MasterJP28 Posted June 24, 2010 Share Posted June 24, 2010 So reading the update I notice that all classes are back except Ballistician. I'm disappointed by this since Beck and Jake helped me out a lot of times with long range weapons. The good side is that you get Feena which lets you move again. Though 2 characters for 1 is a bad deal. Anyone agree? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 24, 2010 Share Posted June 24, 2010 Augh! No! Jake was my main killer of those mage dragons and other ballisticans! Damn it... I agree, 2 for 1 is a bad deal unless the one is uber enough to replace them both. In this case, it isn't. Quote Link to comment Share on other sites More sharing options...
Rakath Posted June 24, 2010 Share Posted June 24, 2010 So reading the update I notice that all classes are back except Ballistician. I'm disappointed by this since Beck and Jake helped me out a lot of times with long range weapons. The good side is that you get Feena which lets you move again. Though 2 characters for 1 is a bad deal. Anyone agree? Fire Emblem 3 had no player controlled Shooters. If there were playable Ballisticians, then it would be an added class for the game. Like Fighters and Pirates. Quote Link to comment Share on other sites More sharing options...
MasterJP28 Posted June 24, 2010 Author Share Posted June 24, 2010 (edited) Augh! No! Jake was my main killer of those mage dragons and other ballisticans! Damn it... I agree, 2 for 1 is a bad deal unless the one is uber enough to replace them both. In this case, it isn't. It's not a good deal. Feena is a terrible fighter(cause her usefulness is dancing), but she isn't an FE4 FE9 FE10 which give 4 units a second action. The other addition would be the Again staff. Fire Emblem 3 had no player controlled Shooters. If there were playable Ballisticians, then it would be an added class for the game. Like Fighters and Pirates. Well since they were added, then why couldn't they add just one more class. Edited June 24, 2010 by JosefLior Quote Link to comment Share on other sites More sharing options...
Psych Posted June 24, 2010 Share Posted June 24, 2010 But we get Feena+Again. So three turns is kinda cool. Quote Link to comment Share on other sites More sharing options...
MasterJP28 Posted June 24, 2010 Author Share Posted June 24, 2010 But we get Feena+Again. So three turns is kinda cool. I guess. But long range weapons with no counter beats three turns for me. Again staff only has like what 3 uses. This game is looking too similar to FE3 with an FESD feel. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted June 24, 2010 Share Posted June 24, 2010 They're just replacing broken stuff with more broken stuff. Don't worry about it. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted June 24, 2010 Share Posted June 24, 2010 So reading the update I notice that all classes are back except Ballistician. Couldn't they just make it so archers are able to use ballistae? Quote Link to comment Share on other sites More sharing options...
Vyland Posted June 24, 2010 Share Posted June 24, 2010 I couldn't really care less about ballisticians, so I don't mind having Feena over two ballisticians. Then again, who knows... maybe Jake or Beck might make an unexpected return. Quote Link to comment Share on other sites More sharing options...
Thief Posted June 24, 2010 Share Posted June 24, 2010 You don't have to use Feena if you don't want to. Quote Link to comment Share on other sites More sharing options...
Rakath Posted June 24, 2010 Share Posted June 24, 2010 (edited) Well since they were added, then why couldn't they add just one more class. Because having un-promoted Axe users is more important then having Shooters. Edited June 24, 2010 by Rakath Quote Link to comment Share on other sites More sharing options...
Rewjeo Posted June 24, 2010 Share Posted June 24, 2010 Well, I was always seriously RNG screwed with the shooters on top of the fact that my style of playing generally makes them almost equivalent to an empty slot, let alone an actual unit, so I don't really mind. Quote Link to comment Share on other sites More sharing options...
El Rey León Posted June 25, 2010 Share Posted June 25, 2010 My playstyle didn't make use of ballisticians much so no huge loss. Maybe they'll include siege tomes like Bolting and Meter to makes up for it (IIRC, many enemies used Meteor in FE3) Or since they have Dark Mages, again, how about giving the access to actual dark magic like Swarm? Quote Link to comment Share on other sites More sharing options...
Rakath Posted June 25, 2010 Share Posted June 25, 2010 My playstyle didn't make use of ballisticians much so no huge loss. Maybe they'll include siege tomes like Bolting and Meter to makes up for it (IIRC, many enemies used Meteor in FE3) Or since they have Dark Mages, again, how about giving the access to actual dark magic like Swarm? Like the Swarm you get in FE11 in the last chapter (if you gained Gotoh)? Worm and Meteor are both long-ranged magic in FE3, both were originally enemy only. So only time will tell if we get them on the player side. Quote Link to comment Share on other sites More sharing options...
grandjackal Posted June 25, 2010 Share Posted June 25, 2010 My playstyle didn't make use of ballisticians much so no huge loss. Maybe they'll include siege tomes like Bolting and Meter to makes up for it (IIRC, many enemies used Meteor in FE3) Or since they have Dark Mages, again, how about giving the access to actual dark magic like Swarm? There was a dark mage only spell called Drain, later called Hell since it essentially did the same thing and I guess they wanted a cooler name for it. It reduced the target down to 1 HP if it connected. It had low acc, but it was a pain in the ass if it hit. Quote Link to comment Share on other sites More sharing options...
Narga_Rocks Posted June 25, 2010 Share Posted June 25, 2010 There was a dark mage only spell called Drain, later called Hell since it essentially did the same thing and I guess they wanted a cooler name for it. It reduced the target down to 1 HP if it connected. It had low acc, but it was a pain in the ass if it hit. And unlike Eclipse in fe6 that generally (in enemy hands) has 0% hit on every single one of your units, the ones in fe3 and fe4 were much more accurate. 60 hit on the weapon. Much better than the 10 hit on Eclipse. And, of course, rather than cut you down to half, it knocks you down to 1 hp like GJ mentions in the above quote. Quote Link to comment Share on other sites More sharing options...
BEST TRYNDAMERE PLAYER Posted June 25, 2010 Share Posted June 25, 2010 I agree, 2 for 1 is a bad deal unless the one is uber enough to replace them both. In this case, it isn't. I think Feena is a better unit than both of them combined tbh. And since we're getting the Again Staff as well(Assuming they don't nerf it). It's worth the trade-off. Quote Link to comment Share on other sites More sharing options...
HongLei Posted June 25, 2010 Share Posted June 25, 2010 I don't really mind I don't like shooters their movement was crap they would just fall behind and reinforcements would eat them alive if I didn't protect them Quote Link to comment Share on other sites More sharing options...
Psych Posted June 25, 2010 Share Posted June 25, 2010 I just feed Jake the boots. But I kinda want them to flop Feena's color pallete, maybe as an easter egg. Quote Link to comment Share on other sites More sharing options...
TheEnd Posted June 25, 2010 Share Posted June 25, 2010 I'll miss them. Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted June 25, 2010 Share Posted June 25, 2010 I'll miss them. Now we can kill Medeus with Feena instead. Anyway, I never ended up using Ballisticians as it was, so no big loss for me. Quote Link to comment Share on other sites More sharing options...
BEST TRYNDAMERE PLAYER Posted June 25, 2010 Share Posted June 25, 2010 Now we can kill Medeus with Feena instead. Feena+Whoever uses the Again Staff. Quote Link to comment Share on other sites More sharing options...
MizuJosh Posted June 25, 2010 Share Posted June 25, 2010 Feena+Whoever uses the Again Staff. First of all... your sig made me lol Second, I never used Ballisticians, so a Dancer with a sword will be much more useful to me. Quote Link to comment Share on other sites More sharing options...
Rewjeo Posted June 25, 2010 Share Posted June 25, 2010 Hey, she came with a rapier in FE3, right? Was the rapier locked to her and Marth, or was it open to everyone? Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted June 25, 2010 Share Posted June 25, 2010 Hey, she came with a rapier in FE3, right? Was the rapier locked to her and Marth, or was it open to everyone? I'm pretty sure she did. The rapier, as far as I know, was exclusive to Marth and Feena (it might have been the dancer class and not just Feena, but I don't know this for sure). Quote Link to comment Share on other sites More sharing options...
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