Ϲharlie Posted April 30, 2011 Share Posted April 30, 2011 As far as the actual animation goes, I think DS wins hands down. The movement of the sprites is smoother and more fluid than they are in FE6-8. Quote Link to comment Share on other sites More sharing options...
Ike-Mike Posted April 30, 2011 Share Posted April 30, 2011 (edited) I thought it was pretty obvious that the DS sprites are supposed to be renders of cel-shaded models which in the end wouldn't be that much different than fully animated 2d sprites remniscent of anime/game artwork. Edited April 30, 2011 by Jinouga Quote Link to comment Share on other sites More sharing options...
Torch105 Posted May 1, 2011 Author Share Posted May 1, 2011 I honestly didn't know how awesome the Thracia 776's battle animations are. They are much smother, and flow better. Actually looks like real combat vs the generic RPG take-turn combat. However, I do much like the sprites of the GBA Fire Emblems better. They look better. That is the biggest thing about about Shadow dragon is the sprites, they are faceless... With the better 'quality' of picture, you can see their face clearer.. If only we could get Thracia 776's graphics just with DS quality... For the hand held games anyway. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted May 1, 2011 Share Posted May 1, 2011 And to round all of this up, they also got rid of the map battle animations so you really only have the choice between crappy animations and sprites just bumping into each other. I am actually somewhat happy about this. It would have been nice to keep in the option of having map battle animations, but if I had to pick between those and bumping animations, I'd prefer the latter because they take up less time. Quote Link to comment Share on other sites More sharing options...
Charpig Posted May 1, 2011 Share Posted May 1, 2011 That's the great thing about Fire Emblem, you can turn off animations and skip through dialogue to save time. Anyway, I like the GBA animations better. I guess it's because I started with the GBA Fire Emblems, but the DS animations were quite underwhelming for me. Nothing in the DS compares to the GBA Warrior Axe Critical or the Swordmaster Critical. Although a very rare occurrence, I like the Bandit critical, where the guy raises his arms and yells "RAAAAAHHHH!!!!" Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 2, 2011 Share Posted May 2, 2011 DS, because it's more realistic. Quote Link to comment Share on other sites More sharing options...
Ike-Mike Posted May 3, 2011 Share Posted May 3, 2011 DS criticals might be short, but they sure are as flashy as in the other games. I mean, which other FEs have the Snipers spinning themselves for a crit? Quote Link to comment Share on other sites More sharing options...
Darros Posted May 3, 2011 Share Posted May 3, 2011 Actually, I'd say I like most of the DS crits better. The GBA crits are way too over the top. The DS crits let you know whats happening, while not being crazy. Quote Link to comment Share on other sites More sharing options...
Maji Posted May 3, 2011 Share Posted May 3, 2011 (edited) I'm going to say FE5, for one, as posted above me, it's not just a hit, run back sort of thing, it's actually realistic sort of in that they stay in place. Also, the animations are pretty rad. For example: Leaf's critical animation is like a WHOOSH WHOOSH FLIP SLICE DICE sort of thing, as well as the pretty sound effects. Although kudos for FE3's Heroes and Generals who actually make use of their shields in the miss animations. Also, was forced to voted for FE11 and 12 in the poll, needs moar 1/2, 3, 4 and 5 options in the poll! Edited May 3, 2011 by Axefighter Maji Quote Link to comment Share on other sites More sharing options...
Momo Posted May 3, 2011 Share Posted May 3, 2011 I don't really know, they're both good in their own ways. The DS' animations are simple, but so is the entire rest of the game. Simple times call for simple battles. On the other hand, the GBA games have a lot more bells and whistles, so they've got overkill animations. Also, your team is generally much stronger than the enemy in the GBA games, while it's a lot closer in the DS games. It wouldn't really fit for a swordmaster to move so fast you see multiples of him. Quote Link to comment Share on other sites More sharing options...
Torch105 Posted May 6, 2011 Author Share Posted May 6, 2011 Added Thracia 776, Genalogy of the Holy war, Dark Dragon, Gaiden, and Mystery to the poll. Still not going to be adding Path of Radiance and Radiant Dawn for good reason. Quote Link to comment Share on other sites More sharing options...
Fire Emblem Addict Posted May 8, 2011 Share Posted May 8, 2011 I prefer the GBA animations because to me, they seem more stylized. The new DS animations with the jiggling sprites just seem to be very uninspired and lacking in character. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted May 8, 2011 Share Posted May 8, 2011 I personally preferred the DS animations, since they were more fluid than the GBA animations. Quote Link to comment Share on other sites More sharing options...
Fei Mao Posted May 8, 2011 Share Posted May 8, 2011 I voted for the DS ones since it's more fluid and multiple attack animations, though I like the GBA ones just for the sprites and their crits. SNES animations were alright the only good thing IMO was the sprites. Quote Link to comment Share on other sites More sharing options...
Kitsu Posted May 8, 2011 Share Posted May 8, 2011 For me, it's totally the GBA style. It's just so more "stylish" and "cool" than every other style in the series. I mean, if I wanted boring, cut-and-dry animations showing the characters simply duking it out, I'd probably be playing something else (maybe that one Civ clone that I forgot the name of), and that's essentially what the DS version is, not to mention that their movements are generally a lot less flashy; even so, having an extra animation for double hits was one nicety, I suppose, if not quite necessary. As for the SNES animations, they were okay, though also somewhat cut-and-dry compared to the GBA anims, and I found the palettes to be incredibly ugly (almost as bad as Super Mario World's, oh gosh); though having different weapons actually look different was pretty nifty (though also somewhat unnecessary, imo). Then we have the ol' NES animations. I actually liked them better than the SNES ones, simply because of what they did within their color limitations. Quote Link to comment Share on other sites More sharing options...
Maji Posted May 8, 2011 Share Posted May 8, 2011 I found the palettes to be incredibly ugly (almost as bad as Super Mario World's, oh gosh) Umm.. it just might be me being an SNES purist, but WHAAAAAAAAT?! Again, probably just me be being an SNES purist. Quote Link to comment Share on other sites More sharing options...
whase Posted May 8, 2011 Share Posted May 8, 2011 DS; at least some classes don't walk back to their original spot only to attack again. another reason to like sword users FE10 still beats all though Quote Link to comment Share on other sites More sharing options...
Rewjeo Posted May 8, 2011 Share Posted May 8, 2011 The sprites are significantly better in GBA, but the motions I will say are better in DS.. Quote Link to comment Share on other sites More sharing options...
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