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Monsters in FE:W


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1 minute ago, Interdimensional Observer said:

*Summoner has appeared on the battlefield.*

*Summoner has summoned four-armed uglies!*

*Defeat Summoner before it summons more four-armed uglies!*

Two minutes later...

*Summoner has summoned four-armed uglies!*

*Defeat Summoner before it summons more four-armed uglies!*

Eight minutes later...

*Summoner can no longer summon four-armed uglies.*

*Summoner has left the battlefield.*

 

The monsters look rather strange for an FE. But a single still shot doesn't do them justice- once we get some footage I'm sure they'll look a little more normal.

 

Well the purple one is targetable and there is only one of them, while the reds are many (and smaller?). So red = peon, and purple = captain I think.

At least here they'll probably leave (honestly summoners didn't bother me too much in HW). In Echoes, they just kept coming.

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3 hours ago, Anacybele said:

Oh yeah, also something to note about this scenario: you only use one character. Rowan is the only character listed in the upper left corner of the screen. So whatever mode this is, you can only pick one character to use throughout. Huh.

I think this is either the Premonition like the 3DS games have done or this is the event that kickstarts the whole plot in the Story Mode. Rowan is only level 1 in this screenshot, so this either early in the game or there's a mode that resets your level to one.

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58 minutes ago, Interdimensional Observer said:

*Summoner has appeared on the battlefield.*

*Summoner has summoned four-armed uglies!*

*Defeat Summoner before it summons more four-armed uglies!*

Two minutes later...

*Summoner has summoned four-armed uglies!*

*Defeat Summoner before it summons more four-armed uglies!*

Eight minutes later...

*Summoner can no longer summon four-armed uglies.*

*Summoner has left the battlefield.

 

56 minutes ago, Arthur97 said:

At least here they'll probably leave (honestly summoners didn't bother me too much in HW). In Echoes, they just kept coming.

The only time summoners made me sweat in HW is when they summoned Cuccos - at that point, it's a case of drop the Summoner ASAP before the Cuccos can do much damage. As a bonus, it turns the Cuccos against the enemies.

Edited by Levant Mir Celestia
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Just now, Levant Mir Celestia said:

 

The only time summoners made me sweat in HW is when they summoned Cuccos - at that point, it's a case of drop the Summoner ASAP before the Cuccos can do much damage.

Mama Cuccos could really mess you up, but that's Cuccos for you.

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Just now, Arthur97 said:

Mama Cuccos could really mess you up, but that's Cuccos for you.

Hence why I always go out of my way to escort the Cucco Chicks to their mamas. I'd say the Cuccos fighting for territory is worse than that - were you unlucky enough to have the fighting Gold Cuccos spawn in a keep you happened to be in? Sucks to be you - now you got two flocks of angry Cuccos after you.

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Just now, Levant Mir Celestia said:

Hence why I always go out of my way to escort the Cucco Chicks to their mamas. I'd say the Cuccos fighting for territory is worse than that - were you unlucky enough to have the fighting Gold Cuccos spawn in a keep you happened to be in? Sucks to be you - now you got two flocks of angry Cuccos after you.

I tend to avoid fighting and hungry cuccos.

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4 minutes ago, Arthur97 said:

I tend to avoid fighting and hungry cuccos.

So do I, though the thing that sucks about fighting Cuccos is if they fight in a keep you need to capture either for an objective or for items. Also, the level where you got Ruto's level 3 weapon in the Wii U game has this happen thrice.

Edited by Levant Mir Celestia
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1 hour ago, Interdimensional Observer said:

*Summoner has appeared on the battlefield.*

*Summoner has summoned four-armed uglies!*

*Defeat Summoner before it summons more four-armed uglies!*

Two minutes later...

*Summoner has summoned four-armed uglies!*

*Defeat Summoner before it summons more four-armed uglies!*

Eight minutes later...

*Summoner can no longer summon four-armed uglies.*

*Summoner has left the battlefield.*

 

The monsters look rather strange for an FE. But a single still shot doesn't do them justice- once we get some footage I'm sure they'll look a little more normal.

 

Well the purple one is targetable and there is only one of them, while the reds are many (and smaller?). So red = peon, and purple = captain I think.

That is what I was thinking. The red are basic enemies, purple are tougher. Though considering how few of them there are compared to the hundreds of soldiers around in normal battles makes me wonder if monsters are going to be tougher than basic units.

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5 hours ago, Glennstavos said:

WE NEED TO FIND THE IBLIS TRIGGER

Lucina The Hedgehog.

Anyways, its interesting to see some unique creatures for FE:W's world. I wonder if they'll be explained at all.

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2 hours ago, Tolvir said:

That is what I was thinking. The red are basic enemies, purple are tougher. Though considering how few of them there are compared to the hundreds of soldiers around in normal battles makes me wonder if monsters are going to be tougher than basic units.

Stalchildren, Bokoblins, Bulblins, Miniblins, Hylians and Gorons were just as easily dispatched as one another.

Hm... this looks like a "Rack up your KO Count" mission of some description from Adventure Mode in HW. Or, considering the map isn't covered in red, it's probably 'Kill X00 enemies in the time limit.' In Legends, these maps allowed two units.

Then again, Legends almost never used four units at once. Basically in Story Mode and the Rewards maps.

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2 hours ago, The DanMan said:

IS is helping with the story.

Yeah I know we'll likely get none, it'd just be nice

Falcom has severely spoiled me in terms of world building via Trails and to an extent Ys haha.

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9 hours ago, phineas81707 said:

Stalchildren, Bokoblins, Bulblins, Miniblins, Hylians and Gorons were just as easily dispatched as one another.

Hm... this looks like a "Rack up your KO Count" mission of some description from Adventure Mode in HW. Or, considering the map isn't covered in red, it's probably 'Kill X00 enemies in the time limit.' In Legends, these maps allowed two units.

Then again, Legends almost never used four units at once. Basically in Story Mode and the Rewards maps.

Or it's an early map in story mode used for getting used to the combat controls, and you only control the twin you selected as the MC for it.  The castle was invaded by monsters, so this could be part of the escape from the castle.

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3 hours ago, Thane said:

Oh dear.

Outside of Ganondorf keeping everyone alive after he takes their Triforces from them, and the fact that Link and Zelda brush off his appearance at the Temple of Souls, I don't think HW had any glaring plot issues. By no means good or anything other than something epic to make the action happen, but it's not something so bad you'd write essays about its atrocity.

Just keep things constantly moving. Cut to the chase and emphasize action and fighting, and keep the actual periods of talking in peace to a minimum.

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1 minute ago, Interdimensional Observer said:

Outside of Ganondorf keeping everyone alive after he takes their Triforces from them, and the fact that Link and Zelda brush off his appearance at the Temple of Souls, I don't think HW had any glaring plot issues. By no means good or anything other than something epic to make the action happen, but it's not something so bad you'd write essays about its atrocity.

Intelligent Systems wrote Hyrule Warriors?

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Just now, Interdimensional Observer said:

They didn't, but I doubt IS will hijack the plot into a comedy of errors like Conquest.

We shall see. What you replied to I said in jest though, hence the strikethrough.

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46 minutes ago, Interdimensional Observer said:

Outside of Ganondorf keeping everyone alive after he takes their Triforces from them, and the fact that Link and Zelda brush off his appearance at the Temple of Souls, I don't think HW had any glaring plot issues. By no means good or anything other than something epic to make the action happen, but it's not something so bad you'd write essays about its atrocity.

Just keep things constantly moving. Cut to the chase and emphasize action and fighting, and keep the actual periods of talking in peace to a minimum.

I think it's moreso they escaped, but, yeah, one would think Ganondorf appearing would be cause for concern.

43 minutes ago, Interdimensional Observer said:

They didn't, but I doubt IS will hijack the plot into a comedy of errors like Conquest.

Wasn't Fates written by someone other than the usual writers?

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32 minutes ago, Arthur97 said:

I think it's moreso they escaped, but, yeah, one would think Ganondorf appearing would be cause for concern.

Wasn't Fates written by someone other than the usual writers?

The plot of Fates was penned by someone else but IS barely used any of it and used his footnotes and did their own stuff basically.

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9 hours ago, YotsuMaboroshi said:

Or it's an early map in story mode used for getting used to the combat controls, and you only control the twin you selected as the MC for it.  The castle was invaded by monsters, so this could be part of the escape from the castle.

There is no such map in Hyrule Warriors. I'll have my doubts it's here.

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