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Everything posted by FionordeQuester
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The Cobbled Together FE1 Tier List: 2007 and Now
FionordeQuester replied to SRC's topic in NES and SNES Era
Love, huh? For what it's worth, I think Gotoh's original NES theme was FAR better than any of the remakes. Listen to the two side-by-side... NES: SNES: And tell me that pitching the SNES version up was actually a good idea :\: -
Ah, but see, that doesn't matter. The Killer Bow and Hero Bows only weigh 3 WT and 8 WT respectively, compared to the Hero Bow's 12 WT. Plus, Johalva gets more speed upon Promotion than Johan does... And yes, Bows really do save Johalva against Zeus. Or more specifically, the Killer Bow gives him the Dodge, Accuracy, and crit chance he needs to eke out a victory (though he does still want the Pursuit Ring). EDIT: A Level 30 Johan does still beat a Level 30 Johan in Speed, but only by 2-3 points. This advantage is then canceled out by the lesser WT of Bows.
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Alright; well what's the specific strategy for getting them said EXP? Just out of curiosity; does it involve going out of your way to feed them kills in Prologue and Chapter 1? Are there specific Chapter 2 enemies that they can kill more easily than others? Does one go out of their way to give them the Speed/Skill Rings? Does one set up kills for them in Chapter 2? I'm legitimately curious; I just can't think of a quick and easy way to catch them up besides grinding off of Marpha reinforcements in Chapter 1.
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I don't know; I never found those two helpful for much besides chip damage. They're decent enough in Chapter 1, but they get totally stonewalled by all the armours, swordfighters, and other assorted miscreants in Chapter 2. By that point, it's better to just concentrate all your EXP into guys like Sigurd, Lex, and Cuan; rather than waste it trying to make Alec and Noish competent.
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By the way, I have the Dozel enemy stats. They are as follows... Great Knight lv 26 (silver axe): 70 hp, 45 atk, 98 hit, 12 avo, 22 def, 11 res Troubador lv 26 (mend): 52 hp, -- atk, -- hit, 26 avo, 13 def, 5 res Burian lv 30 (Swanchika): 80 hp, 57 atk, 118 hit, 24 avo, 47 def, 27 res Skills -> pursuit, charge Daggon lv 29 (Fenrir): 69 hp, 37 atk, 106 hit, -4 avo, 12 def, 20 res Skills -> pursuit
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BRIGGID: Hrrmmm...*sigh*. Well, her base stats are ludicrously high; she's also going to be getting a Holy Weapon this very chapter, one that gives +10 Str, +10 Spd, and even the Live skill! Unfortunately, said Holy Weapon has 13 WT instead of 8, so Brigid's AS ends up being 18 instead of 23; but it matters not. She still probably won't be outsped by anyone she fights, and she'll be getting 60+ MT with that Holy Weapon in action. But, she's still a foot unit that's locked to 2-Range. It's a shame seeing those kinds of stats and weapons locked to 6 Move and 2-Range, but, that's the way it goes sometimes. Still, she DOES get to do some helpful things here and there. She's a fantastic meatshield for Claude and Taillte in Chapter 3, she can murder pegasus knights and kill those Blizzard spammers in Chapter 4, and she's a nice crutch character for fighting the likes of Langbart and Reptor in case you didn't get Holsety. Sure, Sigurd can use his Tyrfing, but he may not be able to get as many uses out of it as he would like; and he's locked to 1 Range besides. So in conclusion, she's hits ridiculously hard for someone who takes absolutely no investment, she's fantastic at protecting Claude and Taillte, and she gets herself a free Holy Weapon. And, she still suffers from the same weaknesses that all archers suffer from. 7/10 (Aira got a 6/10 from me, and I got more use of Brigid than I ever got from Aira) CLAUDE: There's...actually not a whole lot to say about him. He's not great in combat, but his supremacy in staves is more than enough to make up for that. The Reserve staff, for example, is borderline broken; it restores [10 + Caster Magic] to everyone with 10 spaces of the caster! 10 Spaces! That is an absurd amount of range for someone who can restores up to 31 HP at once! The Valkyrie staff is pretty cool too; it revives dead people! It can only be used once before breaking, however; in other words, you have to pay 30,000G for every time you use it. 9/10 (+1 extra for being able to revive dead people)
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...But, "reasonable" is subjective. Flat not accepting someone's opinion just because it sounds "unreasonable" is a very dangerous game to play. It's how otherwise intelligent people are able to villify half of their own country for not voting the candidate they would have liked for them to vote for while STILL congratulating themselves about how "progressive" and "open-minded" they are! I'm mean, there's nothing wrong with critical thinking, but; writing off someone's opinion isn't something that you should do unless you've talked to them over a LONG period of time, and have tried to understand them in every way possible.
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But oh hey, Twilkitri has that "Early Official Website" page! Remember? The one that listed Beowulf as Nanna's fateher in FE5? Well here you go! Just use Google Translate; it at least translates names accurately. https://web.archive.org/web/20000605013413/http://www.nintendo.co.jp/n02/shvc/bfej/data/chara/index.html
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Alright guys, this is the last story post; there will be one more post detailing the AAAA Rank stuff that I didn't include in the last Chapter 5 updates, and then we'll continue the main playthrough tomorrow! WHY WAS ALVIS TAUNTING SIGURD? (I'd post the link, but it contains many Gen 2 spoilers): http://lpix.org/sslptest/index.php?id=146348