Jump to content

Hello, Hi, Hey: I'm $$$ richh


Recommended Posts

  • Replies 493.9k
  • Created
  • Last Reply

Top Posters In This Topic

  • Starman

    60032

  • Kinumi

    38629

  • Lance Masayoshi

    26279

  • Soledai

    25884

Her "real" personality is essentially.

[http://i.imgur.com/5o63sci.png]

Yeah Xander was broken enough anyways he didn't even need any supports lol.

Next conquest run I do I'm going to try to do actually good supports though.

you know all 3 of them.

....What. >_>

Probably. Well, I know his speed sucks but still. He's still my husbando. ;w;

No more s support for Xander for me.

8)

now put those eyes back in

Wow.

Only if Charlotte goes away. 8)

"You're about to be served!"

either that or

"Time to take out the trash!"

can't decide between those

I personally prefer the latter.
Link to comment
Share on other sites

How do you feel about Charlotte

That's for me to find out... and for you to find out too! That said, I think her personal skill is one of the most useless.

Birthright chapter 12.

Uck. That chapter gave me issues, thanks to Xander.

Edited by Levant Mir Celestia
Link to comment
Share on other sites

Yeah doing lunatic birthright was honestly a dumb idea lol it's still easier than conquest hard just because the maps are so simple.

But this one's a pain. Having to take 10 damage every turn and flooding endless reinforcements is just bad level design.

I just had Ryoma paired up with Scarlet slowly makes his way to the boss, with Hinoka paired with Takumi following on clean-up duty and in case Ryoma needed to be healed while all my other units where hidden in the alleys waiting for the reinforcements coming from the right.

Link to comment
Share on other sites

[spoiler=FE5]Fatigue wasn't usually an issue for me because I had a ton of stamina drinks...my issue was lack of keys.

I got like 3-4 in the entire game, because neither I could steal them nor I bought them.

Unrelated to that I liked the idea of the fatigue system, but it wasn't implemented very well.

Honestly I'd like to see a new gainable stat "endurance".

So higher the endurance, so more time it needs to get fatigued.

And fatigued units should be still usable. However they should get a stat penalty. (like -50% in each stat except for HP)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...