Okay, time to go exploring Faerie Lea... again! First the Dwarf's Den, where our old friend Dwight still dwells, and is now a recruit-able party member. Although like Saber, for all intents and purposes he's a monster party member. Well, he ain't human, at least. However, I'm not really going to use him, so straight off to Monty he goes.
Now next stop, the ex Winter Palace. Now that it's not winter, well, the place melted down, but now a T 'n' T board was built in its place. This time around, I got lucky enough to win on the first try. Although... it was a wild ride. I got lucky to end in a ? tile that got me ten more die rolls! I also landed in a few roll-adding tiles too... and once in one that took away rolls, though thankfully just one. Some things were crazier. Like landing twice on the same teleportal tile, which being the tail-end, meant I was sent back both times! Then I also landed twice on a "Go back five spaces" tile. Then a weird though fortunate thing happened. The initial track ends in a teleportal tile which like the Finish tile, I have to land exactly there or I go back. Thing is, I needed a one, but ended up rolling a six. However, the backtrack sent me back to the "Go back five spaces" tile... except since I was coming in the other direction, it meant going back forward! And being five spaces, I could land exactly in the teleportal! That said, my bad luck also included landing in a "Loose half your MP" tile, a damaging floor tile which made me loose a good number of my HP, and a ! tile, which decides a permanent stat change by die rolls. Madason lost one agility. Oh well, not a big loss and can be recovered with a seed. On the flip side, I also landed on an inn tile, and since I had landed in a few gold rewarding tiles as well, I could afford it while still making a profit. To top this off, just before the end I landed in a "die rolls slowly and you can choose when it stops" tile. Unlike last time, I made sure to get it right on the first try. Well, I still had enough rolls left, but at this point I was glad to end it right there and there.
Prizes of this T 'n' T were a Miracle Sword and the Happy Hat. The sword has a HP leech effect, and I equipped it on Madason, being the strongest he can get for now. The Happy Hat recovers MP by walking, though of my current party only Madchen and the King Cureslime can equip it, so off it went to the former, giving the Hermes' Hat to the latter. Speaking of, I also got a second Hermes' Hat on the board, so that's that.
Well, what a fun ride, though now it's back to return to the Neverglade. Will continue... next time.