Elieson Posted October 20, 2015 Share Posted October 20, 2015 [11:39:43 PM] Jedi: in theory [11:39:49 PM] Jedi: but then you can't get Geitz [11:40:00 PM] Jedi: SRC did you pick [11:40:05 PM] Elieson: he didn't [11:40:13 PM] SRC: 2 lazy [11:40:16 PM] SRC: pick jaffar for me [11:40:18 PM] Jedi: comeon man [11:40:20 PM] Jedi: post [11:40:23 PM] Jedi: lol Quote Link to comment Share on other sites More sharing options...
eclipse Posted October 20, 2015 Share Posted October 20, 2015 EDIT Also Gradivus' Wil is the best, mostly because it's amazing that Wil is actually contributing. WHERE IS YOUR GOD NOW? I need to do some calculations on Chapter 16. The archers annoy me. Quote Link to comment Share on other sites More sharing options...
Jedi Posted October 20, 2015 Author Share Posted October 20, 2015 WHERE IS YOUR GOD NOW? I need to do some calculations on Chapter 16. The archers annoy me. Holy crap that looks like my first run of FE7 Wil. Quote Link to comment Share on other sites More sharing options...
SRC Posted October 20, 2015 Share Posted October 20, 2015 [11:39:43 PM] Jedi: in theory [11:39:49 PM] Jedi: but then you can't get Geitz [11:40:00 PM] Jedi: SRC did you pick [11:40:05 PM] Elieson: he didn't [11:40:13 PM] SRC: 2 lazy [11:40:16 PM] SRC: pick jaffar for me [11:40:18 PM] Jedi: comeon man [11:40:20 PM] Jedi: post [11:40:23 PM] Jedi: lol CONFIRMED. Quote Link to comment Share on other sites More sharing options...
Elieson Posted October 20, 2015 Share Posted October 20, 2015 WHERE IS YOUR GOD NOW? I need to do some calculations on Chapter 16. The archers annoy me. Serras like this Fuck you too ...I wouldn't wish that Serra on anyone. do slow things down, don't they! Can someone remind me how FE7 Warp staff works again? Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted October 20, 2015 Share Posted October 20, 2015 range = magic / 2, counted from the unit that gets warped Quote Link to comment Share on other sites More sharing options...
Elieson Posted October 20, 2015 Share Posted October 20, 2015 That's what I thought. What threw me off is that SF had it listed as.... Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted October 20, 2015 Share Posted October 20, 2015 Probably because it can only target adjacent units. It's still weird that it doesn't get mentioned in the table. Quote Link to comment Share on other sites More sharing options...
Elieson Posted October 20, 2015 Share Posted October 20, 2015 Oh yea. I was GONNA pick Renault because of the free Warp staff and what I couldn't remember as unlimited warp (dondon's fe10 run made me doubt myself), but I guessssssss Quote Link to comment Share on other sites More sharing options...
Elieson Posted October 20, 2015 Share Posted October 20, 2015 (edited) Freebies [spoiler=So a wizard, a fencer and a stripper walk into a tent...] Elieson: Team Illiteracy I expect Great Things from this team, mainly because Ch26x can give Nino a free chance to catch up, and can also help Ninian get some extra exp, at the acceptable cost of like two-three turns to recruit Nino in Ch26. Bartre the Brave will need speed early on to double all those 0 speed things so I hope he gets +1 speed SRC: Team Really Really Tough IMO the most built-to-not-reset a bajillion times team. Though, SRC needs to get Nino, so on top of a Thwomp, it's gonna be a long hike for these guys Jedi: Team Dankest Angst Erk means the better map when it comes to Jerme/Kenneth, but I don't know how much Karel is going to help. Wo Dao exclusiveness may come pretty clutch though against Morphs and stuff Zasplach: Team Ax Hax All that muscle. This team has so little variety though, until Eliwood promotes to add the third weapontype to the bunch. Recruiting Harken is hard work though IIRC Lopey: Team We're Gonna Get Lost Poor Lopey Icemario: Team So Much Skin I can see this working out, what with the ease of access of Crit weaponry, Lyn being functional for quite a while in Normal mode and Hawkeye basically being the most powerful mountainwalker alive. ZM: Team Beauty and the Beast Dorcas is a bro with all that Con, but I don't think he'll have any axes to use it all with. Louise is good enough in Normal mode, and should probably eat that Energy Ring that Dorcas brings. Good looking team and SUCH BOWS eclipse: Team Ultra Squish Well at least eclipse will have somebody to use some utility and get access to a neato map like Jedi is. Eliwood's gonna have to work hard to not only plow through earlygame, he'll have to race to even get Legault in the first place. It'll be nice having Serra able to promote relatively early on...I just hope she isn't stuck with 6 Mag again. Too bad promotion time for Legault suuuuuuucks. Skellow: Team Fashion Forward This team could be pretty successful, because Guy's very useful early on and Canas doesn't come that much later. Canas can pick up the slack when Guy starts to hit a slump in Lanceland, but Guy shouldn't have any problem keeping up since funds will allow him to keep a healthy supply of swords on hand. Good luck getting that Luna tome in Chapter [Dragon's Gate] Skellow! Quintessence: Team Nothing in Common Eliwood solo until these two dorks arrive practically back-to-back. Gonna be glass cannon-y for a bit, but Lucius can dodgetank for quite a while and Dart's a tank once he gets going. That Ocean Seal won't be too hard to get either and Guiding Rings are easy to come by. Refa: Team Swords and Swords I honestly don't know why Refa did this, since he's able to steal a Speedwing and give it to...Athos? I guess if Matthew can (and he has) get good Strength, he'll be good. Just sucks that he won't promote forever. Gradivus: Team No Lances for Gradivus This is a decent looking team too. It'll be tough to feed Wil kills early on, but once Pent joins up, the game's pretty much done as long as Pent doesn't run out of tomes to slaughter people with. Plus, Pent can arguably make some use of the Warp staff from Ch27 which is something that almost nobody else except eclipse can even attempt to do [spoiler=Undrafted Sadfaces] [/spoiler] Expectations: 2-3 people failing to complete the run eclipse having an allergic reaction to Legault's shampoo and him not capping any stats by 20/20 except speed Lots of bitching and whining Lots of Str/Spd rigging More videos of silly chapter completions A bunch of hate mail to Jedi's inbox for wanting to do something so downright mean! Edited October 20, 2015 by Elieson Quote Link to comment Share on other sites More sharing options...
Zasplach Posted October 20, 2015 Share Posted October 20, 2015 ^You are quite talented sir, I am impressed, and yeah, I'm team thwomp, those are all probably realistic assumptions. Quote Link to comment Share on other sites More sharing options...
eclipse Posted October 20, 2015 Share Posted October 20, 2015 (edited) I demand my team name be changed to Team Bending the Rules Chapter 16 - 9+4/78 "Again?!" If I hadn't taken the penalty, I'd be looking at 16 turns. Minimum. And I'd miss Chapter 16x, because there's way too many archers. So yeah. Gave Marcus a couple of Javelins and had him go to town. Lowen was there to burn random numbers, and Eliwood managed to kill enough archers to cap his level. Broke his Rapier in the process, though. Serra did some facetanking, and the other reason why I brought Marcus along was so that I could get a door key and chest keys, and then have Serra raid the lower treasure room. The Hero Crest is there for more money. The Unlock staff will be needed later. Name Class Level HP Str Skl Spd Lck Def Res Eliwood Lord 20.00 31 17 16 17 17 11 7 Serra Cleric 2.91 18 3 5 8 7 4* 6 Chapter 16x - 5/83Serra did some facetanking, while Eliwood ran across the village and talked to Fargus. Recruited Canas on the final turn. I have PLANS for that Skill Book! Chapter 17 - 5+4/92 "AGAIN?!" Either I find a way to clear out those shamans, or Serra eats it. Went shopping for some stuff thanks to Florina, then had Marcus and Eliwood clear out the left side. Eliwood walked up to the boss and showed him who's really boss. Serra facetank count: 34 Name Class Level HP Str Skl Spd Lck Def Res Eliwood Lord 20.00 31 17 16 17 17 11 7 Serra Cleric 3.21 19 4 5 8 7 4* 6 Chapter 18 - 10/102Most of the fun was clearing out certain nomads, so Florina could ferry Dart to safety. Eliwood eventually picked Serra up, walked over to Uhai, and critted his face in. Serra facetank count: 48 Chapter 18x - 10/112 The mages really like piling up in a useless bunch. Had to do a bit of RNG experimenting so they wouldn't do that. Serra got the Goddess Icon and tanked mages like a boss. Edited October 20, 2015 by eclipse Quote Link to comment Share on other sites More sharing options...
Carmine Sword Posted October 20, 2015 Share Posted October 20, 2015 (edited) Why are you guys saying that Nino costs turns? Battle Before Dawn is always 15 turns no matter what. Should have gotten a 13th person and given them that amazing Geitz + Renault combo. Edited October 20, 2015 by Carmine Sword Quote Link to comment Share on other sites More sharing options...
Zasplach Posted October 20, 2015 Share Posted October 20, 2015 Chapter 15:7/52 Ran straight east through the mountains, Hector cleared out everything in front of Eliwood, got a 'C' support between the 2 lords. Chapter 16:12/64 Ran up the hallway, not much to say, other than the Caelin guards are retarded Chapter 16x :4/68 Hector is officially strong, lots of running forward with a hand axe. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT Eliwood 16.24 29 13 13 13 12 13 6 A SWORD Hector 'C' Hector 19.16 36 20 12 15 13 17 02 A AXE Eliwood 'C' Hector got some near perfect levels in Port of Badon. Chapter 17:4/72 Hector destroys the universe, bought some more handaxes, Eliwood slowly levels up, really gonna need some seals soon ugg. Chapter 18:6/78 Shenanigans entail from having to rescue dart with florina, moving her out of the range of the pirates, if you go through the middle, you can pull all the bowmen and kill the longbow dick and leave her in the middle, needed Eliwood to finish off Uhai. Chapter 18x:6/84 Just a never endless run to the boss, luckily Hector is very strong. Chapter 19: 5/89 Florina picks Lyn up and goes ahead, Merlinius tanks the sniper, Hector wrecks Darrin, must continue on the good fight. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT Eliwood 19.70 32 16 15 15 14 15 7 A SWORD Hector 'C' Hector 20.00 36 20 13 16 13 18z 02 A AXE Eliwood 'C' Quote Link to comment Share on other sites More sharing options...
eclipse Posted October 20, 2015 Share Posted October 20, 2015 (edited) Chapter 19 - 10+4/126 So I either bring my entire army to wall a couple of units, but I have to finish the map before the pegasi rip them apart. . .or I have Marcus go with Eliwood to wreck face, save Merlinus, recruit Legault, somehow feed my new recruit Darin's corpse, and STILL finish faster than if I didn't take the penalty. Serra facetank count: 57 Name Class Level HP Str Skl Spd Lck Def Res Eliwood Lord 20.00 31 17 16 17 17 11 7 Serra Cleric 4.32 20 4 5 8 7 4* 6 Legault Thief 13.46 27 9 11 16 11 8 3 Chapter 20 - 3/129Legault got just enough of everything last chapter to survive the first two turns. Eliwood chipped with a Steel Sword, and then he finished with the Killing Edge (which now has four uses left). Serra managed to heal Ninian. Once. Name Class Level HP Str Skl Spd Lck Def Res Eliwood Lord 20.00 31 17 16 17 17 11 7 Serra Cleric 4.43 20 4 5 8 7 4* 6 Legault Thief 15.93 29 10 11 18 13 9 3 Ninian Dancer 1.24 Uh-huh Chapter 21 - 3/132Legault immediately went after the ballista, then was danced by Ninian straight into the fray. Eliwood sort-of followed, and thanks to some clutch dodging and Serra, I was able to clear this on turn 3 (Killing Edge still OP). Other stuff: Isadora rescue-dropped a NPC into the hellhole in the middle, to keep heat off of everyone else. Serra nommed the Angelic Robe on turn 1. Lyn managed to recruit Heath on the final turn. THE MINE IS MINE! Name Class Level HP Str Skl Spd Lck Def Res Eliwood Lord 20.00 31 17 16 17 17 11 7 Serra Cleric 4.66 27* 4 5 8 7 4* 6 Legault Thief 17.26 29 10 13 19 14 9 5 Ninian Dancer 1.68 Uh-huh Chapter 22Pent died. FML. Edited October 20, 2015 by eclipse Quote Link to comment Share on other sites More sharing options...
Jedi Posted October 20, 2015 Author Share Posted October 20, 2015 Jedi: Team Dankest Angst Erk means the better map when it comes to Jerme/Kenneth, but I don't know how much Karel is going to help. Wo Dao exclusiveness may come pretty clutch though against Morphs and stuff Karel is gonna help with crit rates on morphs yeah, also an extra body vs the likes of Linus who probably can't hit him will be nice, well least the first time. Also where did you get these adorable images. Chapter 22 Pent died. FML. HOW!? Quote Link to comment Share on other sites More sharing options...
eclipse Posted October 20, 2015 Share Posted October 20, 2015 He walked up to one of the bandits and blew him a kiss. The bandit was so enamored that he tripped and fell on Pent, instantly killing the smaller man. (reality: Pent attacked one of them at melee range, don't ask) Quote Link to comment Share on other sites More sharing options...
Jedi Posted October 20, 2015 Author Share Posted October 20, 2015 Lol that mental image is quite the sight. Also i'm tired or something, because i'm somehow having trouble doing the 7 turn of chapter 11. Quote Link to comment Share on other sites More sharing options...
Jedi Posted October 20, 2015 Author Share Posted October 20, 2015 Chapter 11 8/8 So I had trade shenigans and I was going for 7 turns but then my Eliwood got good levels so I just rolled with it, and got the str ring. Name Class Level HP Str Skl Spd Lck Def Res Eliwood Lord 5 21 9 6 10 10 5 1 Chapter 12 8/16 Eliwood goes towards mountain, Eliwood orko's most of the enemies, boss has a 0% hit rate on him when on the mountain, if the Mercs were slightly slower I maybe could have 7 turned this, also Hector and Oswin clean up the top half, because you know. Free This happened so many times WHY As of Chapter 13 this is what he looks like Quote Link to comment Share on other sites More sharing options...
Quintessence Posted October 20, 2015 Share Posted October 20, 2015 (edited) Lol that mental image is quite the sight. Also i'm tired or something, because i'm somehow having trouble doing the 7 turn of chapter 11. yeah I had trouble too with the 7 turn but actually managed to do it, Elidoof had to get spd, fortunately he got 2 levelsEdit: well he got third one after killing da boss. Also those images are adrobs eliedoof! Btw ive gotten 4 game overs on chapter 11. Eliwood is terrible Edited October 20, 2015 by Quintessence Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted October 20, 2015 Share Posted October 20, 2015 (edited) WHERE IS YOUR GOD NOW? Mine saved moar turnz! C27 7/153 turns Pent went Paladin mode. Gotta love the special rule for fliers since Pent can't take on the Longbow!NT within 7 turns while routing the rest, most importantly Linus, so Florina ferried Wil to distract him. Eliwood (20/1.00): 37 HP / 13 Str / 14 Skl / 20 Spd / 18 Lck / 13 Def / 10 Res / A Swd D Lnc Wil (20/16.88): 45 HP / 22 Str / 19 Skl / 21 Spd / 13 Lck / 14 Def / 17 Res / S Bow Pent (20.00): 39 HP / 23 Mag / 23 Skl / 24 Spd / 20 Lck / 18 Def / 21 Res / S Anima A Stf C28 3/156 turns Pent rescues + warps Eliwood on turn 1, then gets danced to warp him near the boss. Eliwood just went next to Gregor, which made him leave the tile so Eliwood can seize. Eliwood (20/1.93): 37 HP / 13 Str / 14 Skl / 20 Spd / 18 Lck / 13 Def / 10 Res / A Swd D Lnc Wil (20/16.89): 45 HP / 22 Str / 19 Skl / 21 Spd / 13 Lck / 14 Def / 17 Res / S Bow Pent (20.00): 39 HP / 23 Mag / 23 Skl / 24 Spd / 20 Lck / 18 Def / 21 Res / S Anima A Stf C29 11/167 turns Hahaha Eliwood got fourteen levels Got all the treasure Eliwood (20/15.67): 48 HP / 18 Str / 24 Skl / 24 Spd / 26 Lck / 15 Def / 15 Res / A Swd B Lnc Wil (20/17.82): 46 HP / 22 Str / 19 Skl / 21 Spd / 14 Lck / 14 Def / 17 Res / S Bow Pent (20.00): 39 HP / 23 Mag / 23 Skl / 24 Spd / 20 Lck / 18 Def / 21 Res / S Anima A Stf Edited October 20, 2015 by Gradivus. Quote Link to comment Share on other sites More sharing options...
Elieson Posted October 20, 2015 Share Posted October 20, 2015 Chapter 11 - 7 / 7 Unit Lv.EX HP ST SK SP LK DF RS WRANK Eliwood 03.12 FORGOTTTTTTTTTTTTTTTTTTTTT Bartre 04.43 31 11 05 05 05 05 01 AXE-D Ninils - Nino - Athos - Bartre the Brave. BARTRE THE BOSSKILLER. WORKING ON THAT THWOMP LEVEL, and 2/3 levels with speed ain't bad!Had to play some Hand-Axe shenanigans to get the Dracoshield & pull the 7 turn, but it just meant no missing, rather than Critrigging. No crits are boring.Chapter 12 - 9 / 16 Unit Lv.EX HP ST SK SP LK DF RS WRNK Eliwood 05.50 21 09 07 09 08 06 02 SWD-D Bartre 06.43 32 13 06 07 05 05 02 AXE-D Ninils - Nino - Athos - Hector went Shopping for 4 Iron Swords and an Iron Axe!Finally some low-stress levels. I tried so hard to feed the Bosskill to Bartre, but Eliwood just wouldn't miss that 96 Steel Sword while sitting on the Mountain. Hector got 2 crits. Thanks bro. Still @ 40/40 Rapiers. Skipped the Secret Book since I can't rescue Hector/Oswin and get them to the village on time, and I'll be damned if I leave Eliwood to solo anything right now. Quote Link to comment Share on other sites More sharing options...
Elieson Posted October 20, 2015 Share Posted October 20, 2015 Also where did you get these adorable images. Kiyoko-chan's dA, of course. Though, I've had these saved in my hard drive for probably over 5 years by now, since they were in my backup from before I got my house 5 years ago. Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted October 20, 2015 Share Posted October 20, 2015 (edited) C29x 5/172 turns Used the arena, bought stuff randomly. Eliwood (20/17.21): 49 HP / 19 Str / 26 Skl / 24 Spd / 28 Lck / 16 Def / 17 Res / A Swd B Lnc Wil (20/18.15): 46 HP / 23 Str / 20 Skl / 22 Spd / 15 Lck / 14 Def / 17 Res / S Bow Pent (20.00): 39 HP / 23 Mag / 23 Skl / 24 Spd / 20 Lck / 18 Def / 21 Res / S Anima A Stf C30 3/175 turns Warp so good. Gave a robe to Nils so he doesn't get oneshot. Turn 1, Eliwood rescued Wil, who killed a Cav, and got warped, Pent got danced so he can warp Eliwood again. EP, the Swordmaster crits Pent for 3 damage (lol) and Eliwood counterkills a bunch of enemies with Brave Lance. Turn 2, Pent rescue staffs Nils, gets danced and warps Eliwood into the boss area, he then dropped Wil into Limstella's range. Wil killed Limstella with 2 Silver Bow crits and one hit (11% chance), having 2 combat rounds since Limstella doesn't have Bolting in Elimode. Eliwood (20/19.10): 50 Str / 20 Str / 26 Skl / 24 Spd / 28 Lck / 16 Def / 18 Res / A Swd B Lnc Wil (20/19.72): 47 HP / 24 Str / 20 Skl / 22 Spd / 16 Lck / 15 Def / 17 Res / S Bow Pent (20.00): 39 HP / 23 Mag / 23 Skl / 24 Spd / 20 Lck / 18 Def / 21 Res / S Anima A Stf Final 4+1/180 turns Body Ring to Athos. Wil took on Uhai's squad and helped out against the generals. Athos killed the mage type room and the warriors (Luna critted Brendan), and finished Lloyd after Brave Lance!Eliwood had facetanked him. Pent took on Jerme + Ursula and helped a bit against some leftover enemies, then he warped Athos to Nergal so he with Aureola + Durandal!Eliwood can do the kill. The Dragon got killed by Luna!Athos. UNIT STUFF: ELIWOOD (332B 184W): Soloed the earlygame, merely decent later, since he was str-screwed, but it didn't restrict his performance too much. Gave him an extreme exp dump so his stats would be decent for the final rout. WIL (218B 114W): Hahaha I was like "should've picked a 1-2 range user" before starting the run but he did pretty well, his stats were good throughout the game and he saved a ton of turns. Contrary to Elie's prediction, getting exp for him was pretty easy since there were a lot of 2-range units he could counter in earlygame. NINILS (32B 0W): Yeah. PENT (111B 90W): He's borderline impossible to kill, got the Afa Drops too and became a very mobile and hard to stop frontliner with boots. Warp was very useful on some maps. ATHOS (8B 7W): Very useful in final. Edited October 20, 2015 by Gradivus. Quote Link to comment Share on other sites More sharing options...
Elieson Posted October 20, 2015 Share Posted October 20, 2015 Chapter 13 - 6 / 22 Unit Lv.EX HP ST SK SP LK DF RS WRNK Eliwood 07.24 22 10 08 11 08 06 03 SWD-C Bartre 06.68 32 13 06 07 05 05 02 AXE-C Ninils - Nino - Athos - WOW THIS ONEEliwood went swimming while Bartre went and OHKO'd some trees. Thanks to the Facetanking rule, I had Matthew/Marcus block the mercenary and one loldier (all on Matthew's unequipped face), forcing a Loldier to suicide on Eliwood. This let me pull Bartre down to hand-axe the other Loldier on Turn 4, let Eliwood ORKO the archer, and get Marcus setup to pull Guy up on Turn 5. Eliwood had exactly enough movement to get one tile in front of Boeis, and with 10 Str and one Rapier crit, he ORKO'd Boeis on EP, freeing up the seize on Turn 6. Bartre double'd back and on Turn 6 and visited Merlinus, recruited Guy, bought 5 Hand Axes with Serra and finally Seized.Matthew unecessarily dodged the Loldier, but would've only taken 14/18 damage from Merc+Loldier, which is a testament to show just how easy NORMAL mode is.Chapter 13x - 7 / 29 Unit Lv.EX HP ST SK SP LK DF RS WRNK Eliwood 09.98 24 11 09 13 08 07 03 SWD-B Bartre 08.56 34 13 07 09 05 05 03 AXE-C Ninils - Nino - Athos - EZ stuff. Just charge north. Bartre goes to the boss, Eliwood goes for the loot. If it seems backwards from the norm, it totally is. Bartre killed Puzon on counter with his amazingly accurate Iron Axe. Eliwood scored the village just in time. I had to have Eliwood use the Killing Edge to ORKO the snag, to the Northeast, otherwise I would not have made it to the village in time. Unreal demands are unreal. Quote Link to comment Share on other sites More sharing options...
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