Stark Posted February 17, 2012 Share Posted February 17, 2012 (edited) So, since progress on the Radiant Dawn draft I'm in has been halted due to my return to college, I'm starting a draft of my own! Read the rules as there are some changes marked by BOLD. Drafting: 1. This draft is for 4 players 2. Marth, My Unit, Arran, Xane, Feena, and Rickard are free for all. 3. The game will be played on Hard 1. My Unit may never be deployed in any of the following classes: Cavalier/Paladin, Pegasus Knight/Dracoknight, Horseman, Berserker. Rules: 1. Undrafted units may recruit characters, visit houses, trade, and shop. 2. Undrafted units may not do anything not listed above, including but not limited to opening chests/doors. 3. All characters are free for Prologue chapters. However, all drafted characters who are recruitable in the Prologue must be recruited. 4. You are free to reclass undrafted units to whatever you want. 5. All Gaiden chapters must be visited. 6. The game must be played out to the True Ending. Other: Allowed: Forging, the Rainbow Potion, Lunatic Statboosters, Rescue, Male Class Set Combination and the Base Arena Banned: Wi-Fi, the Clock Bonus. Marth can't be warped. Warped units may not use rescue. Hammerne may not be used on the rescue staff. Penalties: 1. Undrafted units have a 4-turn penalty, per unit per chapter. Exceptions: 1. Palla is free for Chapter 3. 2. Yubello, Yumina, Ogma and Sirius are free for Chapter 4. 3. Navarre is free for Chapter 7. 4. Merric is free for Chapter 10. 5. Nyna, Maria, Lena and Elice are free for Final. Units remaining None! Players: 1. Marth- Luke, Cecille, Linde, Castor, Ymir, Frey, Belf, Matthis, Caesar, Dolph, Roshea, Samson, Vyland, Bord, Macellan, Sedgar, Tomas 2. PKL- Ryan, Caeda, Sirius, Wryyyyyyyyyyyyyyyyyyyyyyys, Cord, Cain, Merric, Navarre, Warren, Radd, Est, Nagi, Midia, Dice, Robert, Astram 3. Stark- Rody, Catria, Minerva, Etzel, Barst, Ogma, Julian, Norne, Leiden, Yubello, Malice, Jake, Frost, Michalis, Roger, Darros, Beck 4. Refa- Palla, Malliesia, Draug, Yumina, Gordin, Wendell, Jeorge, Athena, Katarina, Ellerean, Horace, Bantu, Abel, Tiki, Sheema, Samto, Wolf The observant among us may have noticed a loophole already in that I did not ban the Falcoknight class for My Unit. This isn't a loophole, it's a feature. If you hold off My Unit's promotion for a bunch of chapters until the fire dragons, yes, you can have a mounted My Unit. It also makes it so there's actually a reason to use female My Unit besides resire, as males get a far superior class selection with the current distribution. Ultimately, it's a bit of an experiment. Edited March 25, 2012 by Stark Quote Link to comment Share on other sites More sharing options...
PKL Posted February 17, 2012 Share Posted February 17, 2012 Lol H1, im in. Im probably going female myrm MU :D Quote Link to comment Share on other sites More sharing options...
PKL Posted February 17, 2012 Share Posted February 17, 2012 Also, u might want to ban fighter MU...hes super broke. Actually, just ban male MU period. Quote Link to comment Share on other sites More sharing options...
eclipse Posted February 17, 2012 Share Posted February 17, 2012 You mean any male-exclusive MU choices? Because I don't see a problem with a male mage MU. (I'm kinda busy, and am trying to clear my backlog. . .so unless you're having difficulty getting people. . .) Quote Link to comment Share on other sites More sharing options...
PKL Posted February 17, 2012 Share Posted February 17, 2012 Yeah. Ban every male except mage archer and also ban peg/cav female MU. Male physical is just too broken for H1. Quote Link to comment Share on other sites More sharing options...
eclipse Posted February 17, 2012 Share Posted February 17, 2012 What's your opinion on myrmidon? Quote Link to comment Share on other sites More sharing options...
PKL Posted February 17, 2012 Share Posted February 17, 2012 Probably too broke for H1 too, idk since i havent tried myrm yet. Quote Link to comment Share on other sites More sharing options...
eclipse Posted February 17, 2012 Share Posted February 17, 2012 I went with a myrm with no Strength modifiers. It's really fast, but it's no fun dealing chip damage every turn until Steels show up (and even that fails to ORKO stuff). Quote Link to comment Share on other sites More sharing options...
Stark Posted February 17, 2012 Author Share Posted February 17, 2012 (edited) Do we really have proof that the unmounted physical classes break H1? I see lack of acess to draco/pally as a pretty considerable nerf compared to other strong units like Pegsisters/Luke/Rody, especially since Zerker is banned on top of that. Plus, it's a lot easier to one-round with lances and swords on H1, so MU being by far the best axe-user is worth less. Edited February 17, 2012 by Stark Quote Link to comment Share on other sites More sharing options...
eclipse Posted February 18, 2012 Share Posted February 18, 2012 Uhhh. . .there's a reason why Fighter is considered really good for MU. . .with the bonuses, it's possible to get something that hits hard and doubles pretty quickly. Quote Link to comment Share on other sites More sharing options...
Refa Posted February 18, 2012 Share Posted February 18, 2012 (edited) So fighter isn't banned, right? You're not going to change that? Because if it isn't, I'll join. I'd like the first time I beat FE12 to be somewhat easy. Edited February 18, 2012 by Refa Quote Link to comment Share on other sites More sharing options...
Elieson Posted February 18, 2012 Share Posted February 18, 2012 I'd like the first time I beat FE12 to be somewhat easy. Awful...just awful. Ill shadow this one, methinks, with another female mage with def. Mods. Nosferatank, here I come! Quote Link to comment Share on other sites More sharing options...
Stark Posted February 18, 2012 Author Share Posted February 18, 2012 (edited) No, I'm not planning on banning the fighter. The end result may be that fighter is too powerful, but it's never been tried. Honestly I thinks that's preferable to everyone using Mage/Sage MU with resire tanking. (Which will also one round everything.) I'll put Refa down. I'm not sure from your post whether you want to join or not, Elieson Also, I didn't make this clear, but it seems the norm is that prologue does not count towards your overall turncount, so that will be the case here. Edited February 18, 2012 by Stark Quote Link to comment Share on other sites More sharing options...
Refa Posted February 18, 2012 Share Posted February 18, 2012 Awful...just awful. Ill shadow this one, methinks, with another female mage with def. Mods. Nosferatank, here I come! Hey, I've played FE3, which is...basically the same thing. And half or so of FE12 before my emulator decided to revert back to a prologue save. Quote Link to comment Share on other sites More sharing options...
Stark Posted February 19, 2012 Author Share Posted February 19, 2012 Looking for at least one more interested person... now I see why there were so few FE12 drafts listed. Quote Link to comment Share on other sites More sharing options...
PKL Posted February 19, 2012 Share Posted February 19, 2012 You just had bad timing. 2 of the FE12 drafters have a busy schedule now. Quote Link to comment Share on other sites More sharing options...
PKL Posted February 19, 2012 Share Posted February 19, 2012 And remember that not many ppl have access to Fe12 in the first place and that 13th shadow isnt here anymore to fill the last spot... Quote Link to comment Share on other sites More sharing options...
eclipse Posted February 20, 2012 Share Posted February 20, 2012 I'm rather backlogged, but if you're desperate for people, I'll join. Just be aware that I will take a while to finish this. Quote Link to comment Share on other sites More sharing options...
Elieson Posted February 20, 2012 Share Posted February 20, 2012 I'm still in 2 12 drafts ...which is why I may only shadow...same boat as Eclipse Quote Link to comment Share on other sites More sharing options...
PKL Posted February 20, 2012 Share Posted February 20, 2012 Why is warp banned? The no warp on marth rule works fine in FE12 since warp has limited uses and cant save any turns without marth being able to be warped on top of meh availability. Maybe ban warp on feena too and ur set but dont ban it completely, IMO. Quote Link to comment Share on other sites More sharing options...
Stark Posted February 20, 2012 Author Share Posted February 20, 2012 I went with that rule for simplicities sake. I feel like it's better to flat out ban it then allow its use under a bunch of conditionals. Under the current standard, it's still possible to warp + rescue Marth as long as you have 3 staff-users. I'm open to ideas, however. I mean, when do you actually lose out by not being able to use warp if you can't use it to save turns, besides those two chests? Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted February 20, 2012 Share Posted February 20, 2012 Consider me in. I wanna steamroll H1 with Hero!MU(max spd) and RP. xD Quote Link to comment Share on other sites More sharing options...
Stark Posted February 20, 2012 Author Share Posted February 20, 2012 You're in. That's 4, which I guess is enough to run the draft. I'll hold off for a bit to see if anyone else is interested, but it doesn't seem likely at this point. Quote Link to comment Share on other sites More sharing options...
Stark Posted February 22, 2012 Author Share Posted February 22, 2012 Assuming everyone is still down for this, I'm just going to get it started, since there don't seem to be many people interested. Drafting order is 4213, so: 4. Marth 2. PKL 1. Stark 3. Refa So Marth, it is your pick. Quote Link to comment Share on other sites More sharing options...
Bluedoom Posted February 23, 2012 Share Posted February 23, 2012 My pick? Alright then. I take Luke. Quote Link to comment Share on other sites More sharing options...
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