-
Posts
469 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by Vennobennu
-
-
The match all comes down to dodging a 34% crit chance on my part...a fitting end!
-
Nevermind, go ahead.
-
Aaaargh, Ike. Why can't you die like the rest of your team? Now if he crits Neph, I lose. If this next attack misses, I'm probably dead too. At least it'd fit with all the hax in this game haha.
Naesala attacks Ike again. At least this way Ike won't be able to farm Runesword HP off of him.
-
A moment of silence for Brom, King of Kings.
If Ike has Resolve or Wrath, this could go south very fast...Naesala will batter down Ike with his claws.
-
oh my god
brom is the best
Boyd use Silver Axe on Makalov.
-
Giffca only had 2 HP left; I think FE9 Runesword can't heal more HP than what the enemy has. Not 100% sure, though.
-
Hmm...
Mist, take up your Runeswod and steal away Makalov's life.
-
Ahahahaha yes
PROC EVERYTHING
(I am getting too lucky for my own good)
-
Boyd strikes at Giffca with the Brave Axe. Hang in there Brom!
-
PKL does indeed have the final version of my team.
-
I think you need to check for a player unit; the way it is now it will trigger for any unit, including enemies.
Try something like this:
IFAT 0x1 0x7A2F1 (Checks for a player unit; will skip to ENIF 0x1 if it is)
ENUF 0x(EventID) (otherwise, reset the event ID)
ELSE 0x2
ENIF 0x1
(Stuff to do if a player unit steps in)
ENIF 0x2You need to use IFAT because FE7 conditionals suck.
-
I won't be able to be online soon 'till 8pm at the earliest, so it's not a big deal to me either way.
-
Wasn't expecting Ike to have the Runesword equipped first thing! That was a waste of a turn on my part.
-
I was afk for a bit.
A Brave Lance from Nephenee to Ike sounds about right.
Sorry about the RNG thus far Espinosa! I wasn't counting on a T1 crit.
-
Man I hate royals.
That's why Naesala will equip the Laguz Band and take a swipe at Titania.
-
Oh, uh.
Let's have Brom attack Boyd with the Vague Katti to start off.
-
Why not, I'm in too. Sixteen is a lucky number, right?
-
Turtlesoup: brazen misogynist or childishly self-centered? You decide, lurkers!
Back to DoF! I think you could've set every chapter to give zero Hard bonus levels (or maybe you already tried that), but it doesn't matter now anyway!
-
enemies levels have been raised a bit (it's still relatively low but not as much as the current patch) every since we did a modification of the exp thing that causes enemies to give otherwise way too much exp
What was the reasoning for using Normal Mode instead of Hard, if you don't mind me asking? I can't think of any advantages to using Normal off the top of my head, since the autolevel formula between the two difficulties is the same apart from the bonus Hard mode levels.
-
I'd be interested in editing the ROM. I could probably do some AI trickery with Event Assembler too. How hard would you want it exactly? I could do Fe12-style enemy traps and AIs with capped offences near endgame, but obviously you'd be the target audience. Probably would go over later characters and give them a small boost if they're not up to par.
Though, since you've edited sprites and text in the ROM, it'd be handy to have a list of what regions of the ROM are used up compared to vanilla.
-
I thirst for the blood of the innocent
-
Ideally, Juno will be renamed to El Cid for further clarity.
-
Unless she's packing an Armorslayer, I don't think she can do anything against 35 Defence.
-
FE8 skills don't work that way. You can move around Lethality/Silencer with an ability byte, but the other skills are assigned by ASM during battle and are more difficult to fool around with.
[Battle: FE9] Round 1: Espinosa vs Vennobennu
in Fire Emblem Drafts
Posted
Whichever way it ends, this match was a blast Espinosa. Even with all the hax.