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FE8, Haard Mode.


MacLovin
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Ooooh. I see. I just saw amelia in green's picks and thought she was available. I pick the smiter of the evil forces then. flint gets marissa anyway lol

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I think something went wrong.

If we do it this way, then one of us gets 6, while the others get 7.

Nvm, can't count :facepalm:

Oh wait, If Tethys was in the drafting pool, everything'd be alright.

:facepalm:

who wants Seth?

So, the last 2 drafters get to share the last unit, or 2 drafters share a unit.

Also, it'll save trouble, since Marisa costs turns anyways.

Knoll and L'Arachel will be added to two teams, I'll share KNoll with Eclipse, and PKL and FLint will Take L'Arachel.

Sound good folks?

Edited by Folgore Green
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That makes the last four units Knoll, Amelia, L'Arachel, and Marisa. Problem?

Flint took Amelia.

Oh wait, Shit, I wasn't paying attention when I edited the OP on my kindle fire earlier.

Make that Knoll, Rennac, L'Arachel, and Marisa.

Sorry Eclipse, forgive me. :sweatdrop:

Edited by Folgore Green
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Chapter 8 6/50

Franz carried Eirika to victoly. Neimi had to dodge a soldier to survive and get the Angelic

Robe, but she managed naturally (no RNs burnt). I probably could have 5 turned this. But it was too

chancy. Franz had 1 HP left and faced 40ish hitrate against Tirado's lance and he had 49 display hit

with the Armorslayer. He could have ORKO'd but I CBF'd to rearrange the RNs.

Unit		Lv	Xp	HP	St	Sk	Sp	Lk	Df	Rs	WLv			Support
Eirika		16	72	26	12	17	20	10	8	8	Sword A
Franz		3	77	37	19	13	17	8	14	8	Sword C Lance B
Neimi		4	60	19	7	7	8	5	4	2	Bow D
Ephraim		9	69	27	10	11	16	12	8	3	Lance B

Im gonna go ahead and call BS on every 5 turn ever >:(. Also, yes I mispelled victory on purpose.

Edited by PKL
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Chapter 9 Eirika 10/60

Franz didnt hit all his Javelins at one point so it took a turn longer. Tana traded Franz's killing edge

after he killed the boss with it so he could javelin the bowmen. Yes, undrafted Tana just saved a turn.

Franz got me the Draco too. Neimi and Eirika teamed up on stuff near the start and Neimi was fed a bunch of kills.

Unit		Lv	Xp	HP	St	Sk	Sp	Lk	Df	Rs	WLv			Support
Eirika		17	27	34	12	17	20	11	10	8	Sword A
Franz		6	66	39	20	14	19	10	15	10	Sword C Lance A
Neimi		6	97	20	7	7	10	6	5	2	Bow C

Chapter 10 Eirika 6/66

Franz ferries Eirika, then kills the boss. Neimi trains.

Unit		Lv	Xp	HP	St	Sk	Sp	Lk	Df	Rs	WLv			Support
Eirika		17	44	34	12	17	20	11	10	8	Sword A
Franz		8	13	40	22	15	20	11	15	11	Sword C Lance S
Neimi		8	39	21	8	8	12	7	5	2	Bow C

Chapter 11 Eirika 6/72

Franz went east and solo'd everything. Gerik went through the west with tethys help.

Innes longbow'd stuff in the room with the giant monster, including the Giant Monster.

Eirika took care of reinforcements and Neimi just trained.

Unit		Lv	Xp	HP	St	Sk	Sp	Lk	Df	Rs	WLv			Support
Eirika		17	92	34	12	17	20	11	10	8	Sword A
Franz		9	16	40	22	16	20	12	15	11	Sword C Lance S
Neimi		9	25	21	9	8	13	7	5	2	Bow C
Innes		1	96	31	14	13	15	14	10	9	Bow A
Gerik		2	73	37	15	15	15	9	13	6	Sword C Axe D
Tethys		1	61	18	1	2	12	10	5	4

Edited by PKL
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Prologue-2/2

ch1-

5/7

ch2-

6/13

ch3-

8/21

ch4-

7/28

Garcia got 5 spd lvls in a rowww!

Still, this was painful.

ch5-

12/40

Fuck this place.

Got Joshua, and Got all villages in time, due to Garcia deciding to proc another point of spd/str and ORKOing shit with a hand axe

ch5x-

10/50

Kyle procs str/def once, and then decides to proc spd at the end of the chapter.

Got one chest key.

ch6-

8/58

Rush, Torch, Mountain tanking for Lute and Eirika.

Garcia rumbles through and kills everything, getting a +def/res/str lvl from the boss!

ch7-8/66

Eirka has 4 def...:facepalm:

Anyways, I reset a million times, and Garcia rumbles and takes out what Lute doesn't

Eirika kills the boss with a Rapier crit.

ch8-9/75

Got the robe, and Kyle/Ephraim train, while the others rush.

Lute took on ALL of the soldiers, KNights and random mages, while Garcia took on Tirado.

Eirika quaffed down vulneraries, and natz trained.

Lute got to lvl 11 and promoted.

Going Ephraim Route, because Duessell AND Cormag are epic.

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Oh yeah, btw finished.

Overall.

Phantom Ship-

Res blessed Garcia and Kyle+1-2 range, along with Duessel and other monsters made this easy.

Afterwards, I just had GArcia dropped ti the front and then shit started dying.

Also, Ephraim got in the saddlebags all the time, and was very useful, due to 1-2 range.

Desert-

Natasha+Robe and WK Cormag with Javvys and Dragonspear.

And Rennac with lancereavers and a killing edge.

Gorgons-

[censored]

But, Boots!Garcia made it fun.

Final, killing Formotiis.

Ephraim+Lute+Eirika+Gaarcia pwned him.

Overall, Garcia was wtf blessed.

At 20/10, he capped HP, str/skl/spd, and had 15 + res and 20 def.

Plus boots.

Duessel and Cormag are epic, and Kyle got 20 def at 15/5 and had fun in ch16.

I forgot the hammerne, so I could have done a bit better.

But heck, Lute with capped magic and A staves by ch 16 is nice.

MK move is even better.

Add the rescue staff for more fun.

And, Lute is underrated, unless you're going 10xturbo spd.

145 turns, because I ran out of Warp..................

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  • 2 weeks later...

I couldnt be assed to log stats.

Franz, Saleh, Gerik, Syrene, Innes, Neimi, L'Arachel

Chapter 12 Eirika 9/81

Franz rush. Saleh spammed barrier. Gerik and the other killed stuff. Neimi promoted into ranger mid chapter.

Chapter 13 Eirika 2/83

Franz kills Aias. Saleh spammed barrier.

Chapter 14 Eirika 8/91

Got the Secret Shp with Neimi while Franz killed the boss and did most of the stuff. Got the energy ring for Saleh and Saleh spammed unlock/barrier some more.

Chapter 15 Eirika 6/97

No flier. But who needs em? Gerik is a total bro. Saleh reached A.

Chapter 16 2/101

Boots!Franz rescues Eirika. Tethys dances. Saleh warps Franz and he drops Eirika. Kills boss next turn and Eirika seizes.

Chapter 17 2/103

L'Arachel barriers Franz. Saleh warps him and he 2RKOs Lyon.

Chapter 18 6/109

Everyone busts eggs open. Saleh warps stuff all over the place. How can this map even be 5 turned? I almost fell short of killing the last few eggs even with killing a few since the beginning of the map :s.

Chapter 19 1/110

L'Arachel torches. Saleh warps Franz and he KOs the boss.

Chapter 20 2/112

Warp. Dance. Kill Morva. Seize.

Final 1 1/113

Myrrh gets warped and she blicks Lyon. (1 crit out of 4 attacks at like, 16% crit)

Final 2 1/114

Everyone teams up on Formotiis and kills him. The end.

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^ You have some sort of adding error around Chp 15 and 16...check the turncounts.
Oh whoops. Math fail. So, my final TC is 112. Thanks for telling me hk.
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  • 1 month later...

Oh FFS, this is gonna hurt. ;/

Prologue - 2/2

;/

Chapter 1 - 5/7

TIL it's possible to kill Gilliam on this map without him having to face the boss. Yes, I am that incompetent. This run was one where everyone survived.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord       4.79  17   6    9   11    8    4    1
Gilliam   Knight     4.84  Base everything

Chapter 2 - 6/13

Gilliam got Speed, and I'm damn proud of this turn count. Won this one by having Eir at low health on a fort kill things that thought they could land a 14% displayed.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord       7.17  19   7   11   13   11    4    1
Gilliam   Knight     5.29  26   9    6    4    3   10    3

Chapter 3 - 10/23

Probably could've pulled 9 if Eir had one more Strength at base (and I CBF to reset until the starting bandit had 3 DEF). Instead, I get two great levels and Gilliam got the Chest Key (he couldn't hit the Hand Axe guy to save his life).

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord       9.60  20   9   13   14   13    4    2
Gilliam   Knight     6.29  27  10    7    4    3   11    3

Edited by eclipse
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Chapter 4 - 8/31

This turn count is a bit higher than normal. Bite me, Gilliam is now at 6 Speed. No stats, 'cause I did this one while going to work.

Chapter 5 - 7/38

Rather than charge the middle, I went up the narrower stairs near the vendor. Gilliam could double and kill loldiers, and avoid being doubled by Fighters (and that special generic bandit thing). He baited Joshua, who critted him (and he somehow lived). Recruited Joshua, then had Joshua grab the Armorslayer and beat the boss to a pulp. Artur is nearly out of Lightning (he used 23 charges in the previous chapter); Gilliam can promote in 23 experience. No stats, 'cause 5x.

Chapter 5x - 9/47

Orson kinda goes forward, Forde nearly dies, etc.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      12.23  21  10   15   16   15    4    3
Gilliam   Knight     9.77  30  10    8    6    3   13    6
Artur     Monk       7.09  21   8    8   11    2    2    8
Joshua    Myrmidon   6.15  25   8   14   15    7    6    2
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Cavalier   6.72  Base everything

Chapter 6 - 6/53

1. Everyone survived.

2. Joshua gained Strength.

3. Artur is a bloody troll.

4. At this rate, Gilliam's gonna outdo Artur's RES.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      13.50  22  11   15   16   16    4    3
Gilliam   Knight    10.66  31  11    8    6    3   13    7
Artur     Monk       8.78  21   9    9   11    2    2    8
Joshua    Myrmidon   9.07  28   9   16   18    9    6    3
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Cavalier   6.72  Base everything

Chapter 7 - 7/60

Logging these things here for posterity.

- Eir gets hit by four 49ish% displayed chances in a row (calculate the odds of that)

- Eir gets hit by a fatal 23%ish displayed ballista hit

- Joshua is hit twice at 30%

- Gilliam misses two 81% hits

- Artur was critblicked by the archer, at 1%

Over the course of this mess, something like 23 RNs were burned, for the sake of Eir's survival (Gilliam hitting was gravy). Eventually, I got a run where Eir didn't die and my turn count was in the single-digits.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      15.71  22  12   15   16   18    5    3
Gilliam   Knight    12.45  33  13    9    7    3   14    8
Artur     Monk       9.68  21  10   10   12    2    3    9
Joshua    Myrmidon   9.81  28   9   16   18    9    6    3
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Cavalier   6.72  Base everything

Chapter 8 - 9/69

This is better than what I normally pull, and I thank Gilliam, who could double Tirado. Eir has one Rapier use left. Snagged the Robe; I NEED this.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      17.32  23  13   16   17   18    5    4
Gilliam   G. Knight  2.50  37  16   10   10    3   17    9
Artur     Monk      11.57  22  11   11   13    3    3   10
Joshua    Myrmidon  11.68  30  11   17   19    9    6    3
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Cavalier   7.59  25   7    9    9    8    8    2

Chapter 9 - 14/83

Probably my best run of the chapter so far. Gilliam's 10 Speed allows him to double things he normally wouldn't, and Seth's Silver Lance turned mercs into level fodder. Managed to shove quite a bit of experience into Artur and Joshua. Eir's developing weird, in a good way. Forde managed to pull his weight, and Tana's contributions were Rapier, ferrying Gilliam, and finishing the map.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      18.26  24  14   16   18   19    6    4
Gilliam   G. Knight  3.79  38  17   11   10    3   17    9
Artur     Monk      13.67  22  12   11   15    3    3   11
Joshua    Myrmidon  13.62  32  11   18   20    9    6    3
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Cavalier   9.89  26   8   10   10    9    8    2
Tana      Peggy      5.08  21   8    9   14    8    6    7

Edited by eclipse
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Chapter 10 - 7/90

Extra turn 'cause Gilliam couldn't double fast sword guys (not like I expect him to). Fairly standard, complete with Tana getting an arena round in. Let's hope the next few chapters treat Forde better.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      18.62  24  14   16   18   19    6    4
Gilliam   G. Knight  4.97  39  17   11   10    3   18    9
Artur     Monk      14.07  23  12   11   16    4    3   11
Joshua    Myrmidon  14.82  33  12   19   20    9    6    3
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Cavalier  10.83  27   8   10   10    9    8    2
Tana      Peggy      5.81  21   8    9   14    8    6    7

Chapter 11 - 11/101

Promoted Artur, 'cause duh. Dozla had the opportunity to save me a turn, and he didn't. :cry:

Turn counts aside, I liked what happened to Tana and Forde. Artur hit B staves by spamming Torch/Heal.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      19.23  25  14   17   18   20    6    4
Gilliam   G. Knight  6.80  41  17   11   10    5   18    9
Artur     Bishop     3.15  26  16   12   17    5    6   14
Joshua    Myrmidon  16.00  34  12   20   20    9    6    4
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Cavalier  12.16  28   9   12   11   11    9    3
Tana      Peggy      8.38  22  10   10   17   11    7    7
Tethys    Dancer     2.10  19   1    2   13   10    5    5
Dozla     Berserker  Base everything

Edited by eclipse
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Chapter 12 - 10/111

Promoted Joshua. Could've saved a turn if I felt like resetting when Gilliam missed a 83% hit, then realized what a waste of time that would be.

Tana drops Gilliam in the village proper, everyone else trucks it out of the starting zone. Due to this strategy, I had to ditch Eir and Dozla near the beginning, to make sure the rest of my guys weren't swarmed by the fliers. The northern flier spam died to Joshua in a forest and Gilliam. Artur's Slayer came in handy, as it ORKOs most of the map, and a lot of my guys weren't capable of doing it consistently.

SOMEONE wants to be stuck as Gilliam's Transport Service. ;/

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      19.81  25  14   17   18   20    6    4
Gilliam   G. Knight  7.17  42  18   11   10    5   18    9
Artur     Bishop     3.78  26  16   12   17    5    6   14
Joshua    Swordity   3.53  41  15   21   21    9    8    5
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Cavalier  13.65  29   9   12   11   11    9    3
Tana      Peggy     10.68  23  10   10   19   13    8    8
Tethys    Dancer     2.80  19   1    2   13   10    5    5
Dozla     Berserker  1.42  Base everything

Chapter 13 - 2/113

[08/16/12 18:24] <clipseykitty> I used 17/18 Halberd uses.

[08/16/12 18:24] <clipseykitty> And for some weird-ass reason, the AI soldiers decided that Forde with an Iron Lance was way more threatening than Gilliam with a Halberd. WTF?

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      20.00  25  14   18   19   20    7    4
Gilliam   G. Knight  7.79  42  18   11   10    5   18    9
Artur     Bishop     3.98  26  16   12   17    5    6   14
Joshua    Swordity   3.65  41  15   21   21    9    8    5
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Cavalier  13.83  29   9   12   11   11    9    3
Tana      Peggy     11.31  24  10   11   20   13    8    8
Tethys    Dancer     3.02  20   1    2   14   11    5    6
Dozla     Berserker  1.57  Base everything

Edited by eclipse
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Chapter 14 - 11/124

Everyone survived, so I'm taking it. Forde promoted halfway into the map. Joshua leveled next to Carlyle, which meant that he doubled (and eventually killed him). Most people's hit against Carlyle was in abuse range. Dozla's Speed gain happened no matter how many times I reset, so I went with it (he got an Energy Ring).

Messed up Joshua's Speed earlier; it should be correct now. Speaking of Joshua, getting him as high as I did before promoting him proved its use - on full Barrier, he could take a regular Wind Edge hit and crit, and live. Due to a SNAFU, bought the wrong promotional item. Tana will be using the Seal on this chapter, and I'll think of something for Knoll.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      20.00  25  14   18   19   20    7    4
Gilliam   G. Knight  8.44  43  18   12   10    5   19    9
Artur     Bishop     5.17  27  17   13   18    5    6   15
Joshua    Swordity   4.99  42  15   22   23    9    8    5
Ephraim   Lord       5.51  24   9   10   11    8    8    3
Forde     Paladin    1.40  32  11   13   12   11   11    4
Tana      Peggy     12.70  25  11   11   20   13    8    8
Tethys    Dancer     3.93  20   1    2   14   11    5    6
Dozla     Berserker  2.78  44  16   11   10    5   11    6

Chapter 15 - 11/135

Another personal record~!

Tana dropped Gilliam south, where he dealt damage without really caring about enemy counterattacks. Forde followed on his own, and he DID care about being countered. Artur was here and there, doing his best to keep people alive and dodgetanking on a fort (3HKO at 30ish hit rates was perfectly acceptable, especially when he was taking two attacks at most). Joshua marched toward Caellach, and Tana stopped by to assist with the mages, then used Jehanna's Super-Special Sword to snag me a Hoplon Guard. Eph did some self-improvement while Knoll grabbed the village, used himself as bait for Valter's squad after fishing the Hoplon Guard out of inventory, (a 2HKO is funny when he's exposed to one attack), then did some damage to a random mage. Dozla kept himself busy northeast by ORKOing stuff, and Duessel picked up the Body Ring. Valter died when Gilliam was fed up with him and critkilled him (I had Gilliam hold the Hoplon Guard for painfully obvious reasons).

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    Lord      20.00  25  14   18   19   20    7    4
Gilliam   G. Knight 10.64  45  19   14   10    5   19    9
Artur     Bishop     7.24  28  19   14   19    6    8   15
Joshua    Swordity   6.80  43  16   23   23   10    8    7
Ephraim   Lord      15.24  32  16   15   16   12   11    5
Forde     Paladin    3.68  34  11   15   14   13   11    6
Tana      Peggy     15.23  25  12   12   20   15    9    9
Tethys    Dancer     4.93  21   1    2   15   11    6    7
Dozla     Berserker  3.56  45  17   11   10    5   11    7
Knoll     Shaman    10.22  Base everything

Chapter 16 - 7/142

Artur downed an Energy Ring, Tana got the Boots. Promoted Tana.

With my team, I could've easily done it in 6, IF I RIGGED. For the six-turn to work, Joshua must hit and crit with Auldhulma - at 59% hit. In other words, fuck that. Instead, once I confirmed that Joshua dodged Orson's 64% counter, I warped Tana to get the droppable Phsyic, because I didn't want that asswipe to use it on Orson. Tana had to dodge a lot of things (the Heroes are at 110%+ hit, and one of them has a nasty Silver Axe), but somehow survived (I did that because I stopped caring, and figured I'd need to restart anyway). Used 3 Warp charges, though. ;/

Everyone else did a bit of self-improvement south. In Knoll's case, it was way more than a bit. Also, what the hell is up with everyone REStanking? Not that I mind, but it's still weird.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    G. Lord    1.00  29  16   20   20   20   10    9
Gilliam   G. Knight 10.88  45  19   14   10    5   19    9
Artur     Bishop     8.83  29  22*  14   19    6    8   16
Joshua    Swordity   8.31  45  16   24   23   11    8    8
Ephraim   G. Lord    1.00  36  18   18   18   12   13   10
Forde     Paladin    4.10  35  11   16   14   13   11    6
Tana      Falco      1.68  30  14   12   22   15   11   11
Tethys    Dancer     5.54  21   1    2   15   11    6    7
Dozla     Berserker  3.80  45  17   11   10    5   11    7
Knoll     Shaman    13.21  24  15   10    9    0    3   12
Myrrh     Manakete   2.78  17   4    2    6    3    4    8

Chapter 17 - 2/144

I should not have to go into an essay regarding how Artur with 11-range Warp completely trivializes this map, or how Ephraim with Siegmund could easily 3HKO Lyon. Got Knoll's Guiding Ring, thanks to Tana, and managed to repair Warp (thanks Tethys).

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    G. Lord    1.00  29  16   20   20   20   10    9
Gilliam   G. Knight 10.88  45  19   14   10    5   19    9
Artur     Bishop     9.45  30  22*  14   19    6    8   16
Joshua    Swordity   8.31  45  16   24   23   11    8    8
Ephraim   G. Lord    2.14  37  18   18   19   12   13   10
Forde     Paladin    4.10  35  11   16   14   13   11    6
Tana      Falco      1.85  30  14   12   22   15   11   11
Tethys    Dancer     5.74  21   1    2   15   11    6    7
Dozla     Berserker  3.80  45  17   11   10    5   11    7
Knoll     Shaman    13.21  24  15   10    9    0    3   12
Myrrh     Manakete   3.04  19   5    3    6    4    6    8

Chapter 18 - 9/153

Promoted Knoll, obviously.

I'm pretty sure warping Gilliam with Vidofnir would've made the map boring, but Dozla's gaining Speed at a good clip. I am also proud to say that Tana might have a bigger role than Gilliam's bus driver. Knoll killed stuff.

Tethys' luck should make sense now. WTF, Forde has more Defense than Strength. ;/

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    G. Lord    1.76  29  16   20   20   20   10    9
Gilliam   G. Knight 12.04  47  20   14   10    5   20   10
Artur     Bishop    10.01  30  23*  14   20    7    8   17
Joshua    Swordity   9.14  46  16   24   24   12    8    8
Ephraim   G. Lord    5.55  39  19   20   21   12   13   11
Forde     Paladin    6.27  37  11   18   14   14   12    7
Tana      Falco      5.40  33  16   13   24   17   11   11
Tethys    Dancer     6.44  22   2    2   16   13    6    8
Dozla     Berserker  5.68  47  17   12   11    6   11    9
Knoll     Summoner   3.11  29  17   13   12    0    4   16
Myrrh     Manakete   4.38  20   6    4    6    5    7    8

Chapter 19 - 2/155

Artur has loads of range, so warping Ephraim to the boss wasn't a problem. Ephraim's stats can withstand Riev, and nearly 2HKO'd him with Siegmund. Everyone else nabbed a kill here and there. Got the Brave Lance FSR.

Every single unit I drafted gained experience.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    G. Lord    1.87  29  16   20   20   20   10    9
Gilliam   G. Knight 12.16  47  20   14   10    5   20   10
Artur     Bishop    10.60  30  23*  14   20    7    8   17
Joshua    Swordity   9.27  46  16   24   24   12    8    8
Ephraim   G. Lord    6.56  39  20   20   21   12   13   11
Forde     Paladin    6.37  37  11   18   14   14   12    7
Tana      Falco      6.21  34  16   13   25   17   11   11
Tethys    Dancer     6.64  22   2    2   16   13    6    8
Dozla     Berserker  5.78  47  17   12   11    6   11    9
Knoll     Summoner   3.26  29  17   13   12    0    4   16
Myrrh     Manakete   5.26  22   7    5    7    6    8    9

Chapter 20 - 3/158

Turn 1: Tana rescues Ephraim. Tethys dances for them, and Artur warps them to the boss area. Tana drops Ephraim and dances out of range. Everyone else runs forward.

Turn 1E: Riev is critkilled (I'd have the same turn count without the critkill, so bleh), stuff dies to Myrrh.

Turn 2: Ephraim barely survives Morva and kills him. Tana gets him the hell out of dodge. Eir runs forward to kill the Gorgon, so that Tana is out of danger. Everyone else tries to run forward.

Turn 2E: Damn lucky that Knoll survived this one. More stuff dies to Myrrh, and Tana with a Slim Lance is in no danger of being doubled.

Turn 3: Tethys dances Artur to Eir, who seizes.

If the Spearcrit on Riev was rigged, and if I positioned people better, this would be two turns.

Name      Class     Level  HP  Str  Skl  Spd  Lck  Def  Res
Eirika    G. Lord    3.37  30  17   21   22   21   11   10
Gilliam   G. Knight 12.23  47  20   14   10    5   20   10
Artur     Bishop    11.67  31  23*  15   20    8    8   18
Joshua    Swordity   9.27  46  16   24   24   12    8    8
Ephraim   G. Lord    9.03  42  23   21   23   14   15   11
Forde     Paladin    6.57  37  11   18   14   14   12    7
Tana      Falco      6.23  34  16   13   25   17   11   11
Tethys    Dancer     6.94  22   2    2   16   13    6    8
Dozla     Berserker  5.78  47  17   12   11    6   11    9
Knoll     Summoner   3.96  29  17   13   12    0    4   16
Myrrh     Manakete  10.52  29  12    9   10    6   16   10

Endgame - 2 + 2/162

Energy Ring to Artur, Robe to Ephraim.

Part 1: Myrrh was far too delicate to do the usual one-turn (she'd need double crits on EP to pull it off), so I had her Pure Water on the first turn, while Artur and Ephraim took care of some Warping repair. Everyone else ran to the right. On turn 2, I warped Myrrh, where she attacked Lyon, then had Artur Physic her. Cleaned up a few more things, then Myrrh critkilled on EP to end the map.

Part 2: Myrrh was still too delicate to go up to the boss and smack him, so I waited until the second turn for her to kill something, level and gain some stats, then hit the boss. Ephraim hit the boss, Tana ferried the Hoplon Guard to Joshua, who finished with Auldhulma. Only one hit of Auldhulma needed to connect - I had Eir with Sieglinde ready to deal damage.

FINAL STATS: Look about the same as above, except for Myrrh, but bleh. Thoughts when I don't have to run to dinner.

Edited by eclipse
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