TwinBlade Posted September 19, 2012 Share Posted September 19, 2012 Okay, I'm not entirely sure what this is. Is it that when you buy a Japanese game cartridge, you can't play it on a US console and vice versa? Quote Link to comment Share on other sites More sharing options...
Ema Skye Posted September 19, 2012 Share Posted September 19, 2012 Ya, basically. Japanese 3DSs only play Japanese Games. North American 3DSs only play North American games. Quote Link to comment Share on other sites More sharing options...
TwinBlade Posted September 19, 2012 Author Share Posted September 19, 2012 Wow... That's incredibly dumb. Horrible for business too, I would have bought FE Awakening for JP and US if not for that. :/ Thanks for answering. Quote Link to comment Share on other sites More sharing options...
spoon98 Posted September 19, 2012 Share Posted September 19, 2012 Wow... That's incredibly dumb. Horrible for business too, I would have bought FE Awakening for JP and US if not for that. :/ Thanks for answering. its to help stop piracy i believe or at least slow it down. Quote Link to comment Share on other sites More sharing options...
Othin Posted September 19, 2012 Share Posted September 19, 2012 Ironically, the most pirated media tends to be be media with a large gap in regional release dates. Removing region locks and making media available in all regions at once is one of the best things they could do to combat piracy. Quote Link to comment Share on other sites More sharing options...
pichupal Posted September 19, 2012 Share Posted September 19, 2012 This is making me think about Atlus and Persona 4 Arena. They ended up region locking the PS3 game, supposedly to avoid import losses or something... and then told eeryone they would be released around the same time worldwide and not to complain. Europe doesn't have it yet. Quote Link to comment Share on other sites More sharing options...
cheetah7071 Posted September 19, 2012 Share Posted September 19, 2012 The general reason for region locking as I understand it is making sure that the correct entities get the money for the game, which importing gets in the way of. In the P4A example above that's particularly a problem, because the Japanese and North American versions of the game are completely identical except for which language is active by default. Quote Link to comment Share on other sites More sharing options...
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