JamesBCrazy Posted November 14, 2013 Share Posted November 14, 2013 Why do all the archers suck now? This isn't like FE6 where everyone sucked. There is no excuse. Link to comment Share on other sites More sharing options...
charlie_ Posted November 14, 2013 Share Posted November 14, 2013 implying archers were ever good Link to comment Share on other sites More sharing options...
ZemZem Posted November 14, 2013 Share Posted November 14, 2013 implying archers were ever good jamka, faval, most promoted archers, most archers/snipers in fe12 lunatic/lunatic reverse all useful Link to comment Share on other sites More sharing options...
X-Naut Posted November 14, 2013 Share Posted November 14, 2013 implying everyone sucked in FE6 And the main problem for archers is low-manning being the most effective strategy, especially with FE13 Pair Up. Link to comment Share on other sites More sharing options...
General Banzai Posted November 14, 2013 Share Posted November 14, 2013 I'm almost certain counter in FE13 Luna+ was put there just to make archers useful Link to comment Share on other sites More sharing options...
Icon of Sin Posted November 14, 2013 Share Posted November 14, 2013 (edited) They fluctuate from game to game. Usually the harder the enemies are, the worse 1-2 range weapons are and the more common flyers are, the more you want bows for chipping. Case in point, FE6 and FE12 H3 seem to fit the bill quite nicely. Meanwhile FE9 has easy enemies, forgeable Hand Axes with good base stats and not many flyers until Daein. And the potential Snipers both have issues too. Edited November 14, 2013 by Woodshooter Link to comment Share on other sites More sharing options...
Randa Posted November 14, 2013 Share Posted November 14, 2013 I think archers were pretty useful in 11 and 12. Especially on the higher difficulties. Link to comment Share on other sites More sharing options...
Rainbow Skittles Posted November 15, 2013 Share Posted November 15, 2013 in games with annoying fliers and poor ranged weapons, theyre considerably better. they never were really good in the beginning, theyre usefulness have fluctuated. Link to comment Share on other sites More sharing options...
deleted35362 Posted November 15, 2013 Share Posted November 15, 2013 i swear archer makes more sense as an enemy only class than soldier(thinking of gba fe games here). they would positions archers to be in effective places, especially for that ballista thing which i have NEVER found useful as a player. Link to comment Share on other sites More sharing options...
The Void Posted November 15, 2013 Share Posted November 15, 2013 (edited) Why do all the archers suck now? This isn't like FE6 where everyone sucked. There is no excuse. Name a good archer in Blazing Blade, Path of Radiance, Radiant Dawn besides Shinon, the DS FEs without reclassing, etc. Edited November 15, 2013 by The Void Link to comment Share on other sites More sharing options...
General Banzai Posted November 15, 2013 Share Posted November 15, 2013 Name a good archer in Blazing Blade, Path of Radiant Dawn, Radiant Dawn besides Shinon, the DS FEs without reclassing, etc. both wil and rebecca are perfectly usable, reports of their trashitude outside of ltc context are widely exaggerated Link to comment Share on other sites More sharing options...
The Void Posted November 15, 2013 Share Posted November 15, 2013 Except they aren't very good even if you play for ranks. Link to comment Share on other sites More sharing options...
Rewjeo Posted November 15, 2013 Share Posted November 15, 2013 They're pretty bad. Not useless garbage, but bad. As has been said before, the problem with archers is that IS seems to somehow think that bowlock is a good thing which must be counterbalanced by things like awful stats. When you look at cases where they actually have good stats, they're good. Link to comment Share on other sites More sharing options...
dondon151 Posted November 15, 2013 Share Posted November 15, 2013 the DS FEs without reclassing, etc. ryan's okay but you have to reclass him to hunter (which is basically archer for all intents and purposes). Link to comment Share on other sites More sharing options...
Rehab Posted November 15, 2013 Share Posted November 15, 2013 Except they aren't very good even if you play for ranks. They're not "better than many other units," but they can be used to beat the game Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted November 15, 2013 Share Posted November 15, 2013 (edited) Name a good archer in Blazing Blade, Path of Radiant Dawn, Radiant Dawn besides Shinon, the DS FEs without reclassing, etc. What a roundabout way of saying "Name a good archer from those games without naming characters that make good archers/sniper". But yeah, on paper the ability to attack an enemy without being counter-attacked so that your direct-attack units can do so without fear of a counter sounds great on paper but the crap bases for the base class and their main purpose resulting in the lower of the 2 common EXP gains (~11 by attack, ~30 by kill) doesn't help. Poor poor archers. Edited November 15, 2013 by Sirius Link to comment Share on other sites More sharing options...
Nicolas Posted November 15, 2013 Share Posted November 15, 2013 (edited) Main reason why archers are so awful is you don't have reason to give they exp, when you have magicians around. Just compare archers to magic users. Archers can only shoot some wyverns when mages can kill anyone (and in games with wind magic they are even better against filers), heal and warp. Even without 1-2 range they would be much, much better. Edited November 15, 2013 by Old General Link to comment Share on other sites More sharing options...
Titamon Posted November 15, 2013 Share Posted November 15, 2013 Wil is not very good in casual play, he can't even double until promotion. Link to comment Share on other sites More sharing options...
Dwarfishh Posted November 15, 2013 Share Posted November 15, 2013 If they made it so shortbows had a range of 1-2, or introduced a 'bladed bow' with that range, it would make archers really useful... just a thought. I used the archers in fe7, because they were good, and both have pretty good availability. FE6... well, Wolt... Klein on HM. Just don't like dorothy and Igrene. And Neimi is just so bad compared to every other character in that game... Gordins ok, and i always make cord a hunter, which seems to work well. Link to comment Share on other sites More sharing options...
Garland Chaos Posted November 15, 2013 Share Posted November 15, 2013 I think archers were at their prime in FE2. Dat 1-3 range. Link to comment Share on other sites More sharing options...
Skynstein Posted November 16, 2013 Share Posted November 16, 2013 I speak as a series newcomer, but in Awakening, even on Normal mode, there's little reason to use Virion at all, when mages have 1-2 range, are just as frail (Miriel notwithstanding, she's even frailer), can hit fliers for good damage with Wind magic, and can hit the defensive stat which is usually lower save for PKs (resistance). Archers do great damage against PKs, but PKs have high mobility and therefore strategic advantages against archers, so the archer advantage is cancelled out. Link to comment Share on other sites More sharing options...
Refa Posted November 16, 2013 Share Posted November 16, 2013 Archer is my favorite class. Just not in Fire Emblem. Link to comment Share on other sites More sharing options...
General Banzai Posted November 16, 2013 Share Posted November 16, 2013 I speak as a series newcomer, but in Awakening, even on Normal mode, there's little reason to use Virion at all, when mages have 1-2 range, are just as frail (Miriel notwithstanding, she's even frailer), can hit fliers for good damage with Wind magic, and can hit the defensive stat which is usually lower save for PKs (resistance). Archers do great damage against PKs, but PKs have high mobility and therefore strategic advantages against archers, so the archer advantage is cancelled out. On the other hand, the ability to not counterattack on enemy phase is actually useful for Luna+, because of Counter. I don't know if that makes Virion himself any good, but it makes bow-users at least have a niche use not shared by any other weapon type. Link to comment Share on other sites More sharing options...
TheBigDipper Posted November 16, 2013 Share Posted November 16, 2013 the DS FEs without reclassing. Ryan and FE12!Gordin. Yeah that's pretty much all of the nice archers. Link to comment Share on other sites More sharing options...
Skynstein Posted November 16, 2013 Share Posted November 16, 2013 On the other hand, the ability to not counterattack on enemy phase is actually useful for Luna+, because of Counter. I don't know if that makes Virion himself any good, but it makes bow-users at least have a niche use not shared by any other weapon type. Yeah but Luna+ is not supposed to be a balanced difficulty. It's a niche use that 99% of the game demographic won't take advantage of. Link to comment Share on other sites More sharing options...
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