TheSilentChloey Posted January 8, 2020 Share Posted January 8, 2020 3 minutes ago, XRay said: So that is how their Duo Skill deals damage. I wish it would actually deal 99,999 damage though instead of a measly 20. Then that would be too over powered. No thanks. Quote Link to comment Share on other sites More sharing options...
XRay Posted January 8, 2020 Share Posted January 8, 2020 (edited) 5 minutes ago, TheSilentChloey said: Then that would be too over powered. No thanks. I do not think it is that bad. A well positioned and well levelled Healing Tower (D) with staff units/Herons would pretty much negate most of it, or all of it if the enemies on the defense team does not have really high HP. Edited January 8, 2020 by XRay Quote Link to comment Share on other sites More sharing options...
Mercakete Posted January 8, 2020 Share Posted January 8, 2020 XD Oh man that's cute. I'm a bit confused how a freshly-summoned Halloween Hector wouldn't think it's weird to see Roy so grown-up, though. Quote Link to comment Share on other sites More sharing options...
Ice Dragon Posted January 8, 2020 Share Posted January 8, 2020 5 minutes ago, Mercakete said: XD Oh man that's cute. I'm a bit confused how a freshly-summoned Halloween Hector wouldn't think it's weird to see Roy so grown-up, though. This is clearly a Hector that was summoned previously, passed Distant Counter off to someone, returned to Elibe, and managed to get summoned yet again 10 years later. Quote Link to comment Share on other sites More sharing options...
DefyingFates Posted January 8, 2020 Share Posted January 8, 2020 This is so adorable!! D'aww..:3 Quote Link to comment Share on other sites More sharing options...
GrandeRampel Posted January 8, 2020 Share Posted January 8, 2020 3 hours ago, Ice Dragon said: This is clearly a Hector that was summoned previously, passed Distant Counter off to someone, returned to Elibe, and managed to get summoned yet again 10 years later. Which brings the question, do the heroes we send home retain memories of their time in Askr? I need a Game Theory about FEH right now. Quote Link to comment Share on other sites More sharing options...
Arcphoenix Posted January 8, 2020 Share Posted January 8, 2020 1 hour ago, GrandeRampel said: Which brings the question, do the heroes we send home retain memories of their time in Askr? I need a Game Theory about FEH right now. Unfortunately I don’t think Mattpat has ever discussed FE on his channel. I hope that changes in the future Quote Link to comment Share on other sites More sharing options...
Ice Dragon Posted January 8, 2020 Share Posted January 8, 2020 4 hours ago, GrandeRampel said: Which brings the question, do the heroes we send home retain memories of their time in Askr? I need a Game Theory about FEH right now. Perhaps those memories are suppressed upon return to their original world, but the lock is released if they return. Quote Link to comment Share on other sites More sharing options...
GrandeRampel Posted January 8, 2020 Share Posted January 8, 2020 52 minutes ago, Ice Dragon said: Perhaps those memories are suppressed upon return to their original world, but the lock is released if they return. This is just the kind of contrived magical explanation I expect from an FE game, so you are probably right. Quote Link to comment Share on other sites More sharing options...
DefyingFates Posted January 9, 2020 Share Posted January 9, 2020 (edited) 20 hours ago, GrandeRampel said: This is just the kind of contrived magical explanation I expect from an FE game, so you are probably right. To be fair, amnesia is pretty much the de facto way to end any time travel/ crossover story in other franchises, so FEH's not exactly breaking new ground in that regard 😛 Edited January 9, 2020 by DefyingFates Quote Link to comment Share on other sites More sharing options...
X-Naut Posted January 9, 2020 Share Posted January 9, 2020 Death by wholesomeness. What a pathetic way to go. Quote Link to comment Share on other sites More sharing options...
Diovani Bressan Posted January 15, 2020 Share Posted January 15, 2020 Dining Hall! Quote Link to comment Share on other sites More sharing options...
TheSilentChloey Posted January 15, 2020 Share Posted January 15, 2020 Aww cute XD makes sense that Stahl'd steal the show lol. Quote Link to comment Share on other sites More sharing options...
Ice Dragon Posted January 15, 2020 Share Posted January 15, 2020 Sanaki is adorable. Quote Link to comment Share on other sites More sharing options...
DefyingFates Posted January 15, 2020 Share Posted January 15, 2020 Reyson being disgusted is a neat touch xD Also, this gave me the mental image of Kiran building all the facilities himself. Poor guy xD Quote Link to comment Share on other sites More sharing options...
Ice Dragon Posted January 15, 2020 Share Posted January 15, 2020 20 minutes ago, DefyingFates said: Also, this gave me the mental image of Kiran building all the facilities himself. Poor guy xD Inb4 it's actually just a cardboard cutout. Quote Link to comment Share on other sites More sharing options...
Diovani Bressan Posted January 15, 2020 Share Posted January 15, 2020 9 minutes ago, Ice Dragon said: Inb4 it's actually just a cardboard cutout. Labo Dining Hall and Labo Fields when? Quote Link to comment Share on other sites More sharing options...
Mercakete Posted January 15, 2020 Share Posted January 15, 2020 lol; glad to see Stahl and Sully weren't forgotten! It's also funny to see how prepared and unfazed Sully is for Stahl's particular quirks. X3 Stahl's hair looks darker in this than it does normally, though... Quote Link to comment Share on other sites More sharing options...
Aaaaaaah Posted January 15, 2020 Share Posted January 15, 2020 9 hours ago, DefyingFates said: Also, this gave me the mental image of Kiran building all the facilities himself. Poor guy xD Kiran is ripped. I heard they have an eight pack. We could have a gauntlet unit (how is IntSys going to do with that?) Summoner (or axe unit with Breidablik as a club)! (Honestly, I think they could be quite muscular if they go on the battlefield with the Order, even just to supervise. ) Quote Link to comment Share on other sites More sharing options...
DefyingFates Posted January 15, 2020 Share Posted January 15, 2020 (edited) 37 minutes ago, Aaaaaaah said: We could have a gauntlet unit (how is IntSys going to do with that?) Adding a new weapon type is easy. Making it interesting/ balanced is the tricky part, especially when all Gauntlets are Brave weapons in 3H. They'd have to get creative to differentiate them all. Edited January 15, 2020 by DefyingFates Quote Link to comment Share on other sites More sharing options...
Humanoid Posted January 16, 2020 Share Posted January 16, 2020 Gauntlets don't have to be Brave weapons in FEH, there's no particular reason to replicate 3H mechanics one for one. Besides, they could make a post-hoc justification by making some non-Brave gauntlets in the next mainline FE game. To be honest I just want them for symmetry in weapon types between all four colours. Quote Link to comment Share on other sites More sharing options...
Ice Dragon Posted January 16, 2020 Share Posted January 16, 2020 11 hours ago, DefyingFates said: Adding a new weapon type is easy. Making it interesting/ balanced is the tricky part, especially when all Gauntlets are Brave weapons in 3H. They'd have to get creative to differentiate them all. The actual difficult part of adding gauntlets is the fact that they'd be forced to either give all of the units exclusive weapons (like what they did with beasts) or we'd get inheritable weapons at an absolutely glacial pace. Quote Link to comment Share on other sites More sharing options...
DefyingFates Posted January 16, 2020 Share Posted January 16, 2020 18 minutes ago, Ice Dragon said: The actual difficult part of adding gauntlets is the fact that they'd be forced to either give all of the units exclusive weapons (like what they did with beasts) or we'd get inheritable weapons at an absolutely glacial pace. This too. I wondered if they'd go the beast route myself. 9 hours ago, Humanoid said: Gauntlets don't have to be Brave weapons in FEH, there's no particular reason to replicate 3H mechanics one for one. Besides, they could make a post-hoc justification by making some non-Brave gauntlets in the next mainline FE game. To be honest I just want them for symmetry in weapon types between all four colours. This is true. One idea I had was turning different Combat Arts into gauntlets instead (e.g. Dedue would come with One-Two Punch). I'm not sure how that would work exactly, but it could be interesting all the same. Quote Link to comment Share on other sites More sharing options...
Diovani Bressan Posted January 16, 2020 Share Posted January 16, 2020 3 minutes ago, DefyingFates said: This is true. One idea I had was turning different Combat Arts into gauntlets instead (e.g. Dedue would come with One-Two Punch). I'm not sure how that would work exactly, but it could be interesting all the same. The description of One-Two Punch (I had to search for it because I didn't remember) is "Triggers a follow-up attack.", which is basically a "guaranteed follow-up attack" effect. I could be "If unit is within 2 spaces of an ally, grants a guaranteed follow-up attack", "if unit initiates combat, grants a guaranteed follow-up attack, but unit takes damage after combat"... IntSys can go in different ways about it. Quote Link to comment Share on other sites More sharing options...
DefyingFates Posted January 16, 2020 Share Posted January 16, 2020 (edited) 6 minutes ago, Diovani Bressan said: The description of One-Two Punch (I had to search for it because I didn't remember) is "Triggers a follow-up attack.", which is basically a "guaranteed follow-up attack" effect. I could be "If unit is within 2 spaces of an ally, grants a guaranteed follow-up attack", "if unit initiates combat, grants a guaranteed follow-up attack, but unit takes damage after combat"... IntSys can go in different ways about it. Specifically, it swaps the typical Brave attack out for two regular, but stronger attacks (i.e. "hit once, get hit, hit a second time" instead of "hit twice, get hit"), so it'd probably have a built-in Bold Fighter. Edited January 16, 2020 by DefyingFates Quote Link to comment Share on other sites More sharing options...
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