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Sunwoo

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Posts posted by Sunwoo

  1. Those open-toed shoes lol

    The art itself looks nice though. I'm not completely sure if we needed a resplendent for him right now, but he's not the worst offender in that regard.

    Also, I'm not gonna lie. I find it hilarious that Jotunheimer (currently) does not have a single male character present in the story, and yet we get quite a lot of Jotun resplendent dudes.

  2. >demote healer Pandreo
    >y'know, one of only two types of units who've so far NEVER gotten a refine ever?
    >they made him the demote
    >could've swapped him and Merrin because Merrin is a class type that would eventually get a refine
    >we could've given a hypothetical 5-star Pandreo some cool staff-exclusive skills that we don't have enough of in the main pool?

    I hate it, IS

  3. Postgame Part 1: The Setup (aka the easy part)

    So, while it's still relatively fresh in my mind, I wanted to explain why the setup is the way it is and what the method to my madness was.

    This game was always intended to be a small, 9 player game with no vanillas but relatively low power.

    There was always going to be a cop and a doc, because those are basic roles that are helpful for a new player-heavy game. The 1-shot copier worked on the scum's roles as well and was put in the game to give town a little extra info in the case that something useful died early. It allowed for the player to both take up a role and use it on the same night, which I only did because of this game's small size. Tree stump, insomniac, and courier were there to encourage the townies who had it to use their voice outside of the normal NOC day phase while living. The tree stump could stick around the phase after they died to help direct town discussion, the insomniac could post their thoughts during the night and offer post-flip analysis, while the courier bypassed usual NOC roles to share their reads with a strong townread. Basically, 3/7 town roles had active night actions that could gather info or keep townies alive, while 3/7 other town roles were meant to be using their extra communication tools to get their thoughts across since they weren't getting info.

    Finally, there's the masshook. It wasn't intended to be a troll role, it was meant to be insurance for getting town another day under certain circumstances. In the case of a no-lynch or a successful doc save, town could get into a MYLO situation where they lynch incorrectly and a living masshook could stop the game from ending with the mislynch. It was meant to be a role where its usefulness was only in specific situations and not using it was a perfectly valid option.

    As for scum, I was worried about them being underpowered because when there are only two, having a weak scum team is worse than when you have a greater numbers buffer. Scum primarily consisted of info roles with one factional "can't be stopped by anything" kill that was not tied to either player specifically. The 1x safeguard on the "Stormtrooper" role was actually not intended as a pseudo-strongman shot but apparently while I was designing the setup I forgot that it could be used in that way. (Thankfully, it never actually came into play, but still it was stupid on my part to include it.) The scum got a trackerwatcher because there's no way I'm putting a town watcher in a game of this size with a doc and a cop and if tracker was its own town role that people would speculate one of tracker or watcher had to be scum because tracker+cop+doc+watcher+copier is a bit too much power for a 9p game ...

    I didn't expect this game to last longer than N3/D4, so I gave town doc and cop 2x shots that didn't get used up by masshook. That felt fair. Scum's rolecop and trackerwatcher were technically unlimited, although I suppose they theoretically would've gotten only an additional night of use had everything been equal.

    If I could redesign the setup, I would've removed the 1x safeguard on scum (even if it wasn't used and never relevant, it still was a poor addition to a role that didn't need it), made the scum rolecop and trackerwatcher 2x use like the rest of the town active roles, and ... I guess made masshook a 1x regular hook with a different song I dunno.

    Original setup had a bulletproof and macho martyr that I ended up throwing out in favor of other roles, because that was too much fucking protection. I don't regret that. I'll leave it to your imagination as to which roles got added in favor of those.

    Honestly, if people listened to and enjoyed the songs, I'd still consider this game a success.

    Player analysis coming later. Much later. I have a headache.

  4. I sent some angry feedback about them making yet another new hero type that isn't added in the summoning pool and not giving us demotes.

    Just now, Tybrosion said:

    I mean, if they aren't even going to try to make the demotes interesting then I personally don't mind getting less demotes.

    Honestly I wish they'd put some more effort into demotes. But having demotes also makes them easier to summon for while having four 5-stars with two of them being limited makes it statistically harder to get them all. Having two sparks doesn't really do me much good when we don't get enough orbs naturally to spark twice anyway.

    Are we even getting an insta-demote for this banner? I don't see anything about one.

  5. Ah yes, IS doing what IS does and this is yet ANOTHER FUCKING BANNER with no actual banner demote.

    Call me crazy, but I'm starting to suspect that they keep on overloading us with these new hero types as an excuse to stop giving us proper demotes on banners anymore. Absolute bullshit, if you ask me ...

    Merrin and Panette (or at least one of them) could've been saved for future banners. But nope, IS decided to be stupid, and now what? 1) We only have the male retainers for Firene and Solm, and of the four of them only one can be considered popular; 2) Lapis was used as a demote instead of either Amber or Jade; 3) Panette was wasted as a GHB and Merrin was wasted on a banner with two other women already; and 4) they're putting multiple special versions of heroes and not giving us proper demotes anymore.

    I really hate it.

  6. Could you guys tell this wasn't a great game for the host either, lol

    Apparently, my mind wasn't completely here this week and updating stuff was a lot harder than it should've been. Sorry to the players for being flaky.

    Postgame hopefully coming before the end of next week.

  7. 2 minutes ago, Eurykins said:

    That moment where I literally didn't realize the day phase even STARTED, because I read a post saying 12pm PST (so assumed it would start around Sunday morning), and come to find that people snap vote lmao.

    Welp, gg I guess.

    OMG, I can't believe I said 12 PM PST instead of AM (at least I got the time range right) ... I'm so sorry Eury.

  8. Sorry Shinori, your mass roleblock wasn't actually supposed to be anti-town or a troll role.

    Scum chose to save their "can't be stopped by anything" kill until N2, which would go through the masshook. The purpose of the masshook was to buy town another day without night kills, especially if there was a no lynch or a doc save that could put the game into potential MYLO.

    Honestly, in true SF mafia fashion, town lynched most of their active roles themselves.

  9. This dead man won't be attacking again.

    On 9/6/2024 at 7:38 PM, Sunwoo said: 

    Dear Eurykins,

    You are the song “The Attack of the Dead Men,” which is about the Battle of Osoweic Fortress.

    During this battle, Russian soldiers who were believed to have died from a gas attack charged at the German soldiers they were fighting against. Because of this, if you are lynched or killed, you may post during the day phase following your death. You will no longer be able to vote though.

    You are aligned with the Entente. You win when all threats to your alignment are removed.

    And with that, the Belgians were no longer able to hold the Germans back.

    On 9/6/2024 at 7:28 PM, Sunwoo said: 

    Dear Shinori,

    You are the song “Race to the Sea,” which is about the Battle of the Yser.

    Once during the night phase, you may reply to your role PM with: Night X – No more of our country lost, the line will be held at all cost! You will flood the thread, stopping all actions that night.

    You are aligned with the Entente. You win when all threats to your alignment are removed.

    And so, the Red Baron flies high in the sky towards his destiny.

    On 9/6/2024 at 7:31 PM, Sunwoo said: 

    Dear JamieIsBored,

    You are the song “The Red Baron,” which is about the fighter pilot Manfred von Richthofen

    During the night phase, you may reply to your role PM with: Night X - Flying into the sky to follow <USER>. You will learn whom <USER> targeted and who targeted <USER>.

    You are aligned with the Central Powers. You win when you reach parity with the Entente.

    Congratulations to the Central Powers (Jamie and Ichigo) for winning The Mafia to End All Mafias.

    (Clearly this is an alternate universe or something)

     

  10. Not quite 303 days under the sun, but still fields of Verdun.

    Imagine a mafia game that lasts 303 day phases.

     On 9/10/2024 at 11:40 PM, Sunwoo said:

     Dear Aster Makaze,

    You are the song “Fields of Verdun,” which is about the Battle of Verdun in 1916.

    The Battle of Verdun lasted 303 days and was the longest battle of WWI. Because of this, you can speak during the night phase long after everyone else has retired.

    You are aligned with the Entente. You win when all threats to your alignment are removed.

    It is now D4. D4 ends on Tuesday September 17 at 12:00 PM PST.

    It is LYLO.

  11. All right, so, the hammer came down at a super awkward time for me. I will most likely not be awake at this time in 24 hours, and I definitely can't make it at this time on the weekday.

    Please reply in your role PMs or discord PM whether you'd prefer phase end to be in 12 hours from now at 9 PM, 15 hours from now at 12 PM, or if you want an extended night until Sunday 9/15 at 3:30 PM PST.

  12. The seven pillars of wisdom got lost in the sands of Arabia, or something.

     On 9/6/2024 at 7:26 PM, Sunwoo said:

    Dear Fire Emblem Fan,

    You are the song “Seven Pillars of Wisdom,” which is about T.E. Lawrence of Arabia.

    Once during the night phase, you may reply to your role PM with: Night X – <USER1>’s journey has only begun. <USER1> must be dead, but can be any alignment. You will copy <USER1>’s ability. On the same night, you will then reply: Night X – Target <USER2> with the seven pillars of wisdom. <USER2> must be alive. You will use your copied action on <USER2>.

    You are aligned with the Entente. You win when all threats to your alignment are removed.
     

    It is now N3.

    N3 will end at a time I haven't decided yet.

  13. Apparently, the enemy has invented anti-tank warfare already.

    On 9/6/2024 at 7:43 PM, Sunwoo said: 

    Dear Marth,

    You are the song “The Future of Warfare,” which is about tank warfare in WWI.

    Twice during the night, you may reply to your role PM with: Night X – Standing in the line of fire in front of <USER>. You will protect <USER> from nightkills.

    You are aligned with the Entente. You win when all threats to your alignment are removed.

    It is now D3. D3 ends on Sunday September 15 at 8:30 PM PST.

  14. FINAL VOTALS

    Ichigo (4): Makaze, Jamie, Eury, Shinori

    Not voting (3): Ichigo, FE Fan, Bluedoom

    You guys attacked Ichigo with overwhelming firepower.

    O n 9/6/2024 at 7:36 PM, Sunwoo said:

    Dear Ichigo,

    You are the song “Stormtroopers,” which is about the German stormtrooper division in WWI.

    During the night phase, you may reply to your role PM with: Night X – Strike <USER> with overwhelming firepower. You will terrify <USER> into fleeing and leaving their role PM behind.

    Once during the night phase, you may reply to your role PM with: Night X – Out of the trenches <USER> rises. You will make <USER> immune to all non-killing actions.

    You are aligned with the Central Powers. You win when you reach parity with the Entente.

    No, they're not the ones from Star Wars.

    IT IS NOW N2

    N2 ends on Friday September 13 at 8:00 PM PST. N2 will not end early even if I get all actions in early.

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