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ThisProfileNoLongerUsed

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Everything posted by ThisProfileNoLongerUsed

  1. I don't really see why Fa needs a new animation. The one she has already looks good enough.
  2. Bors looks...kinda weird. The armor seems too thin (especially the upper shoulder armor) and stiff, and his chin seems out of place (funny considering he has a very big chin). But Wolt looks pretty good, the hair is nice too.
  3. Well, at least I know where my options lie now. Thank you for the help.
  4. If that's so, then perhaps it's on a pointer? I know that weapon effectiveness has pointers, so perhaps they're near them?
  5. Like Skitty said already, I'm aware of that. But the thing is, FE6's and FE7's base stats are almost exactly the same (aside from a few CON changes here and there), and FE7's promotion bonuses are less than 6's. That's why I was asking that.
  6. I've been fiddling around with FE6's promotion bonuses, trying to make the bonuses match those from FE7's, but i've sorta ran into a problem. I'm aware that promotion bonuses generally differ when a T2 class's stats are edited in Nightmare, but I noticed that FE7's bonuses are lower but the T2 stats are the same with FE6. Would there be a possible way to edit the promotion bonuses like in HxD or something, without resorting to change the class's base stats? TL;DR- I wanna know how to change the promotion bonuses without changing class's base stats.
  7. Be careful when balancing FE6- it's very easy to make it too balanced or too easy, especially since vanilla FE6 becomes easier as the game goes on.
  8. Everytime I get a game over on Chapter 5, when I try to restart the mission it does not load the chapter at all. I didn't even get the croissant yet, but it seems to happen no matter how you get a game over. Not only that, but if you do restart before the croissant, you're not able to enter any building at all.
  9. I'm still holding out for Leif. But Ike's okay. I just hope they don't make him super slow and heavy like in Brawl.
  10. Well, Chrom might be more likely as a playable character, now that we know that the FE stage was truly Arena Ferox i hope its leif. Overall, the direct was...not too bad, actually. I think it's safe to say i'll be the 3DS though, I won't shell out hundreds of dollars for a Wii U
  11. What Agro said. You can't have both open at the same time (sucks, I know). What you should do is just open one at a time and X out of it when you need to use the other program
  12. Personally, I'd love to see a Thracia remake, because i'm biased for fe5 because I feel there's so much more you can do with that than FE2. Besides, I'd like to play a version without a shitty translation.
  13. In that case, it'll be a little hard, but I've seen it done before.
  14. Trust me, it's more than enough time to level him to 20. If you focus enough, you can level him up by chapter 13, which is a ways to go before chapter 21.
  15. Is this just the Javelin animation, or the whole animation altogether? Anyways, thanks! I appreciate it
  16. Alright, got another issue. For FE6, I inserted the The Blind Archer's Halberdier 2.0 model as a Soldier promotion. It works all fine and dandy except when it's using a Javelin/Spear from afar. Whenever it hits one of my units and kills them, the battle doesn't end. It's just still, like there's no animation for it ending. Idk what's going on, so I'll just post some screens I thought it might be a screwup on my part in Nightmare, so I checked it and made sure it was right and I guess it is, but idk, considering that if a Halberdier with a Javelin kills my unit from an adjacent space, the battle ends like normal. I know I messed up on something, but Idk what I messed up on? Any help?
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