Ansem Posted June 1, 2010 Share Posted June 1, 2010 Quote Link to comment Share on other sites More sharing options...
Inactive Account Posted June 1, 2010 Share Posted June 1, 2010 FYI something really bad is about to happen. ...more of it? x_x Quote Link to comment Share on other sites More sharing options...
Kanami Posted June 1, 2010 Share Posted June 1, 2010 (edited) I'm willing to see how the coupon goes, (Red gem has a 10% chance of working). Don't mind who controls the guards we pass, but I'm going to take (or create if you people are mean) at least one guard :P To make it a challenge. :P @Phoenix Hmmm? Ilyphina on fire? XD Edited June 1, 2010 by Kanami Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 1, 2010 Share Posted June 1, 2010 I wonder why there isnt water magic in FE <_< Quote Link to comment Share on other sites More sharing options...
Phoenix Posted June 1, 2010 Share Posted June 1, 2010 @ Kai Don't worry the water gun will be invented soon @ Nady Worse. At least if Ilyphina did catch on fire, the group could just slip away like they always do. That's specifically concerning Iso's recapture that I mentioned. Quote Link to comment Share on other sites More sharing options...
Kanami Posted June 1, 2010 Share Posted June 1, 2010 (edited) Not sure, Water/Ice is a basic element in most fantasy magic :/ I assume originally it was to maintain a triangle anima/dark/light. But can't imagine any reason why Ice/Water tomes didn't exist. Has been a bug in my closet since I first played FE :/ Iso+Caputure= Ilyphina on Fire :/ Doesn't even need to go as far as capture, soldier tapping his on the soldier would be enough XD Edited June 1, 2010 by Kanami Quote Link to comment Share on other sites More sharing options...
Phoenix Posted June 1, 2010 Share Posted June 1, 2010 (edited) Guard: Ow! That water mage just splashed me! Guard2: So? Guard: ... ... .... That's why. @ Iso capture I assumed Ilyphina was primarily stone walled buildings(extremely fire retardant) for some reason. Edited June 1, 2010 by Phoenix Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 1, 2010 Share Posted June 1, 2010 (edited) Fimbulvetr was the ice based spell that was available only in GBA FE (As far as i know) EDIT: Drown seems to be a good name for a water spell. Lol namesake Edited June 1, 2010 by Kai-Sama Quote Link to comment Share on other sites More sharing options...
Inactive Account Posted June 1, 2010 Share Posted June 1, 2010 Possible explanation: Maybe magic doesn't allow the creation of matter. Water/ice relies on actual materials; wind/thunder/fire are more of a transfer of energy. (Fire needs something capable of burning, but no specific substance.) Thus, water/ice magic wouldn't be practical unless you were very near/on a body of water. I dunno, though. Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 1, 2010 Share Posted June 1, 2010 They difference is that Fire and Wind can be casted Thunder has to be summoned Quote Link to comment Share on other sites More sharing options...
riariadne Posted June 1, 2010 Share Posted June 1, 2010 (edited) @Lacuna: Probably that. There's also Rexcalibur in FE10 (also in FE9's data but it doesn't work correctly). It has a lot of ice in it. It's the SS Wind tome though. Also Blizzard, a long ranged wind tome in FE 4/5/9/10. Edited June 1, 2010 by Lightning Quote Link to comment Share on other sites More sharing options...
Snike Posted June 1, 2010 Share Posted June 1, 2010 Your move, Nade. @the material requiring thing: Makes sense, but Ice magic could be allowed, as it's basically turning down the temperature. Quote Link to comment Share on other sites More sharing options...
Phoenix Posted June 1, 2010 Share Posted June 1, 2010 (edited) The rp is steadily moving into FMA mindset EDIT: Explanation for future Shanice attacks (RANGED) Shanice specifically uses Ice projectiles by manipulating the wind. It flash freezes every last bit of moisture in the air and then spins them into spikes. Then tosses them. The second technique is to pull moisture from its own body(in an emergency I suppose), and freeze it instead. Edited June 1, 2010 by Phoenix Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 1, 2010 Share Posted June 1, 2010 Blizzard was wind in the SNES generations Quote Link to comment Share on other sites More sharing options...
Inactive Account Posted June 1, 2010 Share Posted June 1, 2010 The rp is steadily moving into FMA mindset You got me. I can't not Equivalent Exchange. Quote Link to comment Share on other sites More sharing options...
riariadne Posted June 1, 2010 Share Posted June 1, 2010 (edited) ^^... You're clearly reading a bit too quickly, because I said that... Edited June 1, 2010 by Lightning Quote Link to comment Share on other sites More sharing options...
Kanami Posted June 1, 2010 Share Posted June 1, 2010 @Phoenix <_< Brings in her explosives @Kai, I budget FE, usually having my characters hold fire tomes and Iron swords in the later levels XD So I never used Fimbulvaya XD @Lacuna, Water = H2O :/ Can't be too hard to transfer floating elements and create water, and freezing something is little different from burning. IMO opinion anyway, it'd be easier then dark magic XD Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 1, 2010 Share Posted June 1, 2010 We were talking about Ice magic Why did you bring up wind? Quote Link to comment Share on other sites More sharing options...
riariadne Posted June 1, 2010 Share Posted June 1, 2010 I said that there's magic that uses ice in it, but it's qualified as wind magic in-game. Quote Link to comment Share on other sites More sharing options...
Inactive Account Posted June 1, 2010 Share Posted June 1, 2010 @Lacuna, Water = H2O :/ Can't be too hard to transfer floating elements and create water, and freezing something is little different from burning. IMO opinion anyway, it'd be easier then dark magic XD I dunno... Wind would be altering kinetic energy in the air, thunder would be altering charge, and fire would be altering heat energy. It all falls short of actual transmutation, which water magic would require. Oh gosh. Humankind cannot gain anything without first gi--- ~shot~ I'M SORRY HIROMU ARAKAWA Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 1, 2010 Share Posted June 1, 2010 Meh But like i was saying i dont think Thunder can be cast all the time If we have an indoor chapter it would be highly unorthodox Quote Link to comment Share on other sites More sharing options...
Snike Posted June 1, 2010 Share Posted June 1, 2010 Eh, who knows, Kai. Stranger things have happened. Off topic: Lightning, how does Chase have an A in axes? Quote Link to comment Share on other sites More sharing options...
Inactive Account Posted June 1, 2010 Share Posted June 1, 2010 (edited) @Kai: Well, given this story's canon on magic thunder magic should work indoors (it's ionizing the air, not calling down a storm). Edited June 1, 2010 by Darth Lacuna Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 1, 2010 Share Posted June 1, 2010 (edited) Helios has an A in magic General war crap? Edited June 1, 2010 by Kai-Sama Quote Link to comment Share on other sites More sharing options...
Snike Posted June 1, 2010 Share Posted June 1, 2010 Helios has an A in magic General war crap Again, missing the point. I didn't say A in Bows, I said A in Axes. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.