Balcerzak Posted August 21, 2010 Share Posted August 21, 2010 Hold on, I just found out that simplified stats go over cap now, so Conrad's stats will change from 2 res and 5 def (unsimpliefied) to 1 res and 6 def (also unsimplified). I thought that was still in the suggestion phase, as I didn't recall one of the mods actually signing off on it, unlike some of the others in Snike's list that are just waiting on formalities? Quote Link to comment Share on other sites More sharing options...
riariadne Posted August 21, 2010 Share Posted August 21, 2010 Oh... well it does make sense. It'd make capping def/res naturally pointless, so I'm going to guess it'll be accepted. Quote Link to comment Share on other sites More sharing options...
Snike Posted August 21, 2010 Share Posted August 21, 2010 I thought that was still in the suggestion phase, as I didn't recall one of the mods actually signing off on it, unlike some of the others in Snike's list that are just waiting on formalities? That was basically agreed on. In other news, SNOWY UPDATE THE OP. That is all. Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted August 21, 2010 Share Posted August 21, 2010 I've been kind of neglectful about a lot of things. Tessa's retroactive signup skill is taken to be Hawkeye. In the last battle, Tessa gained enough XP to level. She promotes and gains Arcanium at the expense of some stats. New stat sheet is below. I'm still worrying over some of the cosmetics, so I may not migrate it to the sig immediately. Quote Link to comment Share on other sites More sharing options...
Snike Posted August 21, 2010 Share Posted August 21, 2010 (edited) DEF and RES look a little high for raw stats without the bonus applied. :/ Otherwise, it's good. Edit: without=/=with Edited August 21, 2010 by Snike Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted August 21, 2010 Share Posted August 21, 2010 She got the extra +1 from promoting, thus getting the +1 bonus. The green +1s are her Morgan/Arrin supports. Quote Link to comment Share on other sites More sharing options...
Snike Posted August 21, 2010 Share Posted August 21, 2010 (edited) She got the extra +1 from promoting, thus getting the +1 bonus. The green +1s are her Morgan/Arrin supports. ... They just jumped from 2-4 each. That is my problem. Edit: OH. You put the Bonuses in. I thought those were Raw. Sorry. Edited August 21, 2010 by Snike Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted August 23, 2010 Share Posted August 23, 2010 (edited) Name: Tristan Age: 20 Gender: Male Appearance: Class: Pegasus Knight Crimson weapon: No Stats: HP: 4 STR: 3 MAG: 0 SKL: 4 SPD: 5 Luck: 2 DEF: 3 RES: 2 Skill: Vantage Simplified stat: HP: 12 Mt:3 Hit: 3 Evade: 6 DEF/RES 4/2 Weapons: Silver Sword Affinity: Wind Oh and Charlotte's skill is Stillness, for lulz. Edited October 24, 2010 by -Cynthia- Quote Link to comment Share on other sites More sharing options...
Psych Posted September 5, 2010 Share Posted September 5, 2010 (edited) So.....Pary is leaving! D: For now....;_; HE"S NOT DYING! These two however, aren't even showing up till after Jace. Establishing post, maybe. But knowing about the group no. >_> Torin: HP 4 STR 3 MAG 0 SKL 4 SPD 5 LUK 2 DEF 2 RES 1 Simp Stats HP 12 MT 3 HIT 4 AVO 6 AS 5 DEF 2 RES 1 Skills: Charisma Items: Long Bow, Short Bow Element: Thunder Emily: HP 3 STR 1 MAG 3 SKL 3 SPD 4 LUK 2 DEF 1 RES 3 Simp Stats HP 9 MT 1 (0?) HIT 3 AVO 5 AS 4 DEF 1 RES 4 Class: Troubadour Skills: Overcast Items: Recover, Barrier, Berserk Element: Wind (Troubadour girl is getting Light magic though? No swords?) Torin was a small boy living in his clan, when one day he was taking the season’s haul to market. That day, lady Emily was strolling through the market observing the daily wears. He fell madly in love with her that instant, but being a simple nomadic commoner, he could never mary the Duke’s daughter. That day, he left his clan and family behind to join the town guard, and to win her love. Now Emily, on the other hand, hated her life as a Duke’s daughter. Her father had risen to power by greasing the hands of several important nobles, and scaring the rest. His powers were not to be taken lightly, but she dreaded the organised crime he held the city and nearby region under. He would shower her with expensive lavish gifts, while letting the people starve, and threaten anyone who opposed him. He did not care for his people, and so she was left to tend to them herself. The civilians, fearing her father, feared her as well, but she had not but the most kindness and respect for them. She detested being stuck in the town, but she couldn’t very well leave it to her father. Having few friends and fewer suitors, she kept to herself, speaking rarely. Hoping one day to be able to break through to her father and change his ways, she waited for someone to take care of the city. Edited September 5, 2010 by Psych Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted September 5, 2010 Share Posted September 5, 2010 We don't actually need a replacement healer. Pary leaving is fine, not seeing why we need new characters though. Quote Link to comment Share on other sites More sharing options...
Psych Posted September 5, 2010 Share Posted September 5, 2010 Cause that would set us down to two. Which would cause....lots of wounds? >_> Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted September 5, 2010 Share Posted September 5, 2010 It should be fine IMO, I wouldn't worry about it. Quote Link to comment Share on other sites More sharing options...
Psych Posted September 5, 2010 Share Posted September 5, 2010 Well, it was more "Pary leaves, these people show up" so everything's fine then. Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted September 5, 2010 Share Posted September 5, 2010 We don't really need the new people to show up. Rita ande Cess should suffice. Quote Link to comment Share on other sites More sharing options...
Mercakete Posted September 26, 2010 Share Posted September 26, 2010 (edited) Name: Tas Age: 17 Gender: male Appearance: He doesn't wear much armor – just a jerkin, leather gloves that go up to his elbow, riding boots, leather shoulder guards and a leather forehead-guard. His trousers were once cream-colored but have since been stained with dust like the rest of his usual attire. He wears a dull, greenish-brown tunic and a sleeveless, same-color-trim, dusky-brown riding-coat. His hair is a little unruly but is otherwise short and brown. His eyes are also brown, but hold a hint of green. His build isn't muscular, but he's not scrawny either. Personality: Tas is fairly neutral; he won't trust you if you give him a reason not to trust you and he will trust you if you give him a reason to. He's observant, cautious and diligent, but not unfriendly. Element: anima Class: wyvern rider Crimson weapon: no Stats: HP: 3, Str: 3, Mag: 0, Skl: 3, Spd: 4, Luck: 4, Def: 2, Res: 1 Simplified stats: HP 9, Mt 3, Hit 3, Evd 6, Def/Res 2/1 Weapons: iron lance, javelin Items/gold: vulnerary(x3 uses), 10g Skills: daunt Backstory: Enemies were everywhere. It was difficult enough to travel the rocky expanses between Halton and Septimus. All the same, the wyverns had to be protected or turned loose. Unfortunately, the risk was too great to keep the scaly beats confined. Most of the fledglings and adults were set free. Besides the wyverns that could not yet fly, only Namid (Tas' dusty-brown-green wyvern) and Riggs (Tas' father's old, dusky-green wyvern) remained. Tas and Namid had been partners for most of their short lives. Before the bandits and strange creatures began showing up, Tas had been a courier for his father, delivering wyvern eggs to various countries. When the monsters started showing up, however, he began teaching himself the lance. He and Namid practiced together, though Tas was always better at maneuvering in the sky on Namid's back than actually making use of his lancemanship. When the wyvern ranch was attacked, however, Tas and his father could only save three hatchlings and five eggs. Tas' father and Riggs took two of the hatchlings and two of the eggs to deliver to someplace safer. Tas and Namid took the remaining hatchling and three eggs and began looking for anyone who would buy them and take care of them. While his father flew to Halton, Tas took his cargo to Septimus. Name: Beau Adalgiso Bellmire Age: 13 Gender: male Appearance: He has a small build and fair skin. His large eyes are usually somewhat closed and their color is a dark, vibrant blue. His golden hair is short and somewhat wispy, soft and fine. At the base of his skull, he has a tiny ponytail that curls upward, held in place by a bead. He enjoys flaunting his status by wearing lavish, purple-themed robes and a gold chain here-and-there. Personality: stuck on himself and rather acerbic, Beau thinks he's better than everyone else. Not only that, but he cannot comprehend why people aren't lining up to serve his every whim. Element: thunder Class: priest Crimson weapon: no Stats: HP: 2, Str: 0, Mag: 4, Skl: 4, Spd: 3, Luck: 2, Def: 2, Res: 3 Simplified stats: HP 6, Mt 4, Hit 4, Evd 4, Def/Res 2/4 Weapons: light tome, physic staff, heal staff, ward staff Items/gold: vulnerary(x3 uses), 205g Skills: miracle Backstory: Beau is the son of Duke Bellmire of Bellmire, Elyisima – or at least what used to be part of Elyisima. He lived in the lap of luxury, being taught in the ways of staffs and even some light magic. However, he wanted to visit the other countries to study abroad. News of the loss of his fortune still hasn't reached him. Edited September 26, 2010 by Mercakete Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted September 26, 2010 Share Posted September 26, 2010 Lumina is really not necessary, since priests like Charlotte and Pary don't have it and use light magic anyway. Feel free to choose a different skill. Doesn't look bad at all, though you may need to find a good reason for them to join. Also Tas has 6 Evd. Now you gain 5 Exp for each battle you missed. Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted September 26, 2010 Share Posted September 26, 2010 Lumina is really not necessary, since priests like Charlotte and Pary don't have it and use light magic anyway. Feel free to choose a different skill. This. You can choose a different skill and still use light magic. Also welcome and such. Quote Link to comment Share on other sites More sharing options...
Mercakete Posted September 26, 2010 Share Posted September 26, 2010 (edited) Thank you very much. I was wondering about the light magic skill thing. All the same, he is pretty young. I think I'll give Beau miracle, then, seeing as its a mircale he hasn't been killed yet since leaving his father's villa. (With his attituse and no escort, how did he keep from being punched in the face this long, I wonder?) I'll edit it. Also, regarding Tas, I thought his avoid would be 8? (1.5*3)+(0.5*2). Oh, scrap that; rounding down, it'd be 5. Ok, I'll change it. I have no clue what my calculator was trying to tell me before.. **Edit! Alright, fixed it. :) Edited September 26, 2010 by Mercakete Quote Link to comment Share on other sites More sharing options...
Inactive Account Posted September 26, 2010 Share Posted September 26, 2010 Ahh, I think the OP might have the old formula up. I think it's 1*SPD + 0.5*LCK now? (Gah updates that don't go up.) Quote Link to comment Share on other sites More sharing options...
Mercakete Posted September 26, 2010 Share Posted September 26, 2010 Ok, so the first meathod is 1.5*Spd+0.5*Lck, right? And now it's 1*Spd+0.5*Lck? Errr...Gah, which one is it? Quote Link to comment Share on other sites More sharing options...
Snowy_One Posted September 26, 2010 Share Posted September 26, 2010 Both characters are approved. *just woke up from nap to help with cold* You don't need Lumina to use light magic and can opt for a different skill, as mentioned. Quote Link to comment Share on other sites More sharing options...
Phoenix Posted September 26, 2010 Author Share Posted September 26, 2010 It's Evade = 1.0 Speed + .5 Luck I've been beaten over the head with this too many times to ever forget it. Quote Link to comment Share on other sites More sharing options...
Mercakete Posted September 26, 2010 Share Posted September 26, 2010 Alright, I'll edit it again. Haha, his evade keeps going down. It's at 4 now. Ah, well, I know where I'm putting my stat-ups. ;) Quote Link to comment Share on other sites More sharing options...
Snike Posted September 26, 2010 Share Posted September 26, 2010 Alright, I'll edit it again. Haha, his evade keeps going down. It's at 4 now. Ah, well, I know where I'm putting my stat-ups. ;) You're going to hate me for this, but you miscalced again. Evade on Tas is 6, and Evade on Beau is 4. Beau's Res is off, as well. Should be 4 simplified. Applications look fine, especially since there's the approval factor in. Also, why do we attract asshole priests like flies? Quote Link to comment Share on other sites More sharing options...
Mercakete Posted September 26, 2010 Share Posted September 26, 2010 (edited) Nyeh. Ok, I'll just take your word for it and change the stats again. **Edit Ok, so are the stats right now? Edited September 26, 2010 by Mercakete Quote Link to comment Share on other sites More sharing options...
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