Vascela Posted June 12, 2015 Share Posted June 12, 2015 If it were a guide to follow, then DLC/Max renown should probably be off the table. No point in a guide that people can't use (imo). Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted June 12, 2015 Author Share Posted June 12, 2015 Right, yeah, no max Renown too. I think I've been doing this run for too long, since I tend to think of using Renown as "270 Renown" by default. >.> Anna shops might be too unreliable to fit into your definition too. Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted June 13, 2015 Author Share Posted June 13, 2015 Starting runs soon: http://www.twitch.tv/kuroitsubasatenshi Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted June 20, 2015 Author Share Posted June 20, 2015 So fun practice discovery: if Sumia is decoying the middle DM and it spawns with Anathema, it'll have 5% listed crit against her. And we all know how 5% crits go for me. Anyway, the new strat is still developing somewhat nicely. It's vulnerable to a lot of bad skill combos, though (not that the turtle wasn't either). Hopefully, I'll at least get to try to use it tonight. Speaking of which... http://www.twitch.tv/kuroitsubasatenshi Quote Link to comment Share on other sites More sharing options...
AnUnculturedLittlePotato Posted June 21, 2015 Share Posted June 21, 2015 So uh. That 13 hour run eh?How exactly did that happen? o.o Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted June 21, 2015 Author Share Posted June 21, 2015 Hehe, if you mean in terms of me getting through it despite some of that late game Counter spam, it was because I was generally careful not to throw anything (especially with Morgan refusing to pick up Def for a long time) and the RNG generally not being murderous in other aspects. If you mean in terms of time, a lot of Counter tends to slow things down a ton—namely because while I've gotten pretty fast at targeting and killing on PP, nothing can compare to the speed of enemies getting themselves murdered on EP. This deathless run was still nicer to me than my first in that respect, as evidenced by the roughly 40-minute time save. Granted, a few minutes of that should probably be credited to the adapted version of the new C5 strat. It worked absolutely beautifully (even moreso than the average case, thanks to RNG deciding Robin should be untouchable for the first three turns). I'm going to have to toy around with it a bit more, but once I push it as far as I can and get some screenshots together, maybe I'll finally feel confident enough in these notes to post them. Quote Link to comment Share on other sites More sharing options...
AnUnculturedLittlePotato Posted June 21, 2015 Share Posted June 21, 2015 Yeah wasn't there a chapter where Robin didn't take any damage at all?So is this the normal time? Or is 13 hours an outlier? Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted June 21, 2015 Author Share Posted June 21, 2015 I'm not sure if there was any like that, but there were long stretches of early-mid maps where she didn't take any. It's tough to tell, since my sample size is so small, but so far, it's looking like it's kind of the normal for deathless (of course, with a 40 minute time save on only the second run and without it being an actual speedrun, who knows). The runs with deaths are a few hours faster, which probably owes to me not having to be as concerned about as much stuff. I'm still trying to figure out how that first almost successful run got to C24 in 6 hours, though, especially when it had to do stuff like kiting strats for C19. Oh and proof the game enjoys trolling me far too much: Friday's C9 features a Libra who attempts to commit suicide on me by meleeing a Counter Dark Mage. Quote Link to comment Share on other sites More sharing options...
AnUnculturedLittlePotato Posted June 22, 2015 Share Posted June 22, 2015 Attempting? So he missed? Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted June 22, 2015 Share Posted June 22, 2015 Potato why are you here now and not in the stream? Quote Link to comment Share on other sites More sharing options...
AnUnculturedLittlePotato Posted June 22, 2015 Share Posted June 22, 2015 ....There's a stream now? Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted June 22, 2015 Author Share Posted June 22, 2015 Attempting? So he missed? Nah, he just didn't do enough damage. If he'd crit, however, the DM would've lived with 1 HP and Libra would've died on the counterattack. ....There's a stream now? You can generally expect one to be going by 9PM PST on Tues, Fri and Sun (7PM for resetless attempts). For this week, it's: -Tues 9PM - Ecclesia -Fri 9PM - XCOM/Awakening Male Robin Lunatic Story Run (still deciding) -Sun 9PM - Awakening Male Robin Lunatic Story Run Summary of last night's shenigans: -Cordelia is now a Dark Flier -Sumia is now a (bit of a powerhouse of a) Knight -Lucina is now a (really squishy) Myrmidon -Morgan still needs to choose a reclass option, but is already monstrously strong, as per usual -Even on vanilla Lunatic, I am haunted by Counter enemies with bad positioning that make things go way longer than they should >.> Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted June 26, 2015 Author Share Posted June 26, 2015 All right, sorry this took a bit. Got Friday's successful deathless run all highlighted up now. Here are the links: Part 1 Part 2 Part 3 Part 4 After dying so much in all those first runs of the night when I was first starting, vanilla Robin finally got her revenge. Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted June 29, 2015 Share Posted June 29, 2015 (edited) Not Lunatic+, but funny chat stuff nonetheless (regarding a trolly Sorc in Nah's Paralogue, Yeswi run): Czar_Yoshi: I think he needs a name Czar_Yoshi: I want to call him RUfus cat1803: needs to be based off of Invisisorc but not as cool cat1803: or RUfus Czar_Yoshi: no Rufus Czar_Yoshi: no capital U Czar_Yoshi: that was a typo cat1803: i made the same typo -.- cat1803: derp Czar_Yoshi: derp His name is now actually RUfus. Edited June 29, 2015 by Czar_Yoshi Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted June 30, 2015 Author Share Posted June 30, 2015 I guess that means when I use the blonde, spiky-haired Robin for runs again, I'll have to call her CLoud. Too bad the run doesn't actually go through Nah's Paralogue. Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted July 4, 2015 Author Share Posted July 4, 2015 Aaaand back to runs: http://www.twitch.tv/kuroitsubasatenshi Quote Link to comment Share on other sites More sharing options...
AnUnculturedLittlePotato Posted July 6, 2015 Share Posted July 6, 2015 (edited) Super happy fun times from the stramMiriabelle is now BatmanNah is a troubadourYeswi is now a Bow KnightSumia is now, as one would expect, a General.Brady's Paralogue was harder than Nah's (Nah's was mostly luck but was more annoying and slugish. We wiped on brady's. A lot.)Lucina is now an AssassinKuroi forgot to check if cord would get doubled and she went splat.Nah as a troubadour is tanky.Mirabelle has double digit defense due to being a Dark Knight, and thus Batman.I am an expert strawpoll maker.Think that's about it.Not the lunatic + run but it's shenanigans know no bounds.Edit: And Kuroi's capture card is acting up. Keeps disconnecting and reconnecting for no reason. Edited July 6, 2015 by AnUnculturedLittlePotato Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted July 7, 2015 Share Posted July 7, 2015 I didn't get to see any capture card issues, hopefully it's the usb cable and not the card itself. Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted July 7, 2015 Author Share Posted July 7, 2015 Super happy fun times from the stram Miriabelle is now Batman Nah is a troubadour Yeswi is now a Bow Knight Sumia is now, as one would expect, a General. Brady's Paralogue was harder than Nah's (Nah's was mostly luck but was more annoying and slugish. We wiped on brady's. A lot.) Lucina is now an Assassin Kuroi forgot to check if cord would get doubled and she went splat. Nah as a troubadour is tanky. Mirabelle has double digit defense due to being a Dark Knight, and thus Batman. I am an expert strawpoll maker. Think that's about it. Not the lunatic + run but it's shenanigans know no bounds. Edit: And Kuroi's capture card is acting up. Keeps disconnecting and reconnecting for no reason. Nah, Nah's chapter is actually quite a bit harder. The enemies there may be slower, but they have really hard-hitting single attacks, are very beefy and have good Hit. If it wasn't for my being able to do magic damage with the Bolt Axe, I would have been in serious trouble. The reason it seemed easier than Brady's was because I went in knowing a winning strategy that works for almost any setup. Brady's requires much different thinking when I don't have Robin and Morgan Galeforce to deal with the Longbow Snipers. It's worth noting that that was also only the second time I've ever played Brady's chapter, whereas I've done Nah's enough times to have developed that strat. Still, one slip-up can cause things to fail, as you saw when I threw that first attempt to Counter (a fail on par with missing Cordelia being 1 Spd short). Nowi certainly wouldn't have been able to run roughshod over half of Nah's paralogue, that's for sure. I didn't get to see any capture card issues, hopefully it's the usb cable and not the card itself. I suspect the cord might be jiggling itself loose. Might be confirmation bias, but the final time it did it last night (out of only two), I noticed it happened when I briefly tilted the 3DS down. I've done some testing and even with the 3DS in sleep mode, the capture card registers as a device to Windows and it's never randomly disconnected and reconnected while I've had the 3DS sitting off to the side in sleep mode. It's also never done it when I've had the 3DS sitting around open because I forgot I had it open when I was doing offline testing (I will very easily get involved writing notes for 20 minutes when I'm toying with new strats and I'm not feeling like I need to hurry like when I'm on stream). Quote Link to comment Share on other sites More sharing options...
AnUnculturedLittlePotato Posted July 7, 2015 Share Posted July 7, 2015 I suspect the cord might be jiggling itself loose. Might be confirmation bias, but the final time it did it last night (out of only two), I noticed it happened when I briefly tilted the 3DS down. I've done some testing and even with the 3DS in sleep mode, the capture card registers as a device to Windows and it's never randomly disconnected and reconnected while I've had the 3DS sitting off to the side in sleep mode. It's also never done it when I've had the 3DS sitting around open because I forgot I had it open when I was doing offline testing (I will very easily get involved writing notes for 20 minutes when I'm toying with new strats and I'm not feeling like I need to hurry like when I'm on stream). Can capture cards break/overheat or w/e? It might just be all "yoo dawg can we like not?" or something and just being weird cause it's getting brokenish. Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted July 7, 2015 Share Posted July 7, 2015 (edited) Electronics can do weird things when they break, but a problem solved by wiggling wires and stuff is more likely to be something loose than something overheating (handhelds should never have a problem with heat in the first place since they use so little power). Then again I didn't see what was happening so I can't be very sure. Edited July 7, 2015 by Czar_Yoshi Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted July 11, 2015 Author Share Posted July 11, 2015 Off we go again: http://www.twitch.tv/kuroitsubasatenshi Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted July 18, 2015 Author Share Posted July 18, 2015 Starting again. Hopefully with less throws. http://www.twitch.tv/kuroitsubasatenshi Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted July 18, 2015 Author Share Posted July 18, 2015 Nope, looks like the throws are real. I manged to drop it in the final stages of C14, one of the easiest chapters by forgetting to unequipped while shuffling healing items around. Granted, I wouldn't have had to do this if Robin wasn't Def-screwed (was something like average -6 by that point), but I still should've known better. I think I need to just convoy all weapons when I do face-tanking like that. Overall, the run probably would have eventually caught up to me with either Hawkeye or Luna+ spam, though. The entire family was Def-screwed (Lucina and Morgan both gained maybe 2 points each from level ups in their T1 classes). Anyway, on a positive note, I've found that if the skill sets of C5 align to let Robin kill that initial left side, I don't need to rely on that complex set of steps that can get screwed over by Wyv movement RNG. I can hybridize it with the strat that pushes up the centre and falls back to lure the closest incoming Wyv. Of course, this still runs into the issue of being risky or even not doable if the Barb in the second set of guys who tries to come down the middle has Counter. However, the strat is also simultaneously safer than the one that tries to go up the middle, even in that scenario, because in this version, the entire left side of enemies is dead and not flanking me. This gives me leeway to possibly just face tank the Counter Barb if I feel I need the positional advantage. With the left side dead I can also shuffle back and forth from left to right to kite the ground forces and lure Wyvs into attacking from bad positions. I'm fairly confident that this latter part should work reliably with a decent Robin since the last half of the ground forces in that last run were very Counter-heavy (as in ~75% of them) and Counter is irrelevant on the Wyvs unless they have Aegis+. I think I need to do more testing, but if I can get this to work out as consistently as I theorize, I think I'll finally be ready to put together that C5 post. It'll be insanely long, but at least it'll have a long enough list of strats that I think most skill combinations should be covered (some really niche situations, like all the mages spawning with Hawkeye and Robin having poor stats are still going to be trouble, but I think that's just a point where it becomes RNG, since she's too wimpy to reliably fight head-on and Fred's too squishy against magic to turtle against triple Hawkeye mages). Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted July 25, 2015 Author Share Posted July 25, 2015 For reals less throws edition this time? http://www.twitch.tv/kuroitsubasatenshi Quote Link to comment Share on other sites More sharing options...
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