Deliriyum Posted August 5, 2011 Author Share Posted August 5, 2011 (edited) Chapter 8: 8/50 Turns Mia was durable enough to hold a chokepoint, and I made an iron sword forge for her and Ike to share. Chapter 9: 6/56 Turns Took me a few tries, but I was finally able to do it in 6 turns. Titania rushed for the boss, while my other guys cleaned up the leftovers. Mist had to stay back because everything except archers ORKOd her. CHA|EXPER|HP|ST|MG|SK|SP|LK|DF|RS Ike|10.51|26|09|03|11|12|09|09|03 C Oscar C Titania Tit|05.80|37|14|04|15|16|13|12|08 C Ike Osc|13.59|33|11|03|12|12|07|11|02 C Ike Mia|14.81|32|10|02|15|18|10|08|03 Mst|07.00|19|03|07|06|09|09|03|09 Chapter 10: 5/61 Turns Mad dash for the escape Question: Are undrafted thieves allowed to open chests and chests only? Chapter 11: 7/68 Turns The problem with this chapter was that not even Titania could ORKO the sword cavaliers. A bit of luck also helped. I swear Ike got at least 4 criticals with his Regal Sword. Edited August 5, 2011 by Core Quote Link to comment Share on other sites More sharing options...
Xander Posted August 5, 2011 Share Posted August 5, 2011 Question: Are undrafted thieves allowed to open chests and chests only? No. Not in any previous drafts. Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 5, 2011 Author Share Posted August 5, 2011 No. Not in any previous drafts. Meh. That's unfortunate. I guess I'll have to save my chest keys for resolve and wrath chests. Quote Link to comment Share on other sites More sharing options...
PKL Posted August 5, 2011 Share Posted August 5, 2011 Kieran makes it up for the turns he costs me in chapter 10 right? Kieran and marcia have made otherwise easy rush chapters into slow wait for me and recruit me chapters. :( Quote Link to comment Share on other sites More sharing options...
Xander Posted August 5, 2011 Share Posted August 5, 2011 (edited) WHOA wait a minute. Why is Boyd's bexp at +0 upon entering base but Oscar's at +1? How is that fair? As if Oscar wasn't already at a higher level and a better unit due to being a mount, he doesn't need more bexp than Boyd as well. Either bring Boyd up or him down. Edited August 5, 2011 by Xanderdog Quote Link to comment Share on other sites More sharing options...
Xander Posted August 5, 2011 Share Posted August 5, 2011 (edited) Kieran makes it up for the turns he costs me in chapter 10 right? No he doesn't, you should have let me have him, you don't even need a Paladin. Also @Core, I'm wondering if you gave Oscar +1 just because you have him, since he doesn't even have it on the original bexp limits, and he has no reason to deserve it. Prologue - 4 turns Chapter 1 - 3 turns On turn 1 Titania visited a house and then cantod, Ike and Boyd teamed up and killed a fighter next to the house. On turn 2 Titania visited the Robe house and cantod again while Boyd killed a fighter and Ike moved up as far as he could. On turn 3 Titania killed the boss, Boyd attacked and missed a myrmidon weakened by Ike, and Ike seized. Chapter 2 - 4 turns On turn 1 Ike went north while Boyd moved east and attacked a fighter near the start. Next turn they both healed and on enemy phase as long as Ike dodged one fighter he would be okay, and so he did. On turn 3 when Titania came she moved as far as she could, and on turn 4 she killed a steel axe fighter and on enemy phase finished everyone off. Chapter 3 - 3 turns Titania moved as far up as she could for 3 turns straight while Ike and Shinon took on the enemies near the start. On turn 3 enemy phase Titania critted the boss. Chapter 4 - 2 turns Titania used her full move on turn 1 while Ike and Shinon attacked some enemies to gain exp. On turn 2 Titania attacked the boss with the hand axe and on enemy phase finished him off. Chapter 5 - 6 turnsBoyd and Titania went South while Ike and Shinon blocked off the west. Boyd got the boss kill and took the speedwings to gain some AS and avoid. Chapter 6 - 5 turns Standard Ike rescued by Titania. Edited August 5, 2011 by Xanderdog Quote Link to comment Share on other sites More sharing options...
PKL Posted August 5, 2011 Share Posted August 5, 2011 (edited) Chapter 10 10/71 titania stealthily makes her way to kierans door. While the others make their way north. When they far enough. Titania attacked a soldier. Next turn she opens door and kills stuff. Rolf marcia soren and ike team up on the northern enemies. Rolf lured and killed an archer with his forge. After titania is done she joined the others. Koing the halberdier blocking the exit then cantoing to the boss. She kills him with help from soren and i escape. Unit Lv Xp HP Str Mag Skl Spd Lck Def Res Support Ike 13 73 36 11 3 13 14 10 10 4 C soren Titania 8 41 40 16 5 17 18 14 14 9 Soren 11 30 23 0 12 13 12 7 3 13 C ike Marcia 9 01 22 9 0 10 14 5 9 7 Rolf 11 13 25 9 1 12 11 8 9 4 --- Base: 50 bexp to everyone except tit. Kieran to 14 and given speedwings. Max mt max hit Forge for marcia. Chapter 11 6/77 Titania rush. Marcia got boss kill after rofl lured him. Kieran was boss. Unit Lv Xp HP Str Mag Skl Spd Lck Def Res Support Ike 14 57 37 12 3 13 15 10 10 5 C Soren Titania 8 92 40 16 5 17 18 14 14 9 Soren 13 26 24 0 14 14 13 8 3 14 C ike Marcia 11 82 23 10 1 11 15 6 9 8 Kieran 15 87 32 13 1 11 15*9 11 1 Rolf 12 85 25 9 2 13 12 9 9 4 --- Base: marciaxrolf C. Sothe recruited and taken to base lv (unequipped blossom) Chapter 12 in progress Edited August 5, 2011 by PegKnightLover Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 5, 2011 Author Share Posted August 5, 2011 No he doesn't, you should have let me have him, you don't even need a Paladin. Also @Core, I'm wondering if you gave Oscar +1 just because you have him, since he doesn't even have it on the original bexp limits, and he has no reason to deserve it. Prologue - 4 turns Chapter 1 - 3 turns On turn 1 Titania visited a house and then cantod, Ike and Boyd teamed up and killed a fighter next to the house. On turn 2 Titania visited the Robe house and cantod again while Boyd killed a fighter and Ike moved up as far as he could. On turn 3 Titania killed the boss, Boyd attacked and missed a myrmidon weakened by Ike, and Ike seized. Chapter 2 - 4 turns On turn 1 Ike went north while Boyd moved east and attacked a fighter near the start. Next turn they both healed and on enemy phase as long as Ike dodged one fighter he would be okay, and so he did. On turn 3 when Titania came she moved as far as she could, and on turn 4 she killed a steel axe fighter and on enemy phase finished everyone off. Chapter 3 - 3 turns Titania moved as far up as she could for 3 turns straight while Ike and Shinon took on the enemies near the start. On turn 3 enemy phase Titania critted the boss. Chapter 4 - 2 turns Titania used her full move on turn 1 while Ike and Shinon attacked some enemies to gain exp. On turn 2 Titania attacked the boss with the hand axe and on enemy phase finished him off. Chapter 5 - 6 turnsBoyd and Titania went South while Ike and Shinon blocked off the west. Boyd got the boss kill and took the speedwings to gain some AS and avoid. Chapter 6 - 5 turns Standard Ike rescued by Titania. No, actually, I didn't. I'm not trying to cheat here. The purpose of giving Oscar that level was to even him up with Kieran(Which it did) Boyd was simply overlooked. Feel free to give Boyd 1 or 2 BEXP levels. Obviously, these BEXP levels still need a bit of tweaking before future drafts. Quote Link to comment Share on other sites More sharing options...
Excellen Browning Posted August 5, 2011 Share Posted August 5, 2011 (edited) Being allowed to give one of the best drafts more BEXP than a worse one is just odd. EDIT: also limiting BEXP just increases RNG abuse. Edited August 5, 2011 by Excelkitty Quote Link to comment Share on other sites More sharing options...
PKL Posted August 5, 2011 Share Posted August 5, 2011 (edited) Sorry for double post. Phone issues. Edited August 5, 2011 by PegKnightLover Quote Link to comment Share on other sites More sharing options...
PKL Posted August 5, 2011 Share Posted August 5, 2011 (edited) Chapter 12 7/83 Marcia was given the draco for this chapter. And an iron crit forge. Couldve been 3 turns but i decided against promoting marcia so early. In turn 7, the robe raven was critkilled and the other remaining raven sd'd too. +Robe :D --- Base: +50 bexp to marcia/soren/rolf Gave marcia the robe Chapter 13 7/90 gave marcia my keys and she flew around getting chests and routing in the process. Titania kieran rolf soren helped with routing while ike guarded the defemd tile and astrid chipped. Sothe helped with the eastern chests then north. Unit Lv Xp HP Str Mag Skl Spd Lck Def Res Support Ike 15 79 37 12 4 14 15 11 11 5 C soren Titania 9 51 40 16 5 18 18 15 14 10 Marcia 1 00 39 15 4 17 21 10 15 13 C rolf Kieran 17 82 33 14 1 12 16 9 12 2 Soren 16 10 25 0 15 16 14 9 3 16 C ike Rolf 16 26 28 11 2 15 14 11 10 5 C marcia Astrid 5 00 22 7 2 8 10 5 6 4 I checked stats in 14 base after bexp on astrid so thats why shes at lv 5. Marcia was in 19 at the end of 13 and promoted in 14 base. Edit: Chapter 14 4/94 Easy chapter. Titania weakened boss then marcia got the kill. Kieran got the red gem by killing makalov xd. And sothe got the dust. Unit Lv Xp HP Str Mag Skl Spd Lck Def Res Support Ike 16 36 38 13 4 14 16 11 11 5 C soren Titania 9 63 same Soren 16 54 same Marcia 2 24 39 15 4 17 21 10 15 13 C rolf Rolf 16 65 28 11 2 15 14 11 10 5 C marcia Kieran 18 77 34 14 1 13 16 10 12 2 Astrid 7 16 23 8 3 10 12 5 6 5 --- base: +23 bexp to kieran and promoted him. 50 bexp to rolf and soren. Marcia x kieran c. Marcia x rolf b. Chapter 15 3 turns/97 Sothe went for the boots. Marcia for muarim with the laguz lance. She doubled muarim after the level up from when the tigers attacked her. Sothe got shoved by soren and he got the boots. Astrid rolf and soren all got some kills. Unit Lv Xp HP Str Mag Skl Spd Lck Def Res Support Ike 16.36 same Marcia 3 39 40 16 4 18 22 10 16 13 B rolf C kieran Titania 9 71 same Rolf 17 49 28 11 3 16 15 11 10 5 B marcia Soren 17 37 26 0 16 16 15 9 3 17 C ike Kieran 1 25 38 17 3 15 19 10 15 5 C marcia Astrid 9 02 24 11 3 11 13 6 7 5 Edited August 5, 2011 by PegKnightLover Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 5, 2011 Author Share Posted August 5, 2011 Chapter 12: 8/76 Turns Good exp, I got very lucky with this one and was able to kill the last raven on EP. Chapter 13: 10/86 Turns This was frustrating at first, because I had to keep Astrid alive, and didn't have enough drafted people to shove Ike within range. The rest was pretty easy though, and I got most of the chest items. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted August 5, 2011 Share Posted August 5, 2011 The fuck? Oscar and Boyd should not be getting more than +0.XX levels of BEXP. That's the kind of idea I'd expect from Psych. Quote Link to comment Share on other sites More sharing options...
Kaoz Posted August 5, 2011 Share Posted August 5, 2011 The fuck? Oscar and Boyd should not be getting more than +0.XX levels of BEXP. That's the kind of idea I'd expect from Psych. I have to agree with this, even that isn't actually necessary and just looks nicer for whatever it's worth. What happened to the original limits btw, I never saw them being brought up again in Integ's topic. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted August 5, 2011 Share Posted August 5, 2011 (edited) I have to agree with this, even that isn't actually necessary and just looks nicer for whatever it's worth. What happened to the original limits btw, I never saw them being brought up again in Integ's topic. I have no idea. I know some of them were discussed to be raised for people like Mist, Rolf and Tormod in the Tellius Drafts, but Oscar and Boyd? Edited August 5, 2011 by Radiant Kitty Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 5, 2011 Author Share Posted August 5, 2011 Not sure why Zihark's BEXP was raised. He should be +2.XX anyway since he can get EXP in his starting chapter. Devdan is still too high. +2.XX should be good. Calill still isn't fixed. I honestly don't know or care what to do with Elincia, but --/9 still sounds too high. Why didn't you mention that back when you posted your other concerns? Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted August 5, 2011 Share Posted August 5, 2011 (edited) Why didn't you mention that back when you posted your other concerns? Because I didn't think to anyone would seriously think it would be good idea to raise their amounts, so I didn't look at Boyd and Oscar. Edited August 5, 2011 by Radiant Kitty Quote Link to comment Share on other sites More sharing options...
PKL Posted August 5, 2011 Share Posted August 5, 2011 I routed 17-3 in 4 turns but it didnt end. Is it a forced 10 turn? Btw bexp limits on marcia only serve to give her a slow start but once she gets going, shes as ridiculous as always. Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted August 5, 2011 Share Posted August 5, 2011 I suck at this. The prologue I don't remember if it was 5 or 6 turns, i'm sure it was 6 since I usually let Boyd attack me first so Ike vs greil ends with Ike at 1HP. Next chapter took 10 turns, it was mostly an Ike solo, with Titania getting a kill whenever Ike couldn't survive all attacks, and I missed the seraph Robe. Chapter 2 is horrible, i couldn't keep Oscar or out of combat, and both have been attacked twice so far, so i'm not sure if that winds up being a penalty. I'm still there too, so there's more turns to be added. I also realized I don't get anymore units until chapter 11, which should prove so much fun for the next couple chapters with forced units. At least i'm getting the best earlygame Ike i've ever had thanks to fixed mode, even without the robe. Do I automatically lose if I let one of my drafted units die? Because without being able to pack bexp onto Rhys, I don't think i'm going to be able to protect him and get him levels without using other units. I'd just rather let him go. Quote Link to comment Share on other sites More sharing options...
Xander Posted August 5, 2011 Share Posted August 5, 2011 I suck at this. The prologue I don't remember if it was 5 or 6 turns, i'm sure it was 6 since I usually let Boyd attack me first so Ike vs greil ends with Ike at 1HP. Next chapter took 10 turns, it was mostly an Ike solo, with Titania getting a kill whenever Ike couldn't survive all attacks, and I missed the seraph Robe. Chapter 2 is horrible, i couldn't keep Oscar or out of combat, and both have been attacked twice so far, so i'm not sure if that winds up being a penalty. I'm still there too, so there's more turns to be added. I also realized I don't get anymore units until chapter 11, which should prove so much fun for the next couple chapters with forced units. At least i'm getting the best earlygame Ike i've ever had thanks to fixed mode, even without the robe. Do I automatically lose if I let one of my drafted units die? Because without being able to pack bexp onto Rhys, I don't think i'm going to be able to protect him and get him levels without using other units. I'd just rather let him go. First of all, how do you do the prologue in anything but 4 turns? Next chapter 1 should not take 10 turns, you should use Titania and you can get it done in 3 turns, 2 if you have Oscar (which you don't). I can't help you with your problem of not having any more units until chapter 11. No you don't lose automatically if a drafted unit dies, but it shouldn't be that hard to keep Rhys alive honestly, just keep him out of combat. Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted August 6, 2011 Share Posted August 6, 2011 First of all, how do you do the prologue in anything but 4 turns? Next chapter 1 should not take 10 turns, you should use Titania and you can get it done in 3 turns, 2 if you have Oscar (which you don't). I can't help you with your problem of not having any more units until chapter 11. This is my first draft, i'm not used to trying to get low turn counts outside of ranked runs in FE7. Plus I made several mistakes with my draft picks. Quote Link to comment Share on other sites More sharing options...
Excellen Browning Posted August 6, 2011 Share Posted August 6, 2011 This is my first draft, i'm not used to trying to get low turn counts outside of ranked runs in FE7. Plus I made several mistakes with my draft picks. While that's true, an Ike + Titania run of earlygame is possible though a bit more difficult than normally. Even when lowturning. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted August 6, 2011 Share Posted August 6, 2011 (edited) While that's true, an Ike + Titania run of earlygame is possible though a bit more difficult than normally. Even when lowturning. It's not exactly difficult, it's mostly annoying (Chapter 2 and Chapter 7). Titania is just so good. Edited August 6, 2011 by Radiant Kitty Quote Link to comment Share on other sites More sharing options...
PKL Posted August 6, 2011 Share Posted August 6, 2011 Please answer my question, 17-3 forced 10 turns no matter what i do? I routed the map in 4 turns but nothing happened. Im already at chapter 19 but i left a save just in case. Quote Link to comment Share on other sites More sharing options...
Xander Posted August 6, 2011 Share Posted August 6, 2011 Yes the objective is defend for 10 turns Quote Link to comment Share on other sites More sharing options...
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