Sakusa Posted January 2, 2011 Share Posted January 2, 2011 Worst biorythm is like -20 hit, -20% skill activation, -20 dodge, and -20% chance of finding hidden items. Best biorythm is the opposite and normal is just normal. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted January 2, 2011 Share Posted January 2, 2011 Biorhythm makes me want to hit things. Quote Link to comment Share on other sites More sharing options...
Psych Posted January 2, 2011 Share Posted January 2, 2011 It's from the goddess Lumi. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted January 2, 2011 Share Posted January 2, 2011 (edited) ASDF sounds like something I'd rage over, Biorhythm. Wait, Psych, what goddess? Edited January 2, 2011 by Luminescent Blade Quote Link to comment Share on other sites More sharing options...
Sakusa Posted January 2, 2011 Share Posted January 2, 2011 Exactly why you should listen to the wife and agree with her opinions on mechanics. c: Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted January 2, 2011 Share Posted January 2, 2011 Worst biorythm is like -20 hit, -20% skill activation, -20 dodge, and -20% chance of finding hidden items. Best biorythm is the opposite and normal is just normal. Actually, it's 10% to all of those other than finding hidden items. Quote Link to comment Share on other sites More sharing options...
riariadne Posted January 2, 2011 Share Posted January 2, 2011 (edited) @FE5 Draft: I'm hosting an FE9 draft and you're Psych. There's 2 reasons not to. @Sasuka: Hai Edited January 2, 2011 by Haruhi Suzumiya Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted January 2, 2011 Share Posted January 2, 2011 But waifu~ EM is still LOL! Quote Link to comment Share on other sites More sharing options...
Sakusa Posted January 2, 2011 Share Posted January 2, 2011 (edited) Derp. Oopsie. It's still annoying anyway. :D And lol means you can finish it faster. It's not like you can live in my house. D: Edited January 2, 2011 by Sakusa Quote Link to comment Share on other sites More sharing options...
Psych Posted January 2, 2011 Share Posted January 2, 2011 ?...I'm not Spike. >_> THE SUPER BIG BAD EVIL FINAL BOSS LADY GODDESS THAT EVERYONE LOVES BUT IS REALLY EVIL AND SEEMS LIKE HITLER Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted January 2, 2011 Share Posted January 2, 2011 (edited) ASDFJKL 4 hours of sleep=retrieval failure I corrected it now. I heard the RNG is terrible in FE5. Edited January 2, 2011 by Luminescent Blade Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted January 2, 2011 Share Posted January 2, 2011 Exactly. I want that shit. HM -should- have taken out Biorhythm. But, Biorhythm adds another level of strategy to the game D: Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted January 2, 2011 Share Posted January 2, 2011 I heard the RNG is terrible in FE5. It's single RNG, so it's bound to be terrible. Also there is no 100% hit, so you WILL miss 99%s Quote Link to comment Share on other sites More sharing options...
riariadne Posted January 2, 2011 Share Posted January 2, 2011 (edited) But, Biorhythm adds another level of strategy to the game D: So does Weapon Triangle. gg @Seph: ... Wut, there's no 100s? I vaguely remember there being some, but... Edited January 2, 2011 by Haruhi Suzumiya Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted January 2, 2011 Share Posted January 2, 2011 It's single RNG, so it's bound to be terrible. Also there is no 100% hit, so you WILL miss 99%s If I LP this shit, you will hear lots of Feral Growls. 'm not going to though because I'm gonna suck. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted January 2, 2011 Share Posted January 2, 2011 Also, critical hits are just not something you can count on in FE10. At all. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted January 2, 2011 Share Posted January 2, 2011 But, Biorhythm adds another level of strategy to the game D: No, it's merely annoying and impossible to keep track of. It's a DETRIMENT to strategy. "Okay, and so Steve will kill- oh now he has 60% hit. Oh well he *misses twice* SHITCOCK" Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted January 2, 2011 Share Posted January 2, 2011 Also, critical hits are just not something you can count on in FE10. At all. FUUUUUUUUUUUUUCK It will make me miss my 100killHero!Lakche and my AClarineBDieck!Rutger. Every hit is a critical for those two. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted January 2, 2011 Share Posted January 2, 2011 No, it's merely annoying and impossible to keep track of. It's a DETRIMENT to strategy. "Okay, and so Steve will kill- oh now he has 60% hit. Oh well he *misses twice* SHITCOCK" Really? I've always seen it as something that adds to the making of a strategy. At least it has never bothered me that much. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted January 2, 2011 Share Posted January 2, 2011 Really? I've always seen it as something that adds to the making of a strategy. At least it has never bothered me that much. "This is a flawless strategy! Except Gary MIGHT suck ass and I have no control over it!" Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted January 2, 2011 Share Posted January 2, 2011 I think it would be better in a realtime strategy game than a turn-based one. Just sayin'. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted January 2, 2011 Share Posted January 2, 2011 "This is a flawless strategy! Except Gary MIGHT suck ass and I have no control over it!" Which means said planned strategy was made without Biorythm into account. If said Gary might suck then send Larry that might have better chances. XD Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted January 2, 2011 Share Posted January 2, 2011 (edited) FUUUUUUUUUUUUUCK It will make me miss my 100killHero!Lakche and my AClarineBDieck!Rutger. Every hit is a critical for those two. Yeah... Sorry to burst your bubble, but I'm just being realistic here (even if I'm also being blunt). Enemies actually have a luck stat in RD. And Killer weapons being expensive as hell doesn't help either. Edited January 2, 2011 by Malik Maxwell Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted January 2, 2011 Share Posted January 2, 2011 (edited) Nah. I'm mentally prepared for it. I heard enough about it anyway. I'll be fine. I usually don't rely on crits much anyway. Sethsolo consisted an entire inventory of Javelins and Seth at 13 SKL. 'cept in FE4 and FE6. Because that place is Crit heaven. Edited January 2, 2011 by Luminescent Blade Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted January 2, 2011 Share Posted January 2, 2011 Which means said planned strategy was made without Biorythm into account. If said Gary might suck then send Larry that might have better chances. XD Because biorhythm is not the kind of thing you notice. Also, it helps as much as hampers you. This group of deadly Paladins of the Order of Fuck You are having a bad day at work, so Sheila can beat the shit out of 'em. Larry is a piece of shit. Quote Link to comment Share on other sites More sharing options...
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