strawman the SawmanShaman :Lynched Cycle 4]Dear Strawman the SawmanShaman, You are Slippy Toad. The mechanic of Star Fox Team, the assistance you provide is incredibly valuable to make up for your poor piloting skills and general worthlessness in combat. During a cycle you may replay to your role PM with “Cycle X – Blackmail <user1>, <user2>” You will find out <user1>'s deepest, darkest secret, and use this knowledge to force <user1> to vote for <user2> during the following cycle. If <user1> does not vote for <user2> you will reveal his secret, causing him to die of embarrassment or horror. This action has the lowest priority in the game. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: Town persuader. Would be powerful lategame if it made it that far. Player: Eventually lynched because of his role, which prevented it from being useful lategame. [spoiler=Frivolidad :Killed Cycle 4]Dear Frivolidad, You are Johnathon Harker. An English relator, you once went across Europe to help a client with a transaction that went worse than you hoped it would. Because of the things you have experienced, nobody can tell you what to do anymore. Therefore, no matter what happens to you (except for death), you can always cast your vote in the game thread for whoever you want, with no consequences. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: This role can always vote how it wants. This is only relevant for the kidnapper and persuader (silencer if backup activates). Player: Went with what was going on more or less, I think. Killed by the Antagonistic Individuals at the request of Obviam. [spoiler=SlayerX :Killed Cycle 4]Dear SlayerX, You are Fezzik. A member of Vizzini's mercenary group, you don't try to be the biggest and the strongest. You just are. During a cycle you may reply to your role PM with “Cycle X – Examine <user>” <user> must be dead. You don't like killing, but have seen plenty of deaths nonetheless, which will allow you to determine which faction killed <user>. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: It can figure out which faction killed a person. Player: He wasas killed by Reinfleche with eclipse helping to execute the kill. What I think is relevant about his play can be summed up like this (he didn't really say this) SlayerX: Radiant Dragon was killed by a prosecutor so I'll examine him Cycle 3. Me: He was killed by the Pretty Unpleasant Guys. SlayerX: Survivor was killed by a prosecutor so I'll examine him Cycle 4. [spoiler=JBCWK :Lynched Cycle 5]Dear JBCWK, You are Commander Kahn. You monitor the world, looking for people in need of help. When you find one, you dispatch the Elite Beat Agents to motivate them through song and dance. During a cycle you may reply to your role PM with “Cycle X – <user>! Agents are go!” You will send the Elite Beat Agents to <user>, with special instructions. They are to perform so badly that <user> will be unable to complete any actions he was performing this cycle. You cannot target the same player two cycles in a row, or else they will discover the agents are performing badly on purpose. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: Hooker. Player: Prevented a kill by hooking Kaoz once. Died when Obviam did his thing. [spoiler=Anouleth :Killed Cycle 5]Dear Anouleth, You are Macha. You are a middle-aged mother who lives with her son and adopted daughter in the town of Guldove, and do your best to set an example for your children. During a cycle you may reply to your role PM with “Cycle X – From the sounds of it, you just hit puberty <user>!” <user> will be so startled an embarrassed by this outburst that <user> will drop his full role PM, which you will then read. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: Inspector. Player: Tried inspecting Obviam on Cycle 1, but he was being safeguarded that cycle. He tried again later and succeeded. He didn't do much after that in terms of finding lynch targets and then was killed by the Antagonistic Individuals. [spoiler=Balcerzak :Killed Cycle 5]Dear Balcerzak, You are Theodore Roosevelt. A former President of the United States, your resume is so long and varied that it cannot be concisely written. If anybody visits you during a cycle, you will beat them with your Big Stick. This won't stop them from performing any actions, but it will let you know who visited you. This will not tell you what any visitors you had were doing either. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: Self-watcher. If it isn't self-explanatory, I'm not going to bother explaining it to you. Player: Balcerzak got this role, which I thought would be amusing because everybody seems to like to do actions to him. Of course only Anouleth did, apart from Kaoz killing him. [spoiler=Guy/Other Guy/Kay :Killed Cycle 6]Dear Kay, You are The Great Moblin. You are a greedy Moblin who is always looking to make a profit, and terrorized the people in the lands of Labrynna and Holodrum before being defeated by the same boy in each location. During a cycle you may reply to your role PM with “Cycle X – Harass <user>” You will send your minions extort money from <user>, and their presence will scare off anybody who was going to kill <user>, ensuring that <user> will not be killed. Note that this will not stop the lynch. You cannot harass yourself, because that would be stupid. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: Bodyguard. Player: After 2 subs I finally got somebody active enough. Kay followed order fine. [spoiler=Reinfleche :Killed Cycle 6]Dear Reinfleche, You are Pinky. The pink ghost in the Pac-Man arcade game, you were programmed to try and ambush the player, and often teamed up with Blinky to corner him. You still know how to ambush and kill people, however over the years you have become reliant on having a partner to help you do so. During a cycle you may reply to your role PM with “Cycle X – Ambush <user>”. If another player replies to their role PM with “Cycle X – Chase <user>”, you will kill <user> if the commands match-up by ambushing <user> after the other player chases him. The player who sends in the “Chase <user>” command must give up their own action (if any) that phase. You can only kill two players this way. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: A limited vigilante. One would think its requirements would be easy to meet. Player: Reinfleche seemed to be confused about the difference between flavor (You often teamed up with Blinky) and his actual role (somebody else needs to send in command X). His kills were used to eclipse's advantage. [spoiler=Kevin :Killed Cycle 6]Dear Kevin, You are the Loch Ness Monster. A mysterious creature who has been sighted many times in Scotland's Loch Ness, none of those sightings are credible. Nonetheless,you do exist. By being observant and keeping good notes, you know that at the start of this game there are 13 players who are members of the Terrified Locals, including yourself. You are allied with the Terrified Locals. You win if the Terrified Locals eliminate all other factions. Role: Numbers role. Player: Kevin did okay I guess. I don't know enough about what he was doing to comment on it. Antagonistic Individuals The starting players in this faction weren't very active, and two of them had to be subbed out after the most active one died. [spoiler=Team PM]Dear friends, You are the Antagonistic Individuals. After much deliberation, you have decided to formally make yourselves into a group. Just in time too, as the Witch's Council has hired you to remove all the Terrified Locals and Pretty Unpleasant Guys from this town. Your faction consists of: Ether, Phoenix Wright, Lynch Bodyguard Gaius Frakkin' Baltar, Michael Bay, Inspector Radiant Dragon, Tom, Kidnapper As an evil faction, you posses the ability to kill. You may not kill during Cycle 1, but afterwords, you can kill once every Cycle. Each of you has an unique way of killing targets, and you are to specify which one of you executes the kill for the purpose of the game. Your role PMs tell you you are supposed to send in actions via PM, but as the rules say, you are also permitted to just give me your targets on IRC, even those of teammates if necessary (though make sure everyone agrees on those targets). As you are antagonistic, you cannot afford to go public. You will have to disguise your looks, as well as your abilities. You get to know that the following two abilities are not present within the Terrified Locals right now: 1. Role Name Inspector (inspects a person and gets their role [character] name) 2. Martyr (picks a <user>, which causes <user> to target the martyr with his actions instead of his intended target) To make your disguise more believable, you are capable of imitating a "martyr” once in the game. You will need to name an executioner, a target, and flavor (should it be needed) when using it. During Cycle 1, you may give the host a list of ten or more character names. Of this list, the host will immediately return five character names that are guaranteed to be not in the game. This ability cannot fail. You are allied with the Antagonistic Individuals. You win if the Antagonistic Individuals eliminate all other factions. [spoiler=Radiant Dragon :Killed Cycle 2]Dear Radiant Dragon, You are Tom. A resident of the undersea town of Bikini Bottom, you are a green fish who loves chocolate. You also have an inability to keep a stable job. During a cycle you may reply to your role PM with “Cycle X – Did you say chocolate <user>?” At the end of the cycle you will kidnap <user>, thinking that he is selling chocolate. At the end of the following cycle you will realize that <user> isn't selling anything, and will release him. While <user> is kidnapped he may not post in the game thread, use any of his abilities, be lynched or be the target of any actions. If <user> does post in the game thread you will kill him in a chocolate fueled rage. You are allied with the Antagonistic Individuals. You win if the Antagonistic Individuals eliminate all other factions. Role: The most powerful role the Antagonistic Individuals had. Pretty self-explanatory. Player: Died because WoMC went inactive at a critical time, which was when he was going to contact Obviam to cooperate with the other mafia. This would have prevented his death. [spoiler=Snike/Gaius Frakkin' Baltar :Killed Cycle 5]Dear Gaius Frakkin' Baltar, You are Michael Bay. A film director and producer, you have worked on several high-budget films in the past, and have an affinity for special effects. During a cycle you may reply to your role PM with “Cycle X – Explosions, <user>” You will create magnificent explosions in the area around <user>, who will drop his role PM out of fear, which you will take a look at. You are allied with the Antagonistic Individuals. You win if the Antagonistic Individuals eliminate all other factions. Role: Inspector. Player: Snike had to be subbed out because he found out that his schedule actually didn't allow for him to play this game. GFB talked with Ether some and then died when eclipse helped Reinfleche to kill him. [spoiler=WoMC/Ether :Lynched Cycle 6]Dear Ether, You are Phoenix Wright. An ace defense attorney, you have gotten an innocent verdict for many clients in seemingly hopeless situations. You know that your friend and rival Miles Edgeworth is in this game, and that he is a member of the Pretty Unpleasant Guys. He also knows that you are in this game and that you are a member of the Antagonistic Individuals. During a cycle you may reply to your role PM with “Cycle X – Defend <user>” This action has higher priority than the lynch. If <user> was to be lynched this cycle you will raise an objection, and be able to get the judge to declare a recess, preventing the lynch of your client. After successfully defending a client, you cannot use this action again. You can defend yourself. You are allied with the Antagonistic Individuals. You win if the Antagonistic Individuals eliminate all other factions. Role: Lynch-bodyguard. Player: WoMC fell off the earth soon after the game began, so I subbed in Ether. He was made to do things by Obviam, like protect him from a lynch, and was ultimately betrayed and lynched by a town that wasn't trying to win the game anyways. Pretty Unpleasant Guys The winners of this game. They did alright, getting one of their members to be the town leader and stuff. [spoiler=Team PM]Dear friends, You are the Pretty Unpleasant Guys. An already established group of guys, you've been organized for quite some time now, and are ready to make your move against the Terrified Locals and the Antagonistic Individuals to earn your pay from the vampire. Your faction consists of: eclipse, Miles Edgeworth, Announcer Obviam, Wojtek, Inspector Kaoz, Jenosa Arma, Safeguard As an evil faction, you posses the ability to kill. You may not kill during Cycle 1, but afterwords, you can kill once every Cycle. Each of you has an unique way of killing targets, and you are to specify which one of you executes the kill for the purpose of the game. Your role PMs tell you you are supposed to send in actions via PM, but as the rules say, you are also permitted to just give me your targets on IRC, even those of teammates if necessary (though make sure everyone agrees on those targets). As you are unpleasant, you cannot afford to go public. You will have to disguise your looks, as well as your abilities. You get to know that the following two abilities are not present within the Terrified Locals right now: 1. Announcer (sends the host a message to be displayed anonymously in a dedicated portion of the update) 2. Reverse-Martyr (picks a <user>, which causes anybody who targets <user> to instead target the reverse-martyr with their actions) To make your disguise more believable, you are capable of imitating a "reverse-martyr” once in the game. You will need to name an executioner, a target, and flavor (should it be needed) when using it. During Cycle 1, you may give the host a list of ten or more character names. Of this list, the host will immediately return five character names that are guaranteed to be not in the game. This ability cannot fail. You are allied with the Pretty Unpleasant Guys. You win if the Pretty Unpleasant Guys eliminate all other factions. [spoiler=Obviam :Killed Cycle 5]Dear Obviam, You are Wojtek. A brown bear, you were found and adopted by members of the Polish army during WWII, and you served under the Polish flag. You like drinking and smoking as well. During a cycle you may reply to your role PM with “Cycle X – Socialize with <user>” You will wander over to <user> and share a drink with him. While he isn't looking you will pick up the crate he put his role PM in, and walk off with it. You are allied with the Pretty Unpleasant Guys. You win if the Pretty Unpleasant Guys eliminate all other factions. Role: Inspector obviously. Player: Obviam did some stuff like planning for his team and talking with Ether. He was able to take down JBCWK with him when he godkilled himself right before he was lynched. And before you start complaining again, he cleared it with me before hand, so don't whine. It was a perfectly valid move. He was also able to wiggle out of the lynch twice: Once because he got Ether to cancel his lynch, and again when everybody was busy fapping off to the thought of Strawman the SawmanShaman being killed. [spoiler=eclipse :Won Cycle 6]Dear eclipse, You are Miles Edgeworth. An ace prosecutor, you have been able to secure numerous guilty verdicts in your career, which hasn't actually been all that long. You know that your friend and rival Phoenix Wright is in this game, and that he is a member of the Antagonistic Individuals. He also knows that you are in this game and that you are a member of the Pretty Unpleasant Guys. During a cycle you may reply to your role PM with “Cycle X – Release report” In the body of the message you are to write a message. During the update at the end of the cycle the police will publish your message as a report. This action has higher priority than the lynch. You are allied with the Pretty Unpleasant Guys. You win if the Pretty Unpleasant Guys eliminate all other factions. Role: Announcer. Felt like placing it on a mafia to go with the theme of weakness, though it could be used to mole. Player: Despite the flavor of the announcement and the flavor of her fake PM not matching she was assumed to be clear by everyone (except Ether at the end) and was even given spreadsheet access at some point. She led the town to its death. [spoiler=Kaoz :Won Cycle 6]Dear Kaoz, You are Jenosa Arma. You are a female bounty hunter who was once tasked with eliminating the alien life form known as the Scurge. During a cycle you may reply to your role PM with “Cycle X – Conceal self near <user>” You will find a place to hide near <user>, and if anybody tries to perform an action on <user> this cycle you will blast them with your Combustion Beam, setting him on fire and preventing him from completing his action against <user>. Anybody who targets <user> will be told that their action failed because somebody set them on fire. This will not deter killers however, who will finish the job. You are allied with the Pretty Unpleasant Guys. You win if the Pretty Unpleasant Guys eliminate all other factions. Role: A safeguard. A regular one wouldn't be that great for protecting a mafia member from inspection obviously, so I had the flavor imply that the person performing an action was hooked. Player: Followed orders I guess. MVPS] MVP (Terrified Locals). Ether: “Despite being a member of the mafia, I have done more for the town than... almost any townie... and I only had half the game. If anything else, to rebuke them for this lackluster performance. “ MVP (Antagonistic Individuals). Ether: Default choice because he was active and did stuff. Not that GFB wasn't active. MVP (Pretty Unpleasant Guys). Obviam/eclipse: They both did some nice stuff.
  7. <Ether> Don't lynch me, you'll lose you the game you haven't been playing! Too bad you didn't listen to him. Ether was: Also, Kay has been killed by some woman with an energy weapon. He was: Reinfleche and Kevin are then brought into court and sentenced to death, as there is nothing they can do to stop it. They were: AND The prosecutor, who is obviously eclipse, drops her role PM while saying something about people not noticing that the announcement flavor in the updates was completely different than the announcement flavor in her fake role PM that everybody could see as it was in the first announcement. The role PM says: And this obviously would make Kaoz: The Pretty Unpleasant Guys have won the game, and have made the vampire proud. Postgame to follow soon.
  8. Oops, I seem to have miscounted the votes because SOMEBODY put their vote on the right end of their post. Let me fix this mistake by...
  9. Deadline isn't that far off. Don't forget it please.
  10. I dunno, why don't you watch Balcerzak's run and see how he did it?
  11. Thoughts on Team Members Emboar: She was available for the whole game, and was always able to perform well. She does slow down a bit later in the game, but then she picked up Flamethrower and she did just fine after that. Not a whole lot to say about a starter that does well all game really. Um, STAB Arm Thrust was pretty awesome earlygame when there were Normal types everywhere I suppose. I guess I would say she belongs somewhere in High. Seismitoad: He is available for most of the game, and performed quite well when I got him. He was able to deal damage just fine. I noticed that he was slowing down a bit over the course of the game, or at least compared to other members of my team, because his offensive stats just weren't growing as fast as other members of my party. By the end of the game he was the obvious choice to bench for Reshiram. Not that he was bad; he just wasn't as good as my other party members. I'd probably place him somewhere around Lower High. Maractus: Available somewhat early in the game (Desert Resort), he has a high Special Attack stat. He also gets STAB Giga Drain rather early, which is very nice. However, that's about all he gets. The only offensive moves beyond Giga Drain that he gets are Return/Petal Dance/Ariel Ace/Poison Jab/Sucker Punch/Hidden Power. I may be forgetting a few, but they probably aren't notable. All of these moves, bar hidden power (GL HF getting a good one on a regular playthrough) run off of his inferior Attack stat, which isn't anything special. He was dropped later in the game because he was lagging. I would place him somewhere in Upper Low. Swanna: Available during midgame, she was always a good party member with nice STAB attacks, a good Attack and a decent Special Attack, and a good Speed stat. She also joins before the ground gym, which means she can get some easy experience to catch up there. This didn't really change over the course of the game, and she did get Brave Bird for greater offense at the end of the game, though she used it only twice maybe. Her movepool is limited, but its not like she wanted anything outside of her Water and Flying STABs anyways. I guess I would place her in Mid; maybe possibly Upper Mid. Emolga: He's actually available before the Nimbassa Gym, which is around the end of earlygame. I didn't get that one, instead I used the trade Emolga from Route 7. He never disappointed. Emolga gets Acrobatics as soon as Lv30, and that and Volt Change and the Thunderbolt TM are all he really wants, which allows him to run a support me (mine ran Light Screen, though Reflect would have probably been better). I was able to stick Lucky Egg on the trade Emolga so that he gained experience quite quickly, and Acrobatics is quite powerful when he isn't holding anything. And he never really slowed down while I had him. I guess if I had gotten an Emolga earlier I would say that he belongs in Upper Mid. I would try and argue him to lower high if I thought I could get away with it. Beheeyem: Comes near the end of midgame, which could be better. She also starts slow, but gets much better after she evolves. She wants the Thunderbolt and Shadow Ball TMs for coverage, and she has no problem taking special hits and dealing damage with special attacks. Her speed is somewhat slow. She learns Calm Mind naturally, which works quite well for her, as I found out during the E4. I suppose I would put her in Mid. Mandibuzz: Comes really late. To evolve her I had to reserve two routes of trainers, the route 9 store trainers, and a battle at the Rotation House for her. Even then she needed 6 Rare Candies I had lying around. And after all that I really only got something that could take hits while I healed members of my party. I would place her in Lower Low. Reshiram: Is good while its around. Would place it in Neutral.
  12. Elite 4, N and Ghetsis (Pokemon League) I go through Victory Road, and finalize some movepools when I get to the Pokemon League. I first fight Shauntal. I lead with Beheeyem, who I am able to get 6 Calm Minds. She then proceeds to sweep 3 of Shauntal's members with Shadow Ball, before Golurk outspeeds her and KOs her with Earthquak. Seismitoad KOs Golurk with Surf. Next is Grimsley. I used a few members, mostly Emboar. He wasn't hard. Then is Marshal. I lead with Emolga, who breaks Throh's Sturdy with Acrobatics (he doesn't put it into Full Restore range because Throh is bulky as hell). Throh uses Stone Edge on Emolga, who has a defense raising nature and a weakness to rock, and Emolga survives it (barely). Emolga then KOs it with Acrobatics. Marshal sends in Sawk, and Emolga breaks its Sturdy by switching out with Volt Switch. I send in Swanna to absorb the Stone Edge by fainting, and then Emolga comes back in to finish off Sawk with Acrobatics. Emolga then weakens Conckledurr with Acrobatics before fainting when Conckledurr activates Emolga's Static, and I send in Beheeyem to finish the match. Last is Caitlin. I leasd with Emolga, who sets up a completely unnecessary and Volt Switches out to Beheeyem, who sets up 6 Calm Minds and sweeps her team with Shadow Ball. After some walking, I capture Reshiram and send Seismitoad to the PC to get it. I then beat N, and then I beat Ghetsis. Mandibuzz saw some use here as a wall while I healed some of my party members. Emboar Lv49 (Emboar) -Pulled her weight all the way through the end. George Lv48 (Seismitoad) -He was the least useful party member at this point (Mandibuzz may have been less useful, but I wanted to see how she performed), so I had already decided he would be getting the bench before I started fighting the E4. Jerry Lv44 (Maractus) -He was benched a while ago. Jenna Lv48(Swanna) -She got Brave Bird near the end, which gave her some offense that she wanted. I she didn't get to leverage it much though. Minipete Lv49 (Emolga) -Did very well in this part of the game. Claire Lv53 (Beheeyem) -Calm Mind was very nice, allowing her to sweep if she could set it up. Samantha Lv54 (Mandibuzz) -Was used as a wall while I healed some party members. Reshiram Lv52 (Reshiram) -Performed well enough I guess.
  13. Gym 8 (Opelucid City) I clear out Plasma at the Dragonspiral Tower, and then clear them out of Desert Resort and go to the museum and grab Chekov's sphere. Then I slip past all but one unavoidable trainer on route 9, and slip by trainers on route 10 and capture a Vullaby and name it Samantha. Benched Maractus for the Vullaby. I then give it the Lucky Egg and clear out all of the trainers on routes 9 and 10 with it, and go through one battle at the Rotation House with it. This brings her up to level 48, at which point I give it 6 rare candies I have lying around to evolve it. I then get some levels for my other team members in the gym, and take out Drayden with Emboar. Emboar Lv46 (Emboar) -Still pulling her own weight and then some. George Lv46 (Seismitoad) -Recently learned Drain Punch which gives him some coverage he has been wanting. -Pulls weight just fine. Jerry Lv44 (Maractus) -I needed to bench somebody for Vullaby. Maractus was the obvious choice because he was pulling the least weight. _-His movepool sucked to much for him to stay in the party. Jenna Lv45(Swanna) -Still an all around all right party member. Her attack is somewhat high. Minipete Lv45 (Emolga) -Can either kick ass with STAB Thunderbolt, or kick ass with STAB Acrobat if he isn't holding anything. -Is being good. Claire Lv45 (Beheeyem) -Takes special hits like a champ. -Recently got shadow ball. -Dishes out damage like a champ. Samantha Lv54 (Mandibuzz) -I haven't used her since she evolved, but she is stupidly bulky. Nearly 200 HP, and over 100 in each defensive stat.
  14. Gym 7 (Icirrus City) I go through Twist Mountain, and backtrack to earlier routes to pick up some TMs and stuff. Then I stomp the gym. Lots of trainers appear to have been beaten. About the only party member that was used in the gym was Emboar. Emboar Lv43 (Emboar) -Is doing great now that I got Low Sweep for her. She also just learned Flamethrower. George Lv42 (Seismitoad) -Performs rather averagely. He doesn't really stand out in any meaningful way. Jerry Lv41 (Maractus) -I'm pretty sure he's past his peak performance; his movepool is starting to bite him in the ass. _-In fact, he does have his movepool finalized now. It is Petal Dance/Giga Drain/Poison Jab/Return __-For reference, only one of these moves runs off his superior Special Attack stat Jenna Lv42 (Swanna) -Still an all around all right party member. Having powerful STAB moves in Surf, Fly and Air Slash help her. Minipete Lv42 (Emolga) -Levels stupidly fast with the Lucky Egg. He definitely pulls his weight. Claire Lv42 (Beheeyem) -Her special defensive parameters went up quite a bit on evolution. She hasn't been able to participate in battle yet, but I expect she will tank special hits well. She can probably take physical hits too (maybe), but not as well. -She learned Psychic on her own, and was taught Thunderbolt with the TM. -Her special attack also grew rather large upon evolution too.
  15. After Obviam is reduced to a smoking crater, the only valid vote left is for...JBCWK. He is not granted a swift death. It is painful and drawn out. He was: An explosion goes off, and pieces of Anouleth rain from the sky. He was: While Anouleth was busy exploding, Balcerzak was busy being killed by a woman with some sort of energy weapon. He was: Also killed today was Gaius Frakkin' Baltar, who was chased and cornered in an alley by assailents. He was: Things are finally quiet now. Cycle 6 begins now.
  16. Obviam is struck by a bolt of lightning and dies for breaking rules. He was: Also, this cycle just ended.
  17. I caught the legendary fighting trio in like <20 minutes.
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