PKL Posted September 21, 2013 Share Posted September 21, 2013 HOW DARE YOU USE WARD JEDI? Quote Link to comment Share on other sites More sharing options...
ZemZem Posted September 21, 2013 Share Posted September 21, 2013 So we're similar then? Unless we can sort this out, yes. Everyone in FE6 is usable on NM, on HM its a bit tougher but still manageable if you really like certain characters. People acting like elitists on what characters should and should not be used are really starting to irritate me. You and me both. But I just pointed out that Ward's not that bad. Quote Link to comment Share on other sites More sharing options...
MacLovin Posted September 22, 2013 Share Posted September 22, 2013 Everyone in FE6 is usable on NM, on HM its a bit tougher but still manageable if you really like certain characters. People acting like elitists on what characters should and should not be used are really starting to irritate me. no more pmus :p. but in all honesty, Ward in HM is basically Bartre with more con and availibility and no D bows. Not horrible, but he functions. And the "bad against Sword dudes" thing applies to 70% of the cast anyways so why is Ward fighting them and not a Swordie/Lance user? Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 but in all honesty, Ward in HM is basically Bartre with more con and availibility and no D bows. IMO Bartre is better, mainly because he don't need Hero Crest. And the "bad against Sword dudes" thing applies to 70% of the cast anyways so why is Ward fighting them and not a Swordie/Lance user? He was equipped with Swordreaver, so don't say something like "that's unfair". But true about Wade is that he can do everything Lott can, but he is just worse. And for me that deserve 2,5/10. Quote Link to comment Share on other sites More sharing options...
Nobody Posted September 23, 2013 Share Posted September 23, 2013 (edited) Why did you skip rutger, clarine, sue, chad, lugh, saul and dorothy? Edited September 23, 2013 by Nobody Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 Why did you skip rutger, clarine, sue, chad, lugh, saul and dorothy? Try to say something fresh about these guys. Everybody know that Rutger is god, Clarine, Lugh and Saul are awesome, Sue is not-bad, while Dorothy... Well, nothing special, beside she falls in love in Shin. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted September 23, 2013 Share Posted September 23, 2013 But a lot of us do not think Lugh and/or Clarine are awesome Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted September 23, 2013 Share Posted September 23, 2013 ^ Yeah Also WRT Bartre and Ward, Iron Bow Bartre is pretty damn amazing Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 Lugh/Calrine would be nothing really special in FE7, but with FE6 hit rates they high SPD allow them to be untouchable. What with low enemies' RES mean they can solo many, many, many bad guys. Just put them on forest and they would never get hit. Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted September 23, 2013 Share Posted September 23, 2013 (edited) Never get hit is a gross overstatement considering that they will get hit if you overly relied on them Edited September 23, 2013 by JSND Quote Link to comment Share on other sites More sharing options...
PKL Posted September 23, 2013 Share Posted September 23, 2013 Clarine is kinda bad in my opinion. "Kinda" being absolute trash. And Lugh is merely ok. He's pretty reliable chip in HM and that comes in handy. Can hurt stuff badly if he gets to doubling. Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 Never get hit is a gross overstatement considering that they will get hit if you overly relied on them Give me a moment and I'll show you how low is chance to Lugh kill in situation like that W WLW W W mean Wyvern Rider L mean Lugh on Forest. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted September 23, 2013 Share Posted September 23, 2013 (edited) L can mean anyone else on a forest, and also, L is sometimes OHKO'd EDIT: lugh is no more of a dodgetank than allen is if they're at the same level, and lugh is never going to be at the same level as allen. Edited September 23, 2013 by dondon151 Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 L can mean anyone else on a forest, and also, L is sometimes OHKO'd 20/1 Lugh or equal is 2HKO by ch21 Wyvern Riders on HM. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted September 23, 2013 Share Posted September 23, 2013 wow if you're going to cherrypick, i'll play by your game, then. brigands in chapter 5 OHKO lugh. they have something terrible like 28 hit if he's standing on a forest, but that doesn't change the fact that he's dead if one of them hits him. wyverns in chapter 7 OHKO lugh; they have 17 more hit than the brigands did. fighters and brigands throughout chapters 10 and 11 also OHKO lugh. so if you're going to claim that lugh can dodgetank with any measure of confidence, please don't cherrypick your evidence. Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 wow if you're going to cherrypick, i'll play by your game, then. brigands in chapter 5 OHKO lugh. they have something terrible like 28 hit if he's standing on a forest, but that doesn't change the fact that he's dead if one of them hits him. wyverns in chapter 7 OHKO lugh; they have 17 more hit than the brigands did. fighters and brigands throughout chapters 10 and 11 also OHKO lugh. so if you're going to claim that lugh can dodgetank with any measure of confidence, please don't cherrypick your evidence. Give him one robe. And them, his chance to death will change to really low. And If you think giving robe to Lugh is bad choice, can you tell me who is better (let's skip Thany). Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 (edited) Never get hit is a gross overstatement considering that they will get hit if you overly relied on them Ch21 Wyverns has 5,28 true hit against 20/1 Lugh on Forest. I'm too lazy today to calculate for you how is chance to Lugh's death in that condition for 6 turns, but I'm pretty sure that isn't higher than ~7%. Edited September 23, 2013 by Nicolas Quote Link to comment Share on other sites More sharing options...
Narga_Rocks Posted September 23, 2013 Share Posted September 23, 2013 (edited) Ch21 Wyverns has 5,28 true hit against 20/1 Lugh on Forest. I'm too lazy today to calculate for you how is chance to Lugh's death in that condition for 6 turns, but I'm pretty sure that isn't higher than ~7%. That all depends on how many attacks he faces. And if we accept your 7%, that still means out of ~14 people attempting what you do, on average one of them sees a dead Lugh and has to reset. Also, edit your posts, don't post twice in a row. And why are we skipping Thany? A robe frequently is the difference between OHKO and 2HKO by archers when you want her to rescue-drop someome. Then there's Roy and his bolting/whatever issues when approaching a throne. Edited September 23, 2013 by Narga_Rocks Quote Link to comment Share on other sites More sharing options...
Espinosa Posted September 23, 2013 Share Posted September 23, 2013 Give him one robe. And them, his chance to death will change to really low. And If you think giving robe to Lugh is bad choice, can you tell me who is better (let's skip Thany). In a game where all maps but one are seize-objectives, Roy and Lalum are among the top candidates to receive a robe. Another problem with your argument is that Lugh is dropped on a forest while the party waits for him to clear the enemies so that they (mounted units) can advance. When your mounted units rush the maps, carrying Lugh around is a serious burden in this game (long maps where you usually go in one direction) and feeding him the experience to make him function well even moreso. And there's the other problem - making sure Lugh receives enough experience just so that you can have a foot unit who is hard to hit. Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 (edited) That all depends on how many attacks he faces. And if we accept your 7%, that still means out of ~14 people attempting what you do, on average one of them sees a dead Lugh and has to reset. Also, edit your posts, don't post twice in a row. And why are we skipping Thany? A robe frequently is the difference between OHKO and 2HKO by archers when you want her to rescue-drop someome. Then there's Roy and his bolting/whatever issues when approaching a throne. I wasn't say something like "Let's skip Thany, because she suck hard", but something like "Let's skip Thany, because she is obvious other choice." Not exactly, because Lugh is 2HKO by then. And chance for Lugh kill is 12% (I calculate that using Bernoulli formula). Edited September 23, 2013 by Nicolas Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted September 23, 2013 Share Posted September 23, 2013 And honestly who need Lugh when the MUCH MORE SUPERIOR ALMIGHTY NIIME exist? Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 (edited) And honestly who need Lugh when the MUCH MORE SUPERIOR ALMIGHTY NIIME exist? Niime can be in two places at once. My rating for Lugh: 7/10+1 bias point=8/10 Edited September 23, 2013 by Nicolas Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted September 23, 2013 Share Posted September 23, 2013 Niime can be in two places at once. And she can also bring them to her, what a bro Quote Link to comment Share on other sites More sharing options...
Tamanoir Posted September 23, 2013 Share Posted September 23, 2013 (edited) Wait... outside of her Staff Rank, how is Niime any good ? Granted, she will really rarely be at ennemy range, but that doesn't change the fact she die in 1-2 hit. Your other healers will do the job far better at that point. (Ellen take hits better than her). (Yodel have the same problem, but is generally more durable) Edited September 23, 2013 by TendaSlimeKnight Ikkar Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 23, 2013 Author Share Posted September 23, 2013 Niime: Save for her one or two robes (robes are buyable in ch16). Give her Nosferatu. Quote Link to comment Share on other sites More sharing options...
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