Liz Posted August 2, 2008 Share Posted August 2, 2008 what are your favorite strategies that you like to do in Fire Emblem? I'm kinda fond of the "Pincher Maneuver." i divide my team in half and have them wreak havoc from opposite sides, then come together usually where the boss is located. Quote Link to comment Share on other sites More sharing options...
Serene Posted August 2, 2008 Share Posted August 2, 2008 Just plain kill and make sure I don't take to heavy of a loss. Like someone whose key to me because they are frequently used. Quote Link to comment Share on other sites More sharing options...
Rehab Posted August 2, 2008 Share Posted August 2, 2008 Place mercenaries/wyverns/Boyd in center of field. If I want to put a relatively fragile unit out in the opening to get some levels, I'll put them in reach of just one enemy, and black off the other enemies using units as walls. I'll place people diagonal and near walls situationally if I want to limit the amount of people that can attack a unit to one at a time. Quote Link to comment Share on other sites More sharing options...
sunshineYON Posted August 2, 2008 Share Posted August 2, 2008 I don't know if this is popular or not, but its one of my favorite strategies: for example, I'll use a hero to attack a warrior surrounded by paladins with lances since he'll be in a pinch after he killed the warrior with a sword, I'll send another unit to trade with him. But instead of actually trading, I'll just be swapping the hero's equipped weapon from a sword to an axe. Quote Link to comment Share on other sites More sharing options...
Florete Posted August 2, 2008 Share Posted August 2, 2008 It depends on the map. My strategy from one map to the next can have major differences. But, overall, I tend to let enemies come to me and then I swarm them. Quote Link to comment Share on other sites More sharing options...
Fireman Posted August 2, 2008 Share Posted August 2, 2008 It depends on the map. My strategy from one map to the next can have major differences. But, overall, I tend to let enemies come to me and then I swarm them. This. But in PoR and RD, when most of the units I'm using are promoted, I tend to swarm them right away while keeping relatively safe to get the most BEXP. Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted August 2, 2008 Share Posted August 2, 2008 After observing the enemy's layout, I split my characters up into teams to best deal with specific areas. It's not flashy, but it works. Quote Link to comment Share on other sites More sharing options...
Songbird Posted August 2, 2008 Share Posted August 2, 2008 It depends on the map. My strategy from one map to the next can have major differences. But, overall, I tend to let enemies come to me and then I swarm them. This. But really, most of my strategies take it nice and slow. I don't usually rush into things, unless it's one of those annoying defending chapters where you gotta move fast and take risks if you want to get the most EXP from the level. >_> Quote Link to comment Share on other sites More sharing options...
Nightmare Posted August 2, 2008 Share Posted August 2, 2008 This. But really, most of my strategies take it nice and slow. I don't usually rush into things, unless it's one of those annoying defending chapters where you gotta move fast and take risks if you want to get the most EXP from the level. >_> This... But sometimes, when I'm tired, I just barge in and attack head-on. I'm usually very reckless, even if I don't attack head-on. Providence! Quote Link to comment Share on other sites More sharing options...
CGV Posted August 2, 2008 Share Posted August 2, 2008 Keep bow peoplez behind melee peoplez. Mages with a melee unit. Thieves are good on their own while they get chests and such. Nothing special Quote Link to comment Share on other sites More sharing options...
Knife Posted August 2, 2008 Share Posted August 2, 2008 I put a unit with high defense on a bridge, and back him up with Archers/Mages. A completely unique manuever invented by me. Quote Link to comment Share on other sites More sharing options...
Zanryu Posted August 2, 2008 Share Posted August 2, 2008 I try to keep my starting position symmetrical (power unit in same spot on both sides, speed unit in same spot on both sides, etc). Then I have them split depending on how the map goes, and meet up where needed. Quote Link to comment Share on other sites More sharing options...
Emeraldfox Posted August 2, 2008 Share Posted August 2, 2008 Depends on the map.. And objective. Rout/Kill them all. Depending on the map, split them up and make them lay waste, if it's narrow.. Send them through and make them lay waste.. Defend, put characters at key spots and wait. And then they'll lay waste.. Defeat the boss, see Rout/Kill them all.. Basicly it's the same... Except when I have to keep certain people alive.. It's also reckless. But I love it. Quote Link to comment Share on other sites More sharing options...
Kintenbo Posted August 2, 2008 Share Posted August 2, 2008 In most of the games I played, I usually just charge in and kill all the enemies, and making sure my healers get a good work out. This strategy never fails me in Sacred Stoners, since it's nearly impossible for anyone (except Knoll) to die. I tend to be more careful in Sword of Seals, though. If I ever get my hands on Thracia 776, I think I'll need a different strategy. Quote Link to comment Share on other sites More sharing options...
CGV Posted August 2, 2008 Share Posted August 2, 2008 For the Dragon and Laguz chapter in RD, I just charge and KILL!!! Quote Link to comment Share on other sites More sharing options...
Knife Posted August 2, 2008 Share Posted August 2, 2008 I should copyright my strategy... And hurry up Lyle, you've been posting for like 30 minutes on this one topic. Quote Link to comment Share on other sites More sharing options...
Mufasa Posted August 2, 2008 Share Posted August 2, 2008 I could have sworn I posted here before... Anyway, I usually set up a barricade of my most durable units and have my enemies jump to their deaths. Then each turn I move forward a little and push them back to the point where I have them surronded. Of course before I get to that point, they attack my units until their turn ends or one guy was lucky enough to survive and can't move keeps the other units from attacking. Then when my turn rolls around I have my mages/archers/weak units finish off the stragglers and have my heavy units move forward slightly. This strategy works good unless the enemy has archers or mages and I'm too cheap to use 1-2 weapons. But it works for me. Of course it also depends on the stage as well. Quote Link to comment Share on other sites More sharing options...
¬_¬ Posted August 2, 2008 Share Posted August 2, 2008 I put a unit with high defense on a bridge, and back him up with Archers/Mages. A completely unique manuever invented by me. http://www.youtube.com/watch?v=-Dg6W70YsoM I'm sure it's been done by everyone already. :< I like to lure and gang up, take Endgame (3) for example, in the corner, where there's a several dragons, I usually move Haar to the spot where one of the dragons could reach, but not the others. Enemy phase, dragon attacks Haar, dragon misses, Rolf and Oscar gang up for the kill, lure with Haar for another dragon, rinse and repeat. (Haar was already level 20 while Oscar and Rolf were 17, so I tend to use units already maxed out in level to lure) Another thing I just did yesterday was have Yune bless Meteor and Purge since I didn't want to attack upclose with Micaiah and Sanaki, place them with a Laguz Gem'd Reyson and have them rip Red Dragons from afar. I'm sure others have done it, as I took the idea of blessing a long ranged tome from my cousin. Quote Link to comment Share on other sites More sharing options...
Freohr Datia Posted August 3, 2008 Share Posted August 3, 2008 I usually like to make a lure, then make everybody attack all that is there. It works for me since my people end up strong enough for it... except for possibly the very beginning in each game. Quote Link to comment Share on other sites More sharing options...
Doom103 Posted August 5, 2008 Share Posted August 5, 2008 i generally take it slow and thorough my 2 - 3 front liners usually take out who ever comes and i usually have a mage or archer behind them to take out the leftovers then i split into to or three teams and then they all meet up again at the boss lol my friends think its too elaborate Quote Link to comment Share on other sites More sharing options...
Donatello Posted August 5, 2008 Share Posted August 5, 2008 http://www.youtube.com/watch?v=-Dg6W70YsoMI'm sure it's been done by everyone already. :< I like to lure and gang up, take Endgame (3) for example, in the corner, where there's a several dragons, I usually move Haar to the spot where one of the dragons could reach, but not the others. Enemy phase, dragon attacks Haar, dragon misses, Rolf and Oscar gang up for the kill, lure with Haar for another dragon, rinse and repeat. (Haar was already level 20 while Oscar and Rolf were 17, so I tend to use units already maxed out in level to lure) Another thing I just did yesterday was have Yune bless Meteor and Purge since I didn't want to attack upclose with Micaiah and Sanaki, place them with a Laguz Gem'd Reyson and have them rip Red Dragons from afar. I'm sure others have done it, as I took the idea of blessing a long ranged tome from my cousin. Is this strange, or you and i have the exact same strategies(depending on the map.) Hmm, I thought I was the only one who blessed ranged tomes during the Endgame *remembers Micaiah and Sanaki taking beatings up close.* I did it because it was convenient and saved lives. (Sothe, you're worthless.) Quote Link to comment Share on other sites More sharing options...
Sain_FEH Posted August 5, 2008 Share Posted August 5, 2008 I'm a rush player. I start all of my infantry in the front, healers/mages in the mid, cavalry in the back. That way I can rush up my infantry first and engage them while the horse take the extra turn or two to catch up. When the infantry get held back attacking, the healers can catch up and heal them while the cavalry charge ahead until they get hung up and so on. So I always have units moving forward while other units are falling back. I use a lot of cavalry and a lot of shock troops (myrmidons, mercenaries, fighters). I don't bother too much with archers and I NEVER use knights/generals. I don't care if they never take a point of damage - I'm impatient and I'm not going to hold everyone up so they can charge their huge metal cans out there to tank everything. My cavaliers can tank well enough AND move. Quote Link to comment Share on other sites More sharing options...
Zanarkin Posted August 5, 2008 Share Posted August 5, 2008 My strategy is to create a wall with strong characters around weak characters then when the enemy is weak i let the weak finish them of as for the boss i do the same. Quote Link to comment Share on other sites More sharing options...
Sir Canas Posted August 5, 2008 Share Posted August 5, 2008 My objective in each chapter is to complete the chapter. To do this is usually use the strategy of killing all enemy units, without having my own units killed. However this strategy occasionally doesn't work, so I have to resort to a different strategy such as surving a certain amount of turns or seizing a throne (in conjunction with my main strategy of killing all enemy units). Quote Link to comment Share on other sites More sharing options...
torifae Posted December 6, 2008 Share Posted December 6, 2008 Place Pre-promotes and Armour units in the front fine! Quote Link to comment Share on other sites More sharing options...
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