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[FE9] Draft Number 16


Zanarkin
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Drafting:

1. This draft is for 5 players.

2. Ike, Titania, Reyson, and one of Tibarn, Naesala or Giffca are free for all to use.

3. The game will be played on Fixed Hard Mode.

Rules:

1. Undrafted units may recruit characters, Rescue and Shove/Smite undrafted characters and NPCs, trade, Escape, and dig up items in the desert.

2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, opening Doors and Chests, and Arriving.

3. There are limits to how much BEXP may be used, and this is explained in detail below.

4. Partner and Other units may do as they please without penalty.

5. Defend chapters count the last played Player Phase for turns if the timer is waited out.

6. The Black knight's fight will not count for the draft purposes. That means you can spend all 5 turns without it adding to your turncount.

Penalties:

1. Undrafted units have a 4 turn penalty, per unit per chapter (Chapter 17 counts as 4 chapters).

Exceptions:

1. Janaff/Ulki may be used to obtain the Knight Ring if undrafted. They may not perform any other disallowed actions without penalty.

BEXP Limits:

1. Use the table below to determine how much BEXP you're allowed to give your units when you're first able to give them BEXP. Characters are listed as either a level (such as 10/--) or an amount (such as 2.xx). You may use BEXP to get them to the level shown or give them the amount shown (Example: 2.xx would mean you're allowed to cap off their current level, then give them 2 more levels).

2. At the beginning of each chapter, you may give your units 50 EXP worth of BEXP.

3. Once you reach Endgame, you may distribute BEXP freely to whomever you wish.

[spoiler=Table of BEXP limits]

Ike:		+0.xx
Boyd:		+0.xx
Titania:        +0.00   
Oscar:		+0.xx
Rhys:		+4.xx
Soren:		+3.xx
Mia:		+3.xx
Ilyana:		+3.xx
Rolf:		+7.xx
Mist:		+6.xx
Marcia:		+2.xx
Lethe:		+0.00
Mordecai:	+0.00
Volke:		12/--
Kieran:		13/--
Brom:		12/--
Nephenee:	10/--
Zihark:		+1.xx
Sothe:		09/--
Jill:		+2.xx
Astrid:		+5.xx
Gatrie:		+2.xx
Makalov:	+3.xx
Stefan:		+0.00
Tormod:		14/--
Muarim:		+0.00
Devdan:		+1.xx
Tanith:		+0.00
Reyson:		+0.00
Janaff:		--/10
Ulki:		--/10
Shinon:		+6.xx
Calill:		--/08
Tauroneo:	+1.xx
Ranulf:		--/12
Haar:		+1.xx
Lucia:		+3.xx
Bastian:	+3.xx
Geoffrey:	--/13
Largo:		--/10
Elincia:	--/07
Ena:		--/15

Teams:

1. SlayerX: Marcia, Soren, Nephenee, Shinon, Ulki, Largo, Tauroneo, Brom.

4. PKL: Jill, Astrid, Tormod, Gatrie, Volke, Ranulf, Rolf, Brom.

2. Passive Knight: Oscar, Lethe, Ilyana, Zihark, Rhys, Sothe, Geoffrey, Ena/Nasir.

3. Lucina: Tanith, Mordecai, Callil, Mia, Makalov, Elincia, Bastian, Lucia.

5. Ice Sage: Kieran, Boyd, Muarim, Mist, Stefan, Haar, Devdean, Janaff.

Edited by SlayerX
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I thought those were the accepted rules of the draft... :S

They are, but Titania isnt good enough to receive that treatment imo.I might try to convince Integ to change that rule soon.

Edited by Ghost Marcia Drafter
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They are, but Titania isnt good enough to receive that treatment imo.I might try to convince Integ to change that rule soon.

I could try that, that is if everyone participating is okay with it.

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The list from Random.org

1. SlayerX:

4. PKL:

2. Passive Knight:

3. Lucina:

5. Ice Sage:

Hmmm.... Now marcia or jill...

Edited by SlayerX
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I dont want jill again -_-

But then she's just going to delay my clearing of the rout one in the ship thing.

I be taking Marcia

Edited by SlayerX
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But then she's just going to delay my clearing of the rout one in the ship thing.

Marcia delays chapter 4 and chapter 9 too and shes not that good in Chapter 12 thanks to BEXP limits. Idk, both are good but the logical choice is Marcia probably. Jill is much better after Chapter 24 though as she never stops ORKO'ing.

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Also, a question to all involved, do you guys want for Titania to use BEXP?

It'd be +0.00 the first time you get her and then the usual increments of just .50 BEXP per base.

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