Ice Sage Posted July 28, 2012 Share Posted July 28, 2012 Awesome astor mug right there. looks good Quote Link to comment Share on other sites More sharing options...
Agro Posted July 28, 2012 Share Posted July 28, 2012 Random mug shading complaints I'd like to know why Oswin lost so much defense, especially when compared to Hector. . .and why Astor's almost universally better than Matthew (*snips* aside). I can tell you from experience that Matthew is a whole lot better than Astor in this hack. That 1 Str makes a looot of difference. Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 28, 2012 Share Posted July 28, 2012 matthew is actually waaaaaaaaaay better than astohl Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted July 28, 2012 Share Posted July 28, 2012 Just one thing, if they have 0% growths then what's the point of their levels? Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 28, 2012 Share Posted July 28, 2012 to troll you, obviously Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 28, 2012 Author Share Posted July 28, 2012 Just one thing, if they have 0% growths then what's the point of their levels? to provide a relative depiction of their seniority and experience i will probably remove EXP gain in a future patch because it's pointless and it just takes extra time for the EXP bar to show up and levels to go up and stuff Quote Link to comment Share on other sites More sharing options...
eclipse Posted July 29, 2012 Share Posted July 29, 2012 I can tell you from experience that Matthew is a whole lot better than Astor in this hack. That 1 Str makes a looot of difference. Tried it, and found that it didn't make a difference for me. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 29, 2012 Author Share Posted July 29, 2012 matthew gets a lot better later on when you get a silver sword and when there are more enemies that have 17-18 AS. astor is a utility thief whereas matthew can fight better, and to a lot of players they'll be mostly interchangeable, but there are quite a few things that one can do but the other can't. balance at its finest. Quote Link to comment Share on other sites More sharing options...
Paperblade Posted July 29, 2012 Share Posted July 29, 2012 Astor's durability lead basically amounts to shit because both are 2HKO'd by everything anyway (Astor has like a 3HP and 2 Def/Res lead, so the attacker needs to have... I think 15-18 magical attack or 21-24 physical for it to matter, and most enemies have more than that) Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 29, 2012 Share Posted July 29, 2012 Are these two given any weapons like Killing Edges to take advantage of their class ability? Quote Link to comment Share on other sites More sharing options...
Anouleth Posted July 29, 2012 Share Posted July 29, 2012 Are these two given any weapons like Killing Edges to take advantage of their class ability? Silencer is gone, dude. Can't let people abuse crits. Quote Link to comment Share on other sites More sharing options...
Agro Posted July 29, 2012 Share Posted July 29, 2012 Crits are pretty much gone entirely, actually. Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 29, 2012 Share Posted July 29, 2012 matthew gets way better once the silver sword comes around that and iirc there's only one lockpick to go around (unless i missed something?) Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted July 29, 2012 Share Posted July 29, 2012 Don't you get another one in Chapter 3 but you have like a 5 use Chest key anyway Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 29, 2012 Share Posted July 29, 2012 oh right shows how much it helped me Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted July 29, 2012 Share Posted July 29, 2012 to provide a relative depiction of their seniority and experience i will probably remove EXP gain in a future patch because it's pointless and it just takes extra time for the EXP bar to show up and levels to go up and stuff Ah, that makes sense then. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 29, 2012 Share Posted July 29, 2012 What's an "FEE3"? Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 29, 2012 Share Posted July 29, 2012 this Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 29, 2012 Author Share Posted July 29, 2012 More chapter 1 stat sheets: (Complain more...) Quote Link to comment Share on other sites More sharing options...
The Blind Archer Posted July 29, 2012 Share Posted July 29, 2012 Crits are pretty much gone entirely, actually. Might as well remove things like the Weapon Triangle and give everyone 100% hit, if we're eliminating any variables that could make gameplay deviate. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 29, 2012 Author Share Posted July 29, 2012 Might as well remove things like the Weapon Triangle and give everyone 100% hit, if we're eliminating any variables that could make gameplay deviate. 90 disp is about 99 true, so that is really about as high as it needs to be. Fire Emblem is still a game that has elements of luck, and the complete removal of those elements is not necessary. I still want the player to take into considerations and risks when making these sorts of decisions. You can make whatever slippery slope argument you want, but I stand by my decisions. I am very familiar with the sorts of things that players would do for LTC strategies, and have only prevented the possibility of the most serious kinds of abuse. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 29, 2012 Share Posted July 29, 2012 (edited) short bow dorcas for top tier i'm gonna miss "wallace" though haha even though it made no sense plotwise Edited July 29, 2012 by General Horace Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 29, 2012 Share Posted July 29, 2012 short bow dorcas for top tier he really is Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 30, 2012 Share Posted July 30, 2012 this ok thanks 8[ More chapter 1 stat sheets: (Complain more...) I love how Lucius has 17 AS...but less Mag than Serra? Should be the other way around. Except that Lucius beats Serra in both of those things, so lol. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 30, 2012 Author Share Posted July 30, 2012 I love how Lucius has 17 AS...but less Mag than Serra? Should be the other way around. Except that Lucius beats Serra in both of those things, so lol. most things are not based off FE7 projections because no way am i going to constrain myself that way I had to make Serra and Lucius different and each good at their own stuff so there you go. Serra also has a higher staff rank than Lucius (only matters for Fortify and Warp, though, and there probably won't be Warp). Quote Link to comment Share on other sites More sharing options...
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