Ciarre Posted June 25, 2013 Share Posted June 25, 2013 >* Please finish or you will face...MY UNRELENTING, EXTREME, FURIOUS, OUTRAGEOUS...WRATH >PKL has not even started Quote Link to comment Share on other sites More sharing options...
PKL Posted June 25, 2013 Author Share Posted June 25, 2013 I did. Just haven't logged. I gave up after no one posted progress. Think I left in Chapter 14? Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 25, 2013 Share Posted June 25, 2013 I finished fe11 first, i was just too lazy to log. Got 144. Quote Link to comment Share on other sites More sharing options...
eclipse Posted June 26, 2013 Share Posted June 26, 2013 I'll do something when my eyes stop being stupid. Doctor appointment on Friday. Quote Link to comment Share on other sites More sharing options...
PKL Posted July 17, 2013 Author Share Posted July 17, 2013 http://www.youtube.com/watch?v=hj1u_Wu5FZ0 Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 17, 2013 Share Posted July 17, 2013 ha, i finished chapter 1 like 2 months ago! Quote Link to comment Share on other sites More sharing options...
Baldrick Posted July 17, 2013 Share Posted July 17, 2013 Yes, people who aren't Shin/Baldrick/SB do suck, don't they? Quote Link to comment Share on other sites More sharing options...
charlie_ Posted July 17, 2013 Share Posted July 17, 2013 I agree. Quote Link to comment Share on other sites More sharing options...
PKL Posted July 17, 2013 Author Share Posted July 17, 2013 I'm almost done too. If not for the demotivation, I wouldve finished long long ago. As it is, I dont think anyone else other than those 3 and me will finish. Quote Link to comment Share on other sites More sharing options...
Ciarre Posted July 18, 2013 Share Posted July 18, 2013 Screw you I'm gonna finish eventually Once I get past earlygame Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 23, 2013 Share Posted July 23, 2013 so, is Horace's team beating Shin's team or not Quote Link to comment Share on other sites More sharing options...
charlie_ Posted July 23, 2013 Share Posted July 23, 2013 shockingly, no Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 23, 2013 Share Posted July 23, 2013 (edited) my team was kind of good until i joke picked WRYSSSSSS but it was worth it maybe i'll restart this if i feel like playing fe12 EDIT: HOLY SHIT STILL HAVE THE SAVE LETS DO THIS THING CHAPTER 1 - 4/20 TURNS Cecille went shopping and took out bandits, while the rest of my crew went towards the boss. Lorenz went down to Draco!Arran and MU (who's a Myrm). CHAPTER 2 - 6/26 TURNS ha i even recruited CORD and his iron axe. CHAPTER 3 - 6/32 TURNS skipped Julian (he's such a chump!) Yeah. Stats! Cecille is horrible, its probably shin's fault. UNIT CLASS LEVEL HP ST MG SK SP LC DF RS WEP LEVEL MARTH LORD 11.39 30 11 00 13 13 14 10 00 D SWORD CAILYN MYRMIDON 10.55 26 10 02 19 18 07 09 01 C SWORD ARRAN PALADIN ??/04.31 26 10 01 12 12 04 10 06 B LANCE D SWORD CECILLE CAVALIER 11.48 26 08 02 14 17 11 08 00 D SWORD E LANCE PALLA PEGASUS 13.79 25 12 02 14 17 11 11 06 B LANCE Edited July 23, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 25, 2013 Share Posted July 25, 2013 CHAPTER 3X - 6/38 TURNS WRYSSSSSSSS CHAPTER 4 - 3/41 TURNS OGMAAAAAA Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 26, 2013 Share Posted July 26, 2013 (edited) ok, I marathoned FE12 yesterday (WORST THING EVAR) and finished this to spite people! I'm such a kind soul, no need to thank me. CHAPTER 5 - 5/46 TURNS PALLA OP Cecille *almost* has 10 strength CHAPTER 6 - 5/51 TURNS Sage Arran rescued Marth after he got the shard. Palla killed the boss, she promoted at level 18 at the chapters beginning. CHAPTER 6X - 2/53 TURNS Killed everyone, including radd and Caeser. Team is too strong, especially WRYSSSS and curate!Samto. CHAPTER 7 - 5/58 TURNS Promoted Ogma to Dracoknight. He and Palla owned dudes. All the thieves were vanquished. CHAPTER 8 - 3/61 TURNS Arena'd Barst up to promotion, he became a Dracoknight here I think. Got the arms scroll, and Peg!Cecille retreived the Leo Shard. CHAPTER 9 - 5/66 TURNS WRYS IS BEST THIEF also samto got a 7 stat level as a curate (!) CHAPTER 10 - 2/68 TURNS suck it elleraen i kind of wish i drafted you CHAPTER 10X - 1/69 TURNS What a bro chapter. CHAPTER 11 - 6/75 TURNS Killed stuff Cecille promoted a while ago, if you didnt figure that out yet and uh got all the desert items. Norne will probably be my FALCONKNIGHT because her last two levelups were HAX CHAPTER 12 - 5/80 TURNS Gave Marth a lot of statboosters, although he's actually doing pretty well this run without them. Arena'd him up to level 18 or so, and he CHAAAAARGED forward with my dracoknights. Curate Samto hit C staves! CHAPTER 13 - 4/84 TURNS stoopid one space away Norne got some good exp this chapter, she should promote soon CHAPTER 13X - 2/86 TURNS this chapter makes me rage CHAPTER 14 - 3/89 TURNS ENTER WARP warped feena after getting plot related items, used THIEF on again chest CHAPTER 15 - 4/93 TURNS the power of again and dance are strong. so is the power of WRYSSS who promoted. CHAPTER 16 - 2/95 TURNS I really wanted to 1 turn this but it would have cost too many resources. got rescue and Mercurius I guess. CHAPTER 16X - 1/96 TURNS who needs Katarina, why did I draft her, Wrys beats her in like everything Samto also beats her in magic rofl CHAPTER 17 - 4/100 TURNS Sheema >.< CHAPTER 18 - 2/102 TURNS BEAT UP DUDES AND USED RESCUE CHAPTER 19 - 4/106 TURNS rescued Marth ahead and Warp-Danced him. Barst (who's now my best unit) flew in an wrecked dudes. CHAPTER 20 - 3/109 turns Barst destroyed Hardin (as a zerker) and Marth was Agained by the staff that was stolen by wrysssss CHAPTER 20X - 3/112 TURNS wow, I actually used FEWOD for this one to see where the enemies were, otherwise would be been really rageworthy. Sent really strong units (Palla, Ogma, Barst) ahead to beat up dudes, although Longbows are ALL THE RAGE. Wrys was on healing duty, and he did an admirable job! I really don't like Erimaya or however you spell it, she's like the lamest villain ever. CHAPTER 21 - 4/116 TURNS BOUGHT LOTS OF STATBOOSTERS SAMTO IS KILLING GHARNEF CHAPTER 22 - 4/120 TURNS sent gradivus palla ahead to own dudes yeah CHAPTER 23 - 2/122 TURNS USED 5 SPIRIT DUSTS AND 5 SPEEDWINGS ON SAMTO HE TOOK A COUPLE TURNS TO KILL GHARNEF STILL BUT LIFE IS GOOD CHAPTER FINAL DESTINATION MARTH ONLY - 2/124 TURNS CRITS ARE FOR CHUMPS do I get a cookie now? so, is Horace's team beating Shin's team or not yes Edited July 26, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
charlie_ Posted July 26, 2013 Share Posted July 26, 2013 pkl postgame finish Quote Link to comment Share on other sites More sharing options...
Ciarre Posted August 1, 2013 Share Posted August 1, 2013 CR: Barst, Wolf, Gordin, Castor, Julian, Caesar, Etzel, Elice, Catria, Linde Chapter 1 - 8/8 turns ;/. Why can't Gordin reclass like, now. Jagen is a godsend. Chapter 2 - 6/14 turns BARST IS MY BRO. Castor get. Chapter 3 - 7/21 turns Barst + hand axe bros up the hunters so that Gordin and Castor can steal some kills. Mostly Castor though, because 5 move is really ass. Jagen goes ahead and weakens things too with javelins. I took the devil axe detour for Barst because I ain't getting a killing edge. Chapter 4 - 8/29 turns Cav!Gordin, Castor stays hunter, Draco!Wendell and pirate!Barst go left. Matthis is left unrecruited. I got Merric just for Excalibur, since I might reclass some scrub to dark mage for the hell of it. Quote Link to comment Share on other sites More sharing options...
Ciarre Posted August 1, 2013 Share Posted August 1, 2013 Chapter 5 - 6/35 turns I get WOLF. So BRO. Julian manages to nab some kills, Gordin is going to be forever cav. Castor got reclassed to dark mage because yes. Marth gets a res level up, Jagen gets str and def 10/10. Chapter 6 - 7/42 turns Julian grabs the bullion, and then the other thieves grab everything else. Then my team kills them for their things. Killing edge was left obviously, but I got the physic, seraph robe and armorslayer. Wolf goes general so I can still work his bow rank but serve as an effective tank. Gordin clears out one of the pesky archers on turn 1, then javelins them back on EP while close to death. So good. Pirate!Barst GOES UP too and kills everything on the front lines after Gordin retreats. Jagen goes pally for this map as well. Castor's dark mage chip was ok I guess. More useful than hunter because 1-2 range. Chapter 6x - free/42 turns Castor works his tome rank up to turn 20 and then Gordin finishes the boss off for a level. I got Athena. Chapter 7 - 6/48 turns Jagen goes draco again. Pirate Barst rushes and is the best. Cav Gordin/Jagen/horseman Wolf go on ahead and makes sure the path isn't blocked off. Julian hangs back because he's still not too durable especially in lanceland. Castor goes hunter here because a bunch of fliers. Marth got a really good level here too. Now his defense is higher than his speed LOL Chapter 8 - 5/53 turns Again, Gordin/Jagen/Wolf go on ahead to clear the way for Marthipan. Shamelessly arena abused Caesar with SAVE POINTS 10/10 Chapter 9 - 5/58 turns PEOPLE CHARGE. THINGS HAPPEN. GORDIN IS NOT AWFUL ACTUALLY HE'S PRETTY GOOD. Castor needs to get more MAG LEVELS Chapter 10 - 8/66 turns People go around. Barst, Julian, and Wolf charge through the castle, kills the snipers, Wolf snipes Minerva, and then they both team up for the master seal hero while Marf/Gordin/Jagen makes their way to the throne. Chapter 11 - 9/75 turns I actually decide to promote Gordin before Barst because the move will be helpful here. Pally Jagen and Gordin rush ahead. I got dust but not the drop lmao. Castor gets the dust. Close to hitting excalibur now! Chapter 12 - 7/82 turns suhtgiushrgiksiksurhrhkrhgksurhgs Quote Link to comment Share on other sites More sharing options...
PKL Posted August 24, 2013 Author Share Posted August 24, 2013 I dont remember if i ever posted my progress but here, just in case: Prologue: 16 Chapter 1 4/20 Ryan wrecked things. Chapter 2 6/26 ^ Chapter 3 6/32 ^^ Linde get. Chapter 3x 6/38 ^^^ Chapter 4 3/41 Sirius and the now DK Ryan wreck things. Yumina rescues Marth and he wrecks things on his way to throne. Chapter 5 5/46 Pally Ryan wrecks things. Caeda get. Chapter 6 5/51 Arran best staffbot. Caeda and Ryan wreck things. Both shards get and Frey get. Chapter 6x 2/53 Killed dudes. Chapter 7 5/58 Got all the loot. Frey was arena'd to promo. Chapter 8 3/61 Roger get. Chapter 9 5/66 Move up, destroy things with flying army. Minerva shard get. I also had time to arena a bit and won like twice. Chapter 10 2/68 This chapter is so bad. Chapter 10x 1/69 Killed Legion. Chapter 11 6/75 Got all the loot. Chapter 12 5/80 EZ. Chapter 13 4/84 ^ Chapter 13x 2/86 ^ Haven't done Chapter 14 yet. Quote Link to comment Share on other sites More sharing options...
eclipse Posted October 2, 2013 Share Posted October 2, 2013 (edited) No, I haven't forgotten about this. Prologue listings P1: 3 P2: 5 P3: 7 P4: 10 (I went to Jeorge's map, HOW DO YOU LIKE THIS?) P5: 12 P6: 14 (Ogma's map) P7: 16 P8: 19 (the only person who could reliably ORKO the archers was Caeda; thus, I had to delay a turn) --- Chapter 1 - 6/25 Reclassed MU to Mage (she was a Myrmidon before this) and Gordin to Myrmidon. Got Malliesia, which gave Arran and MU a little extra time to kill Lorenz. Nabbed the Bullion with flying pink-haired girl. Not much else to say. Chapter 2 - 6/31 Reclassed Arran to Dracoknight and Gordin to Hunter. Thanks to a Strength level, Gordin had just enough to mostly-ORKO the boss. Arran got the Lady Sword. Catria got Warren, and then they both got out of the way. MU chipped, and I fed a couple of levels to Cord (it's not my fault that he's unable to chip yet!). Luke was Luke. Arran gained Speed. Woohoo~! Chapter 3 - 7/38 Reclassed Cord to Pirate. The only ones on the island were Marth/MU/Arran. Everyone else was busy gaining experience off of the eastern Dracoknights. I decided NOT to go for Julian (that's what Malicia is for). Arran killed all the non-throne units on the island. The extra turn was used to shove more experience into Malliesia. Chapter 3x - 6/44 Just a standard stroll through the valley. Luke hit D lances. Edited October 2, 2013 by eclipse Quote Link to comment Share on other sites More sharing options...
Ciarre Posted October 5, 2013 Share Posted October 5, 2013 Chapter 12x - free/free YEAH FREE TRAINING. Gordin killed Horace 10/10 Chapter 13 - 3/85 turns Marth rushes and erryone else rushes too. Promo Barst Chapter 14 - 6/91 turns oops Palla Catria not recruited sorry not sorry Chapter 15 - 5/96 turns Marth needs to practice some beach volley ball damn. You suck at moving Chapter 16 - 6/102 turns Gordin is the best. Killed Xane for the lulz. Chapter 17 - 3/105 turns lol Chapter 17x - free/free monocle get Chapter 18 - 6/111 turns Castor and Etzel are excalibur bros Chapter 19 - 5/116 turns Chapter 20 - 5/121 turns Chapter 20x - free/free Chapter 21 - 3/124 turns Chapter 22 - 7/131 turns Chapter 23 - 7/138 turns Chapter 24 - 4/142 turns Chapter 24x - free/free Endgame - 4/146 turns too lazy to log this, everything got really easy after I promoted both Gordin and Barst Quote Link to comment Share on other sites More sharing options...
eclipse Posted October 6, 2013 Share Posted October 6, 2013 (edited) Chapter 4 - 5/49 Reclassed Gordin to Myrmidon and Luke to Mercenary. YES I STOPPED TO GET CASTOR, WHAT ARE YOU GOING TO DO ABOUT IT? Grabbed the Armorslayer with Arran, grabbed Castor, then marched downwards to the throne. Everyone else of note was busy leveling off the pirates. Chapter 5 - 10/59 Reclassed Gordin to Hunter and Luke to Cavalier. Maturity Drop to Castor. YES I STOPPED TO GET HAMMERNE, WHAT ARE YOU GOING TO DO ABOUT IT? Cord hitting D axes in the base arena meant that I could walk on water and hurl axes. Recruited Barst for his stuff, and killed Rickard for his. Arran ninja's over to the Master Seal, killed the cavaliers, then did a final ninja to the Bishop for an early Physic. Gordin/Castor's chip was fatal, and MU was forced to use Resire once to keep herself alive. I think I'll do better than normal on the next chapter! Chapter 6 - 10/69 I did not see the point of using a Rescue charge to shave a single turn. Reclassed Arran to Paladin. Due to the fact that MU couldn't double the enemies in Lang's lounge (her Speed is approximately fail), this took a lot longer than it should. I had to have everyone that wasn't Luke/MU/staffbot run interference on the western troops, lest they catch Norne. Stormed through to Lang, who eventually fell to a lot of chip and Cord. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 10.10 30 10 0 12 13 13 10 0 MU Mage 12.02 31 8 9 9 8 11 6 5 Arran Paladin 8.58 29 10 1 14 12 4 10 6 Gordin Hunter 13.72 28 16 0 14 10 7 9 0 Luke Cavalier 13.63 30 15 0 10 14 10 10 0 Mally Cleric 7.08 18 0 5 3 7 15 1 7 Cord Pirate 9.87 25 11 0 7 15 9 8 0 Yumina Cleric 5.21 18 0 2 4 10 11 2 6 Castor Hunter 9.53 26 11 0 8 11 5 6 0 Chapter 6x - 2/71Reclassed Arran to Dracoknight, Gordin to Myrmidon and Castor to Mercenary. Shoved some arena time into Gordin, Castor, and Cord (especially Cord). With my reclasses, Gordin and Castor were fast enough to double, which was enough to burn RNs so that Cord and Arran could inflict tons of damage on Roro. Castor got the kill on Roro. Chapter 7 - 5/76 Promoted Luke, and reclassed him to Dracoknight. Used Gordin as bait for the dragon, then had MU, Cord, and Caesar pile on FTW. Gordin retrieved the Physic. My fliers made short work of the thieves, along with Navarre and Feena (well, mostly Navarre). Boss died to a combination of Luke and Navarre. Chapter 8 - 3/79 Promoted Gordin, and reclassed him to Dracoknight. Reclassed Luke to Paladin. I sent Arran after the Leo thief while everyone else ran towards Jeorge. Thanks to Gordin's promotion and Feena, I was able to get Jeorge and end the map in a timely fashion. Grabbed the Silver Bow, missed the Arms Scroll. Chapter 9 - 5/84 Reclassed Luke to Dracoknight. My Royal Air Force mopped the desert up. Wendell's job was to use his movement to get himself to the throne, so he could Rescue Marth from Minerva's village. Yumina grabbed the chest items and kept people healthy. Once I got rid of the mage rush, it was cake. Edited October 6, 2013 by eclipse Quote Link to comment Share on other sites More sharing options...
eclipse Posted October 6, 2013 Share Posted October 6, 2013 Chapter 10 - 2/86 Promoted Castor, and reclassed him to Sniper. Reclassed Wendell to Dracoknight. This chapter is a lot of planning for very little return. Luke ORKO'd the Sniper, Arran was given every single strength shard so he could OHKO a Shaver enemy, and Gordin simply used a Steel Lance to do the same. Castor and Jeorge took out the Bishops, and Cord, despite WTD, killed the sword guy. On the second turn, Wendell recruited Ellerean, and Yumina got the Bullion and Unlock (this is why I went out of my way for Hammerne). Chapter 10x - 1/87 Reclassed Luke to Pony Express. Luke + Scorpio + Devil Sword = dead Roro. Quote Link to comment Share on other sites More sharing options...
eclipse Posted October 8, 2013 Share Posted October 8, 2013 (edited) Chapter 11 - 9/96 Reclassed Luke to something that flies. Promoted Cord and reclassed him to an aerial unit. Reclassed Caesar to Myrmidon. This chapter is so much easier when I have three mobile things to bait dragons, and three more things that can make their life hell. Caesar got some action in, even though he didn't hit for impressive damage. I think I mopped up all the desert rewards. Chapter 12 - 8/104 Reclassed Castor to Horseman, and gave him the Robe. Cord got the Arms Scroll for insta-Dragonpike. Fed arena levels to Luke (doubling) and Cord (doubles with Scorpio). I was one square short of the seven-turn clear. Of my guys, Luke could take a lot of flack (I dumped all the defense shards on him), Cord could double and kill, and Gordin. . .heh. . .Gordin. Tanky, but didn't do as much damage, due to lack of weapon ranks. Jeorge/Parthia put Fire Dragons into 2HKO range, and Caesar was pretty close to OHKOing them with a Wyrmslayer (though I usually weakened them so he wouldn't take most of his health during the counter). Fed Marth a few kills, and once Darros was on the team, things got easier. He was tanky enough to take two Wyvern attacks and live to tell about it (and just fast enough so those bastards couldn't double him). My biggest problems were protecting Feena, Yumina, and MU (all of who were ORKO'd by the entire map), followed by general durability issues (Cord was 2HKO'd by the Fire Dragons). Boss died to Cord and Luke. Chapter 13 - 4/108 Promoted Caesar (he damn well earned it), and reclassed him to Hero. He had just enough sword rank to hit Silvers. Gave Gordin a round in the arena so he got C lances. Darros, Gordin (with Leo and Taurus), and Cord were able to kill the stuff across the river. Luke flew ahead, and killed a dragon. Marth hightailed it to the throne, while everyone else sopped up experience near the southern enemies. On turn 3, I camped everyone on the river; this ensures that I don't aggro the inner island. On the final turn, I cleared the throne with Luke, got a little more bonus experience, got the Spirit Dust (Thief staff) and another Dragonpike (Feena danced for Castor, who was able to catch the thief on turn 3. . .and it was a 2HKO). Reclassed people for 13x. MU sucks. ;/ Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 12.08 31 11 0 14 15 15 10 0 MU Mage 16.18 33 10 12 10 9 12 6 5 Arran Drakky 10.04 28 12 1 14 12 4 12 3 Gordin Paladin 6.42 37 22 1 18 16 9 17 6 Luke Paladin 12.74 44 25 1 17 21 13 15 7 Mally Cleric 8.71 19 0 6 3 8 15 1 8 Cord Berserker 6.29 39 19 0 10 24 17 11 1 Yumina Cleric 9.57 19 0 4 8 13 14 2 7 Castor Horseman 4.68 42* 16 2 11 16 8 11 3 Wendell Sage 9.72 26 3 8 5 13 4 6 6 Caesar Hero 3.08 37 14 1 17 20 11 14 4 Feena Dancer she's a dancer, what were you expecting ;/ Jeorge Sniper 8.56 33 14 1 16 15 7 15 3 Darros Berserker 6.09 44 20 0 11 16 10 13 0 Chapter 13x - 2/110Reclassed Gordin and Luke to Paladin, and Cord to Berserker. Gave Caesar Capricorn (this is for a reason), and gave Marth a level in the arena (for Speed and HP) and Pisces. Gave Luke Scorpio. Gave as much defense to Feena as possible. With 16 Speed, Marth is not doubled, and with Pisces, he can survive a ballista hit and both myrmidons with 3 HP. With Capricorn, Caesar can ORKO the ballistae with a Levin Sword. With 23 Speed, Luke can double Kleine. Sent the 'zerkers north, and the horses east. Luke got Kleine's attention (if he stands one north of the bottom tiles and at least three squares east of Caesar, he can keep Kleine from attacking Caesar if the latter kills the closest eastern ballista by standing two squares east of it; this allows allows Caesar to run his full movement east on turn 2 and ORKO the ballista in the southeast corner). With the defensive boosts, nothing attacks Feena. Got Iote's Shield before ending the map. Edited October 8, 2013 by eclipse Quote Link to comment Share on other sites More sharing options...
eclipse Posted October 9, 2013 Share Posted October 9, 2013 Chapter 14 - 4/114 Promoted MU, so she could use Aura. Reclassed Cord to Dracoknight. MU's Speed is awful. Her ability to do a ton of damage with Aura, not so much. I had to have MU run towards the throne every turn, and even then, it was close. Used Hammerne on Thief (two uses remain), then nabbed Again. Xane copied Luke and very nearly ORKO'd Ice Dragons with a Steel Sword (he was 3 HP short). MU didn't worry about thieves doubling her, because she could OHKO them with Aura. Gordin chased after the Warp staff. Chapter 15 - 8/122 Reclassed Luke to Dracoknight. Promoted Malliesia. The biggest problem with this map was the lack of door keys (which cost me the extra turns). Gordin and his clone (Xane) walled off the lower horse area. Due to their ridiculous defense, the enemy's Ridersbane kind of bounced off of them. Darros went staff hunting, and Luke/Cord were on ballista duty. Killed Abel, restocked on keys, then marched Marth to the throne. Chapter 16 - 2/124 Promoted Yumina, then reclassed both staffbots to Sage. Reclassed Luke and Jeorge to Paladin and Cord to General. What I lacked in offensive power I made up for in staves. Warped Caesar to the boss and Cord to the chokepoint near the boss - this split the enemy army, ensuring everyone's survival. Darros smacked a Soldier through the wall. Luke charged Astram's area, and Gordin ran after the Geosphere. I was able to complete this on turn 2 because Gordin got a Killer Lance critical (and it didn't matter, because I had no qualms about using another Again charge to make sure that thief died). Total staff usage was two Warps, one Again (so Caesar could level, gain Speed, and ORKO the Sniper), and one Thief (for Rescue). Recruited Astram, because I could. Chapter 16x - 1/125 MU could very nearly OHKO the Berserkers (she had 35 MT with Aura). Gave Luke the Starsphere so he could double the entire map. Luke stood in front of the Swordmaster, and killed one of the 'zerkers. Caesar stood to trap the dude with Tomahawk and ORKO the other 'zerker. Marth cleaned up after MU. The enemies suicided into Luke. Much as that Resire would've helped, I figured that talking to Katarina would eat too many resources. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.