darkkfan Posted February 17, 2013 Share Posted February 17, 2013 (edited) So I've read a lot of different things about custom models in this game. I know each person gets a custom default class, but to the best of my knowledge that seems to be the only pattern. I created this thread so we can post which characters have custom models in which classes and use this thread to keep a record of what is known with regards to this. Also, I'd appreciate it if you could add a brief note describing what is different about this model that makes it a custom model (see below). Obviously each character has custom heads, so we will be ignoring that, and it seems that some characters get custom models in both promotions while others only get one. I will update this post in the spoiler tags as more information is added. Post all the information you can find. Anything is appreciated. The only rule is: We aren't considering base classes (especially not unpromoted ones) since they are generally the same as the character portrait and are custom for every character. Known Custom Models/Map Sprites/Animations Lissa Sage- White Robes, looks like EmmerynCustom victory pose: pumps fist in the airBattle Cleric- whitish-yellow robes and metal skirtBride Animation: Lissa as a Bride does different victory poses, is missing the little dancing animation when standing still, has a different staff animation, and does significantly less twirls. It seems like her moveset is based off Clerics. Basically her Bride model is disappointing :( Frederick Great Knight- Smaller Shoulder plates and different shaped light blue armor Virion Toggle animation on map sprite: I know that Virion has a custom toggle animation where he flips his hair as a Sniper or Archer. [OP EDIT: This is also true for Virion as a Bow Knight] Sully Great Knight- retains red color (black tights)Paladin- retains red color Stahl Great Knight- retains green colorPaladin- retains green color Vaike Berserker!Vaike is technically unique because his muscles are toned, even with the loss of muscle mass. Warrior!Vaike is also technically unique due to his large muscle mass compared to reclassed/generic Warriors. See miscellaneous section for more info. Miriel Sage- black robes that reach down to legs (recolor of Emmeryn's sage outfit) Map sprite animation- Dark Knight and Sage: Pushes up glasses Lon'Qu Swordmaster- custom blue robe, appears exactly the same as the generic model (Credits to Chidokyo for confirming my suspicions on this one) Assassin- red sleeves and brownish black diagonal stripe on robes above chestCredits to Merry Sioux on this one because I never would have spotted it Sumia Falcoknight- Gold chest plate and shoulder guards, fuschia stockings and undergarments, Purple boots Cordelia Falcoknight- all gold armor, red stockings and undergarments, brown boots Maribelle Valkyrie- Pink pants, off whitish robes, clothes resemble spriteBattle Cleric- pink dress Kellam General- orange armorGreat Knight- orange armor Panne Taguel- wears pink even in taguel formCustom moveset/pose- Assassin: Assassin!Panne seems to have a different idle/win animation than regular Assassins, where she holds her sword forward when idleing/win animationing, and when she moves, it sort of twists super quick into the backhand style the Assassins hold their sword like XD Custom moveset/pose- Thief and Trickster: see Assassin Nowi Manakete- specific to sprite in human form, yellow green in dragon formCustom victory pose: Nowi smiles after winning when on foot Tharja Map sprite- Sorceror: Tharja is the only female that gets a custom head as a Sorceror in her map spriteCustom victory pose: Tharja's winning pose differs when she wins as a magic unit Tharja's 'I'm gonna throw my book away" flourish Cherche Wyvern Lord- Black Wyvern Henry Custom victory pose: Henry laughs after winning when on foot Dread Fighter Animations: Henry just uses the Hero animations with the Dread Fighter model :C Basilio None of Basilio's models are custom, per se, not even the default warrior, but both seem to be a combination of three variables of muscle mass, skin tone, and size variation. Of course, if it could be somehow confirmed that his Berserker or Barbarian models were actually "custom," that would change this theory. see miscellaneous section for more info Flavia Hero-default class, clothes exactly like sprite Lucina Lord- Marth OutfitGreat Lord- Marthlike outfit with lighter blue shirt Lucina in some classes, such as Dark Knight, has her shorter hair from her Marth Lord outfit. According to Chidokyo: Lord!Lucina (only Lord, not Great Lord) is wearing her butterfly mask, while retaining her long hair (unconfirmed) Morgan (F) Taguel- gains tail, loses pants in human form (this is definitely the generic outfit, but since no one else can possibly have it, I am going to mark it custom) Owain Swordmaster-Yellow Robes, grey bracerAssassin-Yellow clothes, red stripe on capeMap sprite: It should also be noted that Owain's myrmidon overworld sprite has him in his trademark pose. Kjelle General-Purple ArmorGreat Knight-Purple Armor Gerome Wyvern Lord-Black Wyvern Griffon Rider- Black Armor Laurent Sage-robes have tan as a secondary color, not blueToggle animation on map sprite: pushes glasses Severa Hero-wears reddish pink armorBow Knight- wears red clothes Yarne Taguel- wears blue even in taguel formCustom Victory Pose: makes cutting motion away from body in infantry classes Assassin: Holds sword forward and swings backhand (see Panne) Noire Sniper- green clothesBow Knight- wears Green clothes and armor Brady Sage- Black robes with purple trimmingsBattle Cleric- Black robes with purple trimmings Cynthia Dark Flier- Smaller shoulder braces (brown instead of silver) Nah Manakete- unique human form specific to sprite, red green in dragon formCustom victory pose: Nah bows after winning when on foot Tiki Manakete- unique human form specific to sprite, white green in dragon form Walhart Conqueror- default class, red armor like sprite, horse resembles red-armored version of GK's horse All non spotpass/dlc units Dread Fighter- red lighting aura around upper body Dread Fighters also have a custom win pose and they toss their weapons in the air before a battle starts. Custom Victory Animations for DLC Classes: what it seems to be to me is, if they have a unique win pose as an infantry unit, it seems to completely cancel out the DLC animations. I'd say those with unique infantry poses use the DLC Class animations (When you take out the card with your DLC and check the unit that's a Bride or a Dread Fighter, they take the appearance of the Tactician class, but with the weapons of their respective classes) while those without use the actual animations. Just tried it myself, it uses the animation for that base class. Mercenary for swords, fighter for axes, soldier for lances, archer for bows, and cleric for staves. Haven't tried out victory poses yet.Seems like it uses default victory poses. also the music sometimes cuts when battle animations are on. And I can confirm Nowi and Lissa as Brides use the Archer animations when they use a bow, so, I guess my theory worked out? (They do that jumping thing archers do on their second shot, which looks really funny XD) Skin Tones and miscellanea: Size Variations (credits to NeonZ and others): I think there are size variations that are applicable even to generic classes. An avatar size 1 will be bigger than an avatar size 2 even if they reclass out of tactician. The same thing goes to the default cast, not only avatars/DLC characters, someone like Ricken likely counts as a size 2 character, while Walhart seems to be even bigger than a size 3 avatar.That would also change their mounts. Vaike- Size 3 Walhart- Size 4 Basilio- Size 4 Muscle Mass (credits to Thor Odinson and others): Vaike uses the buff model as a warrior and a barbarian. Basilio uses the buff model as a warrior, Berserker, and Barbarian. Skin tones (again, credits to Thor Odinson and others): lightest<darkest everyone else<Flavia<Yarne<Vaike<Basilio Also this isn't custom model per se, but Great Knight Flavia's generic build fails to take into account her skin colour so it looks like she's wearing a leotard with white tights instead of battle panties. I will update as I find out more, but hopefully others will continue to contribute too. Edited May 30, 2013 by Walhart Quote Link to comment Share on other sites More sharing options...
47948201 Posted February 17, 2013 Share Posted February 17, 2013 I'm pretty sure Lissa Falcoknight is the generic model. As a general statement, it seems the promotion choices based on a unit's starting class (so Sage/War Cleric for Lissa, and Dark Flier/Falcoknight for Cordelia) get special models--all others are generic. But do correct me if I'm wrong. Quote Link to comment Share on other sites More sharing options...
Agro Posted February 17, 2013 Share Posted February 17, 2013 Lissa's is generic also is it really necessary to put the list in spoilers? Quote Link to comment Share on other sites More sharing options...
darkkfan Posted February 17, 2013 Author Share Posted February 17, 2013 (edited) I'm pretty sure Lissa Falcoknight is the generic model. As a general statement, it seems the promotion choices based on a unit's starting class (so Sage/War Cleric for Lissa, and Dark Flier/Falcoknight for Cordelia) get special models--all others are generic. But do correct me if I'm wrong. Of course Lissa's is generic, Cordelia can promote to Falcoknight from PK . I don't know why I didn't realize that. Anyway, your general statement; I'm not sure if it is true, that is one of the things I am trying to find out with this topic. Even if it is the case, I would still like to know how each custom model is different from the generic (at least for as many as possible). also is it really necessary to put the list in spoilers? I guess not, I suppose I can change it back. The only thing is most list topics like these have gotten really long and I thought people would complain if that happened with this one. I find that spoilers help make the formatting much cleaner. I suppose I could change it back if enough people agree though. Edited February 17, 2013 by starfirelord Quote Link to comment Share on other sites More sharing options...
上昇Taiyou Posted February 17, 2013 Share Posted February 17, 2013 In no particular order: Myrmidon - Owain, Lon'qu Swordmaster - Owain, Lon'qu Theif - Gaius Assassin - Gaius Cleric/Preist - Lissa, Brady Sage - Lissa, Laurent(his robes seem different from the generic sage) Troubadour/Valkyrie - Maribelle Peg. Knight - Sumia, Cordelia Falcon Knight - (I assume Sumia and Cordelia again) Great Knight - Fredrick, Stahl, Sully(haven't confirmed) Mercenary - Inigo, Severa Hero - Severa, Flavia Manakette - Nowi, Nah, Tiki Taguel - Panne, Yarne Donnell - That pot Some of that might be inaccurate because a few items were based on things I heard in another topic, i.e. Sully's custom great knight model, and others I may be wrong about because I didn't pay much attention to the models but there you go. Quote Link to comment Share on other sites More sharing options...
Titamon Posted February 17, 2013 Share Posted February 17, 2013 Actually, Lon'qu has the generic color scheme for a myrmidon, swordmaster and assassin Also, Cordelia and Sumia have red/purple undergarments/boots with gold armor as Falcos Quote Link to comment Share on other sites More sharing options...
Weebos Posted February 17, 2013 Share Posted February 17, 2013 Owain has a unique Assassin model as well, he wears yellow. Quote Link to comment Share on other sites More sharing options...
darkkfan Posted February 17, 2013 Author Share Posted February 17, 2013 OK so I did some research and added a bunch more from other topics, but I'm still not sure how some are different and there are some that I'm not sure whether to remove due to to situations where there is only one generic (like Yarne) I guess someone who has a taguel morgan could answer that question though. I decided to include all the manaketes just because. Actually, Lon'qu has the generic color scheme for a myrmidon, swordmaster and assassin I'm still not sure about this one, I've heard conflicting things and I'm holding out to hope someone has pictures but that isn't likely so I'll probably end up taking your word on this one. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted February 18, 2013 Share Posted February 18, 2013 His clothes are blue so it's possible it's still a custom model, or they just didnt bother because his clothes are blue Quote Link to comment Share on other sites More sharing options...
darkkfan Posted March 3, 2013 Author Share Posted March 3, 2013 (edited) Updated quite a but since last post. I think we are nearing a complete list. Edited March 3, 2013 by Why so Sirius? Quote Link to comment Share on other sites More sharing options...
Fateborn Posted March 3, 2013 Share Posted March 3, 2013 Isn't Tiki's Wyvern Rider and Wyvern Lord custom too? Or was I mistaken? (Unless that's just for Cherche) Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted March 3, 2013 Share Posted March 3, 2013 I can confirm the Morgan uses Nowis outfit, not Nahs. Quote Link to comment Share on other sites More sharing options...
darkkfan Posted March 4, 2013 Author Share Posted March 4, 2013 Isn't Tiki's Wyvern Rider and Wyvern Lord custom too? Or was I mistaken? (Unless that's just for Cherche) I'm pretty sure you're mistaken. That would make no sense and would totally break the established pattern (granted there isn't a perfect pattern, but so far no one has had a custom model outside of their base classes and base class promotions). I can confirm the Morgan uses Nowis outfit, not Nahs. Ok thanks, I had gotten the info that it was Nah from some other topic. I will update that. Quote Link to comment Share on other sites More sharing options...
NeonZ Posted March 4, 2013 Share Posted March 4, 2013 (edited) Lon'Qu has a generic Swordmaster outfit. For comparison, here's a picture of Karel: Lon'Qu has a unique myrmidon outfit though, but even so it's barely there. The only difference are red belts(? Or whatever is the name of the thick brown pieces wrapped around their torsos) replacing the brown ones. Edited March 4, 2013 by NeonZ Quote Link to comment Share on other sites More sharing options...
StrategistPockystix Posted March 5, 2013 Share Posted March 5, 2013 I know this is sort of off topic, But I'm wondering just how much of these assets they will reuse for FE14. I'm sure we'll see some new classes (Halberdier maybe?), but I wonder just how much they'll add to the class designs, if they decide to put any more effort into unique looks into them. Personally, I'd just like the character portraits to match the class upon change lol Quote Link to comment Share on other sites More sharing options...
darkkfan Posted March 5, 2013 Author Share Posted March 5, 2013 Lon'Qu has a generic Swordmaster outfit. For comparison, here's a picture of Karel: Lon'Qu has a unique myrmidon outfit though, but even so it's barely there. The only difference are red belts(? Or whatever is the name of the thick brown pieces wrapped around their torsos) replacing the brown ones. Ok, I don't currently have Swordmaster Lon'Qu to compare, but enough people have said this that I think I'll finally give in and change it. I know this is sort of off topic, But I'm wondering just how much of these assets they will reuse for FE14. I'm sure we'll see some new classes (Halberdier maybe?), but I wonder just how much they'll add to the class designs, if they decide to put any more effort into unique looks into them. Personally, I'd just like the character portraits to match the class upon change lol Yeah, it'd be interesting to see if they do that. As well as if they provide custom models for both promotions, and maybe even for reclasses (hey, a guy can dream right). Especially since I recall seeing them saying something in the Iwata asks interview along the lines of "whenever someone mentioned something we could do, we decided to do it no matter how much work it would be." I think custom models fall into this category. Quote Link to comment Share on other sites More sharing options...
NeonZ Posted March 5, 2013 Share Posted March 5, 2013 (edited) Ok, I don't currently have Swordmaster Lon'Qu to compare, but enough people have said this that I think I'll finally give in and change it. Here's Swordmaster Lon'Qu: Like you can see, head aside, there's no difference. As well as if they provide custom models for both promotions, and maybe even for reclasses (hey, a guy can dream right). I don't see why they couldn't at least implement color for every character. Just give each character a main color and then change the "hue" of the textures to match that color. The texture side itself could be done in minutes. That would make every character keep a recognizable color in any class, and would also easily allow them to add an extra option in the avatar customization to allow the player to choose the main color of the avatar's outfit (and would also easily help the legacy characters). Now, of course, in addition to that they could work in some actual custom textures and models for some of the next game's new characters, but getting a personal color system in the game would easily be a big help to several different aspects, and it shouldn't be hard to do. Edited March 5, 2013 by NeonZ Quote Link to comment Share on other sites More sharing options...
Naui Posted March 5, 2013 Share Posted March 5, 2013 (edited) Kjelle-Great Knight-Purple armor Kellam-Great Knight-Orange armor Noire-Sniper-Green Clothing Walhart-Conqueror-Red Armor and Horse It should also be noted that Owain's myrmidon overworld sprite has him in his trademark pose. Edited March 5, 2013 by Naui Quote Link to comment Share on other sites More sharing options...
darkkfan Posted March 6, 2013 Author Share Posted March 6, 2013 (edited) I don't see why they couldn't at least implement color for every character. Just give each character a main color and then change the "hue" of the textures to match that color. The texture side itself could be done in minutes. That would make every character keep a recognizable color in any class, and would also easily allow them to add an extra option in the avatar customization to allow the player to choose the main color of the avatar's outfit (and would also easily help the legacy characters). Now, of course, in addition to that they could work in some actual custom textures and models for some of the next game's new characters, but getting a personal color system in the game would easily be a big help to several different aspects, and it shouldn't be hard to do. Yeah, that would have been easy to implement. I mean, if they can do it for hair colors in FE12, they can do it here. Kjelle-Great Knight-Purple armorKellam-Great Knight-Orange armorNoire-Sniper-Green ClothingWalhart-Conqueror-Red Armor and HorseIt should also be noted that Owain's myrmidon overworld sprite has him in his trademark pose. Ok thanks. I figured as much for Kjelle and Kellam (in fact I thought I already had that info but it seems I didn't). Do any others have custom map sprites (I am assuming that's what you meant since we never see anyone but Chrom on the overworld map? Because it seems weird that just Owain would get one. Edited May 5, 2013 by Walhart Quote Link to comment Share on other sites More sharing options...
Just call me AL Posted March 6, 2013 Share Posted March 6, 2013 I think Gaius has the generic Trickster and Assassin outfits. Can someone clarify? I distinctly remember him in generic coloring as an assassin. But what about in the Trickster class? Quote Link to comment Share on other sites More sharing options...
darkkfan Posted March 6, 2013 Author Share Posted March 6, 2013 (edited) I think Gaius has the generic Trickster and Assassin outfits. Can someone clarify? I distinctly remember him in generic coloring as an assassin. But what about in the Trickster class? Yep, he's generic. It seems bizarre that some people like Owain get two custom model promotions and he gets a custom map sprite while people like Lon'Qu get no custom promotions and barely a custom model in the default class. Children characters seem to get more customs but still, consider Inigo who doesn't get a custom anything upon promotion. Edited March 6, 2013 by Why so Sirius? Quote Link to comment Share on other sites More sharing options...
Naui Posted March 6, 2013 Share Posted March 6, 2013 Ok thanks. I figured as much for Kjelle and Kellam (in fact I thought I already had that info but it seems I didn't) and I totally forgot about Walhart, despite him being my favorite character. Do any others have custom map sprites (I am assuming that's what you meant since we never see anyone but Chrom on the overworld map? Because it seems weird that just Owain would get one. Hmm...not sure really. I know that Virion has a custom toggle animation where he flips his hair as a Sniper or Archer. Quote Link to comment Share on other sites More sharing options...
veetasoy Posted March 6, 2013 Share Posted March 6, 2013 I forget if it was Miriel or Laurent, but I believe one of them has a map sprite where they push their glasses. I could be wrong though. Don't have the game with me. Speaking of map sprites, I'm so disappointed that brides and dread fighters all have generic heads. Quote Link to comment Share on other sites More sharing options...
darkkfan Posted March 7, 2013 Author Share Posted March 7, 2013 (edited) Hmm...not sure really. I know that Virion has a custom toggle animation where he flips his hair as a Sniper or Archer. Ok I'll add that, as well as the fact that all non dlc/spotpass dred fighter units have the red lightning aura. I forget if it was Miriel or Laurent, but I believe one of them has a map sprite where they push their glasses. I could be wrong though. Don't have the game with me. I'm assuming you mean a custom toggle animation, but I'll add that for both of them with a question mark until someone can confirm. Speaking of map sprites, I'm so disappointed that brides and dread fighters all have generic heads. That actually sort of makes sense since the dread fighter seems to be wearing some sort of mask in his map sprite and who wears glasses with a mask? Edited March 7, 2013 by Why so Sirius? Quote Link to comment Share on other sites More sharing options...
Fateborn Posted March 7, 2013 Share Posted March 7, 2013 Panne has custom victory pose as thief/assassin. Not sure about trickster. (Just discovered it.) Quote Link to comment Share on other sites More sharing options...
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