Phoenix Posted June 6, 2010 Share Posted June 6, 2010 Ahah! I figured out what was wrong! The luck was added wrong. Sorry Her evade is only 5 as well as Iso's. Viveka's evade is still 8. I double checked it. Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted June 6, 2010 Share Posted June 6, 2010 Ahah! I figured out what was wrong! The luck was added wrong. Sorry Her evade is only 5 as well as Iso's. Viveka's evade is still 8. I double checked it. No problems, everyone makes mistakes. Also, Eric doesn't want to be healed when he's in the wrath zone, and I don't see any other wounded, I guess I'll make an attack roll then... Quote Link to comment Share on other sites More sharing options...
Kanami Posted June 6, 2010 Share Posted June 6, 2010 Ah screw it, I was going to make it one attack per enemy phase, but I'll just comply with the 5 post thing instead now that Lacuna's attacked, and I don't want a felled enemy retconned XD (Jk, you can ask for retcon, as far as I'm concerned) *Wonders when enemy turn will commence for the npc bandits* /Extremely late So bows do, or don't get counter? I figured they didn't due to Lacuna's post saying they couldn't reach her. :/ Might be a good idea to estalish what advantages and disadvantages bows have before the next battle (Both bow wielders are felled in this battle already anyway XD) *Has a feeling we did settle it ages ago, but can't recall the result* Quote Link to comment Share on other sites More sharing options...
Inactive Account Posted June 6, 2010 Share Posted June 6, 2010 I have no idea anymore... Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 6, 2010 Share Posted June 6, 2010 You cant attack from a distance except if your a bow user Kelas got a counter Quote Link to comment Share on other sites More sharing options...
Phoenix Posted June 6, 2010 Share Posted June 6, 2010 (edited) Well. One step closer to a perfect battle post. In the meantime, I guess I'll read up on the rules to brush up. @ Kai Javelins or ranged weapons like hand axes work the same way. Viv's going to be a menace XD Edited June 6, 2010 by Phoenix Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 6, 2010 Share Posted June 6, 2010 I hate you, Ether Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted June 6, 2010 Share Posted June 6, 2010 I thought rule was that the first attack an archer makes receives no counter (all attacks after that do), in exchange the archer has -1 Def/Res. But then the archers started taking counters the first round and the -Def/Res was ignored, so yeah. I don't want to give the npc bandits an enemy phase until more people show up, because while 5 bandits gangraping Helios and Irina has obvious comedic value, it isn't really fair. Quote Link to comment Share on other sites More sharing options...
riariadne Posted June 6, 2010 Share Posted June 6, 2010 I thought rule was that the first attack an archer makes receives no counter (all attacks after that do), in exchange the archer has -1 Def/Res. But then the archers started taking counters the first round and the -Def/Res was ignored, so yeah. I don't want to give the npc bandits an enemy phase until more people show up, because while 5 bandits gangraping Helios and Irina has obvious comedic value, it isn't really fair. On the other hand, I both gave enemies a counter on my first attack, and have always factored in the -1 def/res... I got the worst of both world there Quote Link to comment Share on other sites More sharing options...
Phoenix Posted June 6, 2010 Share Posted June 6, 2010 I hate you, Ether *headdesk laughter* Ether's cheap shots aside, I think I've got most of the problems fixed: WTDs accounted for from now on Crimson sap jaz accounted for from now on Support bonuses accounted for from now on Dice linkage accounted for from now on Battle tactics accounted for from now on rules and guidelines still working on that Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 6, 2010 Share Posted June 6, 2010 Its getting a little out of hand Ether Just stop it Quote Link to comment Share on other sites More sharing options...
Ether Posted June 6, 2010 Share Posted June 6, 2010 (edited) Bringing it up again,since I didn't get a reply. Damian/Esphyr B,yes or no? EDIT: Fine,kill my fun.Oh well,I got a couple shots off at Helios,so I guess I don't need any more. Edited June 6, 2010 by Ether Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 6, 2010 Share Posted June 6, 2010 Bring what up? Quote Link to comment Share on other sites More sharing options...
Phoenix Posted June 6, 2010 Share Posted June 6, 2010 Bringing it up again,since I didn't get a reply. Damian/Esphyr B,yes or no? Only if Iso and Katie can hit B within one chapter after she gets back. That's how realistic that seems. Quote Link to comment Share on other sites More sharing options...
Ether Posted June 6, 2010 Share Posted June 6, 2010 Bring what up? Damian/Esphyr B,yes or no? Quote Link to comment Share on other sites More sharing options...
riariadne Posted June 6, 2010 Share Posted June 6, 2010 No. Chase/Morgan would be C by now if that's Damian/Esphyr B. Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 6, 2010 Share Posted June 6, 2010 Oh i thought something else <_< Quote Link to comment Share on other sites More sharing options...
Ether Posted June 6, 2010 Share Posted June 6, 2010 Only if Iso and Katie can hit B within one chapter after she gets back. That's how realistic that seems. If you give them a a lot of interaction in that time,as well as an event that furthers their relationship significantly,then I wouldn't have a problem with it,if they did manage their C already(I forget) Quote Link to comment Share on other sites More sharing options...
Snowy_One Posted June 6, 2010 Author Share Posted June 6, 2010 Quick post before dinner Quote Link to comment Share on other sites More sharing options...
Phoenix Posted June 6, 2010 Share Posted June 6, 2010 If you give them a a lot of interaction in that time,as well as an event that furthers their relationship significantly,then I wouldn't have a problem with it,if they did manage their C already(I forget) Remind me to shoot Cynthia the next time one of her npcs tries to kidnap Katie. That made a difficult support build even more difficult XD But in all seriousness, it doesn't seem like a B quite yet. Quote Link to comment Share on other sites More sharing options...
Ether Posted June 6, 2010 Share Posted June 6, 2010 Fair enough. Snowy said it earlier,and didn't get a response,I repeated it twice,and never got a response...just wanted to know where people stand. Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 6, 2010 Share Posted June 6, 2010 Objection Quote Link to comment Share on other sites More sharing options...
Ether Posted June 6, 2010 Share Posted June 6, 2010 Uhh...Cynthia, 8 hit - Damian's 9 Avo is a miss,no dice. Quote Link to comment Share on other sites More sharing options...
Phoenix Posted June 6, 2010 Share Posted June 6, 2010 Objection Not ... quite. Quote Link to comment Share on other sites More sharing options...
Ether Posted June 6, 2010 Share Posted June 6, 2010 Objection I've never heard that anywhere.Source please. Quote Link to comment Share on other sites More sharing options...
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