Kyung Posted April 23, 2013 Share Posted April 23, 2013 I mean like is it worth more than... lets say... Aggressor? Quote Link to comment Share on other sites More sharing options...
Book Bro Posted April 23, 2013 Share Posted April 23, 2013 Imo it's pretty useful to have before you can access some of the better stat boosting skills. Obviously if you have a unit with a Stat+2 they'll be better off replacing it with All Stats+2. After a while it does become outclassed but it's not a bad skill to put on a few units in the early chapters. I don't bother to get many of them though. Quote Link to comment Share on other sites More sharing options...
Kyung Posted April 24, 2013 Author Share Posted April 24, 2013 I saw a guy beating Strongest One's Name and he had All Stat +2 on all his characters o-o So I was just curious on some other people's opinions :3 Quote Link to comment Share on other sites More sharing options...
Hawk King Posted April 24, 2013 Share Posted April 24, 2013 I find it extremely useful for under-leveled units and when Im grinding 1st tier classes to learn skills cause 1st tier class caps dont always cut it. For a 2nd tier class with caped stats, I dont see it making much of a difference. Although, what is better than "all stats +2"? Obviously children and My Unit learn more skills but name a 1st generation character that has 5 skills that are better than "all stats +2". Quote Link to comment Share on other sites More sharing options...
47948201 Posted April 24, 2013 Share Posted April 24, 2013 name a 1st generation character that has 5 skills that are better than "all stats +2". Avatar Cordelia Olivia Chrom But in all seriousness +2 All Stats is pretty good. It's fast and easy to get enough of them (even if you're not trying) to put on all your characters, which can help bring weaker units up to par, and like has been said, it's great for filling up a skill slot on a unit that would otherwise be stuck with, like, Defense+2. Maybe it's not always better than, like, Aggressor, but it's a great choice for when there's nothing else to use (until or even with Limit Breaker) since it helps with so many things. Quote Link to comment Share on other sites More sharing options...
Kyung Posted April 24, 2013 Author Share Posted April 24, 2013 Ok, 1 question. Should I replace Armsthrift with All Stat +2? I'm just wondering whether a weapon with only 10 uses are gonna last in the Strongest One's Name DLC Cause I heard it was pretty damn long o-o Quote Link to comment Share on other sites More sharing options...
shadykid Posted April 24, 2013 Share Posted April 24, 2013 Ok, 1 question. Should I replace Armsthrift with All Stat +2? I'm just wondering whether a weapon with only 10 uses are gonna last in the Strongest One's Name DLC Cause I heard it was pretty damn long o-o if you're running a Sorceror build with Aversa's Night, you definitely want Armsthrift if possible fortunately Celica's Gale/Waste/brave weapons are infinite though, so not really needed for those weapons Quote Link to comment Share on other sites More sharing options...
Othin Posted April 24, 2013 Share Posted April 24, 2013 Yeah, if you're using any awesome rare/forged weapon, you're definitely going to want Armsthrift. Maybe not over Limit Breaker, Galeforce, or Rally Spectrum, but certainly over All Stats +2. Quote Link to comment Share on other sites More sharing options...
Bryan Posted April 24, 2013 Share Posted April 24, 2013 Yeah, if you're using any awesome rare/forged weapon, you're definitely going to want Armsthrift. Maybe not over Limit Breaker, Galeforce, or Rally Spectrum, but certainly over All Stats +2. I'd prefer two or more dedicated ralliers rather than using a slot for it on one of my offensive units. I like to run a --faire, galeforce, armsthrift, xx(offensive skill), and LB. If they're a backup unit, I might switch the offensive skill for something else. Quote Link to comment Share on other sites More sharing options...
BlueFire Posted April 24, 2013 Share Posted April 24, 2013 I'm curious if All Stats+2 is ever a keeper on children. Quote Link to comment Share on other sites More sharing options...
shadykid Posted April 24, 2013 Share Posted April 24, 2013 I'm curious if All Stats+2 is ever a keeper on children. almost certainly not, there's so many other skills to choose from Quote Link to comment Share on other sites More sharing options...
Faye Posted April 24, 2013 Share Posted April 24, 2013 I like All Stats + 2. :< I use it, even if there are better skills. Quote Link to comment Share on other sites More sharing options...
Merric Posted April 24, 2013 Share Posted April 24, 2013 i like +2 stats. Im never going to create the most powerful team in the world ever so it doesn't worry me too much if my people don't have all the best skills in the game. +2 is an okay skill for a lazy player like me. Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted April 24, 2013 Share Posted April 24, 2013 (edited) All Stats +2 is the difference beetwen reaching 45-46 speed benchmark or not, as far as min maxing goes(you did mention TSON), so its definitely a pretty nice skill. And yes, this include childrens Heres some stuff that I recalled with this thing Donnel!Kjelle: 44 speed as a Hero. Frederick!Severa: 44 Speed as a Hero, although this pairing are basically made for Sorc or something Sumia!Lucina: Palladin caps at 45 speed. AS+2 allowed the usage of Palladin Pair Up while still getting at least 75 speed with all buff on Edited April 24, 2013 by JSND Quote Link to comment Share on other sites More sharing options...
Renall Posted April 24, 2013 Share Posted April 24, 2013 AS+2 is pretty underrated actually. It's +4 damage if you're doubling, +2 SPD which isn't insignificant, and -2 damage taken each time you're hit by anything. +2 SKL and LCK aren't much but every little bit helps. I mean heck, a -Faire skill is only +5 damage, in some cases losing 3-6 points of damage each round to not take as much damage or get into doubling SPD range is a more than welcome tradeoff. I slot it over most crappy skills if I can't think of anything better, especially when grinding. Quote Link to comment Share on other sites More sharing options...
Jakkun Posted April 24, 2013 Share Posted April 24, 2013 It's definetly something to be used. Pairing it up with Limit Breaker & Movement+1 (and boots, if you want to break the game even further) makes pretty much anyone a nightmare on the battlefield. Keep in mind that leaves you with less free slots, but its up to you. My opinion in a nutshell: It's definetly good early-game, and is definetly usable late game, when paired with other skills. Example: A maxed out Walhart with: Limit Break All Stats+2 Pavise/Deliverer maybe? Luna Conquest Would have 80 HP 61 Strength 35 Magic 52 Skill (A 52% chance to activate Luna or Pavise) 51 Speed 56 Luck 61 Defense 45 Resistance 8 Move (10 With Deliverer or Boots/12 With both) Why I chose Walhart as the example: He has some room to put in All Stats+2 and Limit Breaker without missing much. Also he can get some rediculous stats for a 1st Gen character. And If he marries a Female Avatar, then the bonusus alone will break the game. God, I'm getting off-topic here. I'm pretty much saying it adds up. A LOT. Damn me & my lack of brevity. @_@ Quote Link to comment Share on other sites More sharing options...
Kyung Posted April 24, 2013 Author Share Posted April 24, 2013 Now I'm thinking I should have created a thread about 'Questions About The Strongest One's Name' instead -__- Cause the ultimate question is 'Should I use AS+2 for my team in TSON?' I already have the set up for like casual play, I just need whether I should use this over other skills I have Like I have Lifetaker on most of my guys, but since I will have a healer and a healing 'Crier' (Units dedicated to rallies), should I replace this with AS+2? Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted April 24, 2013 Share Posted April 24, 2013 In that case, yes. AS+2 speed boost are sometime the boost you need to give that 45 - 46 speed that you need to have before all buff to double TSON Anna Quote Link to comment Share on other sites More sharing options...
shadykid Posted April 24, 2013 Share Posted April 24, 2013 In that case, yes. AS+2 speed boost are sometime the boost you need to give that 45 - 46 speed that you need to have before all buff to double TSON Anna definitely not, because not everyone needs to be doubling Anna, and meanwhile these units have better skills to equip Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted April 24, 2013 Share Posted April 24, 2013 definitely not, because not everyone needs to be doubling Anna, and meanwhile these units have better skills to equip Hence the "sometimes" Quote Link to comment Share on other sites More sharing options...
Bryan Posted April 24, 2013 Share Posted April 24, 2013 Hence the "sometimes" Did you mean 56? Becuase almost everyone can get over 46 with LB... Why would I use AS+2>LB? Quote Link to comment Share on other sites More sharing options...
Renall Posted April 24, 2013 Share Posted April 24, 2013 46 is meant as the default before any boosts are applied, Limit Break included. "Natural" caps, so to speak. LB is factored into the value needed to reach 76+ SPD. If you want to take it out of the equation, just add 10 to the value to account for LB already being present. Quote Link to comment Share on other sites More sharing options...
shadykid Posted April 24, 2013 Share Posted April 24, 2013 shouldn't it be 45 speed, because anything over 75 speed is extraneous Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted April 24, 2013 Share Posted April 24, 2013 Imo it's pretty useful to have before you can access some of the better stat boosting skills. Obviously if you have a unit with a Stat+2 they'll be better off replacing it with All Stats+2. After a while it does become outclassed but it's not a bad skill to put on a few units in the early chapters. I don't bother to get many of them though. Yeah more or less. I find All Stats +2 to be good on peeps like Libra, Tharja, etc. Peeps who tend to be a little lopsided in stats or a little too balanced (in Libra's case). If a character is really struggling, i sometimes give them that skill. Its nice for early/mid game before kids come along. I'm curious if All Stats+2 is ever a keeper on children. Meh not really, no. They dont really need it. Quote Link to comment Share on other sites More sharing options...
algae Posted April 24, 2013 Share Posted April 24, 2013 (edited) Meh not really, no. They dont really need it. Could you give it to the parents as a way to help them keep up with the children? It might not make that much of a difference, but it's probably better than nothing. Edited April 24, 2013 by Alg Quote Link to comment Share on other sites More sharing options...
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