OtakuInProgress Posted August 24, 2012 Share Posted August 24, 2012 So I decided to take the dive into FE hacking a few days ago. I got one portrait finished without a hitch and put into the game with the Nightmare Module and FEditor. After the first test for the portrait, I immediately ran to my problem: http://imgur.com/Y94Fg In short, I would like to know how to edit the character's name, and description. Editing the growth rates, affinity, etc. shouldn't be that difficult, but after hours of looking, I haven't found a definitive tutorial or post on how to edit the names and descriptions. Any help would be appreciated. Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted August 24, 2012 Share Posted August 24, 2012 You use FEditor's text editor to change names. Quote Link to comment Share on other sites More sharing options...
OtakuInProgress Posted August 24, 2012 Author Share Posted August 24, 2012 You use FEditor's text editor to change names. The text editor? That's the part of FEditor I'm not too familiar with. Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted August 24, 2012 Share Posted August 24, 2012 You just open the rom in FEditor and then open the text editor; scroll through the values until you find names. Change them, save, done o 3 o Quote Link to comment Share on other sites More sharing options...
OtakuInProgress Posted August 25, 2012 Author Share Posted August 25, 2012 Scroll through the values? Like, use the offsets? Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted August 25, 2012 Share Posted August 25, 2012 I would believe so, yes. There should just be arrows you use to scroll through. Quote Link to comment Share on other sites More sharing options...
Jubby Posted August 25, 2012 Share Posted August 25, 2012 Scroll through the text entries. You can also search for lyn's name 'til you find the proper entry :P Quote Link to comment Share on other sites More sharing options...
OtakuInProgress Posted August 25, 2012 Author Share Posted August 25, 2012 Ah. I haven't really messed with the offsets, because it always gives me "Yes. [.]" On the white box, with the offsets at the bottom. I didn't want to mess with those, but I'll try those. Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 25, 2012 Share Posted August 25, 2012 (edited) first of all they're not offsets second of all you should just fucking try it [8:18:08 PM] Cam: experiment![8:18:10 PM] Cam: like jeez [8:18:24 PM] Cam: you people are all so afraid of fucking up [8:18:30 PM] Cam: just try things until something works [8:18:33 PM] Cam: this is what backups are for Edited August 25, 2012 by CT075 Quote Link to comment Share on other sites More sharing options...
OtakuInProgress Posted August 25, 2012 Author Share Posted August 25, 2012 Well, noob error 101 right? Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 25, 2012 Share Posted August 25, 2012 terminology is something you pick up by hanging around with the right people and reading enough tutorials Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 25, 2012 Share Posted August 25, 2012 easier way is to use NM and the character editor: the text IDs in FEditor for everything related to the character is also mentioned somewhere in the NM tables. Quote Link to comment Share on other sites More sharing options...
OtakuInProgress Posted August 25, 2012 Author Share Posted August 25, 2012 I read through the Ultimate Tutorial for it, not much luck from there. But yeah, one of the reasons why I came here was because if I surrounded myself with people who know how to do all of the stuff then I'll get the hang of it eventually. Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 25, 2012 Share Posted August 25, 2012 you won't learn unless you try trial-and-error is a very good way to learn things Quote Link to comment Share on other sites More sharing options...
Agro Posted August 25, 2012 Share Posted August 25, 2012 If it wasn't clear enough: and this forms the basis for essentially all text editing. If you open stuff in nightmare and see "text pointer" or anything similar, use FEditor's text editor and go to that index, then edit the text there. Quote Link to comment Share on other sites More sharing options...
OtakuInProgress Posted August 29, 2012 Author Share Posted August 29, 2012 Thanks for the help, but I seem to have run into another problem. http://imgur.com/j8Rne I've made a new portrait, made sure it all was in order, when suddenly: http://imgur.com/d8ZBv I don't know why they don't line up. Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 29, 2012 Share Posted August 29, 2012 maybe because portraits are supposed to be 112 pixels tall Quote Link to comment Share on other sites More sharing options...
OtakuInProgress Posted August 29, 2012 Author Share Posted August 29, 2012 The dimensions for the picture is 128x112. Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 29, 2012 Share Posted August 29, 2012 (edited) i'm not seeing the problem EDIT more accurately, when i insert the same image into my own ROM it works fine Edited August 29, 2012 by CT075 Quote Link to comment Share on other sites More sharing options...
OtakuInProgress Posted August 29, 2012 Author Share Posted August 29, 2012 I really don't know what's going on. The parts just don't snap to where they should. Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 29, 2012 Share Posted August 29, 2012 are you sure you're aligning the mouth frames right like if you open it in usenti with an 8x8 grid are you taking a box that aligns with the grid perfectly Quote Link to comment Share on other sites More sharing options...
OtakuInProgress Posted August 29, 2012 Author Share Posted August 29, 2012 It has to be 8x8? What I do is that I copy and paste the mouth six times, then copy and paste the parts over the original. Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 29, 2012 Share Posted August 29, 2012 no the frames have to be aligned by tile open it up in usenti and you'll see what i mean Quote Link to comment Share on other sites More sharing options...
TheMaskedRaider Posted August 29, 2012 Share Posted August 29, 2012 Your blinking/talking frames are off you need to redo where them. Count the pixels off in feditors bottom picture, then based off of that redo them in your portrait. Quote Link to comment Share on other sites More sharing options...
Sovereign Posted August 29, 2012 Share Posted August 29, 2012 (edited) Alright, so if you look at my image here, the big cyan coloured boxes is just a huge grid separated into 8x8 boxes. The eyes in their current placement, as far as I know, are too big for you to select the 32x16 in a 8x8 range. I'd have someone more seasoned tell you what to do next :x I was able to fit them in if I moved it up and to the right a bit, but that would cut her outta the hackbox. Edited August 29, 2012 by Sai Quote Link to comment Share on other sites More sharing options...
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