Zeo Posted March 1, 2013 Share Posted March 1, 2013 Cath definitely doesn't. Chad on the other hand could go either way I think. In fact I think Chad is the only real candidate. I don't really see Astol or Cath as Assassins. Quote Link to comment Share on other sites More sharing options...
iavasechui Posted March 1, 2013 Share Posted March 1, 2013 But someone made a female animation for assassin, there is only male sprite for rogue... Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted March 1, 2013 Author Share Posted March 1, 2013 I suppose you were not aware that Robina from my normal hack is a female rogue and has an animation as well? Quote Link to comment Share on other sites More sharing options...
Jedi Posted March 1, 2013 Share Posted March 1, 2013 I hope this isn't an annoying question or hasn't been asked yet [i didn't see it re-reading the thread] but are you going to make Roy's promotion a bit earlier then before? Quote Link to comment Share on other sites More sharing options...
deranger Posted March 1, 2013 Share Posted March 1, 2013 I hope this isn't an annoying question or hasn't been asked yet [i didn't see it re-reading the thread] but are you going to make Roy's promotion a bit earlier then before? Are you going to put Roy's promotion earlier in the game? Can't answer the Roy question exactly yet, but it will be earlier, yes. Quote Link to comment Share on other sites More sharing options...
Jedi Posted March 1, 2013 Share Posted March 1, 2013 Ehehe... I missed it. Sorry Quote Link to comment Share on other sites More sharing options...
Gryz Posted March 1, 2013 Share Posted March 1, 2013 (edited) u shuld have branche promotions leik scared stones so chad can b assassson or ruoge! Will Aureola be more accessible? Getting anyone to reach S-rank light magic in FE6 is a pain in the ass/arse. I'm guessing Guinevere can use light magic or Saul will be a Monk? Oh, I just remembered Apocalypse. Any plans on trying to get its animation in? Although Gespent Ereshkigal's animation would be a good substitute. Edited March 1, 2013 by Revenant Quote Link to comment Share on other sites More sharing options...
iavasechui Posted March 1, 2013 Share Posted March 1, 2013 (edited) Oh I was not aware of the female rogue sprite.Good to know as Cath is definitely more of a rogue than assassin. Honestly it didn't make sense for that to be Matthew's promotion, Legault seems to have been an assassin in his backstory before actually promoting to one so that made more sense and well I don't think I need to say anything about Jaffar. Though I'm guessing rogues will not be able to use their special lockpicking since I'm assuming that would require asm or be flat out impossible since the class did not exist in fe7. Will Aureola be more accessible? Getting anyone to reach S-rank light magic in FE6 is a pain in the ass/arse. I'm guessing Guinevere can use light magic or Saul will be a Monk? Oh, I just remembered Apocalypse. Any plans on trying to get its animation in? Although Gespent Ereshkigal's animation would be a good substitute. Saul as a monk would be just flat out hilarious ^_^; though that's just the inuyasha fan in me Edited March 1, 2013 by iavasechui Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted March 1, 2013 Author Share Posted March 1, 2013 Oh I was not aware of the female rogue sprite.Good to know as Cath is definitely more of a rogue than assassin. Honestly it didn't make sense for that to be Matthew's promotion, Legault seems to have been an assassin in his backstory before actually promoting to one so that made more sense and well I don't think I need to say anything about Jaffar. Though I'm guessing rogues will not be able to use their special lockpicking since I'm assuming that would require asm or be flat out impossible since the class did not exist in fe7. Pretty much that exactly, they'll just be retaining their lockpick and stealing capabilities. Saul as a monk would be just flat out hilarious ^_^; though that's just the inuyasha fan in me Whoops he's a monk... Quote Link to comment Share on other sites More sharing options...
deranger Posted March 1, 2013 Share Posted March 1, 2013 Pretty much that exactly, they'll just be retaining their lockpick and stealing capabilities. 2 range (physical) swords locked to rogues yaaaa oh wait, fe7x. Feditor could handle an animation for that, right? Quote Link to comment Share on other sites More sharing options...
Zeo Posted March 1, 2013 Share Posted March 1, 2013 (edited) Pretty much that exactly, they'll just be retaining their lockpick and stealing capabilities. That kind of sucks. Without that ability, Rogues are just weaker Assassins without the OHKOability. Edited March 1, 2013 by Zeo Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted March 2, 2013 Author Share Posted March 2, 2013 That kind of sucks. Without that ability, Rogues are just weaker Assassins without the OHKOability. Assassins don't get stealing capabilities. Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted March 2, 2013 Share Posted March 2, 2013 pay me $10 for an ASM hack to implement the Rogue skill *shot even though it's scratched out* Quote Link to comment Share on other sites More sharing options...
Zeo Posted March 2, 2013 Share Posted March 2, 2013 (edited) Assassins don't get stealing capabilities. Not through normal means. But wasn't there a patch for it? I'm pretty sure I've played some hacks here where Assassin's could steal. Edited March 2, 2013 by Zeo Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted March 2, 2013 Author Share Posted March 2, 2013 I'm fairly certain that you can deduct from my post that assassins will not have stealing capabilities. So that post was sort of irrelevant. Quote Link to comment Share on other sites More sharing options...
Zeo Posted March 2, 2013 Share Posted March 2, 2013 (edited) My bad, thought you meant they don't get them as in it's not a native skill. Either way it's your hack, so eh. Edited March 2, 2013 by Zeo Quote Link to comment Share on other sites More sharing options...
Jubby Posted March 2, 2013 Share Posted March 2, 2013 pay me $10 for an ASM hack to implement the Rogue skill *shot even though it's scratched out* can i plz Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted March 2, 2013 Author Share Posted March 2, 2013 can i plz YOU dragons, now. Quote Link to comment Share on other sites More sharing options...
Scarface Posted March 12, 2013 Share Posted March 12, 2013 Will any FE7 characters be making an appearance Like Oswin for example.. Quote Link to comment Share on other sites More sharing options...
Arch Posted March 12, 2013 Share Posted March 12, 2013 Bro look at the first post with all of the screenshots. Like...really? Really? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted March 12, 2013 Share Posted March 12, 2013 Arch, h-he might be trolling. I think. Maybe. Possibly. Quote Link to comment Share on other sites More sharing options...
ThisProfileNoLongerUsed Posted March 17, 2013 Share Posted March 17, 2013 Arch, h-he might be trolling. I think. Maybe. Possibly. Definitely? Slightly? Unintentionally? The list goes on! Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted April 16, 2013 Author Share Posted April 16, 2013 Poll in the first post. zounds this isn't dead Quote Link to comment Share on other sites More sharing options...
Arch Posted April 16, 2013 Share Posted April 16, 2013 (edited) [(Str+Con)/2]. If you do it without weight or Con, the stat basically becomes pointless. I tried the Gamecube-style waaaaay back when I was remaking FE4; we originally had a Str/Mag split that replaced Con with Luck (making Luck a fixed stat) and the old luck Luck became Mag, weight was buffered by Str. It didn't work out very well at all. It was a pain to balance everything (since Noish could double with a Steel Sword, while Alec couldn't with an Iron), and we eventually ditched the FE9/10 approach. It kind of broke shit hardcore. Since Con isn't a growable stat (save the incredibly rare Body Ring), giving it a role, while still allowing a growable stat to play a factor in buffering weight, allows a unit to potentially overcome a natural Con deficit. I think this is the most balanced approach out of all the options. But fuck it, that's just like...my opinion, man. Why are you giving these decisions to the masses anyways? Edited April 16, 2013 by Arch Quote Link to comment Share on other sites More sharing options...
thetiger39 Posted April 16, 2013 Share Posted April 16, 2013 (edited) A couple of questions. Will there be a CON growth rate like in FE5? Everyone seems to want that GBA dreaded CON system back which screws over females according the the poll Regarding Class Gender Stats will you be going for equal stats in the gender bases and caps like id the DS FE games? speaking of which if FE6 went the gender equal route, Fir would have 1 more con than Rutger. As for promotions will everyone be able to promote with master seals or different items depending on class. I'm hoping for master seals but its your game Edited April 16, 2013 by thetiger39 Quote Link to comment Share on other sites More sharing options...
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