Junkhead Posted May 25, 2014 Share Posted May 25, 2014 I think most of the arguement summed up to her being a semi-viable Sonic Sword wielder (10 Mag, really?) and Reinforce. Mostly the latter, if I recall. I don't think that's incredibly useful, really...but please, do enlighten me (and no, I'm not entirely forgetting about flight). Quote Link to comment Share on other sites More sharing options...
IceBrand Posted May 25, 2014 Share Posted May 25, 2014 You could use the Reinforce units as meat shields and to take out weaker units. Quote Link to comment Share on other sites More sharing options...
ZemZem Posted May 25, 2014 Share Posted May 25, 2014 Reinforce, awesome bases, good support partner for Marcia and Oscar... Mainly just for Reinforce. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted May 25, 2014 Share Posted May 25, 2014 (edited) Having a horse and wings makes Tanith awesome by default. But she is also a level 10 Falcon Knight with the stats to match by the time Ike just got promoted to a mere level 1 Lord. Edited May 25, 2014 by BrightBow Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted May 25, 2014 Share Posted May 25, 2014 But she is also a level 10 Falcon Knight with the stats to match by the time Ike just got promoted to a mere level 1 Lord.I think you're exaggerating a bit here. Tanith has an advanced level, but her bases are overall not much different from an average 20/1 Ike. That's not to say that Tanith isn't excellent, but proclaiming her a "level 10 Falcon Knight with stats to match" and Ike a "mere level 1 Lord" is more than a little spurious. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted May 25, 2014 Share Posted May 25, 2014 (edited) I think you're exaggerating a bit here. Tanith has an advanced level, but her bases are overall not much different from an average 20/1 Ike. That's not to say that Tanith isn't excellent, but proclaiming her a "level 10 Falcon Knight with stats to match" and Ike a "mere level 1 Lord" is more than a little spurious. I was merely using Ike in particular to illustrate what is probably the average level of the party when Tanith joins and his promotion is fixed. But I would hope that foot units would have higher stats then mounts on equal level to make up for all the disadvantages that they face. Edited May 25, 2014 by BrightBow Quote Link to comment Share on other sites More sharing options...
PKL Posted May 25, 2014 Share Posted May 25, 2014 She has 24 spd base, that's wtf huge. Her bases are spectacular, she supports Marceeuh and Oscar. She might want an Energy Drop/Robe though. Quote Link to comment Share on other sites More sharing options...
XeKr Posted May 25, 2014 Share Posted May 25, 2014 Reinforce is pretty sick in Maniac. >_> Otherwise, look how useful Espinosa found her in 0% growths. Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted May 25, 2014 Share Posted May 25, 2014 I'm not sure a 0 growths run would give an accurate representation of a unit's worth since many units will be far worse than they would under normal circumstances. I'm starting to feel like I'm trying to argue that Tanith isn't as good as she is, so I think I'll stop nitpicking now. >_> Oh, and Soul, I wouldn't be so quick to dismiss reinforce. The falcon knight Tanith calls is about as strong as she is, and the two pegasus knights are pretty strong in their own right. Quote Link to comment Share on other sites More sharing options...
Snowy_One Posted May 25, 2014 Share Posted May 25, 2014 Tanith isn't *that* great. She's a fairly average flier on the whole with the unique ability of reinforce and being one of three viable SS users (which isn't THAT amazing, especially since she can use javelins) as well as some decent supports (WHY NO OSCAR/TANITH ENDING?!). However, in 0% runs having solid bases is VERY important and in tier lists, which tend to thrive on turn-counts, reinforce is a major advantage. Quote Link to comment Share on other sites More sharing options...
LunaSaint Posted June 8, 2014 Share Posted June 8, 2014 I was going to make a thread on this, having recently used Tanith seriously for the first time. Seriously, reinforce is insane. Being able to repeatedly summon units that are disposable and __just as good as you are__ is crazy. Quote Link to comment Share on other sites More sharing options...
Samias Posted June 8, 2014 Share Posted June 8, 2014 Reinforce really is ridiculously good. The pegasus knights are just disposable meatshields (which has its own merits) but the falcoknights are actually not bad at contributing to clears. Fielding Tanith is like fielding the efficiency of 2.5 units. Tanith herself has average stats with aside from a great speed base, but her earth affinity and two great supports makes her easy to slot onto the team. There's also a bunch of chapters left where flying units absolutely dominate anyway. Quote Link to comment Share on other sites More sharing options...
AMCC4728 Posted June 8, 2014 Share Posted June 8, 2014 I'm not sure a 0 growths run would give an accurate representation of a unit's worth since many units will be far worse than they would under normal circumstances. I think people bring it up to say "This unit is so good they don't need to improve at all." Which is true about Tanith. It shouldn't be used to measure the value of growth units like Marcia and Jill. Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted June 8, 2014 Share Posted June 8, 2014 Tanith is really that good. Shes got great bases, Earth Affinity (which rules), supports with awesome units, Reinforce, and good weapon ranks at base. Weapon ranks are a Big Deal in this game. Her str base isnt fantastic but who really cares when shes doing all that other stuff anyway? /shrug While one doesnt really NEED to use Reinforce on Normal mode (if you know how to bullshit), its still really handy just in case. In Hard, its really nice to have. People have already pointed out that the Falcon Knight Tanith can summon is pretty awesome. And she can summon up to two of them in a chapter. Up to six disposable flying units in one chapter. Pretty fucken broken. The pegknights she summons arent completely awful either. (they arent amazing but they arent shit. They just cant damage a lot of knights/generals. They do a lot of freaking chip though.) Tanith rocks in FE9. Deal with it. Quote Link to comment Share on other sites More sharing options...
Refa Posted June 8, 2014 Share Posted June 8, 2014 I think it's more about Tanith being a Falcoknight with pretty good (but not particularly amazing) bases and fantastic weapon ranks (because fuck FE9 WEXP). Reinforce is nice, but I tend to kill everything before the reinforcements come into play because they start out at the back of the battlefield and don't move until the end of your turn. Quote Link to comment Share on other sites More sharing options...
Gryz Posted June 9, 2014 Share Posted June 9, 2014 Reinforce is sooooo overrated. All it does is summon three experience thieves! Terrible skill - replace it with Gamble or Corrosion. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted June 9, 2014 Share Posted June 9, 2014 Tanith's Reinforce is the only reason I've ever been able to beat chapter 21. lol Her Peg knights serve as bait so I don't lose anyone trying to get Janaff/Ulki and Reyson to talk to Naesala and get him to go away. :P Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted June 9, 2014 Share Posted June 9, 2014 Tanith's Reinforce is the only reason I've ever been able to beat chapter 21. lol Her Peg knights serve as bait so I don't lose anyone trying to get Janaff/Ulki and Reyson to talk to Naesala and get him to go away. :P I have an alternative strategy for that level that has no Reinforce use. So if you are interested, let me know. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted June 9, 2014 Share Posted June 9, 2014 I'm fine with using Reinforce, but thanks anyway lol. Quote Link to comment Share on other sites More sharing options...
Refa Posted June 19, 2014 Share Posted June 19, 2014 http://lparchive.org/Fire-Emblem-Path-of-Radiance/Update%2039/6-9MlZa.jpg They're way better on Maniac Mode too. If there was a Lunatic Mode, her reinforcements would have capped a lot of stats! Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted June 19, 2014 Share Posted June 19, 2014 I'm fine with using Reinforce, but thanks anyway lol. But dat Knight Ring doe... http://lparchive.org/Fire-Emblem-Path-of-Radiance/Update%2039/6-9MlZa.jpg They're way better on Maniac Mode too. If there was a Lunatic Mode, her reinforcements would have capped a lot of stats! Dat Speed. Damn.... Quote Link to comment Share on other sites More sharing options...
Samias Posted June 19, 2014 Share Posted June 19, 2014 Wow, if only we could recruit generic Falcoknight instead of Tanith. Those stats are insane. Quote Link to comment Share on other sites More sharing options...
Chiki Posted June 19, 2014 Share Posted June 19, 2014 Quote Link to comment Share on other sites More sharing options...
BrightBow Posted June 19, 2014 Share Posted June 19, 2014 http://lparchive.org/Fire-Emblem-Path-of-Radiance/Update%2039/6-9MlZa.jpg They're way better on Maniac Mode too. If there was a Lunatic Mode, her reinforcements would have capped a lot of stats! Oh...my...god. I guess that such a supreme badass serves below Tanith ties into what Sigrun said about people needing to be of noble blood to serve the goddess. And to think people even bother to sing the praises of the 13-3 archer. Quote Link to comment Share on other sites More sharing options...
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