Vennobennu Posted July 5, 2014 Share Posted July 5, 2014 (edited) Here's all the offsets for all player units in FE8: [spoiler=Long]FE8 Player units: Character names are listed in the same order as their offsets, generallyI left out a few cutscene appearances of characters, but gameplay-wise this is complete.Prologue: Seth, Eirika8B3C14,8B3C28Chapter 1: Franz, Gilliam8B417C,8B4190Chapter 2:Vanessa, Moulder, Ross, Garcia(they appear several times so I'll just list them all. Also note that Vanessa is scripted to move on a peak - watch out)8B431C,8B43D0,8B43E4,8B440C,8B4434,8B4448Chapter 3: Neimi, Colm8B45EC,8B4718Chapter 4: Artur (8B4BD4 has a scripted battle) & Lute, (L'Arachel, Rennac, Dozla)8B4918,8B4BD4,8B4BFC,(8B4CD8,8B4CEC,8B4D00)Chapter 5: Joshua & Natasha (not sure which is right,so here's all)8B5644,8B5914,8B593C,8B5950,8B59C8Chapter 5x: Ephraim, Forde, Kyle, Orson8B5A64,8B5A78,8B5A8C,8B5AA0Chapter 8: Forde, Kyle (If killed in Chapter 5x)8B760C,8B7620Chapter 9A: Tana, Amelia8B7C20,8B80F8,8B8170Chapter 10A: Marisa,Innes,Gerik,Tethys8B8824,8B898C,8B89A0,8B89B4Chapter 11A: L'Arachel, Dozla8B9CCC,8B9CE0Chapter 12A: Saleh, Ewan (Last two are cutscene-only probably)8BA184,8BA5D0,8BA5F8,8BA670Chapter 13A: Cormag (Starts on and paths to peak tiles), Amelia (if not recruited in 9A)8BAED4,8BAF10Chapter 14A: Rennac (will probably want to give him door keys or something)8BBF90Chapter 15A: Knoll, Duessel8BCAD4,8BCAFCChapter 9B: Amelia, Tana8C26B0,8C26D8,8C282CChapter 10B: Duessel, Cormag (Paths over ocean and cliff tiles)8C2FB0,8C3050Chapter 11B: Dozla, L'Arachel8C401C,8C4030Chapter 12B: Marisa (incredibly still at level 5....),Ewan8C48AC,8C4AB4Chapter 13B: Tethys, Gerik8C5288,8C529CChapter 14B: Knoll, Rennac (should probably get Chest Keys)8C6444,8C646CChapter 15B: Innes, Saleh8C72D8,8C72ECChapter 16A/B: Myrrh8BCE94,8C7710Chapter 17A/B: Syrene8BE164 Edited July 5, 2014 by Vennobennu Quote Link to comment Share on other sites More sharing options...
Klokinator Posted July 6, 2014 Share Posted July 6, 2014 Yeah, I plan to make a fix patch for FE8 in the future, the biggest issue being fixing a bit of the balance and adding in ways for monsters and their ilk to promote. Those offsets should be useful for cammy boy though, thanks a bunch. Risindevil is working on the FE7 enemy offsets, and if you wanted to do the same thing but for FE8 I'll add you to our group conversation. Quote Link to comment Share on other sites More sharing options...
Nidokileur Posted July 6, 2014 Share Posted July 6, 2014 I absolutely did not include/understand how to make… somebody can better explain please? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted July 6, 2014 Share Posted July 6, 2014 I absolutely did not understand/want to understand what you just said., Error.exe please try reformulating your sentence and resubmit at a later date. Thank you for choosing Klok message services ERROR DAEMON Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 6, 2014 Author Share Posted July 6, 2014 Here's all the offsets for all player units in FE8: -SNIP- i love you Quote Link to comment Share on other sites More sharing options...
Klokinator Posted July 7, 2014 Share Posted July 7, 2014 I'm glad I posted that tutorial XD. We're finally able to make more progress on this bad boy. Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 7, 2014 Share Posted July 7, 2014 -Sit impatiently for FE8 reclass option- Quote Link to comment Share on other sites More sharing options...
RisinDevil Posted July 7, 2014 Share Posted July 7, 2014 I'm almost done with FE7 enemies, just this weekend was busy :p fireworks! Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 8, 2014 Author Share Posted July 8, 2014 that moment when you realize you've put no thought into how fe8's gonna work with the branching promos thing Quote Link to comment Share on other sites More sharing options...
RisinDevil Posted July 8, 2014 Share Posted July 8, 2014 I think it would be cool if you had a regular random option and a option for random promotions (as long as they use either a) share the weapon the pre promo class uses or b) just the same class of weapons i.e. weapon or magic. Though b would require people to not care about some classes not having animations for all weapon types. Unless someone makes the animations lol Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 8, 2014 Author Share Posted July 8, 2014 right now it randoms units into a family (ie merc, cav, etc), and then promoted/prepromoted status determines whether the unit becomes the promoted or the unpromoted class with this system, making the multiple promotions thing work is weird because, does a prepromote randomed into armor knight become a great knight or a general? I have a workaround (and you really wouldn't be able to tell), but it's only a temporary solution because doing it properly would involve rewriting some algorithms that i don't feel like reworking Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 8, 2014 Author Share Posted July 8, 2014 (edited) -Sit impatiently for FE8 reclass option-Your wish is my command! FERandomizer v0.4 release 2014.07.08 - ver 0.4 released. Finally ported to python 3.x! Enabled FE8 unit randomization. Added "load" feature to reload randomized data from a previous session. Various modularity fixes. Note that there is no fix patch available for FE8; as such, you should be careful with everyone's weapon ranks. Units will retain their original weapon ranks until klok or myself decides to go through and fix it. Also, if you've dumped some randomized data (like for weapons or units), you can now reload it so as to retain your runthrough while updating fix patches! Edited July 8, 2014 by CT075 Quote Link to comment Share on other sites More sharing options...
Omegaman Posted July 8, 2014 Share Posted July 8, 2014 (edited) I'm probably doing something wrong here. I just download the new release and when I tried to randomize the FE8 units, it said "[Errno 2] no such file or directory: 'data\\FE8\\units.json'" I looked in the data folder and I only had a folder for fe7 and fe8. The fe7 folder has all of the .json files it need, but all the fe8 folder had was weapons.json. I don't even know where the fe6 folder is. I tried to do items for it and it gave me the same message as earlier. Edited July 8, 2014 by omegaman Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 8, 2014 Author Share Posted July 8, 2014 (edited) ...i am so good at this "putting the right files into the release folder" thing aren't i the download should be fixed now Edited July 8, 2014 by CT075 Quote Link to comment Share on other sites More sharing options...
Vennobennu Posted July 8, 2014 Share Posted July 8, 2014 (edited) I tried the fe8 randomizer, and everyone has multiple weapons and items even if they only had one originally. Eirika as a Thief spawned with an Iron Sword, Slim Sword and Goddess Icon, when in vanilla she just starts with a Vulnerary. Gilliam as a Cacalier spawned with two swords and two lances (iron/slim varieties). edit: now Ross as a Lord has an iron sword, slim sword and Speedwings. I can tell you that, in Chapter 16, if you promote your main lord during the ending scene, they'll turn into a Great Lord no matter what they were, since the cutscene promotion explicitly specifies what class to promote them to. Edited July 8, 2014 by Vennobennu Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 8, 2014 Author Share Posted July 8, 2014 clearly i've thought this through! I honestly just rushed this out because everyone kept asking for it; expect me to iron out all the bugs slowly over the next month or so, because I'm working on this concurrently with a real-life project and other hacking projects Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 8, 2014 Share Posted July 8, 2014 (edited) Okay so. I tried the randomizer a few time. I got Glepnir twice. One for Seth, which is okay, another is for Eirika who is a... Troubadour. Despite Seth being a summoner, he CANNOT summon a phantom. Edited July 8, 2014 by Fateborn Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 8, 2014 Author Share Posted July 8, 2014 (edited) summons are hardcoded to ewan/knoll/lyon and i don't know how to fix it also i have absolutely no idea why gleipnir is appearing in random inventories; i've had gleipnir show up in monks' inventories as well and i really don't know why ?_? Edited July 8, 2014 by CT075 Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 8, 2014 Share Posted July 8, 2014 (edited) The Boulder is now the Moulder again. He's a mercenary now. Meanwhile Gilliam female!myrmidon. Dat str. Oh Vanessa has a brave bow in her starting inventory. Edited July 8, 2014 by Fateborn Quote Link to comment Share on other sites More sharing options...
Klokinator Posted July 8, 2014 Share Posted July 8, 2014 It's probably because Cammy is using FE7 item values for an FE8 rom? The items are in different positions. Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 8, 2014 Author Share Posted July 8, 2014 (edited) i changed the relevant files to reflect fe8 values, but i did it by hand without looking things up (as opposed to class values, which was automated) so it's probably wrong in a lot of places Edited July 8, 2014 by CT075 Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 8, 2014 Share Posted July 8, 2014 i changed the relevant files to reflect fe8 values, but i did it by hand without looking things up (as opposed to class values, which was automated) so it's probably wrong in a lot of places Cocky much? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted July 8, 2014 Share Posted July 8, 2014 Cocky much? ... r u stupid Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 8, 2014 Share Posted July 8, 2014 ... r u stupid es surry me no now hw 2 b3 fabulous Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 9, 2014 Author Share Posted July 9, 2014 Cocky much?yes, i suppose you can wait another two weeks for me to get around to doing it properly Quote Link to comment Share on other sites More sharing options...
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