AstraLunaSol Posted April 8, 2012 Author Share Posted April 8, 2012 New cg inserted, enjoy. [spoiler=and just for you, lumi] You guys will get to see the full size cg later once I've compiled all of the cg's that have been made so far. Link to comment Share on other sites More sharing options...
Thor Odinson Posted April 8, 2012 Share Posted April 8, 2012 <3 Well, credit to Amelia too. She did the most tedious part of this aka lineart and did a better job than I could ever hope to. Link to comment Share on other sites More sharing options...
Jubby Posted April 8, 2012 Share Posted April 8, 2012 Pretty badass. I like how much of a different style it has than normal cgs; it's got a lot of personal flair and stuff XD Good job to both of you~ Link to comment Share on other sites More sharing options...
Agro Posted April 8, 2012 Share Posted April 8, 2012 Alright people let me just say this in bold letters STOP TALKING ABOUT ISSUES FROM A PATCH RELEASED HALF A YEAR AGO IT'S BEEN REVAMPED TO HELL AND BACK READ THE GODDAMN THREAD BEFORE POSTING thank you. There is a a reason why I revamped my mug too it's called Lumi joins later now as if anyone is going to read 79 pages of a thread. BTW the CG looks lovely, my only gripe with it is that it took my a while to work out that there was a wall there - it looked like a floating bunch of bricks in the sepia version (the colour version is fine). Link to comment Share on other sites More sharing options...
Crimson Red Posted April 8, 2012 Share Posted April 8, 2012 (edited) you guys have way too much time to be making custom CGs for a hack of a 10 year old game but really, I'm just jealous 'cuz it looks sweet EDIT: also STOP TALKING ABOUT ISSUES FROM A PATCH RELEASED HALF A YEAR AGOIT'S BEEN REVAMPED TO HELL AND BACK READ THE GODDAMN THREAD BEFORE POSTING this doesn't work - notes the fact that a demo patch from over a year and a half ago? is still being critiqued like it was made yesterday, despite it being revamped "to hell and back" (and then some...) Edited April 8, 2012 by Strawhat Luffy Link to comment Share on other sites More sharing options...
Thor Odinson Posted April 8, 2012 Share Posted April 8, 2012 (edited) Well, I'm on spring break and Dan's been bothering me about it for about a month. XD as if anyone is going to read 79 pages of a thread. BTW the CG looks lovely, my only gripe with it is that it took my a while to work out that there was a wall there - it looked like a floating bunch of bricks in the sepia version (the colour version is fine). It was the last thing discussed :/ Yeah we had to sacrifice a ton of colour for it to insert without killing the quality completely. The colour version looks awful when inserted :/ Hell, the normal sepia before insertion didn't have this issue either. Has to do with the damn tiles or something. I spent forever making those floor tiles, too. At least I'll be able to show to full size at a later date. That one looks so much better. I blame Renair's godawful hair. Edited April 8, 2012 by Luminescent Blade Link to comment Share on other sites More sharing options...
saifors Posted April 8, 2012 Share Posted April 8, 2012 the cg looks great but furetchens face looks younger on it like the face of a little child.and last time I looked he wasn't a little child Link to comment Share on other sites More sharing options...
Thor Odinson Posted April 8, 2012 Share Posted April 8, 2012 (edited) Zoom issues. It's hard to work in 240 x160 and make it look right and a lot of detail was lost when I resized it from the big version. It's a lot better on the 2ksomething x 1ksomething version. I'm pretty sure little children don't have beards. I'm not redrawing anything anyway. Colouring that shit took me 3 days, I need a break. Edited April 8, 2012 by Luminescent Blade Link to comment Share on other sites More sharing options...
Celice Posted April 8, 2012 Share Posted April 8, 2012 Well, now you have an idea of what to do next time so it's not as... demanding. You can draw something at a relative scale larger, if rescaling was an issue, and you also can have an idea on how much details you should bother with, especially in terms of contrast. Looks nice though. Link to comment Share on other sites More sharing options...
Thor Odinson Posted April 8, 2012 Share Posted April 8, 2012 Thing is Dan wants to compile the full size images later and show them all at once. So I can't slack on the full-size either. Was really tempted to not shade half of this. Would've saved me 2 days of work. XD Link to comment Share on other sites More sharing options...
BwdYeti Posted April 8, 2012 Share Posted April 8, 2012 New cg inserted, enjoy. [spoiler=and just for you, lumi] You guys will get to see the full size cg later once I've compiled all of the cg's that have been made so far. [4/7/2012 10:59:50 PM] BwdYeti: ahahah that perspective does not work at all[4/7/2012 11:00:24 PM] Jake Whitaker: Maybe she's just riding a pony instead of a full grown horse? [4/7/2012 11:00:52 PM] BwdYeti: SHe's like 2 feet tall lol [4/7/2012 11:01:00 PM] Jake Whitaker: Small people for small horses. [4/7/2012 11:01:12 PM] BwdYeti: 'oh no that halfling is casting a spell!' [4/7/2012 11:01:15 PM] Jake Whitaker: Midget assassin rides the pony like its a real horse. [4/7/2012 11:01:27 PM] Jake Whitaker: The shorter you are the more magically powerful you are [4/7/2012 11:01:31 PM] Jake Whitaker: Just ask Lugh [4/7/2012 11:01:34 PM] Trent: BAHAHAHA XD [4/7/2012 11:02:00 PM] Trent: "quick, get the half-elf wizard to cast magic missile back!" :Y The people work well in one perspective (Kolbane? is a bit high though), it's just the floor is at a completely different one. Maybe just extend the wall and pillar, that would probably work, with the horizon line about here Link to comment Share on other sites More sharing options...
Thor Odinson Posted April 8, 2012 Share Posted April 8, 2012 asdfasdfasdf okay why am I still up I said I'd go to bed Man I should be paid for all this shit but I'll try to move shit around tomorrow thank god everything's on separate layers so I don't have to draw a thing Link to comment Share on other sites More sharing options...
Klokinator Posted April 8, 2012 Share Posted April 8, 2012 By the way, I think that the CG itself is pretty cool. Small horses details aside, it really feels like a legit FEGBA CG. Good job on capturing the essence of them. Link to comment Share on other sites More sharing options...
Thor Odinson Posted April 9, 2012 Share Posted April 9, 2012 Thanks :D Anyway spent the entire day fixing the damn CG's perspective issue I'm really not touching this anymore lol Dunno if Dan's inserted it yet but I did sent to him so //passes out Link to comment Share on other sites More sharing options...
TheToad Posted April 10, 2012 Share Posted April 10, 2012 This hack seems pretty good for TASing so far. Does anyone have the character growths on hand? http://www.youtube.com/watch?v=j5gZj7iLkIo I could save a turn by not visiting the village and having Furetchen (the warrior guy) better positioned on turn 2. Otherwise, this is pretty straightforward. Furetchen has a 2-3 range bow, which provides some cool tactical advantages. Link to comment Share on other sites More sharing options...
marcus90 Posted April 14, 2012 Share Posted April 14, 2012 (edited) Oh hello astralunasol. I'm playing your Dream of five - latest version - and I've seen on youtube some playthrough with Furetchen having a very bad face portrait - it looks fatty. Is that the most recent one or the cooler one - the one where he has no beard and looks like a boss - the defenitive one? I ask cause it's my favorite character in this hack of yours and I wanted to know how he is going to be done PS: Can you tell us all when you're going to release the next version of the patch?. Edited April 14, 2012 by marcus90 Link to comment Share on other sites More sharing options...
Jubby Posted April 14, 2012 Share Posted April 14, 2012 The poll at the top will tell you when they're going to release it :3 Furet's portrait with the beard and fur is the newer one And yes he is a total badass isn't he XD Link to comment Share on other sites More sharing options...
AstraLunaSol Posted April 14, 2012 Author Share Posted April 14, 2012 Oh hello astralunasol. I'm playing your Dream of five - latest version - and I've seen on youtube some playthrough with Furetchen having a very bad face portrait - it looks fatty. Is that the most recent one or the cooler one - the one where he has no beard and looks like a boss - the defenitive one? I ask cause it's my favorite character in this hack of yours and I wanted to know how he is going to be done PS: Can you tell us all when you're going to release the next version of the patch?. Yeah, the newer bearded version is the newer one, completely revamped. I'm going to try to aim for the next patch to be released by July. If I can't make that, it'll be released by the end of August. (Because summer+working on rom hacks=a lot of progress) Link to comment Share on other sites More sharing options...
marcus90 Posted April 14, 2012 Share Posted April 14, 2012 (edited) Yeah, the newer bearded version is the newer one, completely revamped. I'm going to try to aim for the next patch to be released by July. If I can't make that, it'll be released by the end of August. (Because summer+working on rom hacks=a lot of progress) Oh I understand. I'm sorry that the bearded version of Furetchen is the newer one. He was much more of a badass with the wise-angled portrait - he looks like a pimp with the fur over his shoulder, and that's fine, after all, he is a crazed one, right? I just don't like the new angle of his portrait, it's like... do you mind George from FE11 and FE12? THe FE11 was shitty and he was weak; the FE12 portrait was better and he was statistically better! Still, can you tell us Furetchen's growths? Cause this happened to me while I was doing some random stuff on map 7B. (I added the music) http://www.youtube.com/watch?v=OnkFVVx6Ckc I have something to write about character balancing, too. Some of the characters were underwelmingly worthless (the female swordmaster for example), and some bosses should be stronger. Enemies are fine and it feel a little like Thracia 776 the fact that there are many reinforcements! Edited April 14, 2012 by marcus90 Link to comment Share on other sites More sharing options...
Anouleth Posted April 14, 2012 Share Posted April 14, 2012 Man I think that the bosses are already plenty strong ;/ Link to comment Share on other sites More sharing options...
Nanami Touko Posted April 14, 2012 Share Posted April 14, 2012 Man I think that the bosses are already plenty strong ;/ Gonna agree Anou, 'specially that sage boss. I mean, if you abuse Furet, of course some bosses will be easier, but then the chapters will probably be harder because, by abusing Furet, you're not getting enough exp to your other units. It's trixy ~( ' 3')~ Link to comment Share on other sites More sharing options...
Jubby Posted April 14, 2012 Share Posted April 14, 2012 I concur. I find DoF's bosses plenty hard enough. :3 Link to comment Share on other sites More sharing options...
marcus90 Posted April 14, 2012 Share Posted April 14, 2012 I concur. I find DoF's bosses plenty hard enough. :3 I don't abuse Furetechen, I just did that video for fun. I try playing a mixture of ranked and efficiency usually, and furetchen is good, but not divine. Bossess... umh... chapter 8B boss, the sword master, he really suck (the hell, he doubles nobody). Link to comment Share on other sites More sharing options...
Nanami Touko Posted April 14, 2012 Share Posted April 14, 2012 Well if he doubled people, then he'd be too hard, and most everyone would die . 3 . Link to comment Share on other sites More sharing options...
Thor Odinson Posted April 14, 2012 Share Posted April 14, 2012 Man, if you are gonna play a patch that's EVEN OLDER than the one we have in the OP, expect most of the issues have already been addressed. And yeah. Superblessed/abused Furet is just gonna make shit a lot easier. I would not expect a level 12 Furet to happen then unless you p. much solo with him, and his growths are honestly pretty ass and that is extremely blessed. Just RNG. Link to comment Share on other sites More sharing options...
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