General Horace Posted September 9, 2014 Author Share Posted September 9, 2014 (edited) lowen had to promote too early to be useful lategame I'd rather have a good Fiora than a good Lowen anyhow. He still has to compete with Heath, Florina and Marcus to an extent as far as exp goes for promoted mounts, and all of them have a higher demand for it than Lowen. He might have had 18 speed, but his strength is still lower than Marcus had at base. Also Harken costs 5 turns so he didn't get recruited lol. Not much point anyway, Kent and Heath (and probably Sain soon) have better combat than him anyway, although I guess they don't have his axe rank. Lloyd/Linus will get berserk staved anyway so I'll really only have to kill one of them. If I recruited him, he wouldn't need exp anyway, his base strength is already huge and his speed is good enough. Edited September 9, 2014 by General Horace Quote Link to comment Share on other sites More sharing options...
Elieson Posted September 9, 2014 Share Posted September 9, 2014 Darn it! U threw me off when u said Brave Sword! Quote Link to comment Share on other sites More sharing options...
PKL Posted September 9, 2014 Share Posted September 9, 2014 (edited) Bed to Elieson go, drunk you're! Anyway, I wonder what TC youll get in cog...5? Edited September 9, 2014 by PJSalt Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 9, 2014 Author Share Posted September 9, 2014 (edited) dunno yet, tbh. I want to say I think I can 4 turn, but you never know until you do the chapter. There are only about 40 enemies, half of which are unpromoted scrubs, and I can probably avoid all the reinforcement trigger zones. The only problem will be the status staves. Also I might employ a hilarious strat where filla's might!Canas oneshots Valkyries with Luna on the EP, but I think too many of them have staves for it to work. Might do a bonus video of it though for fun. A speed capped Filla's Might Canas with 21 magic also ORKO's Linus. Edited September 9, 2014 by General Horace Quote Link to comment Share on other sites More sharing options...
Carmine Sword Posted September 9, 2014 Share Posted September 9, 2014 I would imagine that the likelihood of hitting both Lunas would be quite iffy given that Linus is on a throne and has weapon triangle advantage against Luna thanks to the Light Brand. Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 9, 2014 Author Share Posted September 9, 2014 Yeah, I'm not gonna do it, since I'll likely need Ninian for dancing without rings to clear the chapter, I think Silver Lance!Heath or something will kill him. Luna has really high hit though, and Canas's skill is pretty good, I expect he'd still theoretically have around 70-75 hit. Quote Link to comment Share on other sites More sharing options...
Carmine Sword Posted September 9, 2014 Share Posted September 9, 2014 Are you going to rig the status staves to miss, or are you just going to roll with whatever happens? Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 9, 2014 Author Share Posted September 9, 2014 i'll definately have to rig some misses, but hopefully the hitrates won't be too bad. My team as a whole's resistance hovers around 7-12 in general, so some rigging will be required. I only have one restore staff too. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted September 9, 2014 Share Posted September 9, 2014 should have rigged res growth every level Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 9, 2014 Author Share Posted September 9, 2014 (edited) ya, max res hector would have been worth it i hate chapter 28 so much, but i've finally got a way to finish it the way I want to, and it gets Canas the requisite 20 magic to do staffing in 28x, and the B staves too since he needs the berserk and rescue staves. Pent could have done it, but it'll be easier to get Canas to cap out his magic since he's a little lower level. 28x is ridiculously easy too, so i'll probably get that up afterwards too. I highly doubt you'll see Cog today though! Edited September 9, 2014 by General Horace Quote Link to comment Share on other sites More sharing options...
PKL Posted September 9, 2014 Share Posted September 9, 2014 Yeah 28 is dumb lol. I think its my least favorite chapter in the game. Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 9, 2014 Author Share Posted September 9, 2014 (edited) Jaffar only really has a chance to die on turn 3, and ironically if he gets super lucky and never gets hit, his chance of death goes up, lol. If he elixirs on turn 3, he's pretty much guarenteed not to die though, unless you leave him to solo stuff until his weapon breaks or something stupid. I never got it when people found it hard to protect Zephiel though, the almighty 6 move of Canas gets there in time lure the Mercs that ORKO him on time pretty easily. I think I dislike Dennings chapter more because of poison weapons and longbows Edited September 9, 2014 by General Horace Quote Link to comment Share on other sites More sharing options...
PKL Posted September 9, 2014 Share Posted September 9, 2014 (edited) It's not that it's hard. It's just tedious and goes on too long. The poison in sands of time can get pretty annoying yeah. Edited September 9, 2014 by PJSalt Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 10, 2014 Author Share Posted September 10, 2014 https://www.youtube.com/watch?v=I6plRXLmg-o&feature=youtu.be zzzzzzzz 28x up soon Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 10, 2014 Author Share Posted September 10, 2014 (edited) https://www.youtube.com/watch?v=ckoy3wCy4G0&feature=youtu.be 3 turn clear Canas doesn't really face very high staff hitrates this chapter, its from like, 27-39 hit. Also for some reason the berserk bishop and sleep bishop would target heath if he didn't have a talisman, but ignored him if he did. Cog is dumb. Edited September 10, 2014 by General Horace Quote Link to comment Share on other sites More sharing options...
Irysa Posted September 10, 2014 Share Posted September 10, 2014 (edited) Awesome stuff. I really wish you got the rescue staff before BBD, it would make way more sense design wise... Also, what about Ninian's chance of death on this chapter to the Mages? That's something that demotivates me a ton of FE7...too many defense chapters. Yeah tell me about it. I can never be bothered to keep playing the game after the 3rd defence map. Edited September 10, 2014 by Irysa Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 10, 2014 Author Share Posted September 10, 2014 She's 3HKO'd at exactly 25 hit, so it's pretty low. Quote Link to comment Share on other sites More sharing options...
PKL Posted September 10, 2014 Share Posted September 10, 2014 28x was pretty good. Couldnt watch 28 completely. Skipped to the end about 10 mins in. :P Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 10, 2014 Author Share Posted September 10, 2014 (edited) I also still have two speedwings left, dunno who should take them though. I'll post some screens of my team below and see if anyone has any suggestions. aaand nobody else is strong enough to be deployed anymore. I still have Vaida joining this coming chapter too. Edited September 10, 2014 by General Horace Quote Link to comment Share on other sites More sharing options...
PKL Posted September 10, 2014 Share Posted September 10, 2014 I don't think any of them need it tbh lol Quote Link to comment Share on other sites More sharing options...
Refa Posted September 10, 2014 Share Posted September 10, 2014 Maybe give them to someone who can double with them in CoD? Quote Link to comment Share on other sites More sharing options...
Carmine Sword Posted September 10, 2014 Share Posted September 10, 2014 Hector might want a speedwing to double the boss of Chapter 30 if he doesn't proc speed again before promotion. Also, that Heath is ridiculous. Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 10, 2014 Author Share Posted September 10, 2014 (edited) Yeah, I think the only way I can get anyone to double stuff in Cog is by giving either Sain or Eliwood two speedwings, which isn't happening. I think i'll just sit on them for now, and unless I actually see a use for them, I won't bother. on the plus side... Edited September 10, 2014 by General Horace Quote Link to comment Share on other sites More sharing options...
Elieson Posted September 10, 2014 Share Posted September 10, 2014 Haaa that heath. I'd suggest one for Hector, if /anything/, and or Can as to bump up his speed a bit since Luna is still heavy as all hell and might help against Cog valks? What's their AS? Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 10, 2014 Author Share Posted September 10, 2014 (edited) Canas isn't doubling or taking damage from anything but Luna in cog anyway, speedwings would be wasted on him. The Valks have anywhere from 23 to 16 AS, most float around 20 though. Killing them isn't really a huge problem though. Hector will probably get one, idk about the second yet though. Pretty much impossible to do in 4 turns, 5 it is. Edited September 10, 2014 by General Horace Quote Link to comment Share on other sites More sharing options...
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