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[SFDTT: FE7]


Integrity
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Chapter 11 6/6 turns

Standard six turn clear with Hector and Matthew. I got the red gem also.

Name     Level HP Str Skl Spd Lck Def Res WLVL
Hector    3.63 21 08  05  05  03  09  01   Axe C
Matthe    2.57 18 04  04  11  02  03  00   Sword D  

Chapter 12 5/11 turns

Could have done it in 4 but the bandit had a hand axe. I had Marcus take out the north while Lowen went south. Matt and Serra sat on forests and took turns being missed.

Name     Level     HP  Str  Skl   Spd   Lck  Def   Res  WLVL
Hector    4.54      22  09   05    05    04   10    01   Axe C
Matthe    3.39      19  04   05    12    03   03    00   Sword D 
Loween    3.73      24  08   05    08    03   07    00   Sword D Lance D
Serran    1.16      Base                                            Staff D
Marcus    1.79      Base                                            Sword A Lance A Axe B

Edited by Second Pronoun
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I forgot just how many turns Harken takes before he shows up with his sorry ass. I may make a save fork here, one where I recruit him, and one where I skip him. Is that allowed?

As long as you don't report one turncount, there's nothing stopping you from just keeping the better one and we'll never know.

So go ahead.

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As long as you don't report one turncount, there's nothing stopping you from just keeping the better one and we'll never know.

So go ahead.

Ummmmmmm......

Done with the run, or done with drafting?

both

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Ummmmmmm......

You have a problem with this, sir?

EDIT:

both

oh, right, that's why you reported it. I see.

have you never drafted before?

Edited by Integrity
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I decided to not recruit Harken, and since the run went so well without him, I didn't bother going back to try it over.

Unless I mis-mathed, I finished in 158 turns. I did not unlock Genesis, and I spent 12 turns on Night of Farewells, well below the threshold. I'll process the videos and upload them, then post a giant spoiler with stats, etc.

In an experiment, Rath got the Boots, and he did marvelously with them.

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