La Yodha Stasella Posted January 10, 2009 Share Posted January 10, 2009 So? You have to bring her into the final chapter and 4-P and 4-3 (where she has more movement than your non-fliers and physical units), and I don't believe she takes away slots from the final chapter until Part IV.It's what I always do anyway. You may be wanting to use resolve on someone else than giving another skill to Sanaki to prove yourself she indeed can be worthy something, btw the whole speech was final-chapter-based and yet with the almighty power of 28 base hp and 2 strength you may be wanting to baby her, uh, let's thank the fact IS didn't give her Corona instead of Flare at least Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted January 10, 2009 Share Posted January 10, 2009 (edited) So? She still makes decent use of Resolve, I don't think it matters who can use it better. (It shouldn't considering anyone who can use it better is either weaker than her at this point or is a lot stronger, enough to handle enemies where she can't). I'm not even saying she's that good. I'm just saying that she does well with Resolve. Edited January 10, 2009 by Nathan Graves Quote Link to comment Share on other sites More sharing options...
dondon151 Posted January 11, 2009 Share Posted January 11, 2009 One hit from basically anything will knock her into Resolve HP, so Sanaki will be using it quite often. It also lets her double, Flare, and not get hit more often, though running around in KO range, even with Resolve, is asking to get killed. IMO any magic user is a good candidate for Resolve. Sanaki just needs it more >.> Quote Link to comment Share on other sites More sharing options...
Metal Rabbit Posted January 11, 2009 Share Posted January 11, 2009 Sanaki asks to be killed by being fielded. Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted January 11, 2009 Share Posted January 11, 2009 Sanaki needs some handholding for a little while...but shes really not too bad.. i usually give her a statue frag and that lets her hold heavier tomes...with that she can usually double (even with Cymbeline) Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted January 11, 2009 Share Posted January 11, 2009 Sanaki needs some handholding for a little while...but shes really not too bad..i usually give her a statue frag and that lets her hold heavier tomes...with that she can usually double (even with Cymbeline) Con doesn't affect Attack Speed. It's Strength. Because of that, Statue Frags are basically extra cash. Quote Link to comment Share on other sites More sharing options...
La Yodha Stasella Posted January 11, 2009 Share Posted January 11, 2009 Sanaki needs some handholding for a little while...but shes really not too bad..i usually give her a statue frag and that lets her hold heavier tomes...with that she can usually double (even with Cymbeline) she doesn't need heavier fire tomes since Cymbeline in migth is second only to Rexflame and weighs like an Elfire, wind magic is light-weigth and has effective bonus against more classes that however don't show up in Sanaki chapters and yet they do lesser damage. On top of that as Fayt Raybrandt says attack speed is influenced by strength (which is 2) and not by con Quote Link to comment Share on other sites More sharing options...
Metal Rabbit Posted January 11, 2009 Share Posted January 11, 2009 Con doesn't affect Attack Speed. It's Strength. Because of that, Statue Frags are basically extra cash. Unless you're using Noland or Boyd. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted January 11, 2009 Share Posted January 11, 2009 Unless you're using Noland or Boyd. Nope. Still extra cash. It's not like Boyd or Nolan would have much trouble killing when Colossus activates. Quote Link to comment Share on other sites More sharing options...
Metal Rabbit Posted January 11, 2009 Share Posted January 11, 2009 I thought more con meant a higher chance of activation? Quote Link to comment Share on other sites More sharing options...
Killer Poleax Posted January 11, 2009 Share Posted January 11, 2009 (edited) Boyd and Nolan don't even need Colossus to ORKO most of the enemies. If they can double attack, they WILL one round (except red dragons unless they have beastfoe). Reavers are one of the best classes in the game. I personally think they're the best class but that's just me. Edited January 11, 2009 by KSFF2150 Quote Link to comment Share on other sites More sharing options...
Florete Posted January 11, 2009 Share Posted January 11, 2009 Boyd and Nolan don't even need Colossus to ORKO most of the enemies. If they can double attack, they WILL one round (except red dragons unless they have beastfoe). Reavers are one of the best classes in the game. I personally think they're the best class but that's just me. That's not exactly true. Nolan usually doesn't have enough strength to consistently one-round and Boyd doesn't usually have enough Speed to consistently double (My Boyd's always have lots of Speed, but meh). Still, they're both great characters and Reavers really are one of the best classes in the game because of their awesome caps and Crossbows (Laguz rape, if you didn't know). Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted January 11, 2009 Share Posted January 11, 2009 (edited) Besides, IIRC the damage of Colossus is (3*strength + weapon) - defense. Edited January 11, 2009 by Trabant Quote Link to comment Share on other sites More sharing options...
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